http://bugs.winehq.org/show_bug.cgi?id=1347
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
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CC| |karaluh(a)karaluh.pl
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http://bugs.winehq.org/show_bug.cgi?id=9059
GyB <gyebro69(a)gmail.com> changed:
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CC| |gyebro69(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=9059
--- Comment #22 from GyB <gyebro69(a)gmail.com> 2010-08-25 06:00:14 ---
Created an attachment (id=30379)
--> (http://bugs.winehq.org/attachment.cgi?id=30379)
console log (orm=backbuffer) wine-1.3.1-135-g2c127dd
The issue still persists using wine-1.3.1-135-g2c127dd and the game patched to
1.79.
After starting the game it seems to be hanged. Just be patient, after 1-2
minutes of waiting the menu will appear. Clicking on <Play> results the 'whole
screen is black' issue, already mentioned here. To prevent that you have to
disable in-game music in ../data/Settings.txt.
Now you can get to the game's menu but every screen is shown upside-down and
the mouse pointer moves in reversed.
To fix that I changed ORM to 'backbuffer' in the registry.
I was able to start a new game or the tutorial but the whole game suffers from
extreme lagging (e.g. mouse movement). Creating a new game takes a ridiculously
huge amount of time, too. It also crashes fairly often with an <Access
violation...> when clicking on <end turn>.
The console is literally flooded with the following lines:
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
To sum it up it's hardly playable but can be started at least, with
orm=backbuffer and disabled music.
I haven't tried native quartz.dll and others.
Fedora 13
Nvidia 7600 / driver 256.44
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http://bugs.winehq.org/show_bug.cgi?id=22923
Summary: "Cannot read access control list.Error code: 1400"
with Tap'Touche Installer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Hi,
When I try to install this software, I got the "Cannot read access control
list.Error code: 1400" message while installing it.
After clicking ok 2 or 3 times, the setup goes on and ends without any other
error.
Moreover, the software works perfectly in wine so I'm just reporting this bug
(P5) to just see if someone could fix it.
Here is the interesting part of the WINEDEBUG=+relay log
0027:Call shlwapi.wvnsprintfA(0064df5c,00000400,1000241c "Adjusting %s
permissions for %s",0064e368) ret=100010a6
0027:Ret shlwapi.wvnsprintfA() retval=00000046 ret=100010a6
0027:Call user32.SetWindowTextA(00000000,0064df5c "Adjusting directory
permissions for C:\\Program Files\\Tap'Touche 5\\Jeux") ret=100010b9
0027:Ret user32.SetWindowTextA() retval=00000000 ret=100010b9
0027:Call advapi32.GetNamedSecurityInfoA(0064e3bc "C:\\Program
Files\\Tap'Touche
5\\Jeux",00000001,00000004,00000000,00000000,0064e3a4,00000000,00000000)
ret=100013c8
0027:Ret advapi32.GetNamedSecurityInfoA() retval=00000057 ret=100013c8
0027:Call KERNEL32.GetLastError() ret=100013d2
0027:Ret KERNEL32.GetLastError() retval=00000578 ret=100013d2
0027:Call shlwapi.wvnsprintfA(0064df54,00000400,100023e8 "Cannot read access
control list.\r\nError code: %d",0064e36c) ret=100010dc
0027:Ret shlwapi.wvnsprintfA() retval=00000032 ret=100010dc
0027:Call user32.MessageBoxA(00020020,0064df54 "Cannot read access control
list.\r\nError code: 1400",00000000,00040010) ret=100010f6
0009:Call window proc 0x6861ae52
(hwnd=0x20020,msg=WM_CANCELMODE,wp=00000000,lp=00000000)
The last parameter of GetNamedSecurityInfoA is NULL and it fails on most
Windows exactly as wine do.
(see https://testbot.winehq.org/JobDetails.pl?Key=2386
-559038737 is DEADBEEF, I'm quite new with these testing stuff)
However, On my virtual XP, it works (no error).
If anyone has an idea...
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http://bugs.winehq.org/show_bug.cgi?id=24127
Summary: Core Media Player - cannot run, needs qdvd.dll
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.tucows.com/preview/299014
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that bug 18071 is fixed, Core Media Player installs. However, running it,
you get an ambigious crash:
austin@laptop:~/.wine/drive_c/Program Files/CoreCodec/The Core Media Player$
wine CorePlayer.exe
fixme:systray:wine_notify_icon unhandled tray message: 4
err:ole:CoGetClassObject class {fcc152b7-f372-11d0-8e00-00c04fd7c08b} not
registered
err:ole:create_server class {fcc152b7-f372-11d0-8e00-00c04fd7c08b} not
registered
err:ole:CoGetClassObject no class object {fcc152b7-f372-11d0-8e00-00c04fd7c08b}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x682d59d2 (thread
0036), starting debugger...
that UUID, however, tells all:
http://mikolajapp.appspot.com/uuid/query?q=fcc152b7-f372-11d0-8e00-00c04fd7…
a native qdvd.dll works around it, and it starts up.
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http://bugs.winehq.org/show_bug.cgi?id=23399
Summary: Chrome (game) doesn't detect resolutions above 800x600
in fullscreen mode
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.fileplanet.com/129900/120000/fileinfo/Chrom
e-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29166)
--> (http://bugs.winehq.org/attachment.cgi?id=29166)
console log running the demo
When I run the game: Chrome (an FPS shooter) or its sequel: Chrome-Specforce in
Wine's fullscreen mode, the only available resolution is 800x600. Running it in
virtual desktop mode I have more choices: 800x600, 1024x768 and 1152x864.
After changing the resolution anything above 800x600 and restart the game in
fullscreen mode, Wine crashes with an unhandled page fault.
How to reproduce the issue in the demo:
1. Install the demo, start it: in the Options menu there is only 800x600
available (assuming you're running in fullscreen mode).
2. Exit the game, change to virtual desktop mode, start the game again: now
more resolutions are available. Select 1024x768 (or higher) and exit the game.
3. Switch back to Wine's fullscreen mode and restart the demo: it will crash.
The crash always generates a crash.log file in the game's directory, looking
into the file shows the game doesn't detect resolutions above 800x600 in
fullscreen mode.
Link to the demo added to URL.
Fedora 13 x86
Wine-1.2-rc5
Nvidia 7600 GT / driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=8712
Bernd Buschinski <b.buschinski(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|amstream: crash in amstream |amstream video demo does
|demo after |not play because of
|IDirectDrawMediaStreamImpl_ |IDirectDrawMediaStreamImpl_
|CreateSample |CreateSample stub
--- Comment #30 from Bernd Buschinski <b.buschinski(a)web.de> 2010-08-24 10:00:22 ---
amstream video demo still does not play, the screen just gets black and thats
it.
last line in konsole output is
fixme:amstream:IDirectDrawMediaStreamImpl_CreateSample
(0x13c090)->((nil),(nil),0,0x40a30c) stub!
with wine-1.3.1
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http://bugs.winehq.org/show_bug.cgi?id=3739
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
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--- Comment #19 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-24 07:31:15 ---
Is this still an issue in current git? (1.3.1)
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