http://bugs.winehq.org/show_bug.cgi?id=19982
Summary: SetThreadAffinityMask() seems not to work correctly
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23510)
--> (http://bugs.winehq.org/attachment.cgi?id=23510)
SIV log shouing pseuso random APICs
When my SIV application (http://rh-software.com/) on under Wine the reported
processor topography is often incorrect. This is caused by the APIC returned
by the CPUID 1 instruction not being the APIC for the CPU I have set affinity
to. This makes me believe that SetThreadAffinityMask() is not working
correctly. This can easily be shown using me SIV utility with the command
line:
SIV -SAVE=[processors]=stdout -nodriver | find "CPU-"
which when run under Wine typically reports:
MPS MCP HTT APIC G N Affinity Speed
Processors CPU-0 0 3 0 (core) 0003 0 0 0x00000001 3.00GHz
CPU-1 0 3 0 ... 0003 0 1 0x00000002 3.00GHz
CPU-2 0 3 0 ... 0003 0 2 0x00000004 3.00GHz
CPU-3 0 3 0 ... 0003 0 3 0x00000008 3.00GHz
if SetThreadAffinityMask() was woring as expected each CPU would have a
different APIC giving a report similar to
Processors CPU-0 0 0 0 0000 0 0 0x00000001 3.20GHz
CPU-1 0 1 0 (core) 0002 0 1 0x00000002 3.20GHz
CPU-2 0 0 1 (logical) 0001 0 2 0x00000004 3.20GHz
CPU-3 0 1 1 ... 0003 0 3 0x00000008 3.20GHz
this has been seen on at least 2 different systems. Further the APIC returned
for a given CPU seems to vary from run-to-run as shown in the siv_apic.txt
attachment.
Looking through the bug reports this could also be what is fundamental cause of
issue http://bugs.winehq.org/show_bug.cgi?id=11674. If WOW is using
SetThreadAffinityMask() it could happen that all the threads end up running on
the same CPU because of SetThreadAffinityMask() not working as it should.
The -NODRIVER qualifier is needed with SIV 4.00 and earlier and will not be
needed from SIV 4.01 onwards.
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http://bugs.winehq.org/show_bug.cgi?id=6971
MCpaul34 <MCpaul34(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |MCpaul34(a)gmail.com
--- Comment #366 from MCpaul34 <MCpaul34(a)gmail.com> 2010-07-04 14:40:06 ---
Mouse in the S.T.A.L.K.E.R game series new works very well with the patch!
Great work!
For ubuntu lucid lynx users who want to test the patch: the best way to have
the latest xorg is to use the xorg-edgers ppa.
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http://bugs.winehq.org/show_bug.cgi?id=1567
Ole Rasmussen <olerass(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |olerass(a)gmail.com
--- Comment #10 from Ole Rasmussen <olerass(a)gmail.com> 2010-07-04 11:54:06 ---
Seems to be fixed in 1.2-rc6.
The splash screen disappears exactly like it does on Windows, even at almost
the same point in time in the program execution. I tried reproducing the bug
several times without success.
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elad <el.il(a)doom.co.il> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |el.il(a)doom.co.il
--- Comment #9 from elad <el.il(a)doom.co.il> 2010-07-04 08:06:31 ---
wine 1.2-rc4, there are icons for winecfg, wine software uninstaller, wine
worpad, wine help, wine file regedit, and notepad.
missing icons:
Wine OLE View
Wine Boot
if there is no intention to provide icon for these menu items, you can close
this bug.
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http://bugs.winehq.org/show_bug.cgi?id=23494
Summary: X11 Network and keyboard layouts
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: public.avatar(a)gmail.com
When wine program runs with from remote server with X Forwarding (or NX,
doesn't matter), only US xkb input layout works. Symptoms and way to reproduce:
0. First layout: US, Second layout: RU
1. ssh -X remotehost notepad
2. Input text
3. Change layout
4. Input text: about wine 1.1.44: no any input (any device)
wine 1.2-rc6: get text with US on n810 (used all 8 Levels,
russian laoyt on top levels)
no any input (standard configuration with
groups)
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http://bugs.winehq.org/show_bug.cgi?id=23495
Summary: Comanche 4 graphical bug: bodies of infantry are "cut
to pieces"
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://compsimgames.about.com/library/files/comanche4/
c4demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29327)
--> (http://bugs.winehq.org/attachment.cgi?id=29327)
screenshot showing the issue
There is a small graphical bug in Comanche 4: rendering of people (infantry)
are incorrect. As if they have been cut to pieces. A screenshot is attached to
show the issue.
This glitch is present at least since Wine-1.0.1 (the earliest version I
tried). You can observe the issue both in the cutscenes and in the main game
(if you're landing very close to some infantry).
Fedora 13
Nvidia 7600 card / driver 195.36.31
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #43 from GyB <gyebro69(a)gmail.com> 2010-07-04 02:39:29 ---
*** Bug 23495 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8613
brande77(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |brande77(a)gmail.com
--- Comment #8 from brande77(a)gmail.com 2010-07-03 23:02:34 ---
Exact issue persistent in 1.2-rc5
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-07-03 19:33:23 ---
(In reply to comment #6)
> With wine-1.2-rc5 this error is not present, however when starting demo, there
> is "OK/Cancel" window with "MEM_BAD_POINTER" (title bar says SmartHeap
> Library).
>
> When I disabled music and clicked OK in above window multiple times, I was able
> to get into the menu. When I started game it crashed right after intro.
>
> In any case, bug related to heap process seams fixed.
Yep, seems fine now. New bugs should probably be filed for the other problems.
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http://bugs.winehq.org/show_bug.cgi?id=22723
Summary: AutoCad R14 stopped working with update to wine 1.1.43
on Mandriva 2010.0 x86-32
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rapp.dl(a)gmail.com
AutoCad R14 at start-up shows "Fatal Error" "Heap Error." Clicking OK closes
AutoCad R14. AutoCad R14 was working in previous version of Wine (1.1.39)
Mandriva 2010.0 x86 32 bit.
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