http://bugs.winehq.org/show_bug.cgi?id=22397
Summary: 4thadv32.exe has encountered a serious problem
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb.reginato(a)gmail.com
Created an attachment (id=27413)
--> (http://bugs.winehq.org/attachment.cgi?id=27413)
error screenshot
Running Caça-pistas 4ª serie, an educational program from www.divertire.com.br,
the first screen shows "The program 4thadv32.exe has encountered a serious
problem and needs to close" (attached). It works fine in Windows XP and since
Windows 98;
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Vsevolod <vsevolod.krishchenko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vsevolod.krishchenko@gmail.
| |com
--- Comment #99 from Vsevolod <vsevolod.krishchenko(a)gmail.com> 2010-04-18 09:48:00 ---
Btw, DoW: Soulstorm is affected apps but I was able to play it with wine 1.1.43
without problems or any cracks using orignal english game and licenced russian
version DVD. It works sometimes with 1.1.4x, but with some chance of failure.
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http://bugs.winehq.org/show_bug.cgi?id=3569
--- Comment #29 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-04-17 21:17:00 ---
Still the same with 1.1.43.
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http://bugs.winehq.org/show_bug.cgi?id=22402
Summary: pcmark 04 crashing in tumbling blocks test because of
a singular matrix?
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I installed
PCMark04_v130_installer.exe, sha1sum 7d3748664d2d8d5a03a6b18e5258fbfe7b6958a4,
from http://www.futuremark.com/download/pcmark04
It installed ok, but crashed during the tumbling blocks test:
trace:d3d9:IDirect3DDevice9Impl_SetTransform iface 0x181328, state 0x2, matrix
0xacae740.
0045:Call wined3d.wined3d_mutex_lock() ret=2037fba7
0045:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=2037fba7
trace:d3d:IWineD3DDeviceImpl_SetTransform (0x184150) : Transform
State=WINED3DTS_VIEW
trace:d3d:IWineD3DDeviceImpl_SetTransform -0.432510 -0.383149 -0.816169
0.000000
trace:d3d:IWineD3DDeviceImpl_SetTransform -0.000000 0.905216 -0.424952 0.000000
trace:d3d:IWineD3DDeviceImpl_SetTransform 0.901629 -0.183796 -0.391515 0.000000
trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 -11.767808 12.152626
1.000000
0045:Call wined3d.wined3d_mutex_unlock() ret=2037fbca
0045:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=2037fbca
trace:seh:raise_exception code=c0000090 flags=0 addr=0x951d09f ip=0951d8bf
tid=0045
trace:seh:raise_exception eax=00000000 ebx=00000005 ecx=0acae580 edx=00000001
esi=0acae580 edi=0bc5ac50
trace:seh:raise_exception ebp=0acae4f8 esp=0acae444 cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00210216
On Windows, it ran successfully through the end of the test.
http://www.wine-reviews.net/benchmarks/pcmark04-score-on-wine-0949.html
claims this worked two years ago... though perhaps that was a different
build of the benchmark.
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http://bugs.winehq.org/show_bug.cgi?id=22401
Summary: Knights of the chalice does not start in x86-64 arch
but does x86
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27420)
--> (http://bugs.winehq.org/attachment.cgi?id=27420)
std err
Demo link http://www.mediafire.com/?emfemzlqogy
Game does not without graphical corruption on this computer:
Linux AIVAS 2.6.32-21-generic #32-Ubuntu SMP Fri Apr 16 08:09:38 UTC 2010
x86_64 GNU/Linux
paulo@AIVAS:~/Desktop/Knights of the Chalice$ wine --version
wine-1.1.42
But it started ok on my old 32 bits computer.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #34 from Dan Kegel <dank(a)kegel.com> 2010-04-17 18:20:21 ---
*** Bug 22402 has been marked as a duplicate of this bug. ***
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Berillions <berillions(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |berillions(a)gmail.com
--- Comment #39 from Berillions <berillions(a)gmail.com> 2010-04-17 17:45:56 ---
(In reply to comment #36)
> Created an attachment (id=26538)
--> (http://bugs.winehq.org/attachment.cgi?id=26538) [details]
> Patch implementing software vertex blending in wine-1.1.39 (fixed previous
> broken upload)
>
> The previous 1.1.39 patch was a work-in-progress, uploaded by mistake.
> This is the right version (hopefully).
Hello Claudio,
When i want to patch wine 1.1.39 with your patch, it's impossible because i
have this error message : http://pastebin.com/yGis88BE
I don't understand because i rename your file patch -> war.patch and i apply it
in wine source thanks to this command : patch -p0 < war.patch
Thanks you for your help and sorry for my english, i'm french.
Berillions
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http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #36 from Dan Kegel <dank(a)kegel.com> 2010-04-17 12:25:22 ---
Filed the need for 3d3x9 as bug 22393.
So the only remaining part of this bug is that 3dmark06 reports we don't
have shader 2.0 support, right?
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--- Comment #35 from Dan Kegel <dank(a)kegel.com> 2010-04-17 12:20:16 ---
Filed the systeminfo crash as bug 22392.
Passing -nosysteminfo (single dash!) bypasses it on 3dmark06 for me,
but not on 3dmark03 (which is strange, it's a widely mentioned option,
and the nosysteminfo string is in the exe). Perhaps they broke it in
the 2010 release of 3dmark03.
The only thing in the current free version of 3dmark06 that appears to
be enabled is the 'demo' button, and to get that to work, I have to
do 'winetricks d3dx9' to avoid the error dialog
"D3DXGetImageInfoFromFileInMemory failed: Invalid data (D3DXERR_INVALIDDATA)".
(winetricks d3dx9_36 isn't quite sufficient, it gets past that
dialog, but crashes shortly thereafter).
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--- Comment #34 from Wylda <wylda(a)volny.cz> 2010-04-17 11:07:32 ---
Subject states "crashes", but the crash does not have nothing to do with
message "...Pixel Shader 2.0 (or higher)...". To bypass the crash, run
wine 3DMark06.exe --nosysteminfo
So the crash has something to do with getting HW info. With this command it
stills complain about Shader2.0, but click OK and application continues.
So this should be separated into two bug reports.
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