http://bugs.winehq.org/show_bug.cgi?id=13401
Summary: Another demo scene application crashes at start up
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.scene.org/file.php?file=/parties/2007/horde07
/in4k/cns!fr-057.zip&fileinfo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=13309)
--> (http://bugs.winehq.org/attachment.cgi?id=13309)
arancia.exe
Backtrace:
=>1 0x7e0fb8fe in msvcrt (+0x3b8fe) (0x088fff00)
2 0x004200f3 in arancia (+0x200f3) (0x088fff08)
3 0x7ee31497 in kernel32 (+0x51497) (0x00000000)
0x7e0fb8fe: outsb (%esi),%dx
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http://bugs.winehq.org/show_bug.cgi?id=17200
Summary: A demoscene sound only demo consumes a way too many CPU
cycles
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://gargaj.umlaut.hu/prod.php?id=116
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Under Windows XP this demo consumes around 0-1% of CPU, under Wine it consumes
on average 75% of 2600MHz AMD64 CPU.
To exclude console output latency I run it this way:
./invisible.exe &> /dev/null
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http://bugs.winehq.org/show_bug.cgi?id=20934
Summary: Bloom filter shows artifacts in fr-041_debris
(demoscene demo)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=25091)
--> (http://bugs.winehq.org/attachment.cgi?id=25091)
Comparison shot between Windows Vista Home Premium and Wine 1.1.33
I wanted to test to see how far Wine got, and decided to try some things that
depend on weird Windows-specific quirks. So: demoscene demo's. :)
This demo runs perfectly in Wine, except for the bloom filter. I've added two
comparison shots that show the difference between the demo running in Windows
Vista Home Premium and Wine 1.1.33 on Linux Mint 7 (Ubuntu 9.04).
You can download the demo here: http://www.pouet.net/prod.php?which=30244
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http://bugs.winehq.org/show_bug.cgi?id=20960
Summary: Textures missing in demoscene's demo fr-041_debris
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.
1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"
2. Did a regression test between 1.1.33 and 1.1.34:
b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 18 10:45:50 2009 +0100
d3d9: Add a separate function for device initialization.
:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=21817
Summary: Elevated demo crashes with builtin d3dx9_33.dll
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.rgba.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=26402)
--> (http://bugs.winehq.org/attachment.cgi?id=26402)
Elevated demo
Program received signal SIGSEGV, Segmentation fault.
0x7e7800ae in __wine_spec_nt_header () from
/opt/wine/bin/../lib/wine/d3dx9_33.dll.so
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f968,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e7820ae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7e7820ae).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e7820ae ESP:1464fe6c EBP:00000000 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:004000d8 ECX:00110060 EDX:0013e3a0
ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe6c: 00420851 00420caf 00000da4 00000000
0x1464fe7c: 00000000 00420a40 00420a11 00000000
0x1464fe8c: 00870104 00000000 00000000 004300d8
0x1464fe9c: 00420a40 00000000 1464feb8 004000d8
0x1464feac: 0013e3a0 00110060 00000000 004200c8
0x1464febc: 7ee0b049 7ffdf000 00000000 00000000
Backtrace:
0x7e7820ae: xorl %fs:0x39(%eax,%edi,2),%esp
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http://bugs.winehq.org/show_bug.cgi?id=21234
Summary: Monopoly Deluxe installer crash at the end of the
installation
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://cdn.media.zylom.com/games/2130/7/34/2964/monopo
lydownload.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25511)
--> (http://bugs.winehq.org/attachment.cgi?id=25511)
backtrace
After finishing the installation the installer crash. I'm attaching the
backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17184
Summary: Achieve Planner 1.9.0 requires explicit native override
of mscoree.dll
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.effexis.com/achieve/downloadn.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
As a follow-up to bug 17150, after installing the .NET Framework 1.1 and
Achieve Planner 1.9.0, starting Achieve Planner yields:
wine: Call from 0x7b844cc8 to unimplemented function
mscoree.dll.StrongNameSignatureVerificationEx, aborting
An explicit override is needed to allow the application to use the native
mscoree shipped with the .NET Framework, which is contrary to Wine's mscoree's
preference to use the native version.
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http://bugs.winehq.org/show_bug.cgi?id=13856
Summary: Gothic3 - Splash screen isn't transparent
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=13920)
--> (http://bugs.winehq.org/attachment.cgi?id=13920)
Gothic3 - splash screen is not transparent
The splash screen in Gothic3 isn't transparent. Attached is a picture which
shows the behavior.
System: Fedora x86_64, wine-1.0-rc4-88-g0b85c35, nvidia 171.06
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http://bugs.winehq.org/show_bug.cgi?id=15791
Summary: Gothic 3 graphic bug
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: http://dj.chg.su/data/Linux_Gothic3.jpg
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
menu work normal, sound like normal,but
in game all textures and objects - are black white (no grayscale or color)
0 FPS
game is not playable
http://dj.chg.su/data/Linux_Gothic3.jpg
PR CONF: Ubuntu 8.04 updated , wine 1.1.7, ati catalyst 8.9
PC CONF:
M2R32-MVP ASUS CF ADM580 \Phenom 9600(a)2.5Ghz\8Gb DDR2 NCP 800Mhz\320GB
HDD\512mb ATI 2900XT
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http://bugs.winehq.org/show_bug.cgi?id=18774
Summary: The Westerner: X11 mouse exits window before win mouse
reaches border
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
In either desktop or fullscreen mode, the mouse pointer regularly stops moving
in either X or Y direction long before hitting the border.
A little work-around (in desktop window mode) is to come back into the window
at another location and try again ... and again. Sadly, this is not good
enough e.g. for the in-game options menu where the CPU% goes high and I can't
manage to move the mouse over the vsync scroller to disable it.
Maybe this is an issue of missing relative mouse coordinates?
This issue makes the application unplayable as items can hardly be clicked on.
Using the Intel Xorg driver on Ubuntu Intrepid. Maybe other HW would not
exhibit this behaviour, the AppDB rating might then jump from bronze to gold.
To have the application start, you need to copy l3codecx.ax as well as a native
quartz.dll from cdrom/DirectX9\DirectX.cab into windows\system32\ cf. bug
#18773
wine regsvr32 l3codecx.ax
WINEDLLOVERRIDES=quartz=n wine PICTuRE.exe
The default log did not reveal me any hint (not attached). Actually producing a
full log with WINEDEBUG=+all,-some made the matter worse, the mouse was almost
nailed at the center of the virtual desktop (and CPU% went up).
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http://bugs.winehq.org/show_bug.cgi?id=20056
Summary: The Westerner: crash follows bogus DSOUND:SetFormat
call
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
When DSOUND_PrimarySetFormat is given a broken format, it will
nevertheless HeapReAlloc() and thus forget the old format.
The Westerner happens to call DSOUND_PrimarySetFormat with a completely bogus
format. Why? I don't know.
DSOUND_PrimarySetFormat (formattag=0x0001,chans=0,
samplerate=0,bytespersec=0,
blockalign=0,bitspersamp=0,cbSize=0)
>From there, two execution traces are possible, each leading to a crash.
A) ReopenDevice fails as WAVE_Open refuses the bogus new format.
The device is left in floating state, neither open nor closed, and
with a bogus format description in device->pwfx.
A subsequent DSOUND_PerformMix() will choke on the broken format.
DSOUND_ReopenDevice waveOutOpen failed
DSOUND_PrimarySetFormat DSOUND_ReopenDevice failed: 80070057
DSOUND_PerformMix (0x213620)
DSOUND_PrimaryGetPosition pwplay=0, pwqueue=0
DSOUND_PrimaryGetPosition playpos = 0, writepos = 0 ( time=8688)
DSOUND_PerformMix primary playpos=0, writepos=0,
clrpos=0, mixpos=0, buflen=65536
wine: Unhandled division by zero -- likely BytesPerSec=0
B) One winmm:WAVE_Open initiated by DSOUND_PrimaryOpen succeeds.
trace:winmm:WAVE_Open wFormatTag=1, nChannels=3, nSamplesPerSec=96000,
nAvgBytesPerSec=576000, nBlockAlign=6, wBitsPerSample=16
The original format structure is still bogus (wBitsPerSample=0) and
PrimaryOpen crashes in a division by zero in this case as well.
This is the case I have to investigate further, as I thought my recent
patches to wodOpen in wineoss.drv and winecoreaudio.drv for bug #12349
and bug #19901 would have taken care of it. Apparently there are
several WAVE_FORMAT structures floating around that one does not know
which one to correct.
I also need to find out why the app keeps crashing now while I had it
working in the past (IIRC I did not use the demo).
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http://bugs.winehq.org/show_bug.cgi?id=19124
Summary: The Westerner: dsound heap overflow prevented by
warn+heap
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=22087)
--> (http://bugs.winehq.org/attachment.cgi?id=22087)
short backtrace
The Westerner crashes without WINEDEBUG=warn+heap in DSOUND_bufpos_to_mixpos()
100 DWORD ret = pos * 32 / device->pwfx->wBitsPerSample;
So either the application or dsound is guilty of heap corruption / producing
broken data.
With the memory fence installed by using WINEDEBUG=warn+heap, the application
seems to work "normally", except 2 lines are repeated very often and always in
pair:
err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = 5120,
block size = 64626
warn:heap:allocate_large_block Could not allocate block for fc720000 bytes
I tried out ALSA, emulation, 22050Hz 8bit, or default full HW (and also OSS
IIRC). No difference.
Note that in my test data from 2009-06-14, I required a native quartz.dll, but
one also gets this crash with pure Wine components, before quartz gets used.
Using Ubuntu 8.10 on Intel/SigmalTel/AC'97 audio HW.
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http://bugs.winehq.org/show_bug.cgi?id=21785
Summary: The Westerner: no background in menu + errors when
loading
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
causes 2 bugs in The Westerner.
1. The graphics background and mouse are missing from the main menu, after
displaying this log a hundred times:
fixme:gdiplus:GdipImageRotateFlip (0x0 6) stub
err:d3d_surface:surface_prepare_system_memory Surface without memory or pbo has
SFLAG_INSYSMEM set!
2. Afterwards, starting or loading a game (via the cursor keys), the app
displays many, many requesters, each time about a different file, like this:
error: no es pontencia de 2 "RData\Textures\maderas\madera_fuelle.tif w:0 h:0
I didn't click through all of them to see what would be left to see.
What's surprising is that there is a GdiPlus.dll in the app's directory. The
app's installer must have added it as I found no note of adding one myself in
my installation notes. This setup worked fine until Vincent's commit changed
the priorities.
I was not using any override except for quartz, as my AppDB entry explains.
Unlike bug #21604 about gdiplus, the above fixme+err suggest that the missing
functionality is clearly identified and could be added to the builtin gdiplus,
so that it becomes useable with The Westerner.
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http://bugs.winehq.org/show_bug.cgi?id=20886
Summary: Adobe InDesign CS4 demo - NtLockFile /
SetNamedSecurityInfoW etc
Product: Wine
Version: 1.1.32
Platform: PC
URL: https://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&pr
omoid=EBYES&product=indesign
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=25029)
--> (http://bugs.winehq.org/attachment.cgi?id=25029)
Wine output
Tried to install the trial version of InDesign CS4 from the above URL.
After taking seemingly forever to uncompress and extract the archive,
it failed when trying to launch the app itself. It was also unable to
launch the wine debugger:
The program winedbg.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.
It seems to be stuck in a loop, and clicking the close button just
brings up the same error dialog again.
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http://bugs.winehq.org/show_bug.cgi?id=16940
Summary: Indesign cs4 crashes wineserver on launch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donkjunk(a)softhome.net
Created an attachment (id=18710)
--> (http://bugs.winehq.org/attachment.cgi?id=18710)
backtrace
Indesign crashes on launch. Program begins to launch though the initial splash
screen is garbled. It crashes around the time when indesign reports 'starting
up service registry'.
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http://bugs.winehq.org/show_bug.cgi?id=18070
Summary: Regresion in Dreamweaver CS3 Installer
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This commit make the installer fail when it's starting.
b8965ee7c90a687af4c84ad0ede73b1df901e16c is first bad commit
commit b8965ee7c90a687af4c84ad0ede73b1df901e16c
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Mar 24 10:26:24 2009 +0100
msi: Don't initialize COM for custom action threads.
:040000 040000 e3395252ab46bf3c623252deb94ceba713c0596a
7e7d74822b91c0a5981893f375a05c22bb144360 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=15432
Summary: Adobe Indesign CS3, Illustrator CS3, and Flash CS3 fail
to install
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next bug after bug 8945.
Although Photoshop CS3 and Dreamweaver CS3 now install, Indesign,
Illustrator, and Flash all fail to install.
All three seem to fail in the same way.
After putting up the gui and saying "Loading Setup", it aborts
with a messagebox saying
"Critical errors were found in setup
Please see the Setup log file for details."
The log file is e.g.
./Program Files/Common Files/Adobe/Installers/Adobe InDesign CS3 5.0.log.gz
but doesn't seem to have much about the error.
I'll attach a +mshtml,+script log.
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http://bugs.winehq.org/show_bug.cgi?id=14879
Summary: InDesign CS: Crashes on File->Open or File->Place
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: polesapart(a)gmail.com
Created an attachment (id=15440)
--> (http://bugs.winehq.org/attachment.cgi?id=15440)
WM_CTLCOLORSTATIC windows vs. wine demonstration program
InDesign CS crashes while creating the File Open or File Place dialogs.
See http://wiki.winehq.org/AdobeIndesign for a download link and instructions
to get InDesign CS running.
The InDesign open and place dialogs are customised open file dialogs, created
using dialog templates. The crash is due to a null pointer dereference by the
application during the CDN_INITDONE WM_NOTIFY callback from the
FileOpenDlgProc95 function comdlg32/filedlg.c.
The root cause can be traced further back to the WM_INITDIALOG callback. This
passes a pointer to a data structure via the lCustData field of the
OPENFILENAME structure which I assume is being stored in memory for later
callbacks (e.g. WM_NOTIFY) to use.
Looking further into into the WM_INITDIALOG callback, during this a WM_SETTEXT
message is sent to a group-box control on the dialog box. On wine this results
in a WM_CTLCOLORSTATIC callback to the dialog, however this callback does not
occur on windows. I believe this spurios WM_CTLCOLORSTATIC callback is the
cause of the crash.
I have reproduced this problem with a small demo program (see attached). This
basically creates a new dialog box and when it receives it WM_INITDIALOG
notification it calls SendDlgItemMessage to send a WM_SETTEXT message to set
the text of a 'group box' control on the dialog, basically mimicking the
InDesign behaviour. The programs prints the notifications that it receives to
stdout. Comparing the output under windows vs. wine shows that wine generates a
WM_CTLCOLORSTATIC notification whereas windows doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=11745
Summary: InDesign CS trial black where icons should be
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.winsoft.eu/support/download-adobe-
indesign.php
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=10998)
--> (http://bugs.winehq.org/attachment.cgi?id=10998)
Screenshot
After working around bug 9043 by removing the
offending plugin, the app starts, but the GUI
has black squares where a lot of icons ought to be.
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http://bugs.winehq.org/show_bug.cgi?id=11757
Summary: Adobe InDesign CS tryout installer crashes early
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.adobe.com/pub/adobe/magic/indesign/win/3
.x/idcstryENG.exe
OS/Version: other
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This might be a very recent regression. Running
http://download.adobe.com/pub/adobe/magic/indesign/win/3.x/idcstryENG.exe
or extracting the files with cabextract and then running its setup
both crash fairly early with a stack overflow.
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http://bugs.winehq.org/show_bug.cgi?id=11294
Summary: Imageready 3 and 6 (part of Photoshop 6 and 7) tool
option window in wrong place
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Imageready 3 (which comes with Photoshop 6, the last version
whose trial is not time-locked) and 7 (which comes with Photoshop 7)
both load ok, but they display the tool options window
in the wrong place -- right on top of the File menu!
You have to move the main app's window to get at the File
menu or any of the other main menus.
(Also, Imageready 3 doesn't display the entire
tool options window properly; the options
section per se is blank. But that's a different bug.)
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http://bugs.winehq.org/show_bug.cgi?id=11746
Summary: repeatable wineserver crash when exporting pdf with
adobe InDesign CS trial
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.winsoft.eu/support/download-adobe-
indesign.php
OS/Version: other
Status: NEW
Keywords: download
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A comment in
http://blog.foozia.com/blog/2007/dec/12/running-adobe-indesign-cs2-under-wi…
said that exporting pdfs didn't work, so I tried it in CS.
To repeat:
Install InDesign CS trial, and delete the vb plugin to
get around bug 9043. Then create a document, maybe
put a little text on it, and export as a pdf.
Whammo, wineserver crash! Here's the stack dump:
Program received signal SIGSEGV, Segmentation fault.
0xb7d40583 in strlen () from /lib/tls/i686/cmov/libc.so.6
(gdb) bt
#0 0xb7d40583 in strlen () from /lib/tls/i686/cmov/libc.so.6
#1 0x0804b7ed in prepend (path=0x48,
segment=0x48 <Address 0x48 out of bounds>) at change.c:671
#2 0x0804bbad in inotify_poll_event (fd=0x82014e8, event=1) at change.c:744
#3 0x08056564 in main_loop () at fd.c:437
#4 0x0805a905 in main (argc=3, argv=0xbfbfce84) at main.c:138
(gdb)
This is on Gutsy.
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http://bugs.winehq.org/show_bug.cgi?id=15050
Summary: Lightroom 2.0 won't install
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tioborracho(a)gmail.com
CC: tioborracho(a)gmail.com
Created an attachment (id=15706)
--> (http://bugs.winehq.org/attachment.cgi?id=15706)
install log
When installer launches it fails when it begins to extract cab files. See log
on attachment
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http://bugs.winehq.org/show_bug.cgi?id=10178
Summary: Adobe Audition 1.5 freezes randomly on playback/startup
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)deimos.ca
Created an attachment (id=8781)
--> (http://bugs.winehq.org/attachment.cgi?id=8781)
Console output of wine when Audition 1.5 freezes
This bug seems to be present on 0.9.46 and 0.9.47 as far as i can tell. Was
unable to reproduce on 0.9.45 so far.
When pressing play in Adobe Audition 1.5, wine freezes with errors about
"gdiobj.c" and "xrender.c" on the console (see attached log) This does not seem
affected by the audio settings in the 'winecfg' panel, ie. whether using oss or
alsa drivers, hardware accel/driver emulation, etc.
The "retrying (60 sec)" warnings occur again every 60 seconds after.
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http://bugs.winehq.org/show_bug.cgi?id=20034
Summary: Photos are not displayed in Adobe Photoshop Lightroom
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.adobe.com/go/trylightroom
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesuri(a)jormas.com
When photos are imported into Adobe Photoshop Lightroom 2.x they appear as
empty gray boxes. It seems that the photos themselves do not get drawn at all
which makes the photo editor rather useless.
It does not make a difference whether native or builtin gdiplus library is
used. With native gdiplus the UI is rendered correctly but the photos are
missing; with builtin gdiplus there are other problems in the UI as well but
the photos are also missing.
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