http://bugs.winehq.org/show_bug.cgi?id=9379
Summary: Company of Heroes does not detect DirectX
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harrisonchen(a)gmail.com
When I try to start company of heroes, it gives me an error in a dialog box
that says it cannot find the proper hardware drivers or DirectX.
I've attached a screenshot of the error.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21363
Summary: Lots of GL/D3D fixmes and a black screen with Halo 1
demo
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lmage11(a)twcny.rr.com
Got these messages and a black screen after starting the Halo 1 demo. Not
really sure what else to say... Ask if you want any extra debugging output from
wine or gdb or anything.
I'm using an Intel GM965, if that's relevant.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20575
Summary: Dragon Age Origins: No sound
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockrobban(a)gmail.com
Created an attachment (id=24548)
--> (http://bugs.winehq.org/attachment.cgi?id=24548)
Sounderror
If you launch the game Dragon Age Origins there will be no playback of sound.
If you look in the configuration utility for the game, you will find that there
is no soundcard or playback device to be found there either.
>From the debugging it looks like the game is looking at my USB-ports for sound
devices.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18986
Summary: EVE appears to require DNSAPI.dll
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denali(a)shadowforge.net
Created an attachment (id=21869)
--> (http://bugs.winehq.org/attachment.cgi?id=21869)
Output from wine "c:\Program Files\CCP\EVE\eve.exe"
It appears EVE Online will not start without a native DNSAPI.dll. Austin
English tried to assist me with this issue in the forums
(http://forum.winehq.org/viewtopic.php?t=5037).
This game does work for me in Crossover Games Linux 7.2. I'd prefer to get it
working in Wine, if at all possible. I have attached the error message and am
willing to do what it takes to resolve the issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18910
Summary: Saving in powerpoint fails on file sharing
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Most of the time, the second save on the same file fails.
Apparently, the opened file is still flagged as in use by the application, and
Powerpoint does not recognise it is doing it itself.
Workaround: Use "save as" and save to two files interchangeably.
error message: "Error accessing C:\path\to\file
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21597
Summary: tray icon background isn't transparent
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.zuban(a)gmail.com
Created an attachment (id=26057)
--> (http://bugs.winehq.org/attachment.cgi?id=26057)
tray icons
After upgrade from Ubuntu 9.04 (comes with Gnome 2.26) to Ubuntu 9.10 (comes
with Gnome 2.28) rendering of tray icon background for all wine apps isn't
transparent anymore. Screenshot attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19948
Summary: Regression: Starscape OpenGL graphics broken by
b5da7f...
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)continuity.cjb.net
CC: hverbeet(a)gmail.com
b5da7f49d332ed5d64be1256e14035af74a7efa2 (wined3d: Don't reuse random GL
contexts during initialization.) breaks Starscape OpenGL graphics (on nvidia).
To reproduce:
Download demo (http://www.moonpod.com/English/downloads.php), install, start,
choose OpenGL mode (Direct3D will not work in any case), screen stays black
with bad commit (music still playing). Game is reported to work up to Wine
1.1.22 (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13590&iTesting…).
git bisect output:
$ git bisect good
b5da7f49d332ed5d64be1256e14035af74a7efa2 is first bad commit
commit b5da7f49d332ed5d64be1256e14035af74a7efa2
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jul 2 10:01:37 2009 +0200
wined3d: Don't reuse random GL contexts during initialization.
Obviously there's no guarantee about the state of such a context. The
specific
problem is that it might have GL_UNPACK_CLIENT_STORAGE_APPLE enabled,
causing
some glTexImage2D() calls to fail, but it's a bad idea in general.
:040000 040000 91e52fba45ce42a6e4c1fce4281308745aea44cf
ae1eecf091bdc72d34e708399ebd1670b198e00f M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22132
Summary: update configure to work with mpg123 1.11.0
Product: Wine
Version: 1.1.41
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas-forum(a)orgis.org
Created an attachment (id=26989)
--> (http://bugs.winehq.org/attachment.cgi?id=26989)
patch for configure of 1.1.41
mpg123 1.11.0 introduces a scheme to have more reliable ABI in the future:
libmpg123.so will use default off_t, on 32 bit systems there will be
libmpg123_64.so for 64 bit off_t.
So, a program should check for both libraries... I am attaching patches for
configure.ac in 1.1.41 and git from today (hm, or yesterday).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21922
Summary: StarCraft:BW crashes at startup
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
Created an attachment (id=26601)
--> (http://bugs.winehq.org/attachment.cgi?id=26601)
Wine output
Black screen, resolution changes and then the Wine displays the window that the
application crashed.
StarCraft version 1.16.1.1
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17606
Summary: La-Mulana: certain (graphical) events in game cause
severe slowdown and glitches
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lord_nightmare(a)users.sf.net
During certain events in the game (usually but not always associated with a
graphical 'sprite' such as the main player character with a transparent
background color itself being masked by another 'tile' such as a doorway), the
graphical rendering thread (but not the music thread) of the game slows down to
an unplayable speed until the effect is over.
Also during this time, the transparent color of the 'sprite' may or may not
become 'glitched' and replaced with a dark grey color. Once this latter glitch
occurs, it remains so for all transparent sprites until the game is quit and
restarted. Other glitches then occur while this 'glitch' is active.
This happens with all builtin dlls, except dmime set to native but not supplied
(i.e. game has no music) and also occurs with native dmusic dlls (game has
music); I have not tried running the game with other (directdraw) related dlls
native.
Events which trigger slowdown:
*Player going through any doorway (usually triggers glitching, especially
xelpud's tent right at the very beginning of the game)
*Player reading any sign or examining anything which produces the blue text
window (only slight slowdown here, usually does not trigger glitching)
*Background fade-out during appearance of any boss
*Fighting the first boss 'Amphisbaena' (this slowdown happens during the entire
fight once the boss has fully emerged (and breathes fire) a few seconds after
the background fade, until it is beaten)
*Fighting at least one of the later bosses <will fill in name when I find which
one>
'glitches' which USUALLY happen once the slowdown has occurred, but NEVER
before:
*The selected main and subweapon red and green bordered boxes on the item
subscreen (press f2) are no longer transparent (they have a grey center which
obscures the selected items)
*The 'quit?' window which pops up when you hit ESC will have a transparent
background and not update properly when yes or no are selected (ends up with
everything new drawn on top of the older stuff)
*The status bar with the number of secondary-weapon-ammo/weights/coins/etc will
not update numeric values properly (new numbers drawn on top of older ones
instead of replacing them)
*When entering shops (and xelpud's tent) the previous area background will not
be cleared
*The "MSX" window you get when hitting F4 (with no "roms" inserted on the f3
screen which change it) has no visible text.
La-Mulana is freeware and can be obtained from
http://lamulana.super-turbo.net/LA-MULANA.zip
The japanese to english translation patch inside that .zip file works fine in
wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20391
Summary: Word 2003 background of tab stops is wrong color
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=24173)
--> (http://bugs.winehq.org/attachment.cgi?id=24173)
Screenshot showing tab stops with fuchsia background
Tab stops on the ruler in Word 2003 now have a fuchsia background. I'm
attaching a screenshot. Regression test results:
6b8753185f30197047773af6a26eafd34d45367c is first bad commit
commit 6b8753185f30197047773af6a26eafd34d45367c
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Sat Sep 26 14:52:46 2009 +0200
winex11: Add support for 16-bit/32-bit DIB sections.
:040000 040000 f2d2821909d152a1d37ae2932bf6017d7b622344
74221a3bdd0b8be716ed4c7900a58fddc93a2f08 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19173
Summary: Autocad crashes on Saves/Loads
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: broken.shakles(a)gmail.com
Whenever I try to use wine with Autocad 2008, the program crashes whenever I
try to save, load, or create a drawing.
Here is the shell output:
err:module:load_builtin_dll failed to load .so lib for builtin L"mscms.dll":
liblcms.so.1: cannot open shared object file: No such file or directory
err:imagelist:ImageList_ReplaceIcon invalid image list
err:imagelist:ImageList_ReplaceIcon invalid image list
err:imagelist:ImageList_ReplaceIcon invalid image list
err:imagelist:ImageList_ReplaceIcon invalid image list
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr (nil)
err:module:load_builtin_dll failed to load .so lib for builtin L"wineesd.drv":
libesd.so.0: cannot open shared object file: No such file or directory
Please note that all Fixme entries have been redacted for brevity.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20975
Summary: WoW doesnt run.
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danifilth__666(a)hotmail.com
CC: DaRKSF3aR(a)gmail.com
Created an attachment (id=25140)
--> (http://bugs.winehq.org/attachment.cgi?id=25140)
WoW doesnt run.
Imposible to run WoW's install file.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13101
Summary: GLXDabDrawable when antialias ON
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guilo19(a)free.fr
When I want to start a game with wine 1.0rc1 (the problem occurs with
olderversions) it crashes with glxbaddrawable error unless antialias is set to
off in nvidia panel.
guilo@linux:/windows/Stockage/Jeux/World of Warcraft$ wine wow
fixme:ntoskrnl:KeInitializeSpinLock 0x4577a4
fixme:advapi:SetSecurityInfo stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:win:EnumDisplayDevicesW ((null),0,0x33ed84,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec74,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f40c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f588,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f580,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f508,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4f8,0x00000000), stub!
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 144 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 586
Current serial number in output stream: 586
libxcb: WARNING! Program tries to lock an already locked connection,
which indicates a programming error.
There will be no further warnings about this issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22225
Summary: CDBurnerXP's disc icon is completely black
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27126)
--> (http://bugs.winehq.org/attachment.cgi?id=27126)
Terminal output
The disc icon in the lower-left section of CDBurnerXP's data disc mode, where
it shows a tree view of the disc contents, is displayed completely black. To
reproduce:
1. Run winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose a language, then choose "data disc" mode
Setting a native override for gdiplus lets it render in color.
(Same behavior in current git.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22209
Summary: regression: Dragon Age no longer starts in wine 1.1.41
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
Created an attachment (id=27099)
--> (http://bugs.winehq.org/attachment.cgi?id=27099)
wine output after switching virtual desktops
I have been using Dragon Age: Origins under wine since version 1.1.33. After
upgrading from 1.1.40 to 1.1.41, the game now fails to start at least nine
times out of ten. The launcher program starts, and when I click Play, the
splash image appears in the center of my screen, but it doesn't go away and the
opening EA / BioWare movie never plays. If I then switch to another virtual
desktop and back again, I find the splash image has disappeared and wine has
produced error output (which I will attach to this bug report).
I used git bisect to narrow down the regression. Here's the output from the
final step:
$ git bisect bad
e5673ddbc3db1fcbec11979adad5cf7d64f271c2 is first bad commit
commit e5673ddbc3db1fcbec11979adad5cf7d64f271c2
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Mar 17 21:59:51 2010 +0100
wined3d: Add a quirk to rebind FBOs when one of their attached textures is
updated.
Updating a texture while it is attached to the currently bound FBO is
something GL implementations tend to get wrong. NVIDIA fails at
glTexSubImage2D(), fglrx and Mesa with glTexImage2D(). I'm afraid to try
what
happens on OS X. Fortunately we never use glTexImage2D() while a texture is
attached to an FBO, so we only need to care about glTexSubImage2D().
:040000 040000 ec2eaf56f2cbbebd07631b958424aa7b199b71d0
4e2d84be0d1d0f9a5a0fcf940c94dcb8b404efa1 M dlls
I'm on a dual core Intel CPU with an nVidia GeForce 8800 GTS 512 video card and
nVidia driver 185.18.36 on Ubuntu Karmic.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22098
Summary: Starcraft II has missing effects on main menu
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26935)
--> (http://bugs.winehq.org/attachment.cgi?id=26935)
screenshot - windows
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x9efc5a0) : pBox=(nil) stub
fixme:imm:ImmReleaseContext (0x30056, 0x17aaf0): stub
err:imm:ImmAssociateContextEx Unknown dwFlags 0x0
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5302
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5302
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5302
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5302
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5302
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x20e560) : pBox=(nil) stub
See attachments. The ring around the planet and also the flashes of lights
(meteors/asteroids) are missing in wine. Same graphics settings as on windows.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22096
Summary: Starcraft II - crashes on launch if '-showfps=1' is
used
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26931)
--> (http://bugs.winehq.org/attachment.cgi?id=26931)
terminal output
Works fine in windows:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef88210
terminal output and a +relay,+seh,+tid trace are attached (with notepad started
first to trim down the size).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22088
Summary: Starcraft II loading screen bar is messed up
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26916)
--> (http://bugs.winehq.org/attachment.cgi?id=26916)
terminal output
Compare screenshots. The color is off in the wine one, but that's not the
problem (I couldn't time the screenshot right, so I took a video with instanbul
then screenshoted that in vlc). The problem is how the 'box' scrolls off to the
right once the loading screen nearly completes. Does not occur in windows 7.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21847
Summary: Steam 2010 beta UI fails to draw
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnnyuk(a)hotmail.com
Created an attachment (id=26450)
--> (http://bugs.winehq.org/attachment.cgi?id=26450)
console output up to point of successful connection (auto-login)
New steam February beta cannot draw UI to screen. Program does NOT crash or
hang.
The two main recurring errors are
* Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
* fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
along with one error on startup:
* fixme:win:RegisterDeviceNotificationA (hwnd=0x10110,
filter=0x32dc00,flags=0x00000004) returns a fake device notification handle!
There ARE other minor errors relating to network code, but as the program
connects to the steam network these don't seem particularly relevant at this
time.
Also worth noting: the font on the notification applet steam icon menu (and
presumably all steam menus) fails to draw. This can be fixed by changing
basefontbold="Arial Bold" to "basefontbold=Arial Black" in
/steam/resource/styles/steam.styles
Full log from execute to connected attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21819
Summary: Regression. Fiesta Online unplayable in wine 1.1.38-39
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)dezzanet.co.uk
Fiesta Online (available from http://fiesta-online.gamigo.com) was (and still
is) playable in at least wine versions 1.1.31-1.1.37. It became unplayable due
to very low frame rates as of 1.1.38.
I'm sorry I can't give any more details about the possible cause.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21608
Summary: EVE Online ship icon rendering broken
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reboot(a)gmx.ch
Created an attachment (id=26080)
--> (http://bugs.winehq.org/attachment.cgi?id=26080)
Screenshot of Missing Icons
EVE Online does not render ship icons anymore in some places, for example the
market window or the show info window (see attached screenshot).
I bisected the problem with git with the following result:
af7dfcd378739127c50aa95ce40b13eb3d1950cf is the first bad commit
commit af7dfcd378739127c50aa95ce40b13eb3d1950cf
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Feb 3 18:17:58 2010 +0100
wined3d: Do not preload surfaces when attaching them to an FBO.
Just make sure the texture is allocated, so we have something to attach.
Note
also that context_apply_attachment_filter_states() runs under the GL lock,
so
preloading resources is actually unsafe there.
:040000 040000 a5b33a88b1083522cd572e82b6cd2d8ad8a61929
e0f98f84e49335d45deea11a36598e052e9e02d5 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21352
Summary: odd behaviour with segmentation fault in openwatcoms
DirectX sample (samples/directx/cpp/d3d/d3d.cpp)
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25707)
--> (http://bugs.winehq.org/attachment.cgi?id=25707)
binary and source for the DirectX sample application
Compiling and running the sample application shipped with the Openwatcom
Compiler (the compiler itself can be installed through winetricks, though i
used mingw to compile the sample) works as expected, but running the sample
certainly doesn't.
Binary, Source Code, Terminal Output and a Screenshot are attached (requires
the DirectX SDK from Microsoft.com to compile the Source)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21285
Summary: Wine crashes on setup of Axis&Allies
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
When starting the setup.exe from Axis&Allies with current wine (1.1.35), the
setup crashes. For a short time I see a back trace, the it exits.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20761
Summary: Regression - Riven pallet error
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24839)
--> (http://bugs.winehq.org/attachment.cgi?id=24839)
Example of pallet errors
Somewhere between 1.1.28 and 1.1.33 there was a regression in Riven that cause
the colour pallet in still images within the game to be corrupt/wrong. (See
attached image for example) Videos and the cursor are unaffected.
I did regression testing and came up with this:
6b8753185f30197047773af6a26eafd34d45367c is first bad commit
commit 6b8753185f30197047773af6a26eafd34d45367c
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Sat Sep 26 14:52:46 2009 +0200
winex11: Add support for 16-bit/32-bit DIB sections.
:040000 040000 f2d2821909d152a1d37ae2932bf6017d7b622344
74221a3bdd0b8be716ed4c7900a58fddc93a2f08 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.