http://bugs.winehq.org/show_bug.cgi?id=14616
Summary: Dracula Origin Demo: Pixelshaders broken
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
Created an attachment (id=15015)
--> (http://bugs.winehq.org/attachment.cgi?id=15015)
Dracula Origin with PixelShaders on.
If you turn on PixelShaders in winecfg, the characters in the
dracula origin demo is all black, if existing, and missplaced.
The console is then fille with:
--
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383
--
Over and over again.
If pixelshaders is turned off, the game seems to run fine.
(Nvidia properitery drivers, stock kubuntu 8.04.1)
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http://bugs.winehq.org/show_bug.cgi?id=14511
Summary: Discworld Noir: segfault crash regression upon startup
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
CC: jon_p_griffiths(a)yahoo.com
Discworld Noir crashes due to a segmentation fault upon attempting to run the
game. It will change screen resolution and black the screen, but fails before
displaying the "Loading" graphic. This is a regression, caused by the following
commit (assuming I did the regression test correctly):
1ad733e4e0a589bf2713121cf12c3cbf57799608 is first bad commit
commit 1ad733e4e0a589bf2713121cf12c3cbf57799608
Author: Jon Griffiths <jon_p_griffiths(a)yahoo.com>
Date: Fri Jun 20 00:19:09 2008 -0700
ntdll: Implement [Rtl]InitializeCriticalSectionEx.
:040000 040000 ec12af5b4d2ed0419484dbe1e93b5ccd07eca086
453f1ed108b3fad8f3e135ccd08f299866799033 M dlls
:040000 040000 0b71251ecb6641f5300fcba465db355f7a9067aa
2ca394752d86bc84409c7076572fdcc28c1acfe4 M include
Before this, it would load and let you start a new game, before crashing with
another segmentation fault after playing the intro. There is a report in the
AppDB that the game was fully playable with WINE 0.9.59, though I've been
unable to replicate that.
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http://bugs.winehq.org/show_bug.cgi?id=14057
Summary: "Psalmen - Lieder des Lebens" fails to load
Product: Wine
Version: 1.0.0
Platform: Other
URL: http://bibelsoftware.de/index.php?mode=5&pid=82
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
Created an attachment (id=14277)
--> (http://bugs.winehq.org/attachment.cgi?id=14277)
wine output
Installing "Psalmen - Lieder des Lebens" works now with 1.0 - thanks for that.
Unfortunately it's still not possible to use that programme: When starting up
an error "Runtime Error (6): Overflow" is shown and the programme quits.
Attached there is the wine output (a lot of fixme's). I'm not quite sure which
of these errors causes the programme to crash. If the application is needed, I
will provide it - just contact me via email.
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http://bugs.winehq.org/show_bug.cgi?id=13302
Summary: GetProcessMemoryInfo is unimplemented
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://forum.winehq.org/viewtopic.php?t=946
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
>From wine-users:
I have made a simple program, but results from both windows and wine are quite
different. Is this a bug in my program or in wine? Any advice is appreciated :)
/*
result under windows:
{
}
[successed: 1085440]{
}
result under wine(linux):
{
}
[successed: 0]{
*/
#include <windows.h>
#include "psapi.h"
#include <stdio.h>
#include <stdlib.h>
#pragma comment ( lib, "psapi.lib" )
void GetCurrentProcessMemory ()
{
PROCESS_MEMORY_COUNTERS pmc;
printf("{\n}");
bool ret=GetProcessMemoryInfo ( GetCurrentProcess() , &pmc, sizeof ( pmc
) );
if (ret)
printf("\n[successed: %d]", (int)pmc.WorkingSetSize);
else
printf("\n<failed>");
printf("{\n}");
}
void main()
{
GetCurrentProcessMemory();
}
For anyone interested in implementing, see:
http://source.winehq.org/source/dlls/psapi/psapi_main.c#L520http://source.winehq.org/source/dlls/ntdll/process.c#L211
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http://bugs.winehq.org/show_bug.cgi?id=12896
Summary: kernel32: pipe.ok hangs in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12602)
--> (http://bugs.winehq.org/attachment.cgi?id=12602)
+ntdll,+pipe
When running make -k test in PC-BSD, I often get a hang in kernel32: pipe.ok
+ntdll,+pipe attached.
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http://bugs.winehq.org/show_bug.cgi?id=12200
Summary: [Regression] error message in TREPCAD on project
creation
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.strich.b(a)web.de
Created an attachment (id=11607)
--> (http://bugs.winehq.org/attachment.cgi?id=11607)
Screenshot of the error message
When starting TREPCAD 3.4.0, before the user can create a new project, there
pops up an error message. When choosing to create a new stair anyways, the
program is usable as before this regression occured. This bug showed in the
same way with 0.9.51. TREPCAD worked fine with 0.9.57.
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http://bugs.winehq.org/show_bug.cgi?id=11842
Summary: X Error of failed request: BadWindow (invalid Window
parameter)
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbill.lam(a)gmail.com
Randomly crashed with message
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 18 (X_ChangeProperty)
Resource id in failed request: 0x4400003
Serial number of failed request: 1113
Current serial number in output stream: 1117
no back traces printed
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http://bugs.winehq.org/show_bug.cgi?id=11827
Summary: Asterix et les jeux olympiques demo crashes in shdocvw
component
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.jeuxvideo.com/downloads/0001/00013459_demo.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11092)
--> (http://bugs.winehq.org/attachment.cgi?id=11092)
console output
As told in the summary, the demo installs fine but the games crashes in a
shdocvw error
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=10829
Summary: err:ntdll:RtlpWaitForCriticalSection when trying to use
an SMS-sending program
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zegenie(a)zegeniestudios.net
Created an attachment (id=9697)
--> (http://bugs.winehq.org/attachment.cgi?id=9697)
console output from the sms program
I get this error when trying to use the sms-program located here:
https://netcom.no/bedrift/tjenester/pcsms/netcom_pcsms_4-1-6-9.exe
It installs correctly, but when trying to check if I'm connected to the
internet, it errors with:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f760,0x00000000), stub!
fixme:wininet:InternetGetConnectedState always returning LAN connection.
err:ntdll:RtlpWaitForCriticalSection section 0x6e3198 "?" wait timed out in
thread 002f, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x6e294c "?" wait timed out in
thread 0032, blocked by 0031, retrying (60 sec)
and a Microsoft Visual C++ runtime error "The application requested to be
terminated in an unusual way".
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http://bugs.winehq.org/show_bug.cgi?id=22069
Summary: Wine creates .desktop files (instead of lnk) with
default "wine"/
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
When I have to install program, I get .desktop files instead of windows` lnk.
But Wine incorrectly creates the desktop files. When I install the program
with NON-system version of wine, she later runs with the system version.
For example, I install my FIFA 10 with custom wine:
~/wines/1.1.20/usr/bin/wine /media/FIFA10/EASetup.exe
Wine creates desktop file with just "wine 'c:\program files\....\FIFA10.exe'".
Then, this game runs with system wine.
But when I change "wine" to "/home/pasha/wines/1.1.20/usr/bin/wine" - all works
good.
It is necessary that wine writes in ".desktop" file full path to the binary,
"/usr/bin/wine" for example, instead of just "wine"
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http://bugs.winehq.org/show_bug.cgi?id=18850
Summary: Diablo II: Installer crashed with popup and debug
message
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julborre(a)gmail.com
Created an attachment (id=21666)
--> (http://bugs.winehq.org/attachment.cgi?id=21666)
Includes a screenshot and 2 logs files of the crash
The Diablo II installer crashed when i go to the konsole(i'm in kde) and run
"wine Install.exe", running other executable file in the cdrom
directory(SETUP.EXE) also crash but dowsn't shows a popup window.
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http://bugs.winehq.org/show_bug.cgi?id=19829
Summary: crash in CompressedTexSubImage2D on Intel since
wine-1.1.27
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
To fix bug #19412 (on Mac with NVidia), Henri Verbeet committed the following
patch to wine-1.1.27 which unfortunately causes Colin McRae 2.0 (incl. demo) to
crash on Linux with Intel graphics.
commit b7812932bc74cf4411bfdbb2277fb0aaf8e24b04
Passing NULL to glCompressedTexImage2DARB() doesn't work particularly well
when both client storage and PBOs are enabled. Also, two years is long
enough
to give driver developers a chance to fix the bug this was supposed to work
around.
- /* glCompressedTexImage2D does not accept NULL pointers, so we cannot
allocate a compressed texture without uploading data */
To get CMR2 to run with Intel graphics, you need to activate s3tc via the
~/.drirc file. Then, OpenGL will report support for texture compression (see
bug #15636, comment #7), which CMR2/Wine needs for DXTn formats.
I'm using Ubuntu Intrepid with Intel i915. It's strange that something that
originated as an Apple issue now affects Linux.
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http://bugs.winehq.org/show_bug.cgi?id=22058
Summary: kernel32:console test failing
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://test.winehq.org/data/0498534b6b1193f60ba63af00a
14e665e3b37178/wine_ae-ub910/kernel32:console.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
console.c:204: Test failed: Expected cursor at (16,0), got (2,1)
May be a regression. It's occurred the past 3 days for me, but didn't on
1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=22056
Summary: make test failed and my X11 session is finished
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=26853)
--> (http://bugs.winehq.org/attachment.cgi?id=26853)
winetest output
There's one test which not only fails - it logged my out of my KDE session :
$> cd dlls/user32/tests/win.c; make test
reproduce it. Therefore I'd like to attach the log file of the command
$> wine ./programs/winetest/winetest.exe.so
onto this report. BTW how can I skip this test case automatically / exclude it
from "make -k test" ?
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http://bugs.winehq.org/show_bug.cgi?id=3756
--- Comment #57 from syberraith(a)yahoo.com 2010-03-17 11:16:35 ---
(In reply to comment #56)
> (In reply to comment #55)
> >
> > So, I'll just get right to it then. I rebased git and built
> > wine-1.1.40-191-g4b5f6ad. It crashes the same way. I could upload a log if you
> > like.
>
> No, if it is the same. Could you please specify a link where you got your
> installer, it doesn't make much sense to test different versions and compare
> results.
Here is the link:
http://www.atmel.com/forms/software_download.asp?fn=dl_AvrStudio4Setup.exe
You can try this direct one, although I think you'll have to fill out the forms
to get a download:
http://www.atmel.com/dyn/resources/prod_documents/AvrStudio4Setup.exe
Use the md5sum a few posts above to check it.
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http://bugs.winehq.org/show_bug.cgi?id=8107
Chris Reffett <geekboy72(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |geekboy72(a)gmail.com
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--- Comment #56 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-03-17 08:49:14 ---
(In reply to comment #55)
>
> So, I'll just get right to it then. I rebased git and built
> wine-1.1.40-191-g4b5f6ad. It crashes the same way. I could upload a log if you
> like.
No, if it is the same. Could you please specify a link where you got your
installer, it doesn't make much sense to test different versions and compare
results.
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--- Comment #55 from syberraith(a)yahoo.com 2010-03-17 07:54:44 ---
(In reply to comment #54)
> http://wiki.winehq.org/Recommended_Packages will save you some time and avoid
> polluting this bug with unrelated/support questions.
Quite right, quite right.
I wouldn't want to trouble anyone here with silly newbie questions.
So, I'll just get right to it then. I rebased git and built
wine-1.1.40-191-g4b5f6ad. It crashes the same way. I could upload a log if you
like.
Best regards,
Fred
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http://bugs.winehq.org/show_bug.cgi?id=22049
Summary: EVE online won't start
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xor(a)gmx.li
Created an attachment (id=26839)
--> (http://bugs.winehq.org/attachment.cgi?id=26839)
Strace output of the place where "temporarily unavailable" starts to happen
Kubuntu 9.10 Karmic with latest packages, Wine 1.1.40 and Nvidia drivers
185.18.36.
What I've tried to make Eve work:
- I ran winecfg and configured the display to "Allow DirectX apps to stop mouse
blah blah" and "Emulate a virtual desktop with 1024x768. )
- I tried setting "bitsCancelled=0" before starting it.
Both did not help.
Now for the symptoms:
If I run "wine eve.exe" or "wine bin/ExeFile.exe" it won't start: After the
splashscreen disappears, ExeFile will continue to run (using 0% cpu) and
nothing will happen.
If I run "strace wine eve/exefile" it WILL start and I can play the game.
"strace -e trace= wine ..." also makes it work ("-e trace=" effectively
disables all tracing).
If I attach strace AFTER starting wine, ExeFile will continue to do nothing but
strace shows that it is stuck in an endless "read(socket) = resource
temporarily unavailable" loop.
If I run "strace wine explorer /desktop=0,1024x768 bin/ExeFile.exe 2> eve.log"
then I get a full strace AND it won't start....
The first occurence of the "temporarily unavailable" on that socket in the
strace is shown in the attached strace log. What happens there is that it tries
to read from a X-window related socket and reading fails with "temporarily
unavailable". So probably its really not related to the "bitsCancelled" thing
because that is about the auto-updater...
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http://bugs.winehq.org/show_bug.cgi?id=22052
Summary: Wine won't start or run.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mjbonertz(a)gmail.com
I recently installed Wine on my Ubuntu 9.10 X64 machine and wine wont start. I
believe it is installing because it is in my home folder but there are no links
in my applications menu and when I manually create a new item it wont launch
wine. I cant even start it with terminal. I can get winecfg to run in
terminal though.
I have done a complete uninstall and reinstall and no luck so far.
Thanks,
Mike
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--- Comment #53 from syberraith(a)yahoo.com 2010-03-17 00:44:06 ---
(In reply to comment #52)
> (In reply to comment #51)
> > (In reply to comment #50)
> > > This is annoying me:
> > >
> > > configure: libXxf86vm development files not found, XFree86 Vidmode won't be
> > > supported.
> > > configure: libv4l development files not found.
> > > configure: libmpg123 development files not found (or too old), mp3 codec won't
> > > be supported.
> > >
> > > The dev libs and headers are there. The libXxf86vm is from the squeeze
> > > packaage. Is there any way to get more information from configure about these
> > > complaints?
> > >
> > > I'm using Lenny btw.
> >
> > Check config.log.
>
> That just says the same thing.
Well, I got all the depends sorted out. I had to build from source those three
plus xf86vidmodeproto to make it happen.
I git fetched, although it still seems to be building the 1.1.40-122 version.
I sort that out tomorrow.
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--- Comment #52 from syberraith(a)yahoo.com 2010-03-16 19:45:18 ---
(In reply to comment #51)
> (In reply to comment #50)
> > This is annoying me:
> >
> > configure: libXxf86vm development files not found, XFree86 Vidmode won't be
> > supported.
> > configure: libv4l development files not found.
> > configure: libmpg123 development files not found (or too old), mp3 codec won't
> > be supported.
> >
> > The dev libs and headers are there. The libXxf86vm is from the squeeze
> > packaage. Is there any way to get more information from configure about these
> > complaints?
> >
> > I'm using Lenny btw.
>
> Check config.log.
That just says the same thing.
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