http://bugs.winehq.org/show_bug.cgi?id=15871
Summary: Morrowind: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefan(a)codeweavers.com
Morrowind version 1.2.0722 used.
Ingame scene rendering is complelty broken, it just shows a black screen.
Non-ingame menu is partially broken (going to attach screenshots).
Opening the main menu ingame works (it shows), also the character menu. Also
going to do some shots for these.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=19004
Summary: Windows Live Messenger 8.5 installer fail to start
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=7a1aae73-48cc-4f7a-b445-0487bd5e84ef
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=21895)
--> (http://bugs.winehq.org/attachment.cgi?id=21895)
Console output
After doing wine WLinstaller.exe the installer just fail silently without
showing any error.
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http://bugs.winehq.org/show_bug.cgi?id=19852
Summary: AsyncHttpEndRequestProc was called twice
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leeight(a)gmail.com
AsyncHttpEndRequestProc -> HTTP_HttpEndRequestW -> HTTP_GetResponseHeaders
was called twice, which cause my application crashed.
the attachment is my debug log, and the temporary solution is
change AsyncHttpEndRequestProc like this
static void AsyncHttpEndRequestProc(WORKREQUEST *work)
{
struct WORKREQ_HTTPENDREQUESTW const *req = &work->u.HttpEndRequestW;
http_request_t *lpwhr = (http_request_t*)work->hdr;
TRACE("%p\n", lpwhr);
if(lpwhr->lpszRawHeaders == NULL){ // add this line
FIXME("[%p]call HTTP_GetResponseHeaders", (lpwhr));
HTTP_HttpEndRequestW(lpwhr, req->dwFlags, req->dwContext);
} // add this line
}
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http://bugs.winehq.org/show_bug.cgi?id=20324
Summary: Update Wine Wiki to new website theme
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://wiki.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
CC: jnewman(a)codeweavers.com
The Wine Wiki looks badly out-of-place compared to the rest of winehq.org.
Wiki source: http://wine.cvs.sourceforge.net/viewvc/wine/wiki/
While we're at it, maybe we should move the Wiki source to
http://source.winehq.org/git/ as well.
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http://bugs.winehq.org/show_bug.cgi?id=20447
Summary: Pro evolution soccer 2010: crashes and hangs randomly
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vertigo.rus(a)gmail.com
Created an attachment (id=24296)
--> (http://bugs.winehq.org/attachment.cgi?id=24296)
thats the only output I get when the game crash, same when it just "hangs" and
wine error pops out
Pro evolution soccer 2010 crashes and hangs randomly
It happens sometimes when choosing stuff in menu (in all menus randomly)
sometimes during gameplay, sometimes when starting match and sometimes when
ending match and going to main menu.
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http://bugs.winehq.org/show_bug.cgi?id=16649
Summary: configure isn't recognizing OpenSSL on OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Got bored over winter break, and someone asked on wine-users if wine works on
OpenBSD. Seems it needs quite a bit of work. I've sent a patch for the first
issue:
http://www.winehq.org/pipermail/wine-patches/2008-December/066746.html
Next up, configure isn't picking up OpenSSL. Checking google, seems OpenBSD
splits openssl into two parts:
http://archives.neohapsis.com/archives/openbsd/2003-05/1983.html
The below hack lets configure detect it, but I'm not sure how to incorporate
this properly into configure.ac. Doesn't seem to help the build either...
diff --git a/configure b/configure
index 6381aed..0a9a407 100755
--- a/configure
+++ b/configure
@@ -15767,7 +15766,7 @@ if test "${ac_cv_lib_soname_ssl+set}" = set; then
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_soname_save_LIBS=$LIBS
-LIBS="-lssl $LIBS"
+LIBS="-lssl -lcrypto $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
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http://bugs.winehq.org/show_bug.cgi?id=19317
Summary: Enemy Nations: "Error 2 loading the game"
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.windwardreports.com/enemy_nations2.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joeljkparker(a)gmail.com
Enemy Nations is a 1997 real-time strategy game made for Windows 95. It
installs fine, but when the game starts, the black "Loading Enemy Nations..."
screen appears, followed by an error message: "Error 2 loading the game". No
console messages are printed using default logging.
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http://bugs.winehq.org/show_bug.cgi?id=13844
Summary: pywin32 cannot be installed
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
Pywin32-211 cannot be installed - it just eat 100% cpu and never finishes.
Wine ver: c959867510703a100106f292cd26cb8f489236bb (post 1.0-rc4)
Here are the steps how to reproduce it:
$ export WINEPREFIX=`pwd`/bug.pywin32
$ wget -c http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
$ wget -c http://downloads.sourceforge.net/pywin32/pywin32-211.win32-py2.5.exe
$ wineboot -i
$ msiexec /i python-2.5.2.msi /qb
This initilizes wine instance and installs python into it.
Let's try to install pywin32:
$ wine pywin32-211.win32-py2.5.exe
Oops, it eats 100% cpu and spawns new and new processes (pid of pywin32.exe
changes) and never completes.
On Windows XP pywin32-211.win32-py2.5.exe installs fine.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=13567
Summary: Tecplot 360 : Program can not start
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.tecplot.com/products/360/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: biglittle(a)gmail.com
It shows "Configuration file is missing. Using factory defaults."
I click OK, then a error message say "Cannot find font input file"
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http://bugs.winehq.org/show_bug.cgi?id=12848
Summary: write protection
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12535)
--> (http://bugs.winehq.org/attachment.cgi?id=12535)
read-only error
if i want to open a project-file in microstation v8 2004, it returnes the
error, that the file is already in use.
but no user has opened it - see screenshot for error-message
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http://bugs.winehq.org/show_bug.cgi?id=18341
Summary: Quicktime 7.02.38 fails to install
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quicktime 7.02.38 gets so far through installation and fails with a "-1627
ERROR_FUNCTION_FAILED" message.
Attached +msi logs but I don't know if they are any use.
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http://bugs.winehq.org/show_bug.cgi?id=20966
Summary: Everquest 1 crashes on startup
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cf(a)sheab.net
Everquest crashes when loading the gamefiles directly following server
selection.
I had to stop the program through the system monitor since the button in the
crash window wine puts up was unresponsive.
After I downgraded wine to version 1.1.31 I could start and run Everquest
without issues.
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http://bugs.winehq.org/show_bug.cgi?id=19595
Summary: Sony Ericsson PC Suite 5's installer does not draw
unless run in a virtual desktop
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/357/877/124
1789074/Sony_Ericsson_PC_Suite_5.009.00_Web_EN.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22848)
--> (http://bugs.winehq.org/attachment.cgi?id=22848)
With virtual desktop
The installer for the Sony Ericsson PC Suite is fully transparent, and has to
be run in a virtual desktop.
This is the entire console output:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x33288c) using GetSystemInfo()
err:rebar:REBAR_NotifyFormat wrong response to WM_NOTIFYFORMAT (0), assuming
ANSI
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=19593
Summary: Sony Ericsson Update Service exits after selecting
phone model
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/1241
528352/Update_Service_Setup-2.9.5.16.exe
OS/Version: Linux
Status: NEW
Keywords: download, hardware
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18047
The new version (2.9.7.22) of Sony Ericsson's Update Service exits silently
after selecting the phone model.
This is printed in the console output at this time:
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1968e038 (null) 0x00000000: stub
The application is used to update firmware on mobile phones via the USB.
I can't find a direct link for this version, but any 2.9 version download
auto-updates.
"J2D_D3D=false wine Update\ Service.exe" required to run.
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http://bugs.winehq.org/show_bug.cgi?id=21434
Summary: append file example works on Vista but not in wine.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=25810)
--> (http://bugs.winehq.org/attachment.cgi?id=25810)
zip file with source code, input file, and a cross-compiled binary.
While trying to fix bug 21394 ("+" in cmd copy's syntax to join two files), I
tried to an example of appending files in MSDN (
http://msdn.microsoft.com/en-us/library/aa363778%28VS.85%29.aspx ) and when I
am testing my patch, it did not work, and so I tested the example itself, and
it doesn't work either. Then I reboot to Vista and the example does work there,
so obviously there is a bug with
wine's File operations themselves.
The example, is supposed to just append the content of file "one.txt" to file
"two.txt" every time it is run. When the binary is run on Vista, "two.txt"
increases in size every time "append.exe" is run as it should; but this does
not work under wine cmd.
The binary "append.exe" is created with cross-gcc in linux, simply by
"i686-pc-mingw32-gcc file.c" ; feel free to rebuild from source, which is also
attached in the zip file.
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http://bugs.winehq.org/show_bug.cgi?id=21394
Summary: nul: nul and + doesn't not work for copy.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.ghostscript.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
am running nmake with win 7 sdk (vc 9 express) to build ghostscript . most of
the build procedure ork as is, but a script used for copying files from one
directory to another (gs/base/cp.bat)
-----------------------
@rem $Id$
@echo off
if "%2"=="." goto ne
if exist _.tmp erase _.tmp
rem Both of the following lines are necessary:
rem the first one works on MS DOS and Windows 95/98 but not Windows NT,
rem the second works on Windows NT but not the other MS OSs.
rem > _.tmp
copy nul: _.tmp > nul:
copy /B %1+_.tmp %2
erase _.tmp
goto x
:ne
copy /B %1 %2
:x
------------------------
does not work - using it as it result in a few "Path not found" about the use
of nul: and also joining files ("+"). Granted nmake -f psi/msvc32.make works on
windows.
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http://bugs.winehq.org/show_bug.cgi?id=14438
Summary: Moving cursor in RA2 freezes game
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
When mocing the cursor in Red Alert 2 the game freezes. In the menu's it
totally freezes, ingame it stutters. This makes the game unplayable.
No relevant console output is given, although wine not being able to change the
screen to 16bpp (fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change
screen BPP from 32 to 16)
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http://bugs.winehq.org/show_bug.cgi?id=17680
Summary: nhOneClick: Authorization required message on some HTML
pages
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)ics.de
Created an attachment (id=19876)
--> (http://bugs.winehq.org/attachment.cgi?id=19876)
screenshot
This is an error that appears in nhOneClick.exe after successfully logging into
the server, only for some pages. Other pages display succesfully.
This error only happens in nhOneClick under wine, not under windows connecting
to the same server.
The error message is misleading in that the credentials are 100%ly correct,
otherwise one would not have gotten so far
-----
The application is a graphical front end to a NetworkManagement Suite. I have
uploaded a copy for limited time to:
http://ftp.ics.de/outgoing/ehealth/nhOneClick.exe
I am using yesterdays build wine-1.1.16-292-g1b9a6fb on ubunto 8.04
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http://bugs.winehq.org/show_bug.cgi?id=14421
Summary: Wing Commander 3 Kilrathi saga edition. Sound Stutters
on movie playback
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
as in the bug description. Sound stutters when playing movies in the game. The
Movies are a MAJOR part of the game has (mark hamill, john rhys davies, malcolm
mcdowell, tom wilson) all in it. There's no commandline output to indicate an
issue that I'm aware of but I'll look into it further. If someone who knows
dsound more can help diagnose/test it that'd be great.
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http://bugs.winehq.org/show_bug.cgi?id=12832
Summary: Propellerheads reason 4 works a lot slower than on WinXP
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creeco(a)gmail.com
CC: creeco(a)gmail.com
Propellerheads reason 4 works a lot slower than it does on windows. Tested on
ubuntu 8.04 wit the alsa sound driver and default settings in wine.
A demo of the app you can use for testing is avaiable here:
http://www2.propellerheads.se/download/files/ReasonDemo_win.zip
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http://bugs.winehq.org/show_bug.cgi?id=21655
Summary: MacOS: broken mixing in dsound8 tests + assertion
failure
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Must set WINETEST_INTERACTIVE or use runtest -i to get this.
Ouch, my ears. OTOH, the interactive winmm/wave tests sound fine.
More precisely, all primary buffers of the form Nx24x1|2 or Nx32x1|2 produce
various forms of hissing or plain noise.
../../../tools/runtest -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound8.c
dsound8.c:624: Testing a primary buffer at 96000x32x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
Assertion failed: (ptr1 < buflen), function DSOUND_BufPtrDiff, file mixer.c,
line 305.
wine: Assertion failed at address 0x0007:0x91c09f95 (thread 0009), starting
debugger...
Abort trap
The wave tests report that 32bit width is unsupported. They also contain
comment that 24bit width is not tested because ALSA has trouble with it. Yet
dsound tests it?
First I suspected this to be another instance of the broken
DSOUND_PrimarySetFormat known from bug #20056 or bug #19124. OTOH, what
happens here is different: WaveOpen fails initially, then the MAPPER+ACM kicks
in and accepts to convert 24 or 32bit PCM to 16 => WaveOpen succeeds.
On Linux, the sound is far from correct too, but there's no crash.
With 24 or 32 bit tests outcomment in dsound8.c the only failure is:
dsound8.c:624: Testing a primary buffer at 8000x16x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
ds3d8.c:517: Test failed: The sound played for 875 ms instead of 1000 ms
(and 8kHz indeed sounds strange, while the other frequencies are much better).
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http://bugs.winehq.org/show_bug.cgi?id=11342
Summary: NFS3 demo version does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
NFS3 demo version reports error when trying to uninstall. Possibly related to
bug http://bugs.winehq.org/show_bug.cgi?id=11266.
Download NFS3 demo version: http://www.gamershell.com/download_4364.shtml
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http://bugs.winehq.org/show_bug.cgi?id=13194
Summary: Gordian Knot unable to open codec settings dialog
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://sourceforge.net/projects/gordianknot
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=13019)
--> (http://bugs.winehq.org/attachment.cgi?id=13019)
testcase source and exe
Install Codec Pack (for XviD), and rippack for GK. Run, go to options tab,
click "First Pass" under XviD default codec settings. Nothing. Same with
other codecs and "Codec settings" when trying a compressibility test.
GK is open source, but in pascal. So I created a small testcase in VC++ 6.0
using the same technique. Testcase relies on XviD as opposed to other codecs.
I'm not 100% sure that XviD (and other codecs) are properly registered so that
the technique ought to work. But I think the problem is not codec
registration. Also, I guessed at the component.
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http://bugs.winehq.org/show_bug.cgi?id=16975
Summary: [StrongDC++] switching between tabs show background
windows
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://strongdc.sourceforge.net/download.php?lang=eng
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazara.net(a)inbox.ru
If you open several tabs (windows) inside strongdc like hubs and click on a tab
to switch to another hub you should see how all other opened background windows
redraws until it show the one you clicked. If you have many opened hubs like 30
it will take several seconds to do that.
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