http://bugs.winehq.org/show_bug.cgi?id=12759
Summary: Ultima Online Kingdom Reborn exits with an unhandled
exception
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olstairs(a)rogers.com
Created an attachment (id=12416)
--> (http://bugs.winehq.org/attachment.cgi?id=12416)
WINEDEBUG=+relay output
Ultima Online Kingdom Reborn exits with an unhandled exception error. The game
installs and patches, but it simply shuts down at the "Ultima Online is
loading" popup.
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http://bugs.winehq.org/show_bug.cgi?id=12042
Summary: Native Windows ODBC:Firebird stores numbers in sientific
notation using datatype decimal
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: park.jerry(a)gmail.com
The following applications and scripts were used on ubuntu 7.04 and Puppy Linux
3.0.1 with the same results.
Firebird-2.0.1.12855-1 RDBMS
Firebird 2.0.0 ODBC driver
winetricks script from Dan Kegel
mdac2.5 or mdac2.8 per winetricks
Several versions of Wine, including 0.9.55 and 0.9.56
Using decimal datatype with Firebird on WindowsXP and Win2003 server records
whole and decimal numbers correctly in the Firebird RBDMS.
On ubuntu and Puppy Linux with either Linux Firebird or Windows Firebird
running under Wine 0.9.56 and either mdac 2.5 or mdac 2.8, whole or decimal
numbers are stored in scientific notation and lose the power.
We were able to work around this problem by using datatype float rather than
decimal, but some may not be able to change their database schema.
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http://bugs.winehq.org/show_bug.cgi?id=13980
Summary: TimesReader fails to install.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perry(a)piermont.com
The New York Times distributes a proprietary program called TimesReader
http://select.nytimes.com/gst/timesreader.html
Attempting to run the installer results in the following error:
$ wine TimesReaderFullSetup.exe
fixme:advapi:DecryptFileA "C:\\windows\\temp\\IXP000.TMP\\" 00000000
I'm not sure what to do from here but I'm happy to help in debugging this.
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http://bugs.winehq.org/show_bug.cgi?id=11922
Summary: Rail3d installer/updater very sensitive to network
errors
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://www.rail3d.info/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The rail3d installer downloads hundreds of files,
and if any one of them fails, it puts up a
"no error message is available" dialog and
just sits there. I'll attach a log. Oddly,
I don't see any winsock in the log, though I asked for it...
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http://bugs.winehq.org/show_bug.cgi?id=15728
Summary: star wars force commander graphics are blocky
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=16810)
--> (http://bugs.winehq.org/attachment.cgi?id=16810)
picture of error
The menu for star wars force commander does not render correctly, blocky screen
appears instead of text.
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http://bugs.winehq.org/show_bug.cgi?id=22003
Summary: Napoleon: Total War demo has no sound
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.totalwar.com/napoleon/demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Napoleon Total War demo on Steam starts slowly; it takes about
30 seconds for the the intro movie to start. It plays ok (with Napoleon
emerging from the fog), but sound is missing, it's totally silent.
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http://bugs.winehq.org/show_bug.cgi?id=21962
Summary: Call of duty 4 regression
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien.fievet(a)free.fr
CC: stefan(a)codeweavers.com
Created an attachment (id=26669)
--> (http://bugs.winehq.org/attachment.cgi?id=26669)
log trace generated by the game's last crash
Call of duty 4 crashes while running, with wine-1.1.38.
My regression test gives me :
224043d6cf8b56e9ff2537358646700211d54d1f is first bad commit
commit 224043d6cf8b56e9ff2537358646700211d54d1f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jan 28 20:51:06 2010 +0100
wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
I checked that the crash happens also with v1.1.39 and v1.1.40.
Attached is the trace generated when the game crashes.
For now, i'll stick with v1.1.37...
Thanks for your support,
Seb.
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http://bugs.winehq.org/show_bug.cgi?id=21509
Summary: Windows 7 SDK aborts on startup because of
unimplemented gdiplus.GdipGetImageThumbnail
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This just started happening.
sh winetricks psdkwin7
fails with
003c:Call
gdiplus.GdipGetImageThumbnail(02f982a8,00000164,00000186,0033f0b4,00000000,00000000)
ret=03684e48
fixme:gdiplus:GdipGetImageThumbnail (0x2f982a8 356 390 0x33f0b4 (nil) (nil))
stub
003c:Ret gdiplus.GdipGetImageThumbnail() retval=00000006 ret=03684e48
003c:Call KERNEL32.GetLastError() ret=03684e4e
003c:Ret KERNEL32.GetLastError() retval=000003eb ret=03684e4e
...
003c:Call user32.MessageBoxW(00000000,00ffa754 L"SDKSetup encountered an error:
Not implemented.\r\n"...
winetricks gdiplus worked around it.
This is with git from Jan 26th.
Possibly exposed by the most recent gdiplus change:
"gdiplus: Prefer the builtin version."
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http://bugs.winehq.org/show_bug.cgi?id=21498
Summary: window diseappear then crash happen
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Created an attachment (id=25893)
--> (http://bugs.winehq.org/attachment.cgi?id=25893)
crashlog
i use ubuntu with 1.1.37 release, problem happen on Karmic & Lucid.
this problem happen when i use Metatrader 4:
when i start this program, wine try to load it but nothing open. Glancing at
process loaded, terminal.exe is running but waiting most of the time. About 3
minutes later, the program opened but still not activated (frozen, can't open
menu or else), then 2 or 3 minutes later, the program is ready and activated.
Later, if i use an other workplace then came back to whatch wine program, i see
nothing because all the windows have diseappeared. If i check system-monitor:
activity is quiet and there is no problem of memory. Closing this app
(system-monitor or else), the empty window stay there.
At that time, crash can happen (have had several times) or happen randomly.
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http://bugs.winehq.org/show_bug.cgi?id=21125
Summary: Asteroids game crashes when sound is enabled
Product: Wine
Version: 1.1.35
Platform: x86
URL: ftp://ftp.microsoft.com/deskapps/games/public/AAS/Aste
roid.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25379)
--> (http://bugs.winehq.org/attachment.cgi?id=25379)
Asteroids game backtrace
With wine-1.1.35-105-gd4a7a9d, when sound is enabled in the Asteroids game
(Options -> Sound is checked), starting and then playing a new game results in
a subsequent crash. Disabling sound resolves the crash issue. The complete
backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=20848
Summary: Pumuckl: regained sound but crashes at start (16bit
mm)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: eric.pouech(a)orange.fr
Created an attachment (id=24979)
--> (http://bugs.winehq.org/attachment.cgi?id=24979)
+winmm,+driver,+mmsys log and backtrace
Hi,
commit 8575935f610bafd3b3529d4243ca36b9a7fc6deb
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Sun Nov 8 15:09:46 2009 +0100
mmsystem.dll16: Correctly send messages up to winmm.dll.
Spotted by Christian Costa.
causes Pumuckl / Klabauterjagd to crash at program start in winevdm, during the
intro animation.
The patch is not that bad either, as it makes sound work again in
Klabauterjagd. Sound was lost somewhere between 1.1.30 IIRC and 1.1.33.
The app worked fine with older releases such as wine-1.1.18 (or 1.1.30 IIRC).
Should I run another round of git-bisect to determine the ancestor commit that
caused loss of sound?
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http://bugs.winehq.org/show_bug.cgi?id=20821
Summary: Fusion Sega emulator renders content misplaced
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joao.eiras(a)gmail.com
Created an attachment (id=24941)
--> (http://bugs.winehq.org/attachment.cgi?id=24941)
Screenshot
The Fusion Sega emulator can be downloaded, with Earthworm Jim, from
http://www.games4win.com/download/earthworm-jim
Download and install
Start the game.
Notice that the lower left corner of the window is not being painted, and that
the content shift up and to the right, by a percentage equal to the relative
position of the window against the desktop.
Check screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=20816
Summary: Civilization II crashes on startup when sound is
enabled in Wine
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: eric.pouech(a)orange.fr
Created an attachment (id=24932)
--> (http://bugs.winehq.org/attachment.cgi?id=24932)
Civilization II backtrace with +winmm,+mmsys traces
After patching Wine to deal with bug 20806, I noticed Civilization II crashed
at a different point with the patch on top of wine-1.1.33-358-gddaf238, which
didn't happen when I applied the patch from bug 20806 on top of
wine-1.1.30-5-g6ad9518. A regression test indicated:
32c170344ae69d53f0446adf8eb660f2bff0b133 is the first bad commit
commit 32c170344ae69d53f0446adf8eb660f2bff0b133
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Thu Oct 22 22:10:25 2009 +0200
winmm: Move the 16bit management of wave out driver type to the new 16=>32
thunking scheme.
:040000 040000 f1d797ca26bfc8fcaf7ea7424fa90232a34052b6
2ae7e2c192aa5dc344404ed597a7d4a60165a636 M dlls
Using Wine prior to this commit or disabling all sound backends in winecfg lets
Civilization II start without crashing.
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http://bugs.winehq.org/show_bug.cgi?id=20698
Summary: FlatOut 2 - Screen is rendered as black (HUD and menus
are working)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=24726)
--> (http://bugs.winehq.org/attachment.cgi?id=24726)
Screenshot
This regression appeared in Wine 1.1.33. When I go to race in FlatOut 2
everything is rendered as black (see the attachment). Menus and HUD are
working.
I tried disabling anti-aliasing and using various DirectDrawRenderers, but with
no working results.
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http://bugs.winehq.org/show_bug.cgi?id=20155
Summary: UI glitch with FlatOut 2
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
FlatOut 2 has some UI glitches on race. The UI elements (map, infos, speed
meter) are sometimes shown as whitish transparent (see the attachment) instead
of the usual solid colored images. It swaps all the time in-game between the
correctly rendered ones, transpared ones and some times there is no elements at
all.
This didn't happen on Wine 1.1.25, but it does occur on 1.1.29. I haven't
tested any versions between them or the new 1.1.30. I'd call this bug a
regression.
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http://bugs.winehq.org/show_bug.cgi?id=20145
Summary: DrawIconEx() doesn't draw 1 bpp monochrome Icons
correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wilfried.pasquazzo(a)gmail.com
Created an attachment (id=23728)
--> (http://bugs.winehq.org/attachment.cgi?id=23728)
Test program to show differences between drawing 1 bpp icons in DrawIcon() and
DrawIconEx()
The function DrawIconEx() doesn't handle Icons with 1 bpp correctly.
I've attached a test program that will draw many different icons in a line with
DrawIcon() and the same line of icons below with DrawIconEx() and
DI_DEFAULTSIZE, DI_NORMAL, DI_COMPAT flags set - which should normally result
in the exact same output.
The drawn icons are (fltr):
1 bpp 2x2 "chessboard" field
32 bpp white, black, red, green, blue icons without alpha channel
32 bpp white, black, red, green, blue icons with increasing values of alpha
This works fine in WindowsXP with 32-bit color depth (I'll attach a screenshot
later).
In Wine the 1 bpp icon is distorted/squeezed, the 32-bit icons are however
drawn correct.
I'll search where the handling of 1 bpp icons differs in those two functions
and fix DrawIconEx() accordingly.
When this is fixed, the DrawIcon-Function could just call DrawIconEx with
DI_DEFAULTSIZE, DI_NORMAL, DI_COMPAT flags (as suggested in
http://msdn.microsoft.com/en-us/library/ms648065(VS.85).aspx and done by the
test application) and therefore a lot of complicated, duplicated code could be
removed from "dlls/user32/cursoricon.c".
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http://bugs.winehq.org/show_bug.cgi?id=20084
Summary: winetricks -q controlpad
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Executing wine /home/austin/.wine/drive_c/winetrickstmp/setup /qt
wine: could not load L"C:\\windows\\system32\\winemenubuilder.exe": Module not
found
err:wineboot:ProcessRunKeys Error running cmd L"winemenubuilder -a -r" (126)
wine: could not load L"C:\\windows\\system32\\winemenubuilder.exe": Module not
found
wine: could not load L"C:\\windows\\system32\\winemenubuilder.exe": Module not
found
wine client error:2a: write: Bad file descriptor
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7dda2cce
wine client error:2a: write: Bad file descriptor
Note: command 'wine /home/austin/.wine/drive_c/winetrickstmp/setup /qt'
returned status 1. Aborting.
This is on Karmic 64-bit, downgrading wine didn't seem to help. Maybe libc/gcc
upgrade?
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http://bugs.winehq.org/show_bug.cgi?id=19419
Summary: EVE Online crashes when loading Caldari station
environment
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
EVE Online "crashes" with a page fault when docking or logging into an Caldari
station.
Instead of completely crashing the game continues to run but only shows a black
screen besides the 2d parts of the UI.
When undocking from the station 3D models aren't rendered anymore but the
background is visible.
wine: Unhandled page fault on execute access to 0xcccccccc at address
0xcccccccc (thread 001f), starting debugger...
I tested various wine versions (1.0.1 up to 1.1.26) and it happens in all of
them.
Im using Ubuntu 9.04 64x (CPU: Intel Q6700 2,66GHz - RAM: 4x 2GB Corsair
Dominator 5-5-5-15 - GPU: Geforce 285 GTX with 2GB Ram)
Additionally i tested Ubuntu 8.10 32x on the same machine with the same result,
replacing the GPU with an old Geforce 5, different nvidia drivers or using
taskset to run the game on one Core only did not help either.
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http://bugs.winehq.org/show_bug.cgi?id=19394
Summary: Quicken 2007 Basic Crashes on file load
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mordok33(a)gmail.com
This should be referenced to Bug 16001.
Quicken 2007 is accepted by wine and shows in my "C Drive" on Ubuntu 9.04.
Quicken does start and has accepted my files which I copied directly from a USB
stick. (I believe this circumvented the problem I stated in Bug 16001 so that
Bug may still be valid.
Now when I attempt to "Open" the files Quicken crashes (program just closes
with no error message.)
When I restart Quicken I repeat the "Open" process and Quicken again crashes in
the exact same way.
Additional possibly related information;
When I start Quicken I continually receive a screen giving me the choice to be
a new user or be a current user of Quicken. The same problem exists if I chose
"current user." If I chose "New User" the program crashes in the same way
without giving me a chance to load a file.
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http://bugs.winehq.org/show_bug.cgi?id=18808
Summary: Microsoft FlightSimulator 9 (2004): surface errors and
missing textures
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=2819
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=21600)
--> (http://bugs.winehq.org/attachment.cgi?id=21600)
log using wine 1.1.23
I could not find any other matching bug, so I'm opening a new one:
Microsoft FlightSimulator 9 (2004) uses DirectX 9. It works since wine 1.1.23,
but there are severe graphics-related bugs:
Terrain and Objects are transparent or get black. Sometimes they are newly
textured after a while, or game crashes.
This is wines output:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (0x8cd6) [...]
and:
err:d3d_surface:IWineD3DSurfaceImpl [...] Surface does not have any up to date
location
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage2D @ device.c / 6010
I attached a full log.
My GFX-card is a Nvidia Geforce 8800GTX with Nvidia driver 180.44. Clean
wineprefix. wine-windows-version set to Xp, also tested 98. I could not find a
demo of version 9, but will test FS 10 (X) later on.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18450
Summary: EVE Online critical start crash
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nightelb(a)web.de
Created an attachment (id=21062)
--> (http://bugs.winehq.org/attachment.cgi?id=21062)
Errors from console
EVE Online Crashes after starting. It runs about a few seconds and creates
several errors in background (view attached error.log)
It runs all fine a few days before and error occours without changed anything.
Sound in Wine is missing to.
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http://bugs.winehq.org/show_bug.cgi?id=18314
Summary: The Witcher: Launcher window invisible (taskbar enty
appears)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peppe(a)bsnet.se
Created an attachment (id=20857)
--> (http://bugs.winehq.org/attachment.cgi?id=20857)
Test showing similar behaviour
Observation:
Trying to run the launcher for The Witcher (1.4) an entry appear in the taskbar
but no window appear. This is using built-in gdiplus.
Using native gdiplus the window appear.
Investigation:
Reading trace logs it becomes evident that when using wine's gdiplus the
launcher calls CreateRectRgn(0, 0, 0, 0) and then nothing more of that kind.
Ending up with a zero size window. While when using the native gdiplus there's
quite a number of CreateRectRgn and CombineRgn following.
This happens after calls to GdipBitmapLockBits and GdipBitmapUnlockBits and the
window shown when using the native gdiplus is shaped after the background
image, so I assume that the pixel data returned is used to build the shape of
the window.
Based on this assumption and the function calls seen in the traces I have build
a small test which shows the same behaviour (attached).
Looking at my test I've noticed that I get different pixel formats reported
when using native and builtin GdipCreateBitmapFromFile/GdipGetImagePixelFormat
using a RGBA png image.
Also, when requesting PixelFormat32bppARGB the pixeldata returned by
GdipBitmapLockBits have an all zero alpha channel (i.e. the whole image is
fully transparent). In my test this is the actual problem.
It is noted in a comment in the code that GdipBitmapLockBits does not fully
consider format.
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http://bugs.winehq.org/show_bug.cgi?id=16670
Summary: (app does not start) starting problems give some dll
differences
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: numarul7ro(a)yahoo.com
Created an attachment (id=18298)
--> (http://bugs.winehq.org/attachment.cgi?id=18298)
Console result after execution
The app does not start , hangs in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16368
Summary: installer need access to My Documents
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dabanfi(a)libero.it
CC: dabanfi(a)libero.it
If you try to install LabView runtime from national Instrument, during
installation receive a error message from wine:
Error: This installer needs access to "My Documents". However, this
location "C:\windows\profiles\....\Miei Documenti" is not available.
Ensure that this directoy exist and is available and run the installer
again
but the directory exist.
In the terminal windows the last message is:
fixme:volume:GetVolumePathNameW (L"C:\\windows\\profiles\\daniele.banfi\\Miei
Documenti\\", 0x92a680, 51), stub!
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http://bugs.winehq.org/show_bug.cgi?id=16342
Summary: Songbird can't play music files
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://download.songbirdnest.com/installer/windows/i686-
msvc8/Songbird_1.0.0-860_windows-i686-msvc8.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
According to
http://digg.com/apple/Mozilla_based_iTunes_rival_Songbird_takes_flight?t=21…,
Songbird is Mozilla's attempt to dethrone iTunes as the dominant music player.
Tried it in Wine, installs fine (though, it detects iTunes as installed for
some reason?), and, after installing wmp9, runs fine. Trying to play a file,
however, gives errors:
[Exception... "Component returned failure code: 0x80004005 (NS_ERROR_FAILURE)
[sbIDatabaseQuery.execute]" nsresult: "0x80004005 (NS_ERROR_FAILURE)"
location: "JS frame ::
file:///C:/windows/profiles/austin/Application%20Data/Songbird2/Profiles/t3kqdfs4.default/extensions/concerts@songbirdnest.com/components/Songkick.js
:: getTourStatus :: line 986" data: no]
(I installed msxml3/wsh56js from winetricks as well, while attempting to debug,
but they didn't solve it).
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