http://bugs.winehq.org/show_bug.cgi?id=22465
Summary: Eufloria: random/sporadic crashes
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limited_choice(a)hotmail.com
Created an attachment (id=27521)
--> (http://bugs.winehq.org/attachment.cgi?id=27521)
WINEDEBUG=+seh,+tid
Eufloria randomly crahses or locks up (music keep playing, but game graphics
stop
and no user input is recognized) -> killall -9 Eufloria.exe is the only way
out. Sometimes the crash will spawn a seg_fault. Cannot complete game due to
this issue and am stuck at level 10 currently. Also, game can hang at launch
but I found that using taskset to bind affinity to one CPU core works around
this. In every instance, the game crashes with the exact same seh report;
0009:err:seh:setup_exception_record nested exception on signal stack in thread
0009 eip 7efbcf30 esp 7ffdbc7c stack 0x242000-0x340000
Gzipped logfile attached being the output of;
WINEDEBUG=+seh,+tid taskset 0x00000001 wine Eufloria.exe &>eufloria.log
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http://bugs.winehq.org/show_bug.cgi?id=23620
Summary: Running IMVU causes a kernel panic and freezes the
system.
Product: Wine
Version: 1.2-rc7
Platform: x86-64
URL: http://www.imvu.com/catalog/web_index.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan.farmer.personal(a)gmail.com
When running the IMVU program, the program lets you log in and it opens the
main window, but after approximately 10 seconds, the system freezes and
requires a hard reset. (System is unresponsive when I try to switch to another
terminal)
Program can be downloaded at URL above.
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http://bugs.winehq.org/show_bug.cgi?id=3028
N3o <diafoirus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |diafoirus(a)gmail.com
--- Comment #18 from N3o <diafoirus(a)gmail.com> 2010-07-11 23:27:17 ---
--- Reporting : Not occur on 1.2.rc7 ---
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http://bugs.winehq.org/show_bug.cgi?id=23598
Summary: Perseus 1.9.1 demo crash on start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Created an attachment (id=29509)
--> (http://bugs.winehq.org/attachment.cgi?id=29509)
shot of crash
double click on perseus.exe the application start to load and then crash
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http://bugs.winehq.org/show_bug.cgi?id=8097
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2010-07-11 19:02:21 ---
Still present in 1.2-rc7.
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http://bugs.winehq.org/show_bug.cgi?id=22341
Summary: Touhou games: no text in dialogue boxes
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
Created an attachment (id=27334)
--> (http://bugs.winehq.org/attachment.cgi?id=27334)
visualization
There is no text in the dialogue boxes. Guess it has full opacity or something.
See the attached image.
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http://bugs.winehq.org/show_bug.cgi?id=14373
Summary: Starcraft : select one overlord (and only it) makes the
game very slow.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)spontex.org
The "bug" is mouse won't move at the same speed when you have selected one
overlord, and only one overlord.
When you have anything else selected, game will have a "normal" speed.
Steps to reproduce :
1/ update your registries as described :
* Use the key "DirectDrawRenderer" and add that to your registry
* with the value "opengl"; you may also need to add the key
* "RenderTargetLockMode" with the value "readtex".
2/ Launch single game "play custom" and choose zerg for you.
3/ select overlord
4/ move mouse
If you do "F10" to make menu appear, the mouse will still be slow !
Workaround : remove "Direct3D" from registry (Local user\Software\Wine)
Ref:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=149#Comment-26…
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http://bugs.winehq.org/show_bug.cgi?id=9030
--- Comment #28 from Pavel Prochazka <pavelvonlostice(a)seznam.cz> 2010-07-11 17:24:21 ---
Created an attachment (id=29544)
--> (http://bugs.winehq.org/attachment.cgi?id=29544)
Armymen menu - with faked palette
I had created a simple faked palette just in CreatePalette, so I recieved some
usable pictures. I had stepped through army men initialization process and i
had discovered that this program gives a pretty odd palette to CreatePalette
call - 256-times R:0 G:0 B:0. Maybe Armymen relies on a default palette, maybe
not. Once more interesting article i found is that army men does all the
rendering through GetDC and ReleaseDC, so the palette is not probably needed.
Then the problem is in X11DRV_DIB_MapColor, because the search for acceptable
color fails and the function returns zero index - allways black color. This is
probably more general problem with translating colors between palette and DC.
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http://bugs.winehq.org/show_bug.cgi?id=19488
Summary: Civilization 4 Demo fails to start: 'Unhandled
exception: page fault on read access to 0x00000084 in
32-bit code'
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.gamershell.com/download_11624.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22658)
--> (http://bugs.winehq.org/attachment.cgi?id=22658)
Output on stderr
Civilization 4 Demo fails to start. While displaying the splash screen it
breaks and Wine displays a window informing about the problem.
The problem didn't occur in previous Wine versions. I've done a bisect and it
seems that the commit introducing the bug is 550a3bbf:
commit 550a3bbf96cc2703f894284b354cae9084e86b9b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jun 18 09:04:03 2009 +0200
wined3d: Reuse the FBO for check_fbo_compat().
I'm attaching the output from stderr.
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