http://bugs.winehq.org/show_bug.cgi?id=16324
Summary: Darius Gaiden exits with message "CD-ROM music problem."
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8744
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
At random times, Darius Gaiden pops up a message saying 'CD-ROM music problem.
See "README.DOC"' and exits.
"fixme:ntdll:server_ioctl_file Unsupported ioctl 24004 (device=2 access=1
func=1 method=0)" appears once in the console. It may or may not be related.
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http://bugs.winehq.org/show_bug.cgi?id=21084
Summary: Cannot load programs with the GUI but works fine in
the command line
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcavinuep(a)att.net
Wine will not load programs with the GUI interface but will load programs fine
in the terminal which is fine for me but for my wife, who is a non-geek, will
pull her hair out and demand I re-install windows. (Yeh like that's going
really happen!) The details: (FYI: I also have a 32 bit laptop running
fedora 9 and wine works fine in all aspects) Running a 64 bit system; distro:
Fedora 11. Proccessor: AMD Atholon (tm)64 x2 Dual Core 4600+. Motherboard:
Gigabit GA-MA770-UD3 (dual Bios)
The Error Codes:
err:ole:CoCreateInstance apartment not installed
err:ole:CoCreateInstance apartment not installed
fixme:shdocvw:taskbar_list_HrInit iface 0x1e99dc8 stub!
fixme:shdocvw:taskbar_list_HrInit 0x1f2580 stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eeac,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e844,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e904,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Catagory
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Catagory
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33e894,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null0,0,0x33e22c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e2ec,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Catagory
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM:ICreateDevEnum_CreateClassEnumerator Catagory
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:advapi:SetEntriesInAclA 1 0x98e880 (nil) 0x98e8e0
fixme:reg:RegSetKeySecurity:(0X64,4,0x579078): stub!
fixme:shdocvm:Unknown_QueryInterface The IShellLinkA interface in not yet
supported by InternetShortcut
fixme:Shell:DllCanUnloadNow stub
fixme:Win:EmunDisplayDevicesW ((null),0,0x33f060,0x00000000) stub!
This sound card's driver does not support direct access The (slower)
DirectSound HEL mode will be used instead
fixme:dsound:DllCanUnloadNow(void): stub
Hope these help
P.S. I'm 51 yrs old and have never been to colledge. I got my computer
education at Barnes and Noble U.
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http://bugs.winehq.org/show_bug.cgi?id=16136
Summary: Full-screen app losing focus hangs when focus is
returned
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aardvark(a)krl.com
Linux: 2.6.26.6-79 (Redhat distro)
X.Org X Server 1.5.0
Window manager: fvwm 2.5.24 (running with virtual screens)
When running Lord of the Rings Onine in full screen mode, if I switch screens
away from the app and then switch back, the app is hung, or at least can't
redraw.
A workaround is to not let the focus go to the desktop is by commenting out the
SetForegroundWindow() call in event.c, X11DRV_FocusOut().
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http://bugs.winehq.org/show_bug.cgi?id=13706
Summary: Mankind encounters a page fault on startup
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12412
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=13721)
--> (http://bugs.winehq.org/attachment.cgi?id=13721)
backtrace for pagefault on startup
When trying to launch Mankind version 1.8 "international", it encounters a page
fault right on startup.
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http://bugs.winehq.org/show_bug.cgi?id=12232
Summary: Orbit downloader runs but can't capture traffic
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.orbitdownloader.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drraph(a)gmail.com
Orbit downloader is an app to help download videos especially over tricky
protocols like RTMP (which downloadhelper can't cope with). It runs ok in wine
but doesn't see any traffic. Steps to reproduce problem:
1) Download and install orbit downloader
2) Make sure you have internet explorer installed
3) Run Grab.exe from orbit downloader install or from the Tools menu of Orbit
Downloader
4) Open http://videolectures.net/gbr07_bunke_aqpa/ in IE and play video which
amazingly does work in wine :)
Nothing is captured by Grab. This is the same with videos from youtube for
example.
The only errors produced by Grab are
err:listview:LISTVIEW_WindowProc unknown msg 204e wp=000003e8 lp=0034c384
I am on ubuntu 7.10 with wine 0.9.58.
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=14822
Summary: Traktor: Version 3.4 doesn't start anymore
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rhampov(a)web.de
Created an attachment (id=15374)
--> (http://bugs.winehq.org/attachment.cgi?id=15374)
Console output starting Traktor 3.4 in 98 mode
Version 3.3.1 of Native Instruments Traktor ran fine with Windows 98 mode. Now
with v3.4 it doesn't even start anymore.
Propably helpful: Unicode support was introduced with version 3.4.
Logs / traces attached.
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http://bugs.winehq.org/show_bug.cgi?id=14860
Summary: Extreme slowdown at some points in Vampire: The
Masquerade - Bloodlines
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
In an installation of Vampire: The Masquerade - Bloodlines (from Steam), in
some cases the game gets very slow, a fraction of an FPS. This occurs
reproducibly whenever a TV is turned on in the game. This is repeatedly
printed on the terminal, some dozens of times, and I imagine it's relevant:
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from
the framebuffer to a texture, expect major performance issues
I haven't changed the OffscreenRenderingMode setting. In fact, the Direct3D
subdirectory in Wine doesn't even exist. So it should be using the default for
this, if that's relevant. I don't *recall* changing any registry keys at all
for this prefix.
I'm using wine-1.1.2-307-g520ab5c from git, compiled in the standard fashion,
on Ubuntu Hardy. I'm running the game with the command "padsp wine steam.exe
-applaunch 2600" from the Steam directory (padsp so that sound works with
PulseAudio). No other programs are installed in the prefix, only Steam and
Vampire. I'm using a GeForce 7950 GT with proprietary driver version
173.14.12.
I can take any debugging steps needed, but starting the game requires five to
ten minutes because I have to try repeatedly before it actually works (bug
14765).
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http://bugs.winehq.org/show_bug.cgi?id=13037
Summary: Contactlist in Notes 7 Instant.-Messenger missing
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reiner_bielefeld(a)deichmann.com
Created an attachment (id=12793)
--> (http://bugs.winehq.org/attachment.cgi?id=12793)
Screenshot the of the messenger window
Contacts in Notes 7.0.2 Instant-Messenger are missing.
Normally they are displayed in a tree view.
Only the root tree node is displayed in wine.
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http://bugs.winehq.org/show_bug.cgi?id=15323
Summary: Warhammer Online : game (patcher) doesn't start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat(a)voxmobili.com
When launching the game the normal way (through warpatch.exe), the patcher
window doesn't appear and the program doesn't return.
Running with WINEDEBUG=+relay,+tid,+win wine warpatch.exe it seems to hang at
this point (full log attached):
0018:Call user32.GetMessageW(7e17d9fc,00000000,00000000,00000000) ret=10001082
0009:Ret KERNEL32.Sleep() retval=00000000 ret=10002aab
0009:Call KERNEL32.Sleep(0000000a) ret=10002aab
... and sleep and sleep and Zzzzzzzzz...
This is reproduceable every time on my system (kubuntu) though apparently it
works for some others.
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http://bugs.winehq.org/show_bug.cgi?id=15718
Summary: Failed install of Sage MAS 500
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lumberjackshaw(a)gmail.com
Created an attachment (id=16804)
--> (http://bugs.winehq.org/attachment.cgi?id=16804)
Output files from various install attempts
I have run the Sage MAS 500 install in wine 1.1.6 from a clean install as well
as with different winetricks options. I have attached several different output
files from wine and have listed the installed options in the first line of each
file. I was not able to find a combination that allowed the install to finish.
Adding the winetricks allowed the install to proceed a little farther where it
freezes. The best configuration I was able to find was outputted to
wine1.1.6-winetricks4.log and used dotnet20, vb6run, vcrun6, vcrun2003,
vcrun2005, wsh56.
I am relatively new to linux. If you would like me to run further tests please
give me detailed instructions and I will do my best.
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http://bugs.winehq.org/show_bug.cgi?id=12684
Summary: Game crashes after a few seconds of gameplay
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rubenvos1982(a)gmail.com
Created an attachment (id=12344)
--> (http://bugs.winehq.org/attachment.cgi?id=12344)
Bash output
What works:
=====
Installing the game, and playing it for a couple of seconds.
This was tested on the following system:
Asus A8N-SLI-Deluxe
Amd Athlon X2 3800
1.5 GB Kingston DDR
Areca 1210 + several hd's
Nvidia 6600 GT 128 MB (compiz / beryl not enabled, using Nvidia driver 169.12 )
I first downloaded and compiled wine 0.9.60 which didn't work. Then i grabbed
the latest cvs and recompiled, didn't work either. This bug-submit covers the
CVS version.
Installed the game by mounting both iso's and -=> "wine autorun.exe" on the
first cd. When the installer asks for the next cd, change the driveletter to
your second wine mount (F:\ in my case, I HAD to use the keyboard).
The in game menu's were functioning ok (mostly).
Both gameplay and FPS were perfect. Too bad the game is only playable for a few
seconds (quits when one enters combat).
====
What does not work:
Playing the game for more than a few seconds.
I copied the installed directory to a Windows XP box
Windows XP box :
- SP2 fully patched
- DirectX 9
- ATI onboard gpu
Plays just fine :(
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http://bugs.winehq.org/show_bug.cgi?id=15647
Summary: Wine crashes with Nikon Capture NX 1.2.0
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)michal.waw.pl
Created an attachment (id=16701)
--> (http://bugs.winehq.org/attachment.cgi?id=16701)
Log of WINE output with crash
When I try to switch to tab named "quick adjustments" wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15014
Summary: Driver: Won't start.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=15647)
--> (http://bugs.winehq.org/attachment.cgi?id=15647)
Backtrace.
After running driver in the terminal, it doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=15373
Summary: Lexware: Fails to start with msxml3 error
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16221)
--> (http://bugs.winehq.org/attachment.cgi?id=16221)
wine output 1
I installed Lexware[1] after using winetricks version 20080825:
winetricks msxml3 jet40 mdac28 fakeie6 dotnet20 winxp
When starting the application it displays an error-dialog[2], saying:
Fehler: Unknown Error 0x80040154
HRESULT: 0x80040154 (FACILITY_ITF)
Quelle: msxml3.dll
System error: -2146697211
Frame konnte nicht gestartet werden.
File: Container.cpp, Line 279
throw_error: Container.cpp, Line 212
Translation:
Error: Unknown Error 0x80040154
HRESULT: 0x80040154 (FACILITY_ITF)
Source: msxml3.dll
System error: -2146697211
Frame could not be started.
File: Container.cpp, Line 279
throw_error: Container.cpp, Line 212
[1] AppDB-entry:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13762
[2] Screenshot of error:
http://koesterreich.de/wine/lexware/screenshots/run/run_01.png
Appending wine's bzipped log using WINEDEBUG=+relay,+seh,+tid,+msgbox.
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http://bugs.winehq.org/show_bug.cgi?id=9365
Summary: Still problems installing QuickTime; dependencies on
VBScript
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nix(a)esperi.org.uk
Created an attachment (id=7658)
--> (http://bugs.winehq.org/attachment.cgi?id=7658)
Output of WINEDEBUG=+msi wine 'e:\QT\QuickTimeInstaller'
A well-meaning relative bought me a program recently which comes with an
unknown version of QuickTime. QT is critical to this program's function, so
almost the first thing it does is try to kick off the QT installer; and this
fails.
Using the native MSI DLLs doesn't work either, as these work only under Win98,
and this version of QuickTime only works with Win2K or above (you get a dialog
complaining if the version is set too low).
It appears that the installer is trying to run VBScript or something of that
nature without first installing VBScript, and I can't figure out how to install
that (I grabbed scripten.exe from MS, but it insists that it can't find
anywhere to install itself and I haven't figured out why yet). (Output from qt
installation run with DEBUG=msi attached.)
(If VBScript is supposed to be provided by the installer, which I thought it
was, what is QT doing trying to run it without checking if it's there?)
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http://bugs.winehq.org/show_bug.cgi?id=20971
Summary: got mail about my own comment added even though mail
notifications were turned off
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fzielcke(a)z-51.de
I have turned of sending email notifications in the AppDB
But just now I added a comment to Serious Sam HD and got a mail from it that my
own comment has been added.
Would be nice if they would be disabled too then.
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http://bugs.winehq.org/show_bug.cgi?id=21617
Summary: Consider moving from libhal to libudev
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
While libudev has only recently been marked API stable,
already many distros have been moving away from hal,
which has been put in maintenance mode by its upstream.
As hald is (most probably) not running on such distros,
mountmgr.sys won't work there.
Looking at what's been recently done
in xorg-server git master, it does look very complicated.
Of course, libudev is not cross-platform, but (according
to the upstream) hal barely was.
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http://bugs.winehq.org/show_bug.cgi?id=20028
Summary: Solidworks Viewer 2009 crash on preview, native
gdiplus works around it
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.solidworks.com/sw/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=23570)
--> (http://bugs.winehq.org/attachment.cgi?id=23570)
+gdiplus log
Steps to reproduce (plain wine 1.1.29):
* Download Solidworks Viewer 2009, install normally.
* Download sample files from
http://www.dimontegroup.com/Tutorials/CS6_SampleFiles_02-05-07.zip, unzip.
* Start solidworks viewer, accept eula. Click the open file button. Navigate to
the sample files directory you unzipped, select a file (click the parent
directory button first, if you have a focus issue in the file selector). Viewer
crashes.
Native gdiplus works around the issue and lets me see a preview, before
crashing on clicking the open button. To be reported in another bug.
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http://bugs.winehq.org/show_bug.cgi?id=16683
Summary: Heroes 3 - DSOUND_MixOne Fatal error. Under/Overflow?
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=18333)
--> (http://bugs.winehq.org/attachment.cgi?id=18333)
Wine's error message written to console when the game freeze.
Hi,
i'm new here and i encounter with the freeze of "Heroes of might and magic 3".
When the game freeze there is some backtrace - see attached log. Sometimes it
happens after 2 or 3hours of playing sometimes i can play 5hours without any
problem.
It's unreproducible. This is my first bugzilla entry. Hope i'm doing well :)
I'm using prepackaged version of wine from winehq.org (wine_1.1.11_i386.deb)
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http://bugs.winehq.org/show_bug.cgi?id=17438
Summary: Giants: Citizen Kabuto 1.4 crashes when changing
resolution
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Created an attachment (id=19521)
--> (http://bugs.winehq.org/attachment.cgi?id=19521)
wine log
- start Giants in Wine with '~/work/wine-build/wine Giants 2>&1|tee wine.log'
- go to: Options -> Graphics Options -> Change Resolutions
- observe current resolution set to 800x600x32 and the Display Driver set to
"DirectDraw HAL Wine D3D7 T&L HAL"
- select 1024x768x32
- click "Apply Changes"
- wait a bit for the game to reload and crash
exact wine version: wine-1.1.15-58-g3fa05ae.
video card: GeForce 8600 GTS/PCI/SSE2
OpenGL: 2.1.2 NVIDIA 177.82 - directly from Nvidia's website
OS: Fedora 9 x86_64
Giants version: 1.4 purchased from http://www.gog.com (supposedly with
Graphical Revision Mod (GRM) installed)
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http://bugs.winehq.org/show_bug.cgi?id=20382
Summary: Tom Clancy's Rainbox Six - ingame scenery/surfaces not
rendered - all black
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myheadblewoff(a)hotmail.com
The game starts fine, select mission (any) in the menus - launch ....
In the game environment itself, the sky is rendered correctly, however all
other surrounding surfaces (walls, floor/ground...everything really) is totally
black.
You can't play a FPS title if you can't see your targets (or anything else ;).
When the game is running like this, the following line is echoed to console
continuously;
fixme:d3d7:IDirect3DDeviceImpl_7_SetClipStatus (0x1712a8)->(0x33fa2c):Stub!
Log attached represents - starting the game (intro movies skipped) ; selecting
mission ; starting the game itself (this is where you'll see the above line
repeated over and over) ; quitting the game.
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http://bugs.winehq.org/show_bug.cgi?id=13727
Summary: In Circuitmaker 2000 cloned part tries to pan down
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
While using Circuitmaker 2000 pro - when I duplicate a part in a schematic
editor near the bottom edge of the window this cloned part tries to "pan" down
the working area in an uncotrollable way.
The only thing to do is to stop the software and start again so one can loose
an unsaved part of the job.
So I must remember now not to clone schematic parts near the bottom edge of the
Circuitmaker's schematic editor.
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http://bugs.winehq.org/show_bug.cgi?id=21738
Summary: Garmin Training Center map is rendered incorrectly
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www8.garmin.com/support/download_details.jsp?id
=835
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.38-219-g438ad93, after installing vcrun2005 and corefonts with
winetricks to allow the installer to run, launching the Garmin Training Center
application yields a map that is rendered totally black. Native gdiplus
somewhat alleviates the situation, although the continents still appears to be
black.
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http://bugs.winehq.org/show_bug.cgi?id=20664
Summary: spurious interaction between audio units or wave
devices
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Somehow, trying and accessing a wave device sometimes manages to stop another
playing sample. Yet the second call is normally returned with
265=MCIERR_DEVICE_OPEN (mapped from 4=MMSYSERR_ALLOCATED).
To reproduce, you need audible sound.
Using my interactive MCI shell from bug #20232 comment #10, try the following
1. open long-playing-sample.wav alias a
2. open sample.wav alias b
3. play a from 0
4. play b from 0 wait
Repeat 4) playing b until a is interrupted (=you hear no more sound). If a ends
normally repeat from step 3. Within less than 30 trials, a's sound will be
interrupted on my single core Linux box, wither either ALSA or OSS, with or
without PulseAudio in Ubuntu Intrepid.
When this happens, try
5. status a mode => "playing"
6. stop a => hangs
7. ^C
It seems more likely to happen after a has finished playing once. Or whatever
Voodoo is needed.
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http://bugs.winehq.org/show_bug.cgi?id=19337
Summary: MSI SQL string comparison operators incorrect...
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toonces282002(a)yahoo.com
In MSI, one can run SQL commands like this:
"SELECT
`Dialog`,`Attributes`,`Control_First`,`Control_Default`,`Control_Cancel` FROM
`Dialog` WHERE `Dialog`< 'bar' OR `Dialog` > 'foo'"
Note however that the two conditions that we have placed on the name of the
dialog are technically incorrect. According to Microsoft:
http://msdn.microsoft.com/en-us/library/aa372021(VS.85).aspx
"For string values, only the = or <> operations are possible. Object value
comparisons are limited to IS NULL and IS NOT NULL."
Accordingly, Microsoft treats the above expression as 'false', whereas msi on
ReactOS is actually using a strcmp to try and evaluate whether a string is
greater or less than another:
*val = ( cond->u.expr.op == OP_EQ && ( sr == 0 ) ) ||
( cond->u.expr.op == OP_NE && ( sr != 0 ) ) ||
( cond->u.expr.op == OP_LT && ( sr < 0 ) ) ||
( cond->u.expr.op == OP_GT && ( sr > 0 ) );
My guess is that this conditional in where.c needs to be adjusted to match the
behavior on Windows.
Doing testing on ReactOS..
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