http://bugs.winehq.org/show_bug.cgi?id=23453
Summary: Worms Armageddon cannot send text in WormNET
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
After logging in to WormNET and joining a channel, one should be able to send a
message to the channel by typing some text and pressing enter. Pressing enter
has no effect.
This used to work.
Regression test to follow.
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http://bugs.winehq.org/show_bug.cgi?id=19560
Summary: Street Fighter IV : launcher crashes
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=22794)
--> (http://bugs.winehq.org/attachment.cgi?id=22794)
SF4Launcher.exe crash log
The original launcher doesn't work (securom). When I try to run the nodvd
launcher (http://www.gameburnworld.com/gp/gamefixes/streetfighter4.shtml), it
segfaults instantly.
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http://bugs.winehq.org/show_bug.cgi?id=13344
Summary: DPP 3.4.1.1 - Images with "Fit to window" corrupted
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlpiers(a)yahoo.co.uk
Canon DPP 3.4.1.1 - When an image is opened in an Edit window with "Fit to
window" the image is shifted up by about 20%, and the lower display region is
black. Sometimes almost the entire image display is corrupted. This occurs for
all image types:- cr2 (raw files), jpeg, and tiffs. (But note: the 50%,100% and
200% views all function correctly)
This bug also affects the before/after comparison when viewed with
fit-to-window (in both up/down & left/right modes, and in split single
image/single window modes).
If the fit-to-window issue can be resolved DPP would be much easier to use
(since this is a raw image converter and an image manipulation tool - seeing
the whole image is important). This issue appears to be a constant through each
release of DPP and also of wine (see the wine appdb test reports).
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http://bugs.winehq.org/show_bug.cgi?id=23678
Summary: Crystal Cubes: fonts not drawn correctly
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=29641)
--> (http://bugs.winehq.org/attachment.cgi?id=29641)
screenshot showing the wrong fonts
Crystal Cubes is a freeware tetris clone in 3D. During gameplay, text in the
upper row ('Score Rows Level') is not displayed correctly. As if they were only
partially drawn.
The text displayed correctly in Wine-1.0, and got messed up since 1.1.0.
Result of regression testing:
8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85 is the first bad commit
commit 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:21 2008 +0900
gdi32: Font scaling transform is performed separately.
:040000 040000 7cc89af320d454940bad8e8f73712eccf92a3919
7e4c02c7f5cb4715c20194183dafaacd61654202 M dlls
The patch can only be reverted cleanly on 1.1.2 and that fixed the issue.
Also, after 'git checkout 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85' the fonts
are messed.
and 'git revert 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85' brings back the
original state.
Author of the patch added to CC.
Note: the game needs native msxml3 and d3dx9_36.dll to start properly.
Fedora 13
Wine-1.2
Nvidia 7600 series card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=23707
Summary: stack overflow when destroying a window whose owner is
itself
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=29697)
--> (http://bugs.winehq.org/attachment.cgi?id=29697)
testcase (C source)
File this one under "crazy situations created by the mono test suite".
If you create a window, change its parent to itself (using SetWindowLong[Ptr]
with GWL[P]_HWNDPARENT), and then destroy the window, DestroyWindow recurses
infinitely and causes a stack overflow.
Test case attached.
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http://bugs.winehq.org/show_bug.cgi?id=15546
Summary: Knight Online Usko v1534 . crashed when i click to
"connect to server "
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://knightonlineworld.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazin.cz(a)gmail.com
CC: bazin.cz(a)gmail.com
Created an attachment (id=16526)
--> (http://bugs.winehq.org/attachment.cgi?id=16526)
back traces
New update of USKO Knight Online delete xtrap (anticheat) and included new .
Now its possible run KO , log in and see server list. After login i wana chose
server and play , but i cant when i clicked to connect ,KO crashed .
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http://bugs.winehq.org/show_bug.cgi?id=23500
Summary: Steam windows won't close sometimes
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Windows in the current ("new ui") Steam sometimes refuse to close. They start
to fade out as if they're going to, but then pop back up.
I can consistently reproduce this via..
1) Right click the system tray icon for steam, and click "Library".
2) Right click the system tray icon for steam again, and click "Friends".
3) Try to click the close button on the steam Friends window. It will not work.
Note #1: The order seems semi-important. I don't know why, but it apparently
doesn't work AS consistently switching 1 & 2.
Note #2: http://bugs.winehq.org/show_bug.cgi?id=23353 this same bug marked as
solved is not solved. I replied, but it was not re-opened and I see nowhere
else to request it to be re-opened manually, so I'm assuming I needed to post a
new report. Many apologies if this was not the case.
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http://bugs.winehq.org/show_bug.cgi?id=23353
Summary: Steam "Settings" window doesn't close after major
update
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ogheard(a)googlemail.com
After the recent overhaul of the Steam user interface the "Settings", window
will not close. Clicking "Cancel", or the upper X seem to close and immediately
reopen the window.
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http://bugs.winehq.org/show_bug.cgi?id=17176
Summary: msvcrt _set_error and _get_error missing from exports
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
nm.exe msvcrt.lib | grep errno
00000000 T ___doserrno
00000000 T __errno
00000000 T __get_doserrno
00000000 T __get_errno
00000000 T __set_doserrno
00000000 T __set_errno
so these are missing, unfortunately from wine's msvcrt imp lib and
also mingwrt
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http://bugs.winehq.org/show_bug.cgi?id=23248
Summary: MMO client 7million crashes on startup
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://7million.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game allocates all your video ram, one megabyte at a time,
then thinks for a few seconds and crashes. Happens with
either
http://content.deepsilver.com/kochmedia/downloads/7million/de-uk/7Million_0…
or
http://content.deepsilver.com/kochmedia/downloads/7million/de-uk/7Million_0…
(The beta was said to work well in wine, so perhaps they've
added hackshield or something that wine doesn't support?)
Here's the (20 line) log:
C:\users\dank\Local Settings\Application Data\7Million>7million
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Error writing 19 bytes to log\7million.txt, windows error code 0x57. Disk
full?
fixme:win:EnumDisplayDevicesW ((null),0,0x33b32c,0x00000000), stub!
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1394bc) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c7320, hr 0x8876017c
fixme:win:EnumDisplayDevicesW ((null),0,0x33de94,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000005 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33d970,0x00000000), stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil),
puiNumDevices=0x33e3d4, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=0x33e370,
puiNumDevices=0x33e3d4, cbSize=8) stub!
fixme:system:SystemParametersInfoW Unimplemented action: 94
(SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoW Unimplemented action: 93
(SPI_SETMOUSETRAILS)
fixme:imm:ImmGetOpenStatus (0x138a68): semi-stub
fixme:imm:ImmReleaseContext (0x5005e, 0x138a68): stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window
0x5005e, but another style (96080000, 00000000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
!xra
400
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x25e98b4
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