http://bugs.winehq.org/show_bug.cgi?id=17805
Summary: Talisman Online
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sjlange(a)freenet.de
CC: sjlange(a)freenet.de
Game flickers with ATI graphic-hardware
(My GPU: ATI RV535 [Radeon X1650 Series])
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http://bugs.winehq.org/show_bug.cgi?id=17803
Summary: Lineage II, ATI fglrx: Performance much lower than in
Windows
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roman(a)rm.pp.ru
Created an attachment (id=20035)
--> (http://bugs.winehq.org/attachment.cgi?id=20035)
Log of messages from Wine, after launching Lineage II
When running the game Lineage II: Scions of Destiny (Chronicle 4), game
performance is much lower than when running same game on same machine in
Windows.
Even on the lowest detail settings of the game and a low resolution of
1024x768, the performance seems to be graphics-limited, as FPS often drop to
less than 10 or 5, especially when a large number of polygonal models (game
characters) appear on screen. On the other hand, when launched in Windows,
performance is much higher and the same machine can handle all graphic details
maxed out at a resolution of 1280x1024, and still play much more smoothly.
Tried to use the fglrx UseFastTLS workaround (as described in
http://wiki.winehq.org/fglrx), no significant change with any of the possible
values of that option.
The hardware is AMD Phenom X4, 8 GB of RAM, Radeon HD3870 with Catalyst version
9.2, running an amd64 port of Debian 5.0 with a 2.6.28 Linux kernel.
Of course there's the sentiment that "you shouldn't expect native performance
when you go through two kinds of API translations just to draw something on
screen", but I see some GL and D3D-related messages on the Wine log (attached),
which perhaps could explain the slowdown and are an evidence that it can be
fixed.. or not?
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http://bugs.winehq.org/show_bug.cgi?id=17949
Summary: Three screens when playing Tomb Raider "Anniversary"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollycowbatman23(a)yahoo.com
the game seems to run fine but the graphics show three screens on my screen at
once. two smaller ones with a long big one. with one of the smaller two upside
down. I have an ATI Radeon 3650 HD graphic card. AMD 5400+ cpu,M2N-SLI
motherboard.
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http://bugs.winehq.org/show_bug.cgi?id=17769
Summary: Perfect world all versions not rendering sprites
properly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
as stated the sprites aren't rendered properly for some unknow reason in all
perfect world versions. NO weapons, Armor, or the clothing is rendered. All
verisons are affected that i could get my hands on aka all versions that are
currently available and known about to me. The main 3 that are here were all
tested. Also attached is the scroll back in my terminal for help for someone
who wishes to see this.
Wine version 1.1.17
OS Xubuntu 8.1 Intrepid Ibex
3d driver Ati Catalyst 9.2
i think all info relevant is here and with the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17821
Summary: fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend
without Xrender
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roma1390(a)gmail.com
I'm using tightvnc-1.3.9-r1 server.
On this server started windows application using wine-1.1.12
Wine shows a lot of "warnings" into console.
Side effect, that i can't see icons on top toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=17845
Summary: QuoteTracker crashes after several hours
Product: Wine
Version: 20050930
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.breman(a)yahoo.com
Hello,
I have been using QuoteTracker 3.9.3(h) in combination with the Interactive
Brokers datafeed on a Linux system (using Wine) for a couple of months now and
I have a consistent problem that QuoteTracker will crash after a couple of
hours displaying quote data from the IB datafeed.
I have tried different settings in Wine (related to interaction with the window
manager) and different versions of Wine; from stable to 'latest and greatest',
but the crashes remain.
Here is the error in the wine log:
---------------------------------------------------
X Error of failed request: BadIDChoice (invalid resource ID chosen for this
connection)
Major opcode of failed request: 55 (X_CreateGC)
Resource id in failed request: 0x3c98d99
Serial number of failed request: 123274918
Current serial number in output stream: 123274921
----------------------------------------------------
My system has the following components:
- Ubuntu linux 8.04; kernel 2.6.24-23-generic #1 SMP Mon Jan 26 01:04:16 UTC
2009 x86_64 GNU/Linux
- Wine 1.1.17
- IB TWS build 891.5 (with jdk 1.6.0_12)
Kind regards,
Mark Breman
The Netherlands.
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http://bugs.winehq.org/show_bug.cgi?id=16327
Summary: Program runs very fast
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.boustead(a)gmail.com
After opening Beyond Good & Evil (1.01),
a) The language select background animation runs very fast
b) The main menu background animation runs very fast
After starting a new game
a) The video runs very fast
b) The sound runs at a normal speaking speed.
c) The video cutscene ends, terminating the sound'
After the cutscene ends
a) The player begins the opening battle at several times the normal play speed.
Enemies attack very very quickly, and the player dies within seconds
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http://bugs.winehq.org/show_bug.cgi?id=17779
Summary: MathCAD 2K Pro fails to start on Fedora 10
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
CC: kc8ldo(a)arrl.net
MathCAD 2000 Pro fails to start on an updated Fedora 10 system. Starting
MathCAD at the command line as follows has the results:
[lscott@Fedora-10 Mathcad 2000 Professional]$ wine mcad.exe
[lscott@Fedora-10 Mathcad 2000 Professional]$ fixme:psdrv:PSDRV_ExtEscape
QUERYESCSUPPORT(24) - not supported.
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x21
Serial number of failed request: 2968
Current serial number in output stream: 2968
[lscott@Fedora-10 Mathcad 2000 Professional]$
Doing the same thing on an old Fedora 8 system works. I do get some error
messages on startup but at least the application starts.
[lscott@Fedora-10 Mathcad 2000 Professional]$ wine mcad.exe
[lscott@Fedora-10 Mathcad 2000 Professional]$ fixme:psdrv:PSDRV_ExtEscape
QUERYESCSUPPORT(24) - not supported.
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x21
Serial number of failed request: 2968
Current serial number in output stream: 2968
[lscott@Fedora-10 Mathcad 2000 Professional]$
On both systems Wine was compiled from source.
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