http://bugs.winehq.org/show_bug.cgi?id=18755
Summary: Street Wars: Constructor Underground - Game sound lags
lots and freezes up
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21510)
--> (http://bugs.winehq.org/attachment.cgi?id=21510)
All the log.
I have attached a the game play.
The game's sound lags alot, and the game will start to freeze and lock up, it's
not a memory leak (from what I can see).
Do you think the Component d3d is causing both the issues? It could also be
dplay.
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http://bugs.winehq.org/show_bug.cgi?id=19006
Summary: World of Warcraft: takes 2 minutes to log out because
of err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.trywarcraft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xxjorisxx+wine(a)gmail.com
In a very reproducible manner ever since World of Warcarft was updated to patch
3.0+ have I been having trouble to log out normally - after 2 minutes it simply
times out and shows "You have been disconnected from the server" which
coincides the following messages:
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
>> here it's back in the login screen showing that I have been disconnected
fixme:win:EnumDisplayDevicesW ((null),0,0x39deb4,0x00000000), stub!
Please note that for the rest World of Warcraft is working more or less
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=11486
Summary: Anarchy Online does not patch
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevor_garrick(a)shaw.ca
When trying the patching in Anarchy Online, the AnarchyPatcher.exe produces an
error window which states: "An unsupported operation was attempted." The Patch
window then flashes on for a brief second then terminates.
This occurred since Anarchy patch 17.5.2, when the patcher was updated by the
patch engine.
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http://bugs.winehq.org/show_bug.cgi?id=15851
Summary: The german version of Far Cry 2 does not pass the
Securom test
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://farcry.de.ubi.com/experience/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=16986)
--> (http://bugs.winehq.org/attachment.cgi?id=16986)
Far Cry 2 Securom Test
When I install Far Cry 2 like it's described here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14254
the game comes to the SecuROM check window and stops by 30%.
I have not installed PunkBuster.
My video card is a GeForce Go 6150/PCI/SSE2/3DNOW!
drive version 2.1.2 NVIDIA 177.80.
Tested with wine 1.1.6 and 1.1.7.
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http://bugs.winehq.org/show_bug.cgi?id=15674
Summary: Sacred 2 - Fallen Angel startup problem
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fausap(a)unina.it
Created an attachment (id=16735)
--> (http://bugs.winehq.org/attachment.cgi?id=16735)
debug output of run session
Sacred 2 - Fallen Angel doesn't work.
The game register and activate itself in the right way, but it seems there's a
problem with DirectX.
I didn't find a way to use opengl instead, maybe there isn't.
Attached the output, running wine sacred2.exe
Thanks,
Fausto
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http://bugs.winehq.org/show_bug.cgi?id=15729
Summary: No videos ,UI in Command and Conquer 3:Tiberium Wars
v1.09
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vsen123(a)gmail.com
On launching CandC3,the screen remains blank,while audio plays on.The cursor
then appears but the screen remains blank,audio is normal.
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http://bugs.winehq.org/show_bug.cgi?id=19491
Summary: WSASend() fails when lpNumberOfBytesSent is NULL
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arzwine(a)yahoo.com
WSASend() returns an error when lpNumberOfBytesSent (which is an output
parameter) is NULL. There is a condition in WSASendTo() in ws2_32/socket.c
which returns an EFAULT when lpNumberOfBytesSent is a NULL pointer.
While this makes sense, setting this argument to NULL is explicitly allowed by
the MSDN documentation, if the lpOverlapped parameter is present.
Not immediately clear how to fix this, since it involves checking how
overlapped i/o and i/o completion play out.
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http://bugs.winehq.org/show_bug.cgi?id=20327
Summary: Regression in Supreme Commander
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sichemist(a)hotmail.com
After upgrading to 1.1.30, Supreme Commander shows a black screen instead of
video intro and menu screen. Other 3D games appear to work fine. Reverting to
1.1.29 fixes problem.
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http://bugs.winehq.org/show_bug.cgi?id=25821
Summary: Anarchy only renders if something else needs rendering
at that position
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Anarchy online will not render. However if I place a terminal with top running
in it behind the window, that section of the game window will update whenever
the top program updates.
Similarly, a higher framerate can be achieved on another part of the screen by
using a program with a higher output rate (Such as AO's own output)
Ubuntu lucid 64-bit, 1.3.11 patched
Moving the window (With wobbly windows) or moving to the cube allow me to see
the game in full speed, so I presume this is actually a problem with Xorg
mainly.
Does anyone know why this is doing what it is (Or at least know a cheap hack to
render the window in real time)? Other than opening a giant terminal behind the
game with it's own output pumped in there.
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http://bugs.winehq.org/show_bug.cgi?id=17260
Summary: Counter-Strike: Source - V-Sync does't work
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordm.s(a)gmail.com
Setting V-Sync via the in-game menu doesn't have any effect
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