http://bugs.winehq.org/show_bug.cgi?id=20257
Summary: Left 4 Dead:Crashes when viewing MOTD while in 'Crash
Course' map.
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
URL: http://ubuntuforums.org/showthread.php?p=8048763#post8
048763
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkandor2003(a)yahoo.com
See URL. My user name is 'blattengel' on there. '8Kuula' is another with the
same problem. Read that thread for lots of details about this bug. I'll
reiterate the details below.
When you join a server in Left 4 Dead, sometimes you see a box named MOTD
(Message Of The Day). A setting on the server toggles the visibility of the
MOTD on start. The client has no control in the MOTD popping up. The game
crashes strait to the desktop (no wine error window) when I join a server that
displays the MOTD on the 'Crash Course' map. It has happened on a few other
occasions (MOTD and a different map), but I didn't keep track of what other
map(s) it was. 8Kulla claimed a couple other maps (see URL). The game does
not crash if the MOTD is not viewed.
Wine Version was 1.1.30 with the crashes. I tried out 1.1.29, and I still got
the MOTD crash. I did not try out 1.1.28, I skipped it and used 1.1.27 when
hearing 8Kuula's suggestion. I don't get the mentioned MOTD crash with 1.1.27.
Regression?
I didn't use a clean .wine directory. 8Kuula stated he used a clean one with a
few modifications. I'm using a wine prefix dedicated to steam, I might have
installed mono in that prefix. Also in that prefix, I installed the fonts, and
some registry changes in regard to graphics:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
Here is the line I use to launch Left 4 Dead (it is inside a script):
DISPLAY=:1.0 WINEDEBUG=-all XMODIFIERS=''
WINEPREFIX="/home/andrew/.PlayOnLinux/wineprefix/Steam" wine steam.exe
-applaunch 500 +mat_hdr_level 0 +mat_queue_mode 2 -w 1280 -h 1024 -dxlevel 81
As an explanation of that line, I used .PlayOnLinux to install steam in a new
prefix. I launch Left 4 Dead using "steam.exe -applaunch 500". Each
sequential argument is sent to Left 4 Dead. The mat_hdr_level, and
mat_queue_mode make the game run faster. w and h set the resolution. dxlevel
set to 81 (8.1) makes the game run faster. In regard to the DISPLAY I'm
running the game in a separate X session (fixes issues with the keyboard not
putting input into the applications and stuff). This stuff shouldn't be
relevant, but I'm putting it there just in case.
You'll see 8Kuula's crash output, as well as a mini dump at the URL. Kinda
nice how Left 4 Dead leaves a mini dump when it crashes.
If you need me to do anything, just ask me, and tell me how to do it. I'd
really like to see this fixed.
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http://bugs.winehq.org/show_bug.cgi?id=14586
Summary: Installer fails with "access denied" error.
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.anquet.co.uk/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
Please note that this is a different installer from the one described in bug
#14585.
When running the demo installer, downloaded from
http://www.anquet.co.uk/demo.aspx (the file should be called
Anquet_Maps_v06_6.2.2.exe, NOT setup.exe), the installer crashes very early on.
Wine produces the following on the console:
C:\windows\temp\WZSE0.TMP>.\AnquetMapsV06.msi
Access denied
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=12735
Summary: Unimplemented functions in storage.dll
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: NEW
Keywords: BugBuster
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/163966
Powersim under Wine cannot access storage system. Wine crashes with:
wine: Call from 0x7b8403f0 to unimplemented function
storage.dll.IStream16_Stat, aborting
There are likely other functions missing as well.
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http://bugs.winehq.org/show_bug.cgi?id=21610
Summary: Heores V screen is flickering
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helgast(a)post.cz
Created an attachment (id=26081)
--> (http://bugs.winehq.org/attachment.cgi?id=26081)
Heroes V log
I have successfuly played Heroes V with wine version <= 1.1.37. After
installing wine 1.1.38 game is unplayable, because screen is flickering in
game. I tested game with clean .wine directory but it didn't help. I have ATI
HD4200 card with official 10.1 drivers.
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http://bugs.winehq.org/show_bug.cgi?id=22937
Summary: WBEM / WMI not implemented
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.nawothnig(a)gmail.com
Wine is currently missing an WBEM / WMI implementation.
IWbemLocator::ConnectServer() is stubbed and returns WBEM_E_FAILED.
As part of a host-locking algorithm my application (we all have to pay our
rent) tries to connect to \\.\ROOT\CIMV2, executes the WQL command
"SELECT * FROM Win32_OperatingSystem"
and looks for the "SerialNumber" property there, which is among the information
used to generate a host-key which is later matched against the entered
license-key.
Obviously this fails at the first step, causing my application to refuse to
start.
Although this can be categorized as a copy-protection issue I'm not doing any
dirty tricks here - just using a perfectly normal, documented interface to
query some information about the system (which could be implemented in wine
without problems by simply generating a random SerialNumber during initial
registry setup or something).
So much for the bug-report - I realize this is nothing new but I couldn't find
anything in bugzilla and this might after all affect other applications too
(searching the net you find quite some fixme stubs from
wbem_locator_ConnectServer).
I also realize that implementing WBEM is not an easy task done over the
weekend. :-)
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http://bugs.winehq.org/show_bug.cgi?id=20585
Summary: JPEG lack of support should not be critical, similar
to HTML rendering
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Quick example with the World of Warcraft Launcher.exe:
adys@azura:$ wine Launcher.exe
err:wincodecs:JpegDecoder_CreateInstance Trying to load JPEG picture, but JPEG
supported not compiled in.
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{9456a480-e88b-43ea-9e73-0b2d9b71b1ca}, hres is 0x80004005
err:ole:OleLoadPicture IPersistStream_Load failed
The application will show a dialogue "Launcher could not be executed for some
reason."
A neat enhancement would be to have a "disabled" state, very similar to a
disabled HTML rendering.
Of course, an application which relies on JPEG rendering could not be expected
to work properly. This would however fix the issue for many applications which
just load a jpeg on the side.
Untested with png.
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http://bugs.winehq.org/show_bug.cgi?id=17088
Summary: World of Warcraft new Launcher: Options panel
grey&black, unusable
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=18918)
--> (http://bugs.winehq.org/attachment.cgi?id=18918)
Screenshot of options panel when loaded.
Since patch 3.0.8, World of Warcraft has been provided with a new Launcher.exe
application. The Launcher itself works great, however the Options and Help
panels not so much. They both show an empty, grey area, surrounded by black
large borders on top and bottom.
When minimizing, changing desktops, etc., sometimes a bit of text and controls
come up. They can be interacted with. See attachments.
Those panels can be closed just fine by pressing Escape.
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http://bugs.winehq.org/show_bug.cgi?id=17989
Summary: Mosaic doesn't launch
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: ftp://ftp.ncsa.uiuc.edu/Web/Mosaic/Windows/v3.0/mos30.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: created the configuration directory '/home/austin/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/austin/.wine' has been updated.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec624 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0022, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ef0ba60 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
wine: Critical section 7efec624 wait failed at address 0x7ef8b010 (thread
0023), starting debugger...
Unhandled exception: wait failed on critical section 0x7efec624 loader_section
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7ef8b010
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http://bugs.winehq.org/show_bug.cgi?id=17720
Summary: crashes when the game is minimized
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://www.perfectworld.ms/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
When/if i ever minimize the game it crashes on me. Literally will crash or
freeze. This error wasn't encountered in windows so i'm guessing it's something
with WINE. If screen is minimized it'll crash or freeeze everytime. It never
fails.
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http://bugs.winehq.org/show_bug.cgi?id=19198
Summary: EPIM main window restricts to a handful of pixels when
maximizing
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Bug always reproducible, but not with a fixed procedure.
Steps to reproduce it:
- use Ubuntu with two Desks.
- open EPIM on one desk; minimize it and maximize it using the topright buttons
- after some cycles, EPIM won't maximize, but instead a very small rectangle
appears, which is essentially a window resize to the minimum possible size.
- if you try to resize this micro-window, it has the title of Essential PIM,
but nothing inside
- if you now switch workspace, and back, EPIM is now fully restored.
System: Ubuntu Karmic alpha 2; same problem was happening with Jaunty final.
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