http://bugs.winehq.org/show_bug.cgi?id=18616
Summary: Direct3d crash
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=6533
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raffaelecarillo(a)hotmail.it
The duels crashes in the chargement time, the main menu is OK but the options
submenu crash.
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http://bugs.winehq.org/show_bug.cgi?id=15453
Summary: Holding spacebar to use hand tool in Photoshop CS2
causes significant lag
Product: Wine
Version: 20050930
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DeathKnight5(a)comcast.net
When running Photoshop CS2, holding the 'spacebar' key to temporarily switch to
the hand tool and trying to use it to pan around an image while having a
different tool selected will cause Photoshop CS2 to lag significantly. Using
the hand tool regularly by selecting it from the toolbar will work properly,
though.
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http://bugs.winehq.org/show_bug.cgi?id=21194
Summary: Cannot run legal version of Command & Conguer 3 -
Tiberian Wars 1.09
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miroslav.kokrda(a)seznam.cz
Every time, when I run this command, splash screen CNC3 is coming, my DVDROM is
working and after some seconds new window reporting:
DirectX error
Please make sure you have DirectX 9.0 or higher installe. Also verify that your
videocard meets the minimum requirements, and that you do not have hardware
acceleration disabled in the Display control panel.
Mandriva 2010
wine-1.1.35-1mdv2010.0.i586.rpm
from http://sourceforge.net/projects/wine/files/Mandriva Packages/
no windows using
HW:
Vendor: nVidia Corporation
Description: G72M [Quadro NVS 110M/GeForce Go 7300]
Module: Card:NVIDIA GeForce 6100 and later
cat /proc/modules | grep nvi
nvidia 9587816 30 - Live 0xf90e1000 (P)
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http://bugs.winehq.org/show_bug.cgi?id=21193
Summary: cannot run update to level 1.09 of CNC3, which is
selfunpacking zipfile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miroslav.kokrda(a)seznam.cz
Created an attachment (id=25448)
--> (http://bugs.winehq.org/attachment.cgi?id=25448)
report file created by Wine User Guide
cannot run update to level 1.09 of CNC3, which is selfunpacking zipfile
wine "C:\Program Files\Electronic Arts\Command & Conquer
3\patch_dir\CNC3_patch109_czech.exe"
every time, when I run this command, files are unzipped (probably,
moving bar with filenames is in window) but at the end of unzipping, new window
is reporting:
"Internal error, patch not available"
Mandriva 2010
wine-1.1.35-1mdv2010.0.i586.rpm
from http://sourceforge.net/projects/wine/files/Mandriva Packages/
no windows using
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http://bugs.winehq.org/show_bug.cgi?id=17637
Summary: Gothic III: Flickering black/textured polygones at some
places
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenbrauch(a)googlemail.com
At some places in the world of Gothic III, especially at towns (places with
many objects), there are polygones in the air which are either black or
textured. They are not "steady", changing the camera view and moving the hero
makes them flicker, move or change. Textured polygones are more steady and more
solid than black ones.
Looking at these polygones decreases performance of the game, the more of them
is visible, the lower the performance.
I *think* (im not sure) the appearing of these polygones is related to this
error message:
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3584
which obviously doesn't say much (... or does it do?).
The polygones appear with both fbo and backbuffer offscreen rendering method.
With fbo, performance decrease is, as far as i can see, worse.
The problems are acceptable in the desert, in the ice part of the world, and
generally outside towns; towns in myrtana are kind of unplayable, full of these
things. Here's a screenshot:
http://img10.imageshack.us/img10/3087/30122310.png
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http://bugs.winehq.org/show_bug.cgi?id=18550
Summary: Wine doesn't build with binutils-gold
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gold is a new replacement for ld which is much faster
(doesn't matter too much for wine, but it helps some
apps a lot).
Installing gold as the system linker, e.g. by installing binutils-gold
in Ubuntu Koala, and then building wine, fails with
/usr/bin/ld: -init: unknown option
Presumably this is gold's fault, but it'd be nice to have confirmation.
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http://bugs.winehq.org/show_bug.cgi?id=10633
Summary: Per Pixel Lightning is drawn wrong
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://neuron.tuke.sk/~mizanin/eng/dx/020_Stencil_Shadow
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
In this program the light on the wall is not drawn correctly if Per Pixel
Lightning is on. If it is off, all is shown like in windows.
My system: Fedora7, Geforce 8800GTS, Driver 100.14.23.
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http://bugs.winehq.org/show_bug.cgi?id=16731
Summary: Missing 'msvcirt' from Component list
Product: WineHQ Bugzilla
Version: 3.0.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dasnyderx(a)yahoo.com
I filed the bug, #16572, in regards to a missing component in the
'msvcirt.dll'. However, while looking over the bug, I noticed that the
'Component' selected is incorrect. Currently, the component indicated as being
at fault with the bug is 'msvcrt.dll'. The component at fault -- and not
selectable in the 'Component' dropdown -- is 'msvcirt'. As this is the correct
component at fault for the bug I reported and a DLL of the same name is shipped
with Wine, I would suggest this DLL name, msvcirt, be added to the components
selectable on the 'Components' dropdown.
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http://bugs.winehq.org/show_bug.cgi?id=20275
Summary: Quicken 2008 Deluxe help won't display help topics
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=23949)
--> (http://bugs.winehq.org/attachment.cgi?id=23949)
screenshot of non-functional Quicken 2008 Deluxe help window
In Quicken 2008 Deluxe, choosing Help > Quicken Help brings up a Quicken
Personal Finances Help window with a Contents navigation pane (good!), but it
has several problems.
1. Most serious, no matter what you click, no help appears.
2. I'm pretty sure under Windows XP Quicken Help also had the usual extra Index
and Search tabs in the navigation pane, under Wine "Contents" is the only tab.
3. All the help window icons appear as a printer icon. This sounds like bug
17021.
4, The menu items are Show Back Options Print and Jump1. I'm pretty sure Jump1
is the wrong name.
5. One of the help contents titles had & in it. I'm pretty sure that HTML
entity does not appear under Windows.
I'll upload a screenshot that shows 1-4.
After clicking help items a few times to reproduce the main, I got a series of
Crash "Com Error" dialogs, then a "Quicken has encountered an unexpected error.
Error Code: 7185", but that may be unrelated -- qw.exe is now crashing with
this every time I start it.
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http://bugs.winehq.org/show_bug.cgi?id=20276
Summary: Quicken 2008 help crash (uncaught exception)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=23950)
--> (http://bugs.winehq.org/attachment.cgi?id=23950)
console output from running Quicken 2008 and clicking in its help
I set the Windows Version for qw.exe to Windows 98 in winecfg to see if my help
problems (bug 20275) would go away.
When I chose Help > Quicken Help, a small rectangle of the initial help
contents appeared, but when I clicked on a help topic, the process crashed.
I'm attaching the output in terminal. The last three lines of console output
are
0[20ec070]: file (null), line 0: uncaught exception: [Exception... "Component
returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIDOMLocation.replace]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame ::
wine:mk:@MSITStore:C:/users/Public/Application%20Data/Intuit/Quicken/Help/QUICKEN.CHM::/_updated.js
:: <TOP_LEVEL> :: line 102" data: no]
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed: 80004005
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46094
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http://bugs.winehq.org/show_bug.cgi?id=20639
Summary: dsound:IDirectSoundBufferImpl_AcquireResources must
return DS_OK for some games
Product: Wine
Version: unspecified
Platform: PC
URL: http://jkansoft.mine.nu/cgi-bin/jkansoft.cgi?page=7&o=
7
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkxx2(a)yahoo.com
The url above is a link on how to patch Wine to make two games (Rail Simulator,
RailWorks) playable.
The issue is that both games call IDirectSoundBufferImpl_AcquireResources and
then crash unless the return value is DS_OK. Neither game actually calls any
related functions or requires the functionality of the real dsound function.
Upon returning DS_OK, sound works correctly in both games.
Returning DS_OK is definitely not the solution to the problem since the
function is still unimplemented but it fixes the above and maybe some other
games.
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http://bugs.winehq.org/show_bug.cgi?id=16915
Summary: Sven Coop 4 beta install fails due to: Unhandled page
fault on write access
Product: Wine
Version: 1.1.12
Platform: All
URL: http://www.svencoop.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Created an attachment (id=18667)
--> (http://bugs.winehq.org/attachment.cgi?id=18667)
Page fault write access details
It uses Mindvision VISE for the installer, the URL is
http://www.mindvision.com/
I have included the URL link to the file, it is somewhat large ~400M.
See attached logfile or the error logs.
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http://bugs.winehq.org/show_bug.cgi?id=12724
Summary: 3D Studio MAX 7.0 cannot render 3D windows in program
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=12376)
--> (http://bugs.winehq.org/attachment.cgi?id=12376)
Output from terminal (I broke it down to show what I saw, when I saw it
happen).
After using ProcessExplorer to figure out what it used, I used a few DLL
overrides and got the program to load it's window. After that, it locks up and
simply can't load the 3D panels in the program for some reason. I've tried all
I know so I figure it would be a good idea to tell about the bug on here (I
also submitted my test data recently, and at this current moment is yet to be
accepted).
My WINE version is 0.9.59
This is the list of DLL overrides I had to use. You will likely have to tweak
them to try getting DirectX rendering to work.
avifil32 (native)
comctl32 (native)
comdlg32 (native)
dcap32 (native)
dciman32 (native)
ddrawex (native)
imagehlp (native)
kernel32 (native)
lz32 (native)
msacm32 (native)
msvfw32 (native)
msxml3 (native)
ole32 (native)
oleacc (native)
oleaut32 (native)
oledlg (native)
opengl32 (native, built-in)
regapi (native)
riched20 (native)
riched32 (native)
shdocvw (native)
shell32 (native)
shfolder (native)
shlwapi (native)
You can remove the opengl32 override from the list if you want to try DirectX
rendering. I also observed that unlike trying it in OpenGL mode, the only time
that the window loads properly under DirectX rendering mode is after first
selecting that mode, but trying to run the program again, it renders garbage
for the window.
There may be some dll's in there that are unecessary, but I grabbed the ones
that processexplorer said 3D Studio MAX was using during the time, and a few
that I thought might also be necessary for the DLL's listed to work properly.
Also, Software rendering failed, too. :(
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http://bugs.winehq.org/show_bug.cgi?id=17525
Summary: make test fails on wininet:http
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The test fails for me every time.
http.c:354: Test succeeded inside todo block: expected status 10
(INTERNET_STATUS_RESOLVING_NAME) 1 times, received 1 times
http.c:355: Test succeeded inside todo block: expected status 11
(INTERNET_STATUS_NAME_RESOLVED) 1 times, received 1 times
http.c:757: Test failed: expected status 50
(INTERNET_STATUS_CLOSING_CONNECTION) 0 times, received 1 times
http.c:758: Test failed: expected status 51 (INTERNET_STATUS_CONNECTION_CLOSED)
0 times, received 1 times
I've noticed that all the people who have this succeed for them it says
"received 2 times" for the first two at the end.
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http://bugs.winehq.org/show_bug.cgi?id=20832
Summary: Psychonauts: Crackling sound
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Through out the game the sound will occasionally crackle, it seems to happen
more often with voice samples.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=11709
Summary: The regression of Titan Quest game
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barafu.albino.cheetah(a)gmail.com
People in AppDB claim that they have managed to run Titan Quest game nearly
flawless. However, with Wine 0.5.56 it fails after changing the resolution,
saying that
wine: Call from 0x7b843ad0 to unimplemented function
d3dx9_36.dll.D3DXAssembleShaderFromFileA, aborting
though the app was told to use OpenGL instead.
I guess it is a bug in DirectX implementation.
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http://bugs.winehq.org/show_bug.cgi?id=21523
Summary: iexplore doesn't follow redirects
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Visiting an url that redirects via 302 or 307 response code doesn't work
wine iexplore http://elfe.mine.nu/302.php
wine iexplore http://elfe.mine.nu/307.php
expected would be to open the winehq webpage but a white page is shown
php source would be
<?php header('Location: http://www.winehq.org/',TRUE,307); ?>
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http://bugs.winehq.org/show_bug.cgi?id=21111
Summary: Creative Centrale fails to install
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
Created an attachment (id=25358)
--> (http://bugs.winehq.org/attachment.cgi?id=25358)
Log from the centrale crashing
Creative Centrale needed by Zen-MX player to transcode movie files fails to
install. It reports that Windows Media Format 11 Runtime is needed and will be
downloaded. Then it just waits. No crash, no error messages.
If I copy the installed application over from XP, without changing anything, I
get an "unexpected error" window. (crash log attached just in case it's
relevant)
Installing wmfdist11 seems to still fail (already known bug#10219)
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http://bugs.winehq.org/show_bug.cgi?id=20831
Summary: Psychonauts: Flickering textures
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24962)
--> (http://bugs.winehq.org/attachment.cgi?id=24962)
Example of texture flickering
Quite a lot of textures throughout the game flicker during the game. See
screenshot or demo for example.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=17804
Summary: Sim City 3000 +NoCD fails to load
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20037)
--> (http://bugs.winehq.org/attachment.cgi?id=20037)
Wine 1.1.17 +loaddll +tid +seh
NoCD required to work around Bug 219 (Safedisc).
Sim City 3000 fails to load with the following error in the console
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 519
Current serial number in output stream: 519
The game is started in a virtual desktop but resizes it and exits.
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http://bugs.winehq.org/show_bug.cgi?id=20042
Summary: Wine does not build on amd64 when linking to 32-bit
libmpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm not 100% sure this isn't a distribution issue, however I couldn't think of
anything else to do so I'm reporting it here in case there's something obvious
in Wine I've missed.
Essentially, I've added libmpg123-dev to the build depends in the latest Wine
package, and it seems to build fine on i386:
http://launchpadlibrarian.net/31760091/buildlog_ubuntu-karmic-i386.wine1.2_…
However, doing the same thing on amd64 generates a build failure, even after
I've added a 32 bit version of libmpg123-0 to the ia32-libs package (and thus I
have /usr/lib32/libmpg123.so, /usr/lib32/libmpg123.so.0, and
/usr/lib32/libmpg123.so.0.14.3)
Configure detects /usr/include/mpg123.h as usable, however build later fails
with: mpegl3.o: In function `MPEG3_Reset':
/build/buildd/wine1.2-1.1.29/dlls/winemp3.acm/mpegl3.c:401: undefined reference
to `mpg123_feedseek'
You can see the build log here (compare with the first one above) -- search for
mpg123 to get to the relevant stuff:
http://launchpadlibrarian.net/31759796/buildlog_ubuntu-karmic-amd64.wine1.2…
If it's relevant, the libmpg123 version is 1.7.2
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http://bugs.winehq.org/show_bug.cgi?id=19616
Summary: showing notes for a list of versions broken after
editing (duplicated entries)
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
the following commit breaks notes display:
--- snip ---
Module: appdb
Branch: master
Commit: 68b9a2b69e9341086f37407fe6775b838b446c8f
URL:
http://source.winehq.org/git/appdb.git/?a=commit;h=68b9a2b69e9341086f37407f…
Author: Alexander Nicolaysen Sørnes <alexander <at> linux-xqqm.(none)>
Date: Thu Aug 6 02:02:36 2009 +0200
note: Allow showing notes for a list of versions
--- snip ---
Entries are now getting duplicated after edit (only one version checked).
Attention: if you try to delete one duplicate, both entries disappear *argh*
Example: http://appdb.winehq.org/objectManager.php?sClass=version&iId=9828
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19676
Summary: Settings window of Gates of Andaros is blank
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22969)
--> (http://bugs.winehq.org/attachment.cgi?id=22969)
Gates of Andaros console output
When loading the settings window of the MMORPG Gates of Andaros it takes a long
time to load, during which the application is unresponsive. When it's loaded
it's mostly white space and only the check-boxes and the'System Settings' and
quit buttons are shown.
Attached are a screenshot that shows the problem, and the console output.
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http://bugs.winehq.org/show_bug.cgi?id=19424
Summary: Xlib: Maximum number of clients reached for ANY
application
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxygen1(a)gmail.com
Recently I upgraded from stable to latest development.
I did compile by hand, config being:
./configure --with-x --x-libraries=/usr/X11R6/lib/
--x-includes=/usr/X11R6/include/
I'm using Mac OS X 10.4.11 + XQuartz-1.4.2-apple44 (also compiled by hand)
any other applications (except wine) cooperate with Xorg nicely, opengl
working, everything's fine.
However if I try to run any application, even notepad, I get hundreds of
messages:
Xlib: connection to ":0.0" refused by server
Xlib: Maximum number of clients reached
I included part of output as attachment.
Also, sometimes after closing wine & wineserver I'm not able to run any other
application in Xorg anymore, I must restart Xorg. But that's not always the
case.
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http://bugs.winehq.org/show_bug.cgi?id=19197
Summary: EPIM trolls my Desks on Ubuntu
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Always reproducible bug; though there isn't an exact way to reproduce it, it
always shows withing minutes of usage.
I have a Ubuntu Desktop with 2 Desks, left and right.
I launch EPIM on the right desk (because of a bug I'm going to report
separately), wait until it opens, and keep it maximized.
After a few minutes of working with other programs, and/or switching desks,
and/or working with EPIM (involving opening of popup windows, but always
keeping the app in the right Desk), EPIM autonomously moves to the left
desktop.
System: Ubuntu Karmic alpha 2 (but was happening on Jaunty as well)
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