http://bugs.winehq.org/show_bug.cgi?id=19585
Summary: Water is red in Settlers: Heritage of Kings demo
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://videogames.yahoo.com/predownload?eid=56657
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=22839)
--> (http://bugs.winehq.org/attachment.cgi?id=22839)
Screenshot showing the problem
The water in the demo version of Settlers: Heritage of Kings is displayed in a
red hue instead of a blue one; see attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19081
Summary: Force closing winhlp32 without a file loaded pops up
an error dialog (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22023)
--> (http://bugs.winehq.org/attachment.cgi?id=22023)
ahk test
A bit hard to explain...but launching 'wine winhlp32' with no arguments open
wine help, along with a file open dialog. That's all well and good, same as
windows. Now, let's get tricky. Force the winhlp32 window to close (not the
file open dialog). On windows, exits with no problems. On wine, pops up a
dialog:
ERROR
Cannot find ''. Do you want to find this file yourself?
I'll attach an AHK script to show what I mean...If you want to verify on
windows, change 'Wine' to 'Windows'.
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http://bugs.winehq.org/show_bug.cgi?id=10156
Summary: "typos" on some include files
Product: Wine
Version: 0.9.47.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacrom(a)gmail.com
CC: sacrom(a)gmail.com
Created an attachment (id=8741)
--> (http://bugs.winehq.org/attachment.cgi?id=8741)
File that contains diff's of the current header files with the "fixed" header
files
I'm porting a windows app to Wine (using WineLib) and I found some small
problems in some header files in Wine (that contain different values from the
corresponding Windows header files).
To be able to compile on C++ I did also change some header files.
>From my point of view these are small typos problems (see attachment)
I hope this to be enough!
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http://bugs.winehq.org/show_bug.cgi?id=15537
Summary: PURE DVD : FGLRX GL_INVALID_OPERATION
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
Created an attachment (id=16510)
--> (http://bugs.winehq.org/attachment.cgi?id=16510)
Log
After launch game .... black screen.
I use wine 1.1.5 and fglrx 8.5 ( ATI 4820HD )
View my log in attachment :)
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http://bugs.winehq.org/show_bug.cgi?id=21205
Summary: ACDSee 8.0 Program won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)emlorenz.com
When the desktop Launcher for ACDSee is clicked, it appears to start, and shows
the 'starting ACDSee' icon in the bar as screen bottom, then abruptly stops. No
error messages are shown.
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http://bugs.winehq.org/show_bug.cgi?id=18023
Summary: Graph 4.4 will not allow you to add labels
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tagrain(a)gmail.com
When adding a label to a graph a dialogue appears "system error code 5" or
"abnormal program termination". Could this be an ole problem?
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http://bugs.winehq.org/show_bug.cgi?id=15482
Summary: iTunes 8.0.0.35 fails connecting to iTunes Store
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunes8Setup.exe SHA1 09bd8dd0b055f1b63205d5c9c9a00e4d42e38a3e
Attempt to connect ends w/ failure:
We could not complete your iTunes Store request. A secure network connection
could not be established.
Make sure SSL 3.0 or TLS 1.0 is enabled in the Internet Options control panel,
then try again.
err:wininet:NETCON_secure_connect SSL_connect failed:
error:00000000:lib(0):func(0):reason(0)
F9 Sulphur
rpm -q wine
wine-1.1.5-1.fc9.i386
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http://bugs.winehq.org/show_bug.cgi?id=17226
Summary: SimTower crashes on dereferencing 0xffffffff on
attempting to save in SimTower
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Created an attachment (id=19185)
--> (http://bugs.winehq.org/attachment.cgi?id=19185)
SimTower crashlog from 2009-Feb-1 git
Tested against wine-1.1.13-607-g8e39646.
The game runs fine, modulo sound [see other bug filed against simtower], but
when you attempt to save, the save dialog pops up, you can enter a filename,
and then upon hitting save, you receive a backtrace in the console.
Trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=19286
Summary: puTTy connection manager: two UI bugs makes program
unusable
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17165
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gui4life(a)gmail.com
Created an attachment (id=22324)
--> (http://bugs.winehq.org/attachment.cgi?id=22324)
output from wine puttycm.exe &> newputtylog.txt
The user interface for PuTTy connection manager does not display correctly
making it a broken application inside of wine.
It is not displaying the far most right window called "Connection Manager" that
displays the list of your saved connections. You should be able to click any
of the connections of which you want to connect, and it would launch a tabbed
putty window.
Most importantly, the putty intergeneration itself is not being displayed
inside of putty connection manager. In the middle of the application you
should be able to have multiple putty windows open that are separated by tabs
and you are able to move them around. (Stacking along side themselves if you
like)
To get a better idea what I mean, it is best to try the program out yourself in
windows where it works flawlessly.
I have tried many things to get this application to work. I installed net 2.0
and msxml6. I saw an xml error inside of the log, after installing msxml6 it
went away, but program did not work any better.
In the options of the program there are multiple interface designs you can use
(more or less skins/themes) like office 2007, system, visual studio 2003,
visual studio 2005. All of them have the same UI bug. I have tried the
standalone app of putty connection manager where you don't have to install
anything, and the installable version.
See attached redirect files
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http://bugs.winehq.org/show_bug.cgi?id=22146
Summary: 64bit compatibility issue with Wine's MCI string
command parser
Product: Wine
Version: 1.0.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=27005)
--> (http://bugs.winehq.org/attachment.cgi?id=27005)
work in progress MCI parser that knows about 64bit structures
Hi,
Wine's MCI string command parser is one reason why test.winehq.org shows
failures with 64bit machines. I've created this issue so everybody can discuss
and contribute patches until evolution leads to a correct one.
The attached patch fixes part of what's currently in git, but it is still
incomplete. Therefore I don't plan to submit it.
I've run tests on WTB's 64bit machines that proove that MCI_STATUS_PARMS and
MCI_GETDEVCAPS indeeed process differently sized dwReturn types on x64:
DWORD_PTR and DWORD. That's what's missing from my patch.
A solution that sounds ideal is to define something like MCI_INTEGER64 and
change the resource files mciavi_res.rc and winmm_res.rc. Given that new type,
the MCI string parser would compute the correct offset.
I'd be very pleased if somebody could conform that MS does it this way and tell
us the value of this constant.
Another solution path is to special-case MCI_STATUS_PARMS in the parser, as it
uses the only 64bit construct I knew until 5 minutes ago (beside dwCallback of
course) that's not a LP(W)STR. HWND seems to be 32bit.
5 minutes later: What about HDC in MCI_DGV_UPDATE_PARMS? Wait, wtypes.h says
void*! The MCI string command parser needs to handle this type as well:
MCI_INTEGER as currently used in mciav_res.rc is not adequate on 64bit.
In the meantime, I'll submit a patch that adds MCI_HDC and a few other missing
defines I know to the includes.
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=17540
Summary: Zondervan Pradis cannot function due to unimplemented
function ole32.dll.CoGetCurrentLogicalThreadId
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanoudt(a)gmail.com
Created an attachment (id=19680)
--> (http://bugs.winehq.org/attachment.cgi?id=19680)
WINEDEBUG output for +ole
Zondervan Pradis 6.0 (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11417 ) cannot
actually do anything useful
The system relies on COM to open books served up by a database. Whenever it
tries to do this, it brings up in the console:
wine: Call from 0x602e9940 to unimplemented function
ole32.dll.CoGetCurrentLogicalThreadId, aborting
A +ole log is attached below
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http://bugs.winehq.org/show_bug.cgi?id=21475
Summary: TI Interactive application fails when attempting to
display the TI math palette
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://education.ti.com/downloads/files/computer_softw
are/tiitrial.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25861)
--> (http://bugs.winehq.org/attachment.cgi?id=25861)
TI Interactive +ole trace
With wine-1.1.37, after using winetricks to install vcrun6sp6 and installing
the TI Interactive trial, launching TI Interactive, dismissing the trial and
registration dialogs, and then pressing Ctrl+M (or doing Insert -> Math Box)
yields a message box that states:
"Failed to create object. Make sure the object is entered in the system
registry."
Using native ole32 from the dcom98 redist allows the TI Interactive application
to display the TI math palette panel as expected. From the +relay log:
0009:Call
ole32.OleCreate(0032e754,40a3fca8,00000001,00000000,00e62710,001b7938,00e626c8)
ret=40a2b858
0009:trace:ole:OleCreate ({5af21a82-ca6e-11d2-9613-004033a5109d},
{00000000-0000-0000-c000-000000000046}, 1, (nil), 0xe62710, 0x1b7938, 0xe626c8)
...
0009:Ret ole32.OleCreate() retval=80070057 ret=40a2b858
...
0009:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032e64c)
ret=40a09610
It seems that the failure of OleCreate is the culprit. A +ole log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11951
Summary: Tide prediction cursor popup or tag creates "Untitled
Window"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 includes a feature to show tide data by creating a cursor that tracks
time of day and water height. It appears when the main window is opened and
showing the realtime, graph, or overview display, and the user presses either
the left-arrow or right-arrow key. A popup or tag follows the vertical part of
the cursor line, showing the data for the time (vertical cursor line) and depth
or height of water (horizontal cursor line).
Under Wine, the cursor lines are drawn but the cursor popup or tag is missing
or flashes briefly (hard to tell which is happening). At the same time, a new
entry appears in the task bar: "Untitled Window". The app then blinks between
idle (based on the regular movable cursor, controlled by a mouse, etc.) and
busy, with "Untitled Window" showing in the task bar while the mouse cursor
signals "busy". On minimizing the main window (showing the tide levels), the
"Untitled Window" entry remains in the task bar. It cannot be maximized,
opened, or closed. Only terminating the application removes "Untitled Window".
No messages are written to stdout or stderr when the problem occurs.
Under Windows, the key-controlled cursor moves as expected, with a popup
attached to the scrolling cursor. No additional tasks appear in the task bar.
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http://bugs.winehq.org/show_bug.cgi?id=22039
Summary: Lego Island: failed to start.
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26806)
--> (http://bugs.winehq.org/attachment.cgi?id=26806)
err:d3d:wined3d_unregister_window Window 0x20054 is not registered with
wined3d.... and more...
Lego Island simply boots up to a black scree, then I get an error prompt
saying:
"Lego Island failed to start. Please quit all other applications and try
again."
This seems similar to bug:
http://bugs.winehq.org/show_bug.cgi?id=13875
But that guy didn't get the prompt. Log and debugging of d3d attached.
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http://bugs.winehq.org/show_bug.cgi?id=17448
Summary: Impossible to insert an MPEG file in PowerPoint
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Trying to insert an mpeg video in PowerPoint 2003 gives the following error
message:
PowerPoint cannot insert a movie from the selected file. Verify that the path
and file format are correct, and then try again.
And this trace:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO".
So it seems like this is because we are missing an mpeg codec in Wine so this
is probably not specific to PowerPoint 2003.
To reproduce:
* download an mpg file from anywhere
* install PowerPoint 2003 and start it
* Insert -> Movies and Sounds -> Movie from File...
* select your mpg file and validate
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http://bugs.winehq.org/show_bug.cgi?id=9790
Summary: Regression in Heroes of Might and Magic 5
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
This is observed on the full version of Heroes of Might and Magic 5 (but is
probably reproducible on the demo). After updating to Wine 0.9.45 (coming from
0.9.44), I started experiencing application lockups in Heroes 5 during game
play on the map screen. The lockup consists of no further mouse or keyboard
instructions being recognize, although the background music continues to play.
An ALT-TAB to a shell and a "kill -9" get me back in control.
The problem is triggered somewhat randomly, but I've reproduced it twice by
loading up a saved game, panning around the map, viewing a hero's status
screen, and returning to the map. At this point, some of the status windows
are no longer drawing themselves completely and my system starts thrashing on
my hard drive. A little more panning around the map results in the lockup.
This issue did not exist in Wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9791
Summary: Heroes of Might and Magic 5 (full) requires d3dx9_25.dll
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
After a clean installation of Heroes 5 in Wine, attempting to run it fails.
The console reports that d3dx9_25.dll is required by H5_Game.exe. My
workaround is to either copy this file from a Windows installation, or copy
Wine's d3dx8.dll.so to d3dx9_25.dll. Nasty hack, but it seems to work. I'd
like to request an enhancement to include a more proper version of this DLL in
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17483
Summary: EngInSite CSS Editor font distance rendering problem
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19577)
--> (http://bugs.winehq.org/attachment.cgi?id=19577)
Screenshot
In the editor window all fonts are monospaced but the display font does not
adapt to that and inserts spaces. You can see the problem in the attached
screenshot:
I don't know if that is related to
fixme:system:SetProcessDPIAware stub!
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http://bugs.winehq.org/show_bug.cgi?id=21581
Summary: GTA4 crashes during "Lure" mission
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knaprigt(a)gmail.com
Created an attachment (id=26030)
--> (http://bugs.winehq.org/attachment.cgi?id=26030)
Output after crash during the Lure mission in GTA4
GTA4 crashes during the mission "Lure" when the player is supposed to kill a
drug dealer. Everything seems fine until the player reaches the roof where he
should take the shot. First a cutscene is shown and when the player's returned
to the controls the game crashes.
Tested with versions 1.0.0.4 and 1.0.4.0 of the game with the same results.
See attachment for terminal output displayed after the crash.
... also I don't know if this bugs component really is ntdll (maybe wined3d?),
so someone may want to change that one.
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http://bugs.winehq.org/show_bug.cgi?id=16301
Summary: wine user guide asks the user to run programs without
explaining how
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/site/docs/wineusr-guide/running
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The introductory page under "Running Wine"
(http://www.winehq.org/site/docs/wineusr-guide/running) says this:
"Assuming you are using a fake Windows installation, you install applications
into Wine in the same way you would in Windows: by running the installer."
and gives several examples of wine command lines, including an example for
starting a program after it has been installed to C:. Yet there is no
explanation of how to run a program or use the wine command.
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http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To
Graphical Errors?
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinsboyd(a)gmail.com
The Dolphin app starts up normally, and runs perfectly until you begin the
emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and
needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application
config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or
10.1!!!!!!
Microsoft DirectX Updater
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin
Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't
work anymore. We recommend using the Dolphin OpenGL Video plugin for better
video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that
Dolphin still encountered the same problem as before.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=19733
Summary: Pendulumania: Game crashes immediately
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.pcgaming.ws/viewgame.php?game=pendulumania
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
This is a 9 year old game that runs fine on WinXP, though predates XP, and I've
not got any version of wine to run it, though I've occasionally tried over the
past 3 years starting with about 0.9.30. So the D3D errors in the output below
must be very old Wine D3D errors.
It is a very worthwhile freeware game, given the age, hopefully a simple fix?
I'm an accountant, if I could program I'd try to help. Note that the initial
text buttons that appear after starting PMania.exe also just have question
marks on Windows XP, I presume because I don't have a Japanese font installed.
That shouldn't matter as the game runs fine on WinXP when you click the top
button.
Terminal output:
----
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13ea80,0x13e9a0): stub
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e164,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e100,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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