http://bugs.winehq.org/show_bug.cgi?id=15945
Summary: WinSnap can't capture screen.
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.ntwind.com/software/winsnap.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
WinSnap start without critical errors but it seems that it can't capture the
screen.
Option to "edit in paint" ("Tools" menu or "Alt+2") does not work too,
complains about it can't write to disk.
Btw, I saw this line in console while executing /WinSnap/WinSnap.exe:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=19755
Summary: Open Watcom 1.8's binw/wcc.exe complains "Not enough
memory on exec"
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://openwatcom.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The dos compiler wcc.exe fails to start.
To repeat:
$ sh winetricks openwatcom
$ wine c:\\WATCOM\\binw\\wcc
Not enough memory on exec
The related app owcc starts ok:
$ wine c:\\WATCOM\\binw\\owcc
Usage: owcc [-?] [options] file ...
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http://bugs.winehq.org/show_bug.cgi?id=14316
Summary: Elona is really slow
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://homepage3.nifty.com/rfish/index_e.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
The Roguelike Elona (versions 1.08 and 1.11 at least) is abnormally slow
(especially during gameplay), both in rendering and input. There are no
interesting fixmes or anything for clues. CPU usage is quite high.
Unsuccessfully tried to run it through winedbg for breaking during slowness.
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http://bugs.winehq.org/show_bug.cgi?id=13502
Summary: BRenBot application fails to start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://new.brenbot.com/files/brenbot/br_1-
52_install_mini.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13423)
--> (http://bugs.winehq.org/attachment.cgi?id=13423)
BRenBot with msvcrt traces
With Wine version wine-1.0-rc2-65-g914cb22, running BRenBot, a server bot for
the Renegade FDS, fails with some msvcrt fixmes and Perl compilation failures.
If native msvcrt is used, the app starts successfully (though the Renegade FDS
is needed for it to completely work).
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http://bugs.winehq.org/show_bug.cgi?id=13564
Summary: VeohTV beta login window is improperly drawn
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.veoh.com/veohTV/getStarted.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13505)
--> (http://bugs.winehq.org/attachment.cgi?id=13505)
VeohTV output
The version is really 1.0-rc3, but no such option is yet available. After
installing VeohTV beta and installing pdh with winetricks (else you get a bug
report dialog) starting VeohTV, the login window is all black and improperly
rendered, unlike the gray skinned interface that shows on Windows. Logs are
attached, and the crash that occurs at the end of the log happens when
explicitly exiting VeohTV, and is for another bug report.
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http://bugs.winehq.org/show_bug.cgi?id=20688
Summary: FIFA 2010: Sound does not work in multiplayer
(Internet Game) match
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=24716)
--> (http://bugs.winehq.org/attachment.cgi?id=24716)
Some parts of log (WINEDEBUG=fixme-all,sound,dsound)
In FIFA 2010, when I start multiplayer game, sound stops working.
My sound settings:
ALSA driver, 16 bits, 44100 Hz.
Some parts of log (WINEDEBUG=fixme-all,sound,dsound) attached below.
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http://bugs.winehq.org/show_bug.cgi?id=20462
Summary: Unable to uninstall Caesar IV
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=24337)
--> (http://bugs.winehq.org/attachment.cgi?id=24337)
InstallShield Wizard window during uninstall of Caesar IV
Launching "Wine/Programms/.../Uninstall Caesar IV" leads to start an
Installshield Wizard Window that demand to improve the license terms.
But unlike it happens during installation of Caesar IV, the license terms
doesn't appears and it is impossible to select "I agree with the licence
terms".
So it is impossible to uninstall Caesar IV !
Software configuration :
Distro : Ubuntu Karmic 9.10
Kernel : 2.6.31-14
Wine version : 1.1.31
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http://bugs.winehq.org/show_bug.cgi?id=21685
Summary: ICQ 7's installer fails to check for updates
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://ftp.icq.com/pub/ICQ7/install_icq7.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26205)
--> (http://bugs.winehq.org/attachment.cgi?id=26205)
wine-1.1.38-108-g312e4f6 +msxml
ICQ 7's installer runs an update check during installation, but this fails and
gives an error message:
"Failed to initialize MNCS. (Code: 1)"
Workaround is native msxml3.
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http://bugs.winehq.org/show_bug.cgi?id=19740
Summary: Google Earth: "View in Google Maps" doesn't work
(dogfood)
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/ge4/release_4_3/goog
leearth-win-plus-4.3.7284.3916.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
To recreate:
1. Open Google Earth.
2. "Fly" somewhere.
3. Go to File --> View in Google Maps
Nothing happens.
Printed in the console:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x34f20f0:16387;
TargetFrameName 0x34f2100:16392)
QAxBase: Error calling IDispatch member Navigate: Exception thrown by server
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http://bugs.winehq.org/show_bug.cgi?id=14118
Summary: wine needs its own dxdiag
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gameshadow.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, some apps like gameshadow expect dxdiag.exe to be present so wine needs
it's own to satisfy these apps.
I fixed something together, but somehow i cannot send it to wine-patches, so
i'll just attach it to this bug (i'll try link it from here.)
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http://bugs.winehq.org/show_bug.cgi?id=20980
Summary: Wierd text (only a few chars) and tiny globe in Google
Earth
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.meridius(a)gmail.com
CC: martin.meridius(a)gmail.com
Created an attachment (id=25154)
--> (http://bugs.winehq.org/attachment.cgi?id=25154)
what Google Earth does when I ran it with DirectX and OpenGL
I downloaded and install Google Earth for Windows v. 5.1
(googleearthwin-peruser.exe).
When I ran it it looks like on attachment.
With DirectX a globe is small and in left bottom corner of the window.
With OpenGL the globe seems fine.
BUT in both cases there is problem with text. It shows only a few certain
characters.
I have DISABLED Compiz because when I let it on then it shows only black screen
(bug http://bugs.winehq.org/show_bug.cgi?id=20559 and
https://bugs.freedesktop.org/show_bug.cgi?id=24867)
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http://bugs.winehq.org/show_bug.cgi?id=19310
Summary: Regression in running Rosetta Stone v3 with version
1.1.25
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pyro_2006(a)msn.com
Created an attachment (id=22356)
--> (http://bugs.winehq.org/attachment.cgi?id=22356)
Rosetta Stone crash to desktop log
I've been using Rosetta Stone version 3.0.35 with wine 1.1.24 successfully for
about a month and it has run flawlessly. Unfortunately after updating to wine
1.1.25 a few days ago it crashes frequently (every 20 minutes or so), in two
ways.
1: It just closes unexpectedly without any error messages.
2: It says "Rosetta stone has experienced a minor error", then after clicking
ok it says "There was an error in the application
listInputDevicesSpeechMessage Exit the Application" about 20 seconds later.
On the first or second screen Wine displays an error message saying the
application has experienced an error and needs to close, however when i click
ok the error message goes away and Rosetta stone runs fine until one of the
aforementioned crashes occurs. There have always been at least a few minutes
between this error message and a crash. Also, this error never appeared in wine
version 1.1.24.
Below is a log from each type of crash. There appears to be a bunch of errors
before the line "C:\Program Files\Rosetta Stone\Rosetta Stone
V3\support\bin\\RosettaStoneLtdServices.exe [v062920071500)" but i believe
these are not related to the regression. I always received an error message
"Rosetta stone has encountered an minor error" when starting, and it never had
any effect.
After that, error 3 described above occured, and generated most of each log.
Other than the debug dump, the only differences are in the very last lines.
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http://bugs.winehq.org/show_bug.cgi?id=20009
Summary: Scrabble Online failed assertion
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=23548)
--> (http://bugs.winehq.org/attachment.cgi?id=23548)
wine-1.1.29-209-gbf1b965 console output
mixer.c:305: DSOUND_BufPtrDiff: Assertion `ptr1 < buflen' failed.
To recreate:
1. Choose Play Online
2. Plan On Lan
3. Hit refresh a lot (so that the "click" sounds).
Assertion failure.
The sounds repeats continually and the app locks up until killed.
Running the app again causes the assertion failure with any minor sound.
Workaround is native dsound.dll
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http://bugs.winehq.org/show_bug.cgi?id=13383
Summary: Firefox 3.0rc1 crashes on startup on 64bit Kubuntu 8.04
[dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.blin(a)gmail.com
Created an attachment (id=13293)
--> (http://bugs.winehq.org/attachment.cgi?id=13293)
+relay,+tid,+seh log of ff3 starting and crashing
When trying to run Firefox 3.0rc1 on my 64bit Kubuntu 8.04 box, FF crashes on
startup. On my 32bit Kubuntu 8.04 box, the same installer works without
problems.
+relay,+tid,+seh trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=16270
Summary: ratDVD installer has (non-fatal) crash in winmm/time
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.free-codecs.com/download_soft.php?d=1191&s=429
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17543)
--> (http://bugs.winehq.org/attachment.cgi?id=17543)
+mmtime,+seh in git
wine: Unhandled page fault on read access to 0x100011ee at address 0x100011ee
(thread 0021), starting debugger...
Backtrace:
=>1 0x100011ee (0x7dce19a8)
2 0x7e0f0772 TIME_MMSysTimeThread+0x8a(arg=(nil))
[/home/austin/wine-git/dlls/winmm/time.c:217] in winmm (0x7dce1a18)
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http://bugs.winehq.org/show_bug.cgi?id=20600
Summary: City of Heroes crashes when disabling 3D sound in
preferences
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
City of Heroes crashes when disabling 3D sound
Steps to reproduce:
1) Run City of Heroes
2) Under Options->Graphics and Audio, enable 3D sound
3) Click "Apply now"
4) Disable 3D sound
Expected result:
3D sound is disabled
Actual result:
City of Heroes crashes with the following console output:
PROGRAM CRASH OCCURRED!
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps)
with wine and native directx
(see image in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17864
Summary: ipstats.c:1427: warning: 'append_udp_row' defined but
not used on FreeBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but it's the only compiler warning on FreeBSD, so pretty
annoying.
AJ wouldn't accept an #ifdef linux or #ifndef FreeBSD, so filing a bug so
someone can implement it.
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http://bugs.winehq.org/show_bug.cgi?id=21409
Summary: Progecad 2009 Pro crashes on save - save us
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruno.zerbo(a)gmail.com
Copy and paste by the closed bug n. 12778, I had the same problem.
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application successfully saved new created file but only once (opening and
saving it again crashes program the same way).
read bug n. 12778 for more (provably related) information
This application is downloadable in full trial version from
http://www.progecad.com/
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http://bugs.winehq.org/show_bug.cgi?id=20565
Summary: Emu42: regression in StretchBlt causes black display
background
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)intevation.de
Emu42 1.12 contains a workaround for the BitBlt problem discussed in
http://bugs.winehq.org/show_bug.cgi?id=4140
This bugzilla entry was split out of above entry, because it is a different
problem.
As noted in http://hp.giesselink.com/Emu42/CHANGES.TXT Emu42 now uses
StretchBlt instead, which worked fine until wine 1.1.30, but no longer in
1.1.31 (and still does not work in .32 and yesterday's git).
I did a git bisect on the regression and tracked it down to:
| 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
| commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
| Author: Alexandre Julliard <julliard(a)winehq.org>
| Date: Wed Sep 30 20:39:51 2009 +0200
|
| winex11: Move the DIB locking and the client-side optimizations into
| BITBLT_InternalStretchBlt.
|
| This way they also apply to the non-stretching StretchBlt case.
After this commit the display looks exactly like in previous versions of Emu42
which use BitBlt: extremely dark red pixels on a black background (=
unreadable)
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http://bugs.winehq.org/show_bug.cgi?id=15760
Summary: Wrong window size in Wine 1.1.7
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=16859)
--> (http://bugs.winehq.org/attachment.cgi?id=16859)
Microsoft ActiveSync 4.5 can't be resized
After update from 1.1.4 I see wrong window sizes in some applications. QIP,
Microsoft ActiveSync 4.5 and etc. Windows are 7/8 of screen by default.
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http://bugs.winehq.org/show_bug.cgi?id=9454
Summary: Panzer General III Scorched Earth hang with
seh:setup_exception nested exception
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
While normally playing in the battle screen, the game hanged, the music started
to repeat a short fragment, and the UI was unresponsive. The error printed was
err:seh:setup_exception nested exception on signal stack in thread 002b eip
ffffe405 esp 7ffdd648 stack 0x241000-0x350000
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http://bugs.winehq.org/show_bug.cgi?id=21686
Summary: ICQ 7 page fault
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://ftp.icq.com/pub/ICQ7/install_icq7.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26206)
--> (http://bugs.winehq.org/attachment.cgi?id=26206)
wine-1.1.38-108-g312e4f6 console output
When trying to load ICQ 7, a page fault occurs.
Native msxml3 needed to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=20873
Summary: SimCity 4 Deluxe crash while loading the game
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25019)
--> (http://bugs.winehq.org/attachment.cgi?id=25019)
Console output
While loading the city the game just exit, without showing any backtrace in the
console. I already tried the instructions in the wiki to get a backtrace but
the game just close without any advise.
This only happen when I use fbo if I set orm to backbuffer the game will load
the city but the buildings will appear without textures like in bug 20872.
Ubuntu 9.10 and Intel GM45, latest drivers from Git.
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