http://bugs.winehq.org/show_bug.cgi?id=28162
Summary: Battle.net System Check fails to send data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
See:
http://forum.winehq.org/viewtopic.php?p=61774
Confirming
Terminal output upon clicking send:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(10000): STUB
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 10000
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
err:wininet:NETCON_secure_connect SSL_connect failed: 12038
fixme:process:GetLogicalProcessorInformation (0xe0e3bc,0xe0e3b8): stub
fixme:process:GetLogicalProcessorInformation (0xe0e3bc,0xe0e3b8): stub
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http://bugs.winehq.org/show_bug.cgi?id=28289
Summary: Rotated text is sometimes mirrored and looks as if it
was backwards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mozga(a)trimen.pl
Created an attachment (id=36249)
--> (http://bugs.winehq.org/attachment.cgi?id=36249)
badly rotated text example
I`m trying to use an older version SpinWorks 2.54 NMR software under Wine in
Linux and everything works OK, except printing. Namely, the values of
under the spectrum are backwards or mirrored (example attached). They should
have been 1.000 and 3.287
Both physical and virtual printers give this behavior. Same both wine 1.2.2 and
1.3.15.
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http://bugs.winehq.org/show_bug.cgi?id=28098
Summary: cannot connect to server
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixie05(a)gmail.com
the program game.exe has encoutered a serious problem andd need to close. we
are sorry for the inconvenience
this can be caused by a problem in the program or deficiency in wine.
----------that is error that is showing in my window
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http://bugs.winehq.org/show_bug.cgi?id=25809
Summary: YouTube Downloader needs the IE Download Dialog
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=32890)
--> (http://bugs.winehq.org/attachment.cgi?id=32890)
Console output.
YouTube Downloader requires the file download dialog that comes with Internet
Explorer, otherwise (with the native shdocvw library in use, since
shdocvw.DoFileDownload() is not yet implemented) clicking the Download button
will result in the app silently failing to move forth.
Installing Internet Explorer supplies the download dialog, which allows YouTube
Downloader to function properly.
I've attached the console output from opening the application, hitting the
download button, and exiting (which results in what seems to be a harmless
crash).
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http://bugs.winehq.org/show_bug.cgi?id=19852
Summary: AsyncHttpEndRequestProc was called twice
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leeight(a)gmail.com
AsyncHttpEndRequestProc -> HTTP_HttpEndRequestW -> HTTP_GetResponseHeaders
was called twice, which cause my application crashed.
the attachment is my debug log, and the temporary solution is
change AsyncHttpEndRequestProc like this
static void AsyncHttpEndRequestProc(WORKREQUEST *work)
{
struct WORKREQ_HTTPENDREQUESTW const *req = &work->u.HttpEndRequestW;
http_request_t *lpwhr = (http_request_t*)work->hdr;
TRACE("%p\n", lpwhr);
if(lpwhr->lpszRawHeaders == NULL){ // add this line
FIXME("[%p]call HTTP_GetResponseHeaders", (lpwhr));
HTTP_HttpEndRequestW(lpwhr, req->dwFlags, req->dwContext);
} // add this line
}
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http://bugs.winehq.org/show_bug.cgi?id=26920
Summary: Forum: replies from mailing list users show the full
email address of the person quoted
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
A mailing list user complained that his full email address was showing up in
posts on the forum. Looking at the thread he linked to, it happened because
someone on the mailing list quoted something from his email in their reply, and
his email address was thus copied into the body of the message, which was
posted in full on the forum. In the same posts on the mailing list archives,
the "@" in all email addresses are changed to "at", even ones in the body of
the message. If possible, something similar should probably be done to incoming
email bound for the forum.
Forum thread showing the problem:
http://forum.winehq.org/viewtopic.php?p=46237&sid=000dc479ce03c0592827269f4…
Mailing list archive version of a post from that thread:
http://www.winehq.org/pipermail/wine-users/2010-July/075147.html
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http://bugs.winehq.org/show_bug.cgi?id=20324
Summary: Update Wine Wiki to new website theme
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://wiki.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
CC: jnewman(a)codeweavers.com
The Wine Wiki looks badly out-of-place compared to the rest of winehq.org.
Wiki source: http://wine.cvs.sourceforge.net/viewvc/wine/wiki/
While we're at it, maybe we should move the Wiki source to
http://source.winehq.org/git/ as well.
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http://bugs.winehq.org/show_bug.cgi?id=20447
Summary: Pro evolution soccer 2010: crashes and hangs randomly
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vertigo.rus(a)gmail.com
Created an attachment (id=24296)
--> (http://bugs.winehq.org/attachment.cgi?id=24296)
thats the only output I get when the game crash, same when it just "hangs" and
wine error pops out
Pro evolution soccer 2010 crashes and hangs randomly
It happens sometimes when choosing stuff in menu (in all menus randomly)
sometimes during gameplay, sometimes when starting match and sometimes when
ending match and going to main menu.
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http://bugs.winehq.org/show_bug.cgi?id=16649
Summary: configure isn't recognizing OpenSSL on OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Got bored over winter break, and someone asked on wine-users if wine works on
OpenBSD. Seems it needs quite a bit of work. I've sent a patch for the first
issue:
http://www.winehq.org/pipermail/wine-patches/2008-December/066746.html
Next up, configure isn't picking up OpenSSL. Checking google, seems OpenBSD
splits openssl into two parts:
http://archives.neohapsis.com/archives/openbsd/2003-05/1983.html
The below hack lets configure detect it, but I'm not sure how to incorporate
this properly into configure.ac. Doesn't seem to help the build either...
diff --git a/configure b/configure
index 6381aed..0a9a407 100755
--- a/configure
+++ b/configure
@@ -15767,7 +15766,7 @@ if test "${ac_cv_lib_soname_ssl+set}" = set; then
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_soname_save_LIBS=$LIBS
-LIBS="-lssl $LIBS"
+LIBS="-lssl -lcrypto $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
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http://bugs.winehq.org/show_bug.cgi?id=25417
Summary: Black & White: Ignores mouse button clicks
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xamaniqinqu(a)gmail.com
The application 'Black & White' does not register either left or right mouse
button clicks. The scroll wheel is responded to normally.
Bisecting revealed the culprit commit as commit
"7e3985e1fea60da73bae2b9465b94e5d110909fc: ddraw: Setup the device window in
SetCooperativeLevel()."
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http://bugs.winehq.org/show_bug.cgi?id=23673
Summary: El Matador's demo requires
d3dx9_36.dll.D3DXSHEvalHemisphereLight
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x7b836852 to unimplemented function
d3dx9_36.dll.D3DXSHEvalHemisphereLight, aborting
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http://bugs.winehq.org/show_bug.cgi?id=19317
Summary: Enemy Nations: "Error 2 loading the game"
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.windwardreports.com/enemy_nations2.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joeljkparker(a)gmail.com
Enemy Nations is a 1997 real-time strategy game made for Windows 95. It
installs fine, but when the game starts, the black "Loading Enemy Nations..."
screen appears, followed by an error message: "Error 2 loading the game". No
console messages are printed using default logging.
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http://bugs.winehq.org/show_bug.cgi?id=28438
Summary: segfault in Dawn of War Soulstrom demo when drawing a
frame with mouse
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hennr(a)hennr.name
Created an attachment (id=36453)
--> (http://bugs.winehq.org/attachment.cgi?id=36453)
console output of soulstorm launch with 1.3.28
Install and start the game.
Create a user, start the tutorial, draw a frame with the mouse, the game
segfaults.
Console output is attached.
I tried to find a regression but could find a previous working version yet.
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http://bugs.winehq.org/show_bug.cgi?id=13844
Summary: pywin32 cannot be installed
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
Pywin32-211 cannot be installed - it just eat 100% cpu and never finishes.
Wine ver: c959867510703a100106f292cd26cb8f489236bb (post 1.0-rc4)
Here are the steps how to reproduce it:
$ export WINEPREFIX=`pwd`/bug.pywin32
$ wget -c http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
$ wget -c http://downloads.sourceforge.net/pywin32/pywin32-211.win32-py2.5.exe
$ wineboot -i
$ msiexec /i python-2.5.2.msi /qb
This initilizes wine instance and installs python into it.
Let's try to install pywin32:
$ wine pywin32-211.win32-py2.5.exe
Oops, it eats 100% cpu and spawns new and new processes (pid of pywin32.exe
changes) and never completes.
On Windows XP pywin32-211.win32-py2.5.exe installs fine.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=24389
Summary: Winamp: crashes with Bento-Skin
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smartmind23(a)googlemail.com
Created an attachment (id=30736)
--> (http://bugs.winehq.org/attachment.cgi?id=30736)
Console output of Winamp when crashing.
After fresh installation (WINEARCH=win32) of Winamp 5.581 and winetricks
comctl32 Winamp crashes after setting Skin to Modern or Bento.
Probably due to unimplemented function msvcr90.dll._wtoi_l
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http://bugs.winehq.org/show_bug.cgi?id=13567
Summary: Tecplot 360 : Program can not start
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.tecplot.com/products/360/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: biglittle(a)gmail.com
It shows "Configuration file is missing. Using factory defaults."
I click OK, then a error message say "Cannot find font input file"
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http://bugs.winehq.org/show_bug.cgi?id=27350
Summary: Eve Online UI elements not drawn
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keldon(a)keldon.net
Created an attachment (id=34976)
--> (http://bugs.winehq.org/attachment.cgi?id=34976)
shader errors and source
A recent patch to Eve Online changed the underlying UI code, and now only the
background of the login screen appears, with no UI elements drawn on top. The
console output includes:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #4:
fixme:d3d_shader:print_glsl_info_log 0:0(0): error: no matching function
for
call to `texture2DLod(sampler2D, vec2, float)'
fixme:d3d_shader:print_glsl_info_log 0:28(53): error: type mismatch
The full GLSL source that failed to compile is also printed; I'll attach it.
I'm using the r600g driver from Mesa git.
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http://bugs.winehq.org/show_bug.cgi?id=12848
Summary: write protection
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12535)
--> (http://bugs.winehq.org/attachment.cgi?id=12535)
read-only error
if i want to open a project-file in microstation v8 2004, it returnes the
error, that the file is already in use.
but no user has opened it - see screenshot for error-message
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http://bugs.winehq.org/show_bug.cgi?id=25965
Summary: Bioshock: Big daddies are surrounded by red fog
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33098)
--> (http://bugs.winehq.org/attachment.cgi?id=33098)
screenshot
May be a driver bug, but Big Daddies are surrounded by a red fog. This is
separate from bug 24724 (which I don't get on my 9800 GTX). It is similar to
bug 22504, which appears to have reappeared (running regression test now).
for a savegame to reproduce it, get:
http://austinenglish.com/2_1_2011_12_14_15.bsb
That save game is saved with a Big Daddy right in front of you, for easy
testing :-).
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http://bugs.winehq.org/show_bug.cgi?id=23751
Summary: SpongeBob SquarePants: Diner Dash 2 - some icons are
garbled
Product: Wine
Version: 1.2
Platform: x86
URL: http://arcade.nick.com/nick/gameinfo.jsp?s=SpongeBobDi
nerDash2
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23750
Created an attachment (id=29764)
--> (http://bugs.winehq.org/attachment.cgi?id=29764)
terminal output
I'll attach a screenshot/terminal output. Game has a free demo, it's pretty
easy to see.
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http://bugs.winehq.org/show_bug.cgi?id=26573
Summary: "register with eBay" link in eBay Turbo Lister 9's
help file doesn't do anything
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Steps to recreate:
1. Install native msxml3 (required).
2. Install and run Turbo Lister.
3. When asked to open a sample file or create a new file, click cancel.
4. Press F1 for the help window.
5. Click on the first link at the top of the right window ("Features and
requirements").
6. Scroll down until you see a link named "register with eBay" and click on it.
Nothing happens, console prints:
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x53ba180)->()
fixme:mshtml:get_channel_window NULL window for 0x543b250
fixme:mshtml:nsChannel_AsyncOpen nscontainer->doc = 0xa7ddae0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:nsChannel_AsyncOpen Navigation not cancelled
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0xa961688)->()
fixme:shdocvw:ClientSite_GetContainer (0x1ad888)->(0x33f478)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:shdocvw:DocHostUIHandler_GetDropTarget (0x1ad888)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x5278918)->(0x33ef04 0x33eedc 0)
fixme:wininet:NETCON_send not connected
fixme:mshtml:nsChannel_IsNoCacheResponse (0xa961688)->(0x33eefc)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
Tried winetricks wininet and although there's more printed in the console, the
effect is the same. Also tried ie8 but the help page locks up when clicking on
the link.
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http://bugs.winehq.org/show_bug.cgi?id=24325
Summary: MSXML Parser corrupts line breaks
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)generalpurposedomain.com
Created an attachment (id=30657)
--> (http://bugs.winehq.org/attachment.cgi?id=30657)
Corrupt xml file
If the parser is set to auto indent lines, the \r line breaks are replaced by
"
", resulting in an invalid XML file.
The \n breaks are written fine, though.
I wrote a testcase in delphi, i attached both the testcase and the resulting
XML file.
If I install winetricks msxml3, the problem disappears, and files are written
fine.
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http://bugs.winehq.org/show_bug.cgi?id=23082
Summary: SlingPlayer 2.x fails when connecting
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=28665)
--> (http://bugs.winehq.org/attachment.cgi?id=28665)
Wine 1.2-rc2 console output
SlingPlayer 2.x gives a non-specific error when attempting to connect to the
Slingbox.
A new line has appeared in the console output:
wine client error:42: pipe: Too many open files
SlingPlayer's error dialog offers a URL, but clicking on it repeats lines
similar to the above.
This is a recent regression.
3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15 is first bad commit
commit 3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri May 21 21:31:26 2010 +0200
winmm: Wake up timer after the timer list is empty.
:040000 040000 5e950b23106cf4b7163609f8095732f263265b9f
fc7a9a21686153efdb3a5afbe8e1ba97b6d85810 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=3e5f7f49fe12e87d7ecd3…
Reverting this commit fixes the problem.
To get this far "winetricks -q dotnet20 wme9 gdiplus" required and native
quartz.
Using a native winmm causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=28667
Bug #: 28667
Summary: SlingPlayer 1.5 UI falls apart when streaming
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36840
--> http://bugs.winehq.org/attachment.cgi?id=36840
wine-1.3.30-45-ga843ace console output
The SlingPlayer UI is a fairly simple grayish box, but when streaming it "falls
apart". See the screenshots.
Native qcap works around this.
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http://bugs.winehq.org/show_bug.cgi?id=25455
Summary: PopCap games installer hangs before showing the
license agreement
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
== Steps to reproduce:
1. download an installer for a PopCap game from www.popcap.com (tested on
Bejeweled Blitz and Bejeweled 3 installers)
2. run the installer
3. press next on the welcome page
== Expected outcome:
Show the license agreement page.
== Actual outcome:
Application hangs after showing several lines of the form:
-----
err:richedit:ReadColorTbl malformed entry
err:richedit:ReadStyleSheet skipping optional destination
-----
== Workaround:
run: winetricks msls31 riched30
NOTE: riched20 does not work here.
NOTE: msls31 is only required for riched30: it will work without, you'll just
get a message box saying msls31 could not be found.
== Comments:
This looks like the wine richedit control is not correctly parsing the rtf file
properly and is then hanging. Not sure where it is hanging (my winedbg fu is
lacking).
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http://bugs.winehq.org/show_bug.cgi?id=27820
Summary: Spotify 0.5.44 crashes when the contact list is
displayed
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.marquer(a)gmail.com
Fresh install of WINE 1.3.24 (deleted .wine folder) on Ubuntu 11.04 64 bits,
with Spotify 0.5.44 (13 July release)
As soon as the contact list is displayed on Spotify, it crashes (see log
attached).
A workaround is to disconnect any internet connection right after login, hide
the contact list, then turn on the internet. But it will still crash if you try
to show the contact list.
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http://bugs.winehq.org/show_bug.cgi?id=18341
Summary: Quicktime 7.02.38 fails to install
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quicktime 7.02.38 gets so far through installation and fails with a "-1627
ERROR_FUNCTION_FAILED" message.
Attached +msi logs but I don't know if they are any use.
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http://bugs.winehq.org/show_bug.cgi?id=20966
Summary: Everquest 1 crashes on startup
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cf(a)sheab.net
Everquest crashes when loading the gamefiles directly following server
selection.
I had to stop the program through the system monitor since the button in the
crash window wine puts up was unresponsive.
After I downgraded wine to version 1.1.31 I could start and run Everquest
without issues.
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http://bugs.winehq.org/show_bug.cgi?id=19595
Summary: Sony Ericsson PC Suite 5's installer does not draw
unless run in a virtual desktop
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/357/877/124
1789074/Sony_Ericsson_PC_Suite_5.009.00_Web_EN.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22848)
--> (http://bugs.winehq.org/attachment.cgi?id=22848)
With virtual desktop
The installer for the Sony Ericsson PC Suite is fully transparent, and has to
be run in a virtual desktop.
This is the entire console output:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x33288c) using GetSystemInfo()
err:rebar:REBAR_NotifyFormat wrong response to WM_NOTIFYFORMAT (0), assuming
ANSI
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=19593
Summary: Sony Ericsson Update Service exits after selecting
phone model
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/1241
528352/Update_Service_Setup-2.9.5.16.exe
OS/Version: Linux
Status: NEW
Keywords: download, hardware
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18047
The new version (2.9.7.22) of Sony Ericsson's Update Service exits silently
after selecting the phone model.
This is printed in the console output at this time:
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1968e038 (null) 0x00000000: stub
The application is used to update firmware on mobile phones via the USB.
I can't find a direct link for this version, but any 2.9 version download
auto-updates.
"J2D_D3D=false wine Update\ Service.exe" required to run.
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http://bugs.winehq.org/show_bug.cgi?id=23143
Summary: SlingPlayer 2 unable to remember password
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P3
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: bunglehead(a)gmail.com
Depends on: 23082
Created an attachment (id=28779)
--> (http://bugs.winehq.org/attachment.cgi?id=28779)
Wine ~1.1.38 +msxml (working)
SlingPlayer 2 can read a password that has been saved using a previous version
of Wine, but is unable to save a new password.
Result of bisect:
f414d3cf60081d47edc88783fc71ddd933c31cf7 is the first bad commit
commit f414d3cf60081d47edc88783fc71ddd933c31cf7
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Fri Feb 12 22:34:50 2010 +0300
msxml3: Reimplement IXMLDOMDocument::createAttribute() on top of
::createNode().
:040000 040000 2e1929ed92ed14c98175f7567bc78f5afdaddb2c
80e7d1759d6fb08f66920f858e4dfd2cb0ba85f7 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=f414d3cf60081d47edc88…
Native msxml3 works.
I have attached two +msxml traces: one from before the commit and one from
after the commit.
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http://bugs.winehq.org/show_bug.cgi?id=28856
Bug #: 28856
Summary: Crackling/popping sounds in Starcraft 2 from 1.3.30
onwards (regression from 1.3.29)
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cobaltjacket(a)gmail.com
Classification: Unclassified
Running Debian unstable without Pulseaudio. Problem is not present in 1.3.29
(so I suspect it has something to do with the DirectSound re-implementation
done in 1.3.30).
I am currently running 1.3.29 without a problem, and have already tried 1.3.31
(issue is still present).
I can make logs from both 1.3.29 (working) and 1.3.31 (has issue). One error
which shows up (repeatedly) only in 1.3.31 is
> warn:alsa:alsa_read_data read failed, recovering: -11 (Resource temporarily unavailable)
> warn:alsa:alsa_read_data Recover failed: -11 (Resource temporarily
unavailable)
Could this be relevant?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=21434
Summary: append file example works on Vista but not in wine.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=25810)
--> (http://bugs.winehq.org/attachment.cgi?id=25810)
zip file with source code, input file, and a cross-compiled binary.
While trying to fix bug 21394 ("+" in cmd copy's syntax to join two files), I
tried to an example of appending files in MSDN (
http://msdn.microsoft.com/en-us/library/aa363778%28VS.85%29.aspx ) and when I
am testing my patch, it did not work, and so I tested the example itself, and
it doesn't work either. Then I reboot to Vista and the example does work there,
so obviously there is a bug with
wine's File operations themselves.
The example, is supposed to just append the content of file "one.txt" to file
"two.txt" every time it is run. When the binary is run on Vista, "two.txt"
increases in size every time "append.exe" is run as it should; but this does
not work under wine cmd.
The binary "append.exe" is created with cross-gcc in linux, simply by
"i686-pc-mingw32-gcc file.c" ; feel free to rebuild from source, which is also
attached in the zip file.
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http://bugs.winehq.org/show_bug.cgi?id=25938
Summary: Modo 501: Crashes on viewport loading (after main UI
has finished loading).
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiefwhosmoralsareelastix(a)googlemail.com
Created an attachment (id=33064)
--> (http://bugs.winehq.org/attachment.cgi?id=33064)
Wine console output for modo 501.
On launching Modo 501 the main interface loads correctly, however the viewport
doesn't load, but shows through to the desktop background. After a few seconds
the following error message is displayed by wine (1.2 and above):
Program Error.
The program modo.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This may be caused by a deficiency in wine....etc.
Modo 501 works to the same degree as 302 (some menus do not work but the
program is still useable) with wine versions 1.0 up until 1.44 (the wine
archives I was using for testing finished at 1.44).
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http://bugs.winehq.org/show_bug.cgi?id=21394
Summary: nul: nul and + doesn't not work for copy.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.ghostscript.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
am running nmake with win 7 sdk (vc 9 express) to build ghostscript . most of
the build procedure ork as is, but a script used for copying files from one
directory to another (gs/base/cp.bat)
-----------------------
@rem $Id$
@echo off
if "%2"=="." goto ne
if exist _.tmp erase _.tmp
rem Both of the following lines are necessary:
rem the first one works on MS DOS and Windows 95/98 but not Windows NT,
rem the second works on Windows NT but not the other MS OSs.
rem > _.tmp
copy nul: _.tmp > nul:
copy /B %1+_.tmp %2
erase _.tmp
goto x
:ne
copy /B %1 %2
:x
------------------------
does not work - using it as it result in a few "Path not found" about the use
of nul: and also joining files ("+"). Granted nmake -f psi/msvc32.make works on
windows.
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http://bugs.winehq.org/show_bug.cgi?id=14438
Summary: Moving cursor in RA2 freezes game
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
When mocing the cursor in Red Alert 2 the game freezes. In the menu's it
totally freezes, ingame it stutters. This makes the game unplayable.
No relevant console output is given, although wine not being able to change the
screen to 16bpp (fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change
screen BPP from 32 to 16)
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http://bugs.winehq.org/show_bug.cgi?id=27003
Summary: Latest gnutls breaks wine ssl support
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wubbbi(a)gmx.de
Hello :)
I am using ArchLinux with wine 1.3.19 and GnuTls 2.12.3 and ssl Support seems
to be broken. As you can see here
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19141
on the Topic "Cannot connect" for example, I am not the only one having this
Problem. The error I get is:
"GnuTLS error: Ein fataler TLS-Alarm wurde empfangen."
In English:
"GnuTLS error: A fatal TLS-Alarm had been recieved."
I compiled wine with Debug enable. So if you have any further question, please
ask me.
More describtion:
I cant connect Via SSL anymore. Every ssl connection is going to be canceld. As
I can see, it is since GnuTLS 2.12.0 ... maybe a big change in GnuTLS? Pls take
a look an it.
Thank you and greetings
Wubbbi ( Also my IRC-Name! )
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http://bugs.winehq.org/show_bug.cgi?id=23100
Summary: BURRACO: startup error and then closing connection
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19927
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mac_man2005(a)hotmail.it
Hi to all.
I have tried to report the problem here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19927
I have followed the instructions reported at the beginning of that page.
You can find a short description of the problem and the complete report of the
error detail. Same error on two Ubuntu machines. One of them is surely 64 bit.
The other one may be 32 bit.
BURRACO version 4.53.0.82
Any suggestion please?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=17680
Summary: nhOneClick: Authorization required message on some HTML
pages
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)ics.de
Created an attachment (id=19876)
--> (http://bugs.winehq.org/attachment.cgi?id=19876)
screenshot
This is an error that appears in nhOneClick.exe after successfully logging into
the server, only for some pages. Other pages display succesfully.
This error only happens in nhOneClick under wine, not under windows connecting
to the same server.
The error message is misleading in that the credentials are 100%ly correct,
otherwise one would not have gotten so far
-----
The application is a graphical front end to a NetworkManagement Suite. I have
uploaded a copy for limited time to:
http://ftp.ics.de/outgoing/ehealth/nhOneClick.exe
I am using yesterdays build wine-1.1.16-292-g1b9a6fb on ubunto 8.04
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http://bugs.winehq.org/show_bug.cgi?id=14421
Summary: Wing Commander 3 Kilrathi saga edition. Sound Stutters
on movie playback
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
as in the bug description. Sound stutters when playing movies in the game. The
Movies are a MAJOR part of the game has (mark hamill, john rhys davies, malcolm
mcdowell, tom wilson) all in it. There's no commandline output to indicate an
issue that I'm aware of but I'll look into it further. If someone who knows
dsound more can help diagnose/test it that'd be great.
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http://bugs.winehq.org/show_bug.cgi?id=27210
Summary: MCM2: wineqtdecoder crashes after intro
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=34770)
--> (http://bugs.winehq.org/attachment.cgi?id=34770)
console output including crash backtrace
Motocross Madness 2 (MCM2) crashes at the end of the intro video (ran to
completion or aborted with a key press), prior to entering the main menu.
According to the backtrace, wineqtdecoder is involved:
=>0 0x92106354 CFRelease+0x24() in corefoundation (0x0032ec58)
1 0x45df93a9 _QT_Release+0x118() in wineqtdecoder (0x0032ecb8)
yet I'm wondering what role it's playing, because MCM2's Intel Indeo video has
been playing fine in Wine long before wineqtdecoder was added. Disabling
wineqtdecoder.dll gets past the crash with no observable loss in functionality.
The backtrace is attached. I once had another backtrace involving
QTInPin_Release in wineqtdecoder, also at the end.
Native amstream, quartz and devenum are needed because of e.g. bug #17836.
Perhaps the crash is caused by missing functionality in the new decoder,
witness
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
fixme:qtsplitter:QT_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:qtsplitter:QT_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
The demo is presumably not affected, because it does not play a video.
BTW, there's some regression between 1.3.17-282-g3ec195 and 1.3.18-244-g34ba20
that causes MCM2 to receive no mouse clicks in the main menu => dead => garbage
rating.
What component would suit this bug? still quartz?
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http://bugs.winehq.org/show_bug.cgi?id=12832
Summary: Propellerheads reason 4 works a lot slower than on WinXP
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creeco(a)gmail.com
CC: creeco(a)gmail.com
Propellerheads reason 4 works a lot slower than it does on windows. Tested on
ubuntu 8.04 wit the alsa sound driver and default settings in wine.
A demo of the app you can use for testing is avaiable here:
http://www2.propellerheads.se/download/files/ReasonDemo_win.zip
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http://bugs.winehq.org/show_bug.cgi?id=22793
Summary: JumpGate: The Reconstruction Initiative glitches
badly.
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.jossh.com/terminal_civilian.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
When starting JumpGate: The Reconstruction Initiative (Downloadable from
http://www.jossh.com/terminal_civilian.html ), the NetDevil logo shows
properly. The intro movie shows properly. But then once the program reaches the
docking bay, there's a constant glitching of the screen. The program also locks
up every few seconds for a second or two, and the mouse cursor is almost
impossible to navigate around the menus.
The above happened using Wine 1.1.44 on gentoo linux running openbox, using a
Zotac GeForce 9800 GT videocard.
It is only a minor improvement over my earlier submitted bug (Bug number 14214
to be precise), which had the game crash after the two movies were done. This
bug was recently abandoned and closed. Considering it does not happen on my
system anymore, this bug should not be seen as a duplicate of that bug.
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http://bugs.winehq.org/show_bug.cgi?id=21655
Summary: MacOS: broken mixing in dsound8 tests + assertion
failure
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Must set WINETEST_INTERACTIVE or use runtest -i to get this.
Ouch, my ears. OTOH, the interactive winmm/wave tests sound fine.
More precisely, all primary buffers of the form Nx24x1|2 or Nx32x1|2 produce
various forms of hissing or plain noise.
../../../tools/runtest -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound8.c
dsound8.c:624: Testing a primary buffer at 96000x32x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
Assertion failed: (ptr1 < buflen), function DSOUND_BufPtrDiff, file mixer.c,
line 305.
wine: Assertion failed at address 0x0007:0x91c09f95 (thread 0009), starting
debugger...
Abort trap
The wave tests report that 32bit width is unsupported. They also contain
comment that 24bit width is not tested because ALSA has trouble with it. Yet
dsound tests it?
First I suspected this to be another instance of the broken
DSOUND_PrimarySetFormat known from bug #20056 or bug #19124. OTOH, what
happens here is different: WaveOpen fails initially, then the MAPPER+ACM kicks
in and accepts to convert 24 or 32bit PCM to 16 => WaveOpen succeeds.
On Linux, the sound is far from correct too, but there's no crash.
With 24 or 32 bit tests outcomment in dsound8.c the only failure is:
dsound8.c:624: Testing a primary buffer at 8000x16x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
ds3d8.c:517: Test failed: The sound played for 875 ms instead of 1000 ms
(and 8kHz indeed sounds strange, while the other frequencies are much better).
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http://bugs.winehq.org/show_bug.cgi?id=27466
Summary: Broken listview
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://netikka.net/dev/Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Example: http://netikka.net/dev/Demo.exe
Click "Add rows" and scroll.
Terminal is filled: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=0032fb80
winetricks comclt32 -> its not broken anymore, but not all features work, like
background, column higlight..
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http://bugs.winehq.org/show_bug.cgi?id=11342
Summary: NFS3 demo version does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
NFS3 demo version reports error when trying to uninstall. Possibly related to
bug http://bugs.winehq.org/show_bug.cgi?id=11266.
Download NFS3 demo version: http://www.gamershell.com/download_4364.shtml
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http://bugs.winehq.org/show_bug.cgi?id=27320
Summary: sims3 crashes after a while in wined3d
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sims3 is unstable on my son's computer under ubuntu 10.10 and 11.04,
and crashes after a few minutes of use.
wine --version says wine-1.3.19-248-g6a3255b
glxinfo says
OpenGL renderer string: GeForce GT 220/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
c:/users/dank/My Documents/Electronic Arts/The Sims 3/xcpt pantry 11-05-28
07.00.36.txt
says
type: ACCESS_VIOLATION reading address 0xfeeeff06
address: 0x68211d3f "C:\windows\system32\wined3d.dll":0x0001:0x00040d3f
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http://bugs.winehq.org/show_bug.cgi?id=28723
Bug #: 28723
Summary: Sound stutter in Rage when emulated windows version is
set to "Windows 7" (XAudio2 -> mmdevapi sound out
path)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
This bug is twin-brother of fixed bug #28679. That one was when the app were
using dsound API, this one seems to be when app uses mmdevapi directly.
Same "first bad commit", reverting it fixes sound stutter in RAGE.
I don't know any other Windows app I've got installed on my workstation which
uses mmdevapi either directly or through XAudio2 (except for Starcraft II which
seems to be unaffected by either this bug and bug #28679).
Andrew, do you need usual sound-related debug logs for tracking this down? I
can capture them from RAGE but I'm afraid they would be a bit polluted by
unrelated messages from Steam client.
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http://bugs.winehq.org/show_bug.cgi?id=27855
Summary: entry field in Quicken98-2002 follows keys rather than
filling out field
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesl(a)bestweb.net
Created an attachment (id=35625)
--> (http://bugs.winehq.org/attachment.cgi?id=35625)
Quicken98 sample data
(applies to Quicken98, Quicken 2000 and Quicken 2002. Have not tested against
Quicken99 or 2001)
In the window for writing checks, at the "payee" field, the normal behavior
under Windows is that the field will try to find a match according to what you
are typing. For example, if you were entering a check for "Sears Home Stuff",
you would type the letters s, e, a, r, s, and the field would fill out the
entry until it found the matching memorized transaction, which you could then
select and continue on filling out the rest of the fields.
Under Wine, in the same field if you type those letters, instead of filling out
the field, it will show the first memorized transaction that matches that
letter. Thus "S" would show "Saa...", "E" would show "Esso...", "A" would show
"Amiga...", and so forth. Entering new data (any payee not memorized) can be
difficult as well.
It is possible to enter text by forcing the field to show it's dropdown list,
but it's not what the user expects (in particular my older brother who
discovered this bug <g>).
Sample data files for the versions tested are attached. This bug occurs as
late as Wine 1.3.24, and at least as far back as CrossoverOffice 9.1 (and
whatever version of Wine that was based on).
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http://bugs.winehq.org/show_bug.cgi?id=28039
Summary: IAudioClock_GetPosition must ignore underruns (MacOS)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
GetPosition is critical because the new "winmm on mmdevapi" layer relies on it
for its buffer management. Currently, neither winealsa nor winecoreaudio
entirely fulfill GetPosition's contract.
GetPosition yields "the stream position of the sample that is currently playing
through the speakers". My tests show that it ignores underruns and is therefore
not identical to a clock. One can derive at least 2 tests from that:
1. GetPosition <= elapsed time * samples/sec (cannot hear the future).
2. GetPosition <= sum of samples fed to the device.
3. GetPosition == sum of samples once all have been played.
4. Getposition is monotically increasing (except when Reset).
Actually GetPosition does not yield samples, replace the above with GetPosition
/ GetFrequency * samples per sec to be correct.
My tests attached to bug #27937 show that:
- winecoreaudio fails test 3 (then 2).
- winealsa with dmix fails test 1 during the first seconds of play.
- winealsa with pulse fails test 1 much worse.
See bug #27937 comment #1 and 2 for log snippets.
On MacOS, GetPosition appears to continue to grow in the presence of underruns,
violating 2 and 3. Hence the name of the present issue.
Note that underruns are unknown to WINMM. A perfectly legal use is:
waveOutOpen()
waveOutPrepare(hugeboomheader)
waveoutPrepare(clickheader)
waveoutPrepare(ouchheader)
waveoutPrepare(beepheader)
then write the headers as the conditions arise (arguably dsound's mixing would
be more adequate). Guess what happens when GetPosition grows playing nothing
between 2 beeps?
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http://bugs.winehq.org/show_bug.cgi?id=13194
Summary: Gordian Knot unable to open codec settings dialog
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://sourceforge.net/projects/gordianknot
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=13019)
--> (http://bugs.winehq.org/attachment.cgi?id=13019)
testcase source and exe
Install Codec Pack (for XviD), and rippack for GK. Run, go to options tab,
click "First Pass" under XviD default codec settings. Nothing. Same with
other codecs and "Codec settings" when trying a compressibility test.
GK is open source, but in pascal. So I created a small testcase in VC++ 6.0
using the same technique. Testcase relies on XviD as opposed to other codecs.
I'm not 100% sure that XviD (and other codecs) are properly registered so that
the technique ought to work. But I think the problem is not codec
registration. Also, I guessed at the component.
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http://bugs.winehq.org/show_bug.cgi?id=16975
Summary: [StrongDC++] switching between tabs show background
windows
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://strongdc.sourceforge.net/download.php?lang=eng
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazara.net(a)inbox.ru
If you open several tabs (windows) inside strongdc like hubs and click on a tab
to switch to another hub you should see how all other opened background windows
redraws until it show the one you clicked. If you have many opened hubs like 30
it will take several seconds to do that.
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http://bugs.winehq.org/show_bug.cgi?id=16263
Summary: Priority: Survive game window flickers
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://solarimpact.servegame.com/files/ps-1.0.3.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17537)
--> (http://bugs.winehq.org/attachment.cgi?id=17537)
Priority: Survive traces
With today's Git (wine-1.1.9-183-gbbaa72d), when running the Priority: Survive,
flickering can be noted ingame. irrespective of whether the virtual desktop is
enabled. I was unable to test whether different display modes changed the
flicking behavior since the game does not offer such an option. Traces are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=27854
Summary: ListView_SetTextBkColor doesn't work
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Source: http://www.delphidabbler.com/download?id=art-16
Download: http://netikka.net/dev/CustomLVDemo.exe
Text should be transparent, when checkbox is checked.
Not related to transparency. Even clRed instead of CLR_NONE doesn't set
background to red. Works with native comctl32
See also bug 27711
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http://bugs.winehq.org/show_bug.cgi?id=14140
Summary: Entropia Universe installer hangs
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.project-entropia.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current installer,
94aaad630331ce64c219f45e31175f913e9ba402 entropia_installer.exe
goes into a loop forever, scanning backwards from the end
of the commandline, but not hitting its expected termination condition.
You can watch this with
WINEDEBUG=+relay ~/wine-git/wine entropia_installer.exe
grep Call.*strcmp log
Interestingly, it compares each char to both / and \.
And if you pass /, it gets happy and compares against u.
Passing /u makes it really happy, and it shows a ui briefly.
It seems to install a few files, then exits.
It should have launched the real downloader,
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/ClientLoader.exe
Running that by hand downloads a bunch of stuff, then exits.
I think it's supposed to run
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/Entropia.exe
When you do this by hand, wine complains
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\MindArk\\Entropia Universe\\Entropia.exe") not found
and exits. Doing winetricks directx9 wmp10 gets around this.
Entropia then puts up a window very briefly, then quits.
If you then do winetricks vcrun2005sp1, you get bug 14137
(i.e. the app loads msvcp80 wrong and exits).
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http://bugs.winehq.org/show_bug.cgi?id=20637
Summary: 3DMark 2000, 2001SE - no result of last test
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24616)
--> (http://bugs.winehq.org/attachment.cgi?id=24616)
3DMark2000- windowsXP
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
GeForce 9600 GT PCI Express 190.42 512Mb
In 3DMark 2000 and 2001 the last tests seems to work but theare are no results
of this tests.
I also checked Wine 1.0.1.
Somebody can corfirm that?.
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http://bugs.winehq.org/show_bug.cgi?id=9548
Summary: pxtone: Can't save new project files (*.ptcop), or
*.pttune
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://hp.vector.co.jp/authors/VA022293/pxtone.html
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Using pxtone (v 0.8.3.3), everything seems to work perfectly, *except* for
saving a new .ptcop project file (also some d3d warnings in the terminal, but
those seem harmless). Exporting to .pttune also doesn't work. Attempting to
save either of these results in a dialog box titled "error" containing the text
"open file". Interestingly, exporting to new .wav files works fine. (Wild
shot in the dark, but could this be related to the filename extension of both
.ptcop and .pttune being more than 3 chars?) Ran with freshly generated
~/.wine, and changing the emulated Windows version has no effect.
Loading existing .ptcop files work fine. Saving to existing .ptcop files also
work fine. Thus, the problem is only saving to new .ptcop files (and .pttune
files) that doesn't already exist in the file system. (This also works fine in
real Windows.)
Using pxtone v 0.8.3.3, available from this page:
<http://hp.vector.co.jp/authors/VA022293/pxtone.html>
Steps to reproduce (works every time):
1. Download pxtone: <http://homepage2.nifty.com/rochet/storage/pxtone_0833.zip>
2. Delete japanese.ico to enable english mode
3. Run the program, go to File->Save project or File->Save project as
4. Enter a new filename, click save
5. Watch error dialog pop up
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http://bugs.winehq.org/show_bug.cgi?id=24142
Summary: winebuild fails on sparc
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30381)
--> (http://bugs.winehq.org/attachment.cgi?id=30381)
winebuild for sparc
distcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wstrict-prototypes
-Wwrite-strings -Wpointer-arith -g -O2 -o handle.o handle.c
acledit.qJspDs.s: Assembler messages:
acledit.qJspDs.s:160: Error: operation combines symbols in different segments
acledit.qJspDs.s:161: Error: operation combines symbols in different segments
winebuild: /usr/bin/as failed with status 1
winegcc: ../../tools/winebuild/winebuild failed
make[1]: *** [acledit.dll.so] Error 2
make[1]: Leaving directory `/home/user/wine-git/dlls/acledit'
make: *** [dlls/acledit] Error 2
I've found an old patch and rediff'ed it that seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=28407
Summary: make: *** [dlls/msvcrt/tests] Error 2
Product: Wine
Version: 1.3.28
Platform: sparc
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stedla(a)csu.org
Getting an error when I run the
/csu/home/stedla/Octave/winehq/wine-1.3.28/tool/ksh wineinstall
scripts
and it fails at msvcrt/tests/data.c file
gcc -c -I. -I. -I../../../include -I../../../include -I../../../include/msvcrt
-I./.. -DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wunused-but-set-parameter -Wwrite-strings -Wpointer-arith
-g -O2 -fno-builtin -o data.o data.c
/usr/ccs/bin/as: "<stdin>": error: symbol "_open" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnlp" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnle" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnl" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execlpe" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_spawnlpe" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_sopen" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execle" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execlp" is used but not defined
/usr/ccs/bin/as: "<stdin>": error: symbol "_execl" is used but not defined
make[1]: *** [data.o] Error 1
make[1]: Leaving directory
`/csu/home/stedla/Octave/winehq/wine-1.3.28/dlls/msvcrt/tests'
make: *** [dlls/msvcrt/tests] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=15019
Summary: Solaris binary link wrong
Product: WineHQ.org
Version: unspecified
Platform: Sun
URL: http://www.winehq.org/site/download
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsparapa(a)mcw.edu
The old link to the Solaris binary is 404. There is a new link that should be
used instead http://ocean1.ee.duth.gr/SolarisX/ And, if you have a News
section, I would mention that Wine v. 1.1.3 actually works on Solaris 10.
Earlier versions, although compiling and installing, seemed to work on
OpenSolaris variants only and Solaris 10 was out-of-luck. Three or more recent
fixes in 1.1.3 get Wine working on Solaris 10 as well as OpenSolaris :o)
Thanks for a great web site and great software!
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http://bugs.winehq.org/show_bug.cgi?id=17048
Summary: MS Excel 2003 crashes on wine 1.0-1
Product: WineHQ Apps Database
Version: unspecified
Platform: Sun
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrc_varun(a)yahoo.co.in
CC: hrc_varun(a)yahoo.co.in
Created an attachment (id=18849)
--> (http://bugs.winehq.org/attachment.cgi?id=18849)
This file contains the log and back trace for the commands wine excel and wine
excel /s. In either of cases, excel doesnt open.
Hi,
I recently installed Office 2003 SP3 (slip streamed) on wine 1.0-1.el4.i386
(reported as stable).
After wine installation and office installation, I configured wine thru winecfg
and added the necessary overrides. (gdiplus, rpcrt4, riched20, riched32, ole32,
oleaut) in the defaults and in excel (also added imm32).
I also installed msxml3, now win word starts perfectly, but excel doesnt starts
at all. Not even in safe mode, wine excel /s.
I could not find any support for this on net. Even after a clean install.
Enclosed is the log and back trace for the same.
Perhaps it is a bug, please let me know if I could be doing something wrong and
this issue (reported as bug) can be closed or set to invalid ??
The dll's mentioned in the log are present but cannot be loaded for a reason
unknown to me.
Regards,
- Varun
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http://bugs.winehq.org/show_bug.cgi?id=14185
Summary: Wine 1.0 networking issues - /proc/net/route doesn't
exit on Solaris hosts.
Product: Wine
Version: 1.0.0
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmihai(a)boreas.ro
Applications running in Wine 1.0 on Solaris hosts don't have any networking
support. Wine attempts to use /proc/net/route to count route entries. There is
no such thing on Solaris hosts.
Instead, it should use something like netstat -rn.
Behaviour:
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
To test this, I have created a /route file with a similar syntax to Linux
/proc/net/route:
cthulhu% cat /route
Iface Destination Gateway Flags RefCnt Use Metric Mask
MTU Window IRTT
iwk00 00000000 0001A8C1 0003 0 0 0
00000000 0 0 0
And have modified wine sources by replacing /proc/net/route with /route in
dlls/iphlpapi/ipstats.c
After recompiling wine, I was able to run applications like EVE and connect to
the Internet.
Anyway, atm this is just a poor hackjob. It should not use /proc/net on
non-Linux hosts at all.
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http://bugs.winehq.org/show_bug.cgi?id=14816
Summary: Build breaks on "Solaris Express Community Edition"
(SX:CE) (Solaris 11) at git + many warnings
Product: Wine
Version: 1.1.2
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob1weld(a)aol.com
My Operating System is "Solaris Express Community Edition".
bash-3.2$ uname -a
SunOS unknown 5.11 snv_93 i86pc i386 i86pc
I am using the default (vendor supplied) gcc.
bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds2/sfwnv-gate/usr/src/cmd/gcc/gcc-3.4.3/configure
--prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc
--enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)
You will notice that when the Programmers at Sun compiled gcc for their
Operating System that they used the configure options
"--with-as=/usr/sfw/bin/gas --with-gnu-as --with-ld=/usr/ccs/bin/ld
--without-gnu-ld". This is in accordance with Sun's recommended practice (use
Sun's "ld" and not another).
When I configured Wine in keeping with the accepted practice on this platform
and to identify X11's correct location I edited "tools/wineinstall". That file
says such a change is permitted. Here is the small portion I edited:
#--- defaults (change these if you are a packager)
#CONFARGS="" # configure args, e.g. --prefix=/usr
CONFARGS="--prefix=/opt/gnu/wine --with-x --x-includes=/usr/include/X11
--x-libraries=/usr/X11/lib --with-as=/opt/gnu/bin/as --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld"
Issue 1.): (Not a "bug", a problem)
There are way too many warnings of this nature:
warning: visibility attribute not supported in this configuration; ignored
My build log was created by running the builder/installer with this command:
bash-3.2$ ./tools/wineinstall 2>&1 | tee gmade_wine_1a_log.txt
bash-3.2$ ggrep visibility\ attribute\ not\ supported gmade_wine_1a_log.txt |
wc -l
13820
My build log would be 13820 lines shorter if I did not get those warnings.
Issue 2.): (A "bug")
The build breaks here:
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
generated.o misc.o protocol.o stream.o url.o testlist.o -o
urlmon_test.exe.so ../../../libs/port/libwine_port.a -lurlmon -lole32 -luser32
-ladvapi32 -lkernel32 -lsocket -lnsl
cp ../../dlls/mshtml/tests/mshtml_test.exe.so mshtml_test.exe && strip
mshtml_test.exe
cp ../../dlls/msxml3/tests/msxml3_test.exe.so msxml3_test.exe && strip
msxml3_test.exe
cp ../../dlls/shdocvw/tests/shdocvw_test.exe.so shdocvw_test.exe && strip
shdocvw_test.exe
cp ../../dlls/urlmon/tests/urlmon_test.exe.so urlmon_test.exe && strip
urlmon_test.exe
../../tools/wrc/wrc --nostdinc -I. -I. -I../../include -I../../include
-DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD 2>/dev/null`\"
-fowinetest.res winetest.rc
*** Error code 137
make: Fatal error: Command failed for target `winetest.res'
Current working directory /aux0/wine-1.1.2/programs/winetest
*** Error code 1
The following command caused the error:
cd winetest && make
make: Fatal error: Command failed for target `winetest'
Current working directory /aux0/wine-1.1.2/programs
*** Error code 1
The following command caused the error:
cd programs && make
make: Fatal error: Command failed for target `programs'
Compilation failed, aborting install.
bash-3.2$
If I type the exact same command by hand I do not get an error:
bash-3.2$ cd /aux0/wine-1.1.2/programs/winetest
bash-3.2$ ../../tools/wrc/wrc --nostdinc -I. -I. -I../../include
-I../../include -DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD
2>/dev/null`\" -fowinetest.res winetest.rc
bash-3.2$ cd /aux0/wine-1.1.2
bash-3.2$
Perhaps if you used "ksh93 -c ..." or "bash -c ..." to execute that line you
would have success.
Issue 3.): (A "bug")
The first time I compiled and installed Wine I got this error when I tried to
run Wine:
start_wineboot failed to start wineboot, err 1359
I tried to search your bug list and the Internet to discover what error 1359
was with very little luck, see here
http://www.google.ca/search?q=start+wineboot+"err+1359" . Another reporter has
made this entry (with a different error number):
[Bug 11158] Wineboot and virtual desktop
http://www.winehq.org/pipermail/wine-bugs/2008-February/093660.html
The Wine executable resulting from my first build attempt had no debugging info
so second time I compiled Wine I first set two environment variables:
bash-3.2$ set | grep FLAGS
CFLAGS=-g
CXXFLAGS=-g
I should be able to use gdb to trace what the error is. Sometimes Wine simply
terminates with the above message and on other occasions the OS mentions an
"Illegal Instruction".
Issue 4.): (A "bug")
My config.log says this (edited):
...
configure:7340: checking ldap.h usability
configure:7357: gcc -c -g conftest.c >&5
configure:7363: $? = 0
configure:7377: result: yes
configure:7381: checking ldap.h presence
configure:7396: gcc -E conftest.c
configure:7402: $? = 0
configure:7416: result: yes
configure:7449: checking for ldap.h
configure:7457: result: yes
...
configure:9811: result: yes
configure:9763: checking for X11/extensions/Xrandr.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:110:35: X11/extensions/Xrandr.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XINERAMA_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/Xrandr.h>
configure:9811: result: no
configure:9763: checking for X11/extensions/Xrender.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
configure:9795: $? = 0
configure:9811: result: yes
configure:9763: checking for X11/extensions/xf86vmode.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:111:38: X11/extensions/xf86vmode.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XRENDER_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/xf86vmode.h>
configure:9811: result: no
...
configure:10681: checking for -lXinerama
configure:10716: gcc -o conftest -g -I/usr/include/X11 conftest.c -lXinerama
-L/usr/X11/lib -R/usr/X11/lib -lXext -lX11 -lsocket -lnsl >&5
configure:10722: $? = 0
configure:10749: result: libXinerama.so.1
...
configure:14597: checking for esd-config
configure:14615: found /usr/bin/esd-config
configure:14627: result: /usr/bin/esd-config
configure:14647: checking for esd_open_sound in -lesd
configure:14682: gcc -o conftest -g conftest.c -lesd -L/usr/lib -lesd
-laudiofile -lm >&5
configure:14688: $? = 0
configure:14706: result: yes
...
configure:17730: checking for LDAPSortKey
configure:17761: gcc -c -g conftest.c >&5
conftest.c:226: error: syntax error before "ac__type_new_"
conftest.c:226: warning: data definition has no type or storage class
conftest.c: In function `main':
conftest.c:230: error: syntax error before ')' token
...
| /* end confdefs.h. */
| #include <ldap.h>
|
| typedef LDAPSortKey ac__type_new_;
| int
| main ()
| {
| if ((ac__type_new_ *) 0)
| return 0;
| if (sizeof (ac__type_new_))
| return 0;
| ;
| return 0;
| }
configure:17782: result: no
configure:17942: checking for ldap_count_references
configure:17998: gcc -o conftest -g conftest.c -lsocket -lnsl -lpthread >&5
Undefined first referenced
symbol in file
ldap_count_references /var/tmp//ccI1aqbB.o
ld: fatal: Symbol referencing errors. No output written to conftest
collect2: ld returned 1 exit status
The result of those tests not being written in a manner that is compatible with
Solaris and thus failing (when given a chance they could work) is this message:
config.status:1665: executing include/wine commands
configure:24483: libXxf86vm development files not found, XFree86 Vidmode won't
be supported.
configure:24483: libxrandr development files not found, XRandr won't be
supported.
configure:24483: libcapi20 development files not found, ISDN won't be
supported.
configure:24483: libldap (OpenLDAP) development files not found, LDAP won't be
supported.
configure:24491: WARNING: No sound system was found. Windows applications will
be silent.
I do have Xrandr.h and xf86vmode.h (note how "xinerama.h" in the same directory
is found). You are using "gcc -I/usr/include/X11 ..." and in the conftest
program you have "#include <X11/extensions/Xrandr.h>".
That would mean that "Xrandr.h" would have to be in the
"/usr/include/X11/X11/extensions/Xrandr.h" file, instead of the
"/usr/include/X11/extensions/Xrandr.h" file.
# ls -l /usr/X11/include/X11/extensions/
...
-r--r--r-- 1 root bin 11583 Jun 20 16:04 Xrandr.h
...
-r--r--r-- 1 root bin 8569 Jun 20 15:14 xf86vmode.h
...
-r--r--r-- 1 root bin 1999 Jun 5 13:37 xinerama.h
I do have libldap and if you used "-lldap" in your test it would work better:
# ls -l /usr/lib/libldap.so
lrwxrwxrwx 1 root root 12 Jul 18 15:28 /usr/lib/libldap.so ->
libldap.so.5
There are a few things that need fixing to support Solaris (and in some of the
above cases the other OSes also).
Want a free copy of Solaris 11 (with ZFS) ?
Solaris Express Community Edition DVD - Build 95
http://opensolaris.org/os/downloads/sol_ex_dvd/
Thanks for the free software. I had Wine working quite well on GNU/Linux
(Debian) so hopefully it will be working on Solaris sometime soon.
BTW: The link to the 'binary' at Blastwave is 404.
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http://bugs.winehq.org/show_bug.cgi?id=13187
Summary: Apps hang on startup in X11DRV_CritSection
Product: Wine
Version: 1.0-rc1
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurent(a)elanor.org
Created an attachment (id=13005)
--> (http://bugs.winehq.org/attachment.cgi?id=13005)
Wine console output
Hello,
Since a few versions ago, Adobe Reader installers do not start anymore,
blocking on thread errors. They used to work on version 0.9.54. I built Wine
each time using the same ./configure options.
The wine processes are stuck, but they do not die, they stay in memory, not
showing.
My system is Sun Solaris 10 U3, with patches. The compiler is Solaris' GCC
3.4.3.
Attached is the console output and the list of processes
I used the following to configure:
export PATH=/usr/bin:/usr/ccs/bin:/usr/sfw/bin:/opt/csw/bin:/opt/fontforge/bin
SHELL=/bin/bash \
CPPFLAGS='-I/usr/sfw/include -I/usr/X11/include -I/opt/csw/include' \
LDFLAGS='-lm -L/usr/sfw/lib -L/usr/X11/lib -L/opt/csw/lib -R/usr/sfw/lib
-R/usr/X11/lib -R/opt/csw/lib' \
./configure --prefix=/opt/wine-1.0-rc1 \
--without-alsa \
--without-audioio \
--without-capi \
--without-cms \
--without-coreaudio \
--without-esd \
--without-gphoto \
--without-hal \
--without-jack \
--without-ldap \
--without-nas \
--without-opengl \
--without-oss \
--without-sane
gmake depend
gmake
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http://bugs.winehq.org/show_bug.cgi?id=13227
Summary: 100% CPU Usage with notepad - with dtrace output
Product: Wine
Version: 0.9.61.
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mritun(a)gmail.com
Created an attachment (id=13061)
--> (http://bugs.winehq.org/attachment.cgi?id=13061)
DTrace stacktrace of most often executed functions
wineserver is consuming 100% of CPU while running any application. I have
created a test-case with notepad provided with wine. This bug is reproducible
every time.
The system is openSolaris build 84 (nevada SXCE build 84).
Specifics are as following:
$ WINEDEBUG=-all wine notepad
$ wine --version
wine-0.9.61
$ uname -a
SunOS spot 5.11 snv_84 i86pc i386 i86pc
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
RAM: 2 GB DDR2 (single channel 2 GB x 1)
The dtrace script I used to create the backtrace log of where the "wineserver"
process is spending most of its time is as following:
# cat wine.d
#!/usr/sbin/dtrace -s
pid14618:wineserver::
{
@[ustack()] = count();
}
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http://bugs.winehq.org/show_bug.cgi?id=16916
Summary: CoH Updater causes Segmentation Fault
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
The following is returned in the terminal (I don't know how to make bugreports
with wine on command line and no-one seems to want to help me to restore wine
to it's GUI glory in Kubuntu 8.04 after something went wrong that removed Wine
from my KMenu.
<==>
Connected
Patching project: Coh Install Dir: C:\Program Files\City of Heroes
checksumLoad returned 1
Verifying checksum
Checksum Verify succeeded, requesting patch
fixme:mshtml:HlinkTarget_SetBrowseContext (0x147e80)->((nil))
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
Handling full manifest
Fixing files: piggs/geom.pigg6G 794579:00:53 Remaining
Error calling setsockopt, ending socket buffer size is not what we told it!
(16384!=32768)
Error calling setsockopt, ending socket buffer size is not what we told it!
(32768!=65536)
Error calling setsockopt, ending socket buffer size is not what we told it!
(65536!=131072)
Segmentation fault
<==>
Please note that the 'piggs/geom.pigg6G' error came after the updater crashed
once. So since it tries to uncorrupt one of the files, I'm not really sure what
happens.
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http://bugs.winehq.org/show_bug.cgi?id=24481
Summary: no way to set dpi per application
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
>From
https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/637549
wine-1.2
Ubuntu 10.04
To reproduce run winecfg and:
1. open "Applications" tab and select "Default Settings"
2. go to "Graphics" -> "Screen Resolution", set to 96 dpi
3. go to "Applications" -> "Add application..." -> choose some .exe
4. select newly added .exe then set "Graphics" -> "Screen Resolution" to 202
dpi
5. go back to "Applications" and select "Default Settings"
6. go to "Graphics" -> "Screen Resolution" and see it shows 202 dpi instead of
96 dpi.
Information in "Applications" tab provide wine should save settings from
"Graphics" and "Libraries" tabs on the per application basis.
What's more, it would allow to configure wine to open old 800x600 applications
in virtual desktop with higher DPI and actually use it in 1920x1080, etc.
"Applications" tab of winecfg says this functionality has already been
implemented, yet it doesn't work:
"Wine can mimic different Windows versions for each application. This tab is
linked to the Libraries and Graphics tabs to allow you to change systemwide or
per-application settings in those tabs as well."
Either the above information or the functionality should be changed.
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=28478
Summary: Lego Universe Install Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljohnwu(a)yahoo.com
When installing Lego Universe, I get the following Program Error popup window:
"The program error lego_universe_install.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.".
Thanks for your assistance.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=10303
Summary: WMA playing
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=8952)
--> (http://bugs.winehq.org/attachment.cgi?id=8952)
wma log from test-drive 6
It seems to be impossible to load WMA files with wine. All game using these
won't get music and/or sound effect.
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http://bugs.winehq.org/show_bug.cgi?id=15675
Summary: WM_MOVING desn't work
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=16740)
--> (http://bugs.winehq.org/attachment.cgi?id=16740)
Test code. Should print dots when moving window.
I've a small project to school about WinAPI. And the tutorial on school webpage
suggest using WM_MOVING signal to react at window movement. But it doesn't work
in Wine.
In attachement is part of the tutorial using WM_MOVING. Use "winegcc -mwindows
wmmoving.c" to build it. I tested it on virtualized Win XP using MinGW, and
WM_MOVING works there.
I also tested using WM_MOVE instead, and it works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=15589
Summary: SSE (Steuer-Spar-Erklärung) 2008 font rendering problem
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://https://www.steuertipps.de
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported at
http://www.tuxlog.de/keinwindowsmehr/2008/steuererklarung-unter-gentoo-linu…
This may be a dim echo of bug 9107/10505/10995.
To reproduce, start the app, choose Ansicht / Kurzberechnung (Shift F8).
In the upper right corner of the window will be a black blob that
is probably large fat letters all on top of each other.
I'll attach a screen shot.
I have a copy of the app, you can buy it only for $25 or so.
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http://bugs.winehq.org/show_bug.cgi?id=19827
Summary: Xenocode webapps keep buffering for ever
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://xenocode.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I've tried to run a few of the webapps from www.xenocode.com, but they don't
run.
Steps to reproduce:
1. wintricks firefox dotnet20
(the dotnet because if you don't install it, a messagebox pops up, to point to
the root install of .Net)
2. Launch firefox, and browse to www.xenocode.com. Now install the Spoon
plugin, as suggested in the window.
3. After suggested restarting of firefox, try run one of the apps from the
webpage, like ie8, or Google Chrome. In wine, you'll notice that (after some
time) the app keeps buffering over and over again, and never runs to
completion.
I tried fiddling around a bit with some native dlls like wininet etc, but that
didn't help, which makes me think it might be a winsock bug. I'm attaching a
+winsock log hereafter; hopefully some winsock guru can discover a bug?
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http://bugs.winehq.org/show_bug.cgi?id=19880
Summary: Game Last Chaos is not started.
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick2608(a)yandex.ru
Check of updatings is started and works. But by button pressing to play there
is a black window with an inscription about an error nksp.exe. The driver
radeonhd.
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http://bugs.winehq.org/show_bug.cgi?id=24472
Summary: crash on Bridge Base Online
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enzolatina(a)msn.com
Created an attachment (id=30879)
--> (http://bugs.winehq.org/attachment.cgi?id=30879)
console output
after 5-10 minutes that i log and play on bboonline wine crashes, this happens
to me since version 1.2.4, any ideas?
archlinux and kde, kernel 2.6.35 wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=18863
Summary: Conflict between utorrent (running on wine)
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kylebonnici(a)hotmail.com
My system has kde 4.2.2 and wine 1.1.22. When compiz is running and utorrent is
also running and i minimize it remove the windows decoration of compiz. this
same error was produced on kde 3.5 thus the problem might be software in compiz
or utorrent when simulated by wine.
10x for you sapport and wonderful work amazing :D:D
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http://bugs.winehq.org/show_bug.cgi?id=23709
Summary: Can't uninstall
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjbladera(a)yahoo.com
Wine can't seem to uninstall Macromedia Dreamweaver. The uninstaller runs but
when i check it. The files are still there, untouched and undeleted. I
restarted my system and checked if it's deleted. It's still there.
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http://bugs.winehq.org/show_bug.cgi?id=26425
Summary: Gamestop download manager window doesn't show in wine
without winetricks ie7
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Get the exe from:
http://d.trymedia.com/d/infogrames/30m_d_61/t_07po/Carnivores2Setup.exe
sha1sum: c73af84d8e99fa26146bb9b65bbf6a42cac563d1
then, if you're on old wine, work around bug 25518 with native msxml3. Start
the app, and you'll never get a window.
'winetricks -q ie7', however, gets one to appear.
Terminal shows:
fixme:shdocvw:PersistStreamInit_Load (0x12e068)->(0x12c970)
fixme:shdocvw:OleObject_Advise (0x12e068)->(0x459afc, 0x459b54)
fixme:shdocvw:ViewObject_SetAdvise (0x12e068)->(1 00000000 0x459afc)
fixme:shdocvw:ViewObject_Draw (0x12e068)->(1 -1 (nil) (nil) (nil) 0x598
0x459b6c 0x459b6c (nil) 00000000)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x12e068)->(0)
fixme:urlmon:URLMoniker_BindToObject use running object table
...
fixme:shdocvw:ClServiceProvider_QueryService
(0x12e118)->({000214e2-0000-0000-c000-000000000046}
{02ba3b52-0547-11d1-b833-00c04fc9b31f} 0x32c86c)
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x12e118)->((null) 1 0x32c830
(nil))
fixme:shdocvw:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
...
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x12e118)->(0x32c7f8)
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http://bugs.winehq.org/show_bug.cgi?id=24487
Summary: the terminal is blocked while loading spore.exe
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homobonus-luca(a)hotmail.it
i use the -safe mode and on the terminal appears
fixme:thread:SetThreadIdealProcessor (0x64): stub
fixme:thread:SetThreadIdealProcessor (0x6c): stub
then the terminal doesn't work, seems blocked.
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http://bugs.winehq.org/show_bug.cgi?id=17724
Summary: KDE freezes when opening a dialog with paths and
(probably) file open control
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
This behaviour was found in IMatch (http://www.photools.com), see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for
additional information.
What happened:
KDE freezes when opening a dialog with paths and (probably) file open control.
The dialog is built to relocate the path references in the image database to
another destination. The old path (used during MS Windows usage) points to
"E:\Bilddaten". E: was mapped in WINE to "/media/cdrom0" which was empty (no
disc inside). Deleting this drive in the WINE configuration didn't help, the
same behaviour occured.
It seems that the X session is affected, because a switch to another terminal
(Ctrl-Alt-F2) and reboot the system is possible.
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http://bugs.winehq.org/show_bug.cgi?id=19584
Summary: Can't use BMC Remedy client with WINE
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aloishammer(a)casearmour.net
I'm filing this under ole simply because that's the reported component; if it's
really ole32 or the like, it's not obvious from the errors.
BMC Remedy installs correctly, but goes out to lunch after connecting to the
ARS server and authenticating correctly. This appears to be the relevant error
set:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"Z:\\root\\.wine\\drive_c\\Program
Files\\BMC Software\\ARSystem\\user\\aruser.exe" failed with error 0
fixme:shdocvw:PersistStreamInit_InitNew (0x1b9178)
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
If this is a known bug, I could use some advice on overriding ole[32,aut32]
with relevant WinXP DLLs, because it would be really helpful if I could get
this working soon.
TIA
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http://bugs.winehq.org/show_bug.cgi?id=23409
Summary: Problem drawing circles
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)nctdev.nl
Created an attachment (id=29184)
--> (http://bugs.winehq.org/attachment.cgi?id=29184)
Effect in Wine (left) and how it should be (right)
I've found a weird effect when using a piece of software called Orcad Layout.
This program draws circles to make rounded line endings and for so called
'pads'.
I've attached 2 pictures. One which shows the effect in Wine and one that shows
how it should be.
I've tried to use the DIB driver patch and the patch from Bug 17887. Both
without any effect. The standard trace level doesn't show any suspicious
activity.
I nobody is familiar with this bug then I'd like to know how I can trace this
problem to the origin.
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http://bugs.winehq.org/show_bug.cgi?id=22945
Summary: VisualBasic app, arrows for dropdown lists are not
shown
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyruspy(a)gmail.com
Created an attachment (id=28397)
--> (http://bugs.winehq.org/attachment.cgi?id=28397)
Output from wine
Hi, I'm testing a commercial visualbasic (apparently) CRM application and found
that the arrows from the drop down lists are not shown, anybody has seen this?.
The application wont even start without winetricks:
Clean wine + application + mdac28 + mfc42 + oleaut32(native).
First tested with 1.2rc1, later updated to 1.2r2, same issue.
Screenshots:
http://img193.imageshack.us/img193/9386/arrowswindows.pnghttp://img14.imageshack.us/img14/7771/arrowswine.png
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http://bugs.winehq.org/show_bug.cgi?id=19294
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Fonts rendered incorrectly
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22338)
--> (http://bugs.winehq.org/attachment.cgi?id=22338)
Output of wine-1.1.25
There are "<" sign after end of sentences. There are quad boxes in wine-1.1.25
after end of sentences.
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http://bugs.winehq.org/show_bug.cgi?id=24488
Summary: Kernel32 / Ntdll bug. Injecting code into sub process
fails in Wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ron.novy(a)yahoo.com
Created an attachment (id=30900)
--> (http://bugs.winehq.org/attachment.cgi?id=30900)
doFork or code 'injection' test.
Wine fails when injecting code into a process created in suspend mode. When
trying to access a created process' memory Wine simply does not allow it to be
unmapped, written to or even change the process' memory protections.
The test case I've attached works on 32bit and 64bit windows systems without
changing protections on the target process' memory. An explanation on how it
should work is in the Readme.txt file.
A possible fix would be to allow writing to memory of a process started in
suspend mode, but not on a process that is running. This should allow the code
to be copied or 'injected' into the suspended process.
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http://bugs.winehq.org/show_bug.cgi?id=24292
Summary: Acrobat 9 Pro Extended bug
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florent.cabret(a)gmail.com
Acrobat 9 Pro Extended bug when you want a pdf is created from a page blank.
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http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24555
Summary: Fugawi - Maps do not draw properly, blank spaces
(black) and colours incorrect
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slush(a)vodus.fsnet.co.uk
Created an attachment (id=30994)
--> (http://bugs.winehq.org/attachment.cgi?id=30994)
Screen shot of Fugawi OS maps in Wine
See screen shot, maps do not draw properly, blank areas (black), some areas
appear with incorrect colours, some bits drawn correctly. I have tried a number
of different configurations, Win 98, win 2000, win XP, emulating a virtual
desktop or not, vertex shader and pixel shader on or off. Nothing makes any
difference.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=28093
Summary: GetCurrentPadding must slowly decrease (MacOS)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
This issue lends itself to an interesting case in a (hypothetical) article
about how to fully satisfy the static requirements of an API by the letter yet
lose on the dynamic (or timing) aspects of it.
Unsurprisingly, the dynamics are not well covered in MSDN.
It struck me when analysing the log of my render test (attachment #35968 to bug
#28047) that it plays ping pong with mmdevapi using two buffers: 20671/22050
and 1379/22050, then waits for almost half a second while GetCurrentPadding
yields "buffer full" at 22050 = GetBufferSize = 500ms. 100ms later, it
suddenly says "buffer almost empty". Follows another round of ping pong.
Now imagine what happens after Start when an app prefills the buffer with a
single GetBuffer(GetBufferSize): winecoreaudio will let it starve with "buffer
full" until after that one buffer is returned from MacOS' audio queue, e.g.
500ms later.
IOW an underrun and pause is guaranteed every half second.
Perhaps that explains the 0.5s pauses in bug #28027.
Native does not at all behave like this. I've mentioned its 10ms steps a few
times. Even a much reduced rate, e.g. buffer duration / 3 would prevent the
underruns in Wine.
Unfortunately, fixing this requires a significant rewrite of the
mmdevapi->CoreAudio bridge.
Note that this 10ms talk applies only to shared mode. In exclusive mode,
Initialize presumably sets the period the user asks for. Only EXCLUSIVE +
EVENTCALLBACK is documented to play ping pong with exactly 2 buffers of
GetBufferSize.
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http://bugs.winehq.org/show_bug.cgi?id=24669
Summary: Civilization V crashes on startup
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shimi.chen(a)gmail.com
Created an attachment (id=31185)
--> (http://bugs.winehq.org/attachment.cgi?id=31185)
Terminal output
Game does not start. Crashes on startup.
Ubuntu Lucid x64
ATI 4570hd mobility
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http://bugs.winehq.org/show_bug.cgi?id=26261
Summary: Start menu items are not displayed
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
Created an attachment (id=33469)
--> (http://bugs.winehq.org/attachment.cgi?id=33469)
Screenshot showing the installation structure
When installing Commandos - Behind Enemy Lines, I do not see any start menu
entries in my Ubuntu (gnome) menu of wine.
Checking the installation I see, that - in contrast to Axis & Allies - the
start menu entries of Commandos - BEL were created in the users menu folder,
not in the public one. See attached screenshot.
I'm sure on windows both folders are merged and displayed together.
In the screenshot there are four red squares:
The first two are marking the "Public" folder (I think it is the common folder
every user has access to), from which I see start menu entries in my Ubuntu
(gnome) menu.
The other two are marking the users own folder and the start menu folder of
Commandos - BHL which I do not see
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http://bugs.winehq.org/show_bug.cgi?id=22227
Summary: Wrong grayed picture for disabled vb6 controls
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
The vb6 command button, option and radio controls have a "graphical mode" in
which
they can display also a picture.
When the state of the control is disabled a wrong grayed picture is displayed
(I think the problem may be in oleaut32).
In the attached example two disabled command buttons have an icon and a bitmap
picture respectively and the problem seems the same.
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http://bugs.winehq.org/show_bug.cgi?id=22551
Summary: unsupported TIFF with an alpha channel.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jibanes(a)gmail.com
Folks,
I am trying to run Phase One's Capture One under wine 1.1.43 on x86-64, but
TIFF with an alpha channel is currently unsupported in the windowscodecs
component; as shown below:
$ wine CaptureOne.exe
fixme:wincodecs:tiff_get_decode_info unhandled RGB sample count 4
Thank you,
Jerome
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http://bugs.winehq.org/show_bug.cgi?id=21856
Summary: VB6 modal form appears BEHIND parent (borderless) form
when focus is on certain controls, making parent form
unusable.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: razorwings18(a)hotmail.com
Created an attachment (id=26460)
--> (http://bugs.winehq.org/attachment.cgi?id=26460)
VB6 project + binary to reproduce bug -- requires Microsoft Windows Common
Controls 6.0 to run and compile
In Visual Basic 6, calling FORMNAME.show 1 (open modal form) from a borderless
form, will make the new MODAL form pop UNDER the parent form when the SHOW
method is called while focus is on certain controls, but will correctly pop
OVER the parent form when focus is on other controls.
I.E.: In my BORDERLESS parent form (FORM1), I have a ListView and a
CommandButton. If I give focus to the ListView and call FORM2.SHOW 1, FORM2
pops up OVER FORM1, which is correct.
If I give focus to the CommandButton and call FORM2.SHOW 1, FORM2 pops UNDER
FORM1. This will make FORM1 unusable until you move/minimize FORM1 to find
FORM2 and close it.
This problem is particularly annoying when FORM1 is an MDI Child, since FORM2
will not show in the task bar, and it will be difficult to find FORM2 to close
it.
My findings:
- Seems to be related to Microsoft Windows Common Controls, or maybe even the
presence of ListViews on the form in particular.
- Setting FORM2's StartUpPosition property to something other than 0 (Manual)
seems to fix it (need more testing though).
- Forms with borders seem to work fine (did not test it enough)
- Which focused control will trigger the bug and which won't varies. I've had
the bug appear when focused over textboxes, commandbuttons, listviews,
checkboxes, etc.
See attached VB6 project (binary and instructions to reproduce bug included -
requires Microsoft Windows Common Controls 6.0 to run and compile).
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http://bugs.winehq.org/show_bug.cgi?id=27941
Summary: Very slow rendering in sPlan7
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.abacom-online.de/demos/splan70(demo).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce:
1. Start sPlan
2. In the top-left combobox select TTL
3. See the elements cells being drawn for several seconds
In Windows they are drawn instantly.
The same is for main image widget.
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http://bugs.winehq.org/show_bug.cgi?id=26775
Summary: Ace of Spades: Incomplete Sound
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrishylands(a)gmail.com
Created an attachment (id=34111)
--> (http://bugs.winehq.org/attachment.cgi?id=34111)
Command Line Output
When starting the game "Ace of Spades" you will hear the connection successful
music, or the initial sound of your player loading his gun. After that point no
sound will be heard for the rest of the game. The output from running this game
through wine via command line is attatched. This line in specific stands out
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x143868,0x143ca0): stub
I think this might have something to do with the sound failing at the start of
the game.
This game can be downloaded and run for free at www.ace-spades.com
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http://bugs.winehq.org/show_bug.cgi?id=26465
Summary: Sound Recorder cannot convert audio codec/sample rate,
due to 'acmFormatChooseW' missing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
When trying to convert audio format in Sound Recorder.
File>Properties
when clicking "Convert Now", nothing happened
and wine console says
fixme:msacm:acmFormatChooseW (0x33eb9c): stub
This bug affected Sound Recorder, Windows XP version
but not on Windows Me version
(may be that Windows Me version is not using unicode variant of
'acmFormatChoose')
*Sound Recorder executable (sndrec32.exe) can be picked from Windows XP machine
in C:\WINDOWS\SYSTEM32 directory.
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http://bugs.winehq.org/show_bug.cgi?id=19678
Summary: Lingoes does not start
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durammx(a)gmail.com
Created an attachment (id=22974)
--> (http://bugs.winehq.org/attachment.cgi?id=22974)
log from test
Lingoes problem
Needed to add MFC42u.dll but the aplication does not start
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http://bugs.winehq.org/show_bug.cgi?id=18819
Summary: LOK Soul Reaver program error
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: irnbld(a)gmail.com
The program kain2.exe has encountered a serious problem and needs to close,
blah-blah-blah.
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http://bugs.winehq.org/show_bug.cgi?id=23986
Summary: datetime control SetRange() has no effect, enter big
year will cause CTime assert failed
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drangon.mail(a)gmail.com
When use datetime control, call SetRange() to limit time, then modified the
year value to out of range, the modification can success, so SetRange() has no
effect.
In Windows, the same application, the same SetRange() call, then modified the
year value to out of range, the datetime control will refuse the modification,
and return to old value.
I think there should be some check in DATETIME_Char() function in file
"dlls/comctl32/datetime.c" , after change the datetime, call something like
MONTHCAL_IsDateInValidRange() to validate the value.
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http://bugs.winehq.org/show_bug.cgi?id=19504
Summary: Moedan: Crashes after showing developer's logo.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aereshaa(a)gmail.com
Created an attachment (id=22687)
--> (http://bugs.winehq.org/attachment.cgi?id=22687)
command line output when trying to run moedan.
Wine crashes when running DAnmaku shooter game Moedan, after it shows the
developer's logo. Moedan (the trial, which has the same bug) can be downloaded
at: http://moedan.dna-softwares.com/d_files/moedan_trial_c66.exe
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http://bugs.winehq.org/show_bug.cgi?id=21283
Summary: sPlan 7.0: Non properly text rotation
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selim013(a)gmail.com
Overview:
When trying to rotate text - letters in the text field correctly displace their
position but rotating themselfs in the opposite direction. Also text field
becomes cutted, mostly when it is vertically rotated. In this case it becomes
mostly invisible.
Steps to Reproduce:
Place a text field and rotate it.
Actual Results:
Text rotated non properly.
Expected Results:
Text should rotate and be completely visible.
Software version:
wine-1.1.35
Ubuntu Linux 9.10 Karmic
sPlan 7.0 Demo
---
Forgive me for my poor english and description.
Here are self explaining screenshots with a problem:
1) Made in windows. This is what text fields should look like:
http://img145.imageshack.us/img145/2348/splan7demowindows.png
2) Made in wine:
http://img85.imageshack.us/img85/2821/splan7demowine.png
Demo version of Splan 7.0:
http://www.abacom-online.de/demos/splan70(demo).exe
In attachment there is what wine says to me, when i start it.
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http://bugs.winehq.org/show_bug.cgi?id=17130
Summary: felix2: The screenmate flashes and doesn't move
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosmuov38(a)hotmail.com
The screenmate is always flashing and not moving.
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http://bugs.winehq.org/show_bug.cgi?id=20544
Summary: shell32 imagelist memory leak on unload?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium test suite shows this warning in a lot of tests:
8 bytes in 1 blocks are possibly lost in loss record 46 of 805
at malloc (vg_replace_malloc.c:195)
by XInitExtension (InitExt.c:54)
by XextAddDisplay (extutil.c:112)
by find_display (XShm.c:82)
by XShmQueryVersion (XShm.c:181)
by X11DRV_CreateDIBSection (dib.c:4767)
by CreateDIBSection (dib.c:1353)
by ImageList_CreateImage (imagelist.c:2872)
by ImageList_Create (imagelist.c:642)
by SIC_Initialize (iconcache.c:410)
by DllMain (shell32_main.c:1169)
by __wine_spec_dll_entry (dll_entry.c:40)
This is odd... the DLL tries to free that stuff on unload.
Not sure why it's not happening.
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http://bugs.winehq.org/show_bug.cgi?id=14785
Summary: Cyberstorm 2 hangs on intro movie
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=15329)
--> (http://bugs.winehq.org/attachment.cgi?id=15329)
bzipped +mciavi,+relay log
Cyberstorm 2 hangs on start up while trying to play a movie. If I remove the
.avi files from the Avi directory, then the game starts up fine.
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http://bugs.winehq.org/show_bug.cgi?id=19034
Summary: Starship Titanic freezes during introduction sequence.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21949)
--> (http://bugs.winehq.org/attachment.cgi?id=21949)
Debug Trace log
After you insert the CD into the PC (in the game) the Starship Titanic crashes
into your house and a robot gets out and stands in front of you, then the game
freezes.
Ubuntu 9.04, wine 1.1.24 and Geforce 8200 nVidia driver 180.44.
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http://bugs.winehq.org/show_bug.cgi?id=25584
Summary: Racedriver:GRID sound hardware acceleration not
working
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=32579)
--> (http://bugs.winehq.org/attachment.cgi?id=32579)
Wine 1.3.9 GRID
Game using OpenAL and binkw32
Running game.
Splash screen.
Unhandled exception: ...
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http://bugs.winehq.org/show_bug.cgi?id=24361
Summary: Crashday is unusably slow during gameplay
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buhitoescolar(a)gmail.com
The game Crashday (http://en.wikipedia.org/wiki/Crashday) is unusably slow
during gameplay. The menus and options work fine, however.
On Windows, with the same hardware, the game works fine.
emilio@laptop:~$ lspci|grep -E '(Disp|VGA)'
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
emilio@laptop:~$ cat /proc/cpuinfo |grep CPU|uniq
model name : Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz
Compiz was replaced with metacity when running the game. The PC itself is an
Acer Aspire 6930 noteboot. Do not hesitate to ask for any other information you
need.
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http://bugs.winehq.org/show_bug.cgi?id=25958
Summary: DreamStation 1 free music tracker visually freezes
under some conditions
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webxtor(a)ukr.net
When you open a file and play it, everything works fine, except that all
movable parts of the application freeze, when you mouseover the main
application area. Once you move mouse to certain areas like application top
text menu, application external window or somewhere outside of the
application's window or start adjusting any settings while the song is playing,
it unfreezes! When you finish changing settings/mouseover the main program
area, it freezes again.
Only visual, audio keeps playing with no problems!
Tested also with wine 1.1.42 (in addition to 1.3.12) on different machines but
both running KDE.
Application official download link:
http://www.audio-simulation.com/downloads/DS1Install_R004.exe
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http://bugs.winehq.org/show_bug.cgi?id=16685
Summary: redraw problem in AIM_675
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James(a)superbug.demon.co.uk
App has no installer, just unzip into folder.
App fails to redraw graphics properly.
Minimise app, maximise app, graphics display.
Select menu, when the menu disappears, graphics display.
App can be sourced from:
http://www.w5big.com/AIM_675A.zip
Also listed in appdb under title "AIM_675A.zip"
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http://bugs.winehq.org/show_bug.cgi?id=12908
Summary: Battle Zone I does not start.
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=12620)
--> (http://bugs.winehq.org/attachment.cgi?id=12620)
The console output for "software" mode
The game displays a question, in which mode to start: software or hardware. Any
answer results in a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=24474
Summary: Simpsons Hit & Run sound bug
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: apmetcalfe(a)yahoo.ie
The game "Simpsons Hit & Run" has some bad sound problems in vanilla wine
1.3.2. During normal gameplay many sounds are missing, and many others are
missing.
This bug can be fixed by using a native dll as follows:
-download directx8
http://www.brothersoft.com/directx-8.0-for-win2000-download-51962.html
-extract the resulting DirectX80NTeng.exe with cabextract
-copy just dsound.dll to $WINEPREFIX/drive_c/windows/system32
-set dsound to native in winecfg
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http://bugs.winehq.org/show_bug.cgi?id=24315
Summary: Verizon Media Manager crashes on exit
(VZMediaagent.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www36.verizon.com/widgets/fioslink/mediamanager
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30643)
--> (http://bugs.winehq.org/attachment.cgi?id=30643)
Log from exiting Media Manager
On choosing exit from the menu in the program, it will pop up a dialog saying
VZVideoAgent.exe has crashed.
This is in wine-1.3.2-115-gd822555
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http://bugs.winehq.org/show_bug.cgi?id=18079
Summary: AutoCorect: does not properly display custom checkboxes
made by Alcinoe
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://softset.ro/download/ccount/click.php?id=8
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amariei_catalin(a)yahoo.com
I am using Slackware 12.2.
The program (AutoCorect) uses a custom checkbox (TALCheckBox) made by Alcinoe
(http://sourceforge.net/projects/alcinoe) instead of default checkbox from
Delphi.
It is displayed as a black rectangle. You can see some of them on the left
panel. Many are in configuration dialog: "Instrumente >> Configurare" menu.
If you want I will make a short demo reproducing the error...
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http://bugs.winehq.org/show_bug.cgi?id=17762
Summary: Citavi: Application is very slow
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
The Application can be installed now with the proper dlls (winetricks vcrun2005
dotnet20 corefonts jet40 mdac28 riched30).
But then it's incredible slow. It's almost not usable.
I'm running OpenSUSE 11.1 (x86_64)
CPU: Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz
AppDB: http://appdb.winehq.org/objectManager.php?sClass=version&iId=15989
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http://bugs.winehq.org/show_bug.cgi?id=24089
Summary: EverQuest: Escape to Norrath: login screen is blank
without native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://escapetonorrath.station.sony.com/download.vm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30309)
--> (http://bugs.winehq.org/attachment.cgi?id=30309)
bad screenshot
Screenshots/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20294
Summary: sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yamt(a)mwd.biglobe.ne.jp
Created an attachment (id=23987)
--> (http://bugs.winehq.org/attachment.cgi?id=23987)
log including backtrace
sigma photo pro 3.5.2 crashes in X11DRV_DIB_DeleteDIBSection.
recipe:
1. install sigma photo pro. (http://www.sigma-dp.com/DP2/spp/setup.exe)
2. prepare a directory with a lot of X3F files. (300 or so is enough for me)
3. launch sigma photo pro (SIGMA PhotoPro3.exe) and select the directory.
4. push "Save Images As..." button.
5. push "OK" button and wait.
i can provide some sample X3F files if requested.
this might be a regression because i haven't seen
this particular crash with wine 1.1.28.
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http://bugs.winehq.org/show_bug.cgi?id=17380
Summary: CListCtrl problem
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
Created an attachment (id=19429)
--> (http://bugs.winehq.org/attachment.cgi?id=19429)
Linux screenshot
Have a look at
1) the attached image
2) http://www.jtagtest.com/jtagtest-screenshots
3) http://www.jtagtest.com/docs - JTAGTest manual
You can clearly see that JTAGTest running on Linux has overlapping icons in
"CListCtrl" MFC object.
Also font is not correct (screenshot is taken from Ubuntu installation, fresh
wine install from ubuntu repositories did not have this problem, when I
compiled the latest version from sources, this showed up :) - so maybe it's my
fault. Any hint?)
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http://bugs.winehq.org/show_bug.cgi?id=17763
Summary: Citavi: mouse doesn't catch links
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
On some windows the mouse doesn't "get" the links. You have to move the
mousecursor some millimeters above, to use the link. It then transforms from
the normal mousecursor to a hand.
The menus are working. But the links within the windows (example screenshot
will be added) have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=27011
Summary: Lucent Heart: patcher window is blank
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 27008
Created an attachment (id=34445)
--> (http://bugs.winehq.org/attachment.cgi?id=34445)
terminal output
First, install native gdiplus to get around bug 27008.
The patcher will start, but it's window is blank. Native ie7 gets it going.
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http://bugs.winehq.org/show_bug.cgi?id=27905
Summary: Sound not works in the game (in movies this works)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreamsoul14(a)gmail.com
Created an attachment (id=35704)
--> (http://bugs.winehq.org/attachment.cgi?id=35704)
Game launch log file
It begins to work if in the winecfg, in sound tab set set acceleration mode to
'emulation', but then sound stuck after the movies.
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http://bugs.winehq.org/show_bug.cgi?id=25576
Summary: Microsoft Flight Simulator X: Deluxe Edition, menu
blank without native ie7
Product: Wine
Version: 1.3.9
Platform: x86
URL: https://www.microsoft.com/games/flightsimulatorx/downl
oads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32563)
--> (http://bugs.winehq.org/attachment.cgi?id=32563)
good screenshot
Terminal output/screenshots attached.
The demo has the same problem, but not on the first run.
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http://bugs.winehq.org/show_bug.cgi?id=24554
Summary: Black screen in Everquest 2 (lighting issue?)
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30991)
--> (http://bugs.winehq.org/attachment.cgi?id=30991)
My lspci output
In some zones in Everquest 2 the entire game world goes black but the game UI
remains uneffected and you can still play, you just can't see anything that
happens outside what little info you can get from your game UI.
The effected zones for me are:
VP (Veeshan's Peak)
Lavastorm
Icy Keep
KP (Kylong Plains, outside of Karnor's Castle)
Nektropos Forest
This does not always happen except for in Lavastorm and some times it helps to
change your in game graphics settings, and some times it does not help.
As it is pretty far into the game and no loss of functionality exists (other
than the fact that you can't see what you are fighting) getting a console
output is challenging, if someone goes through how with me step by step I'd be
willing to give it a shot though.
Since I am the first to bugreport this (as far as I can see) it may be driver
related, I am using a Intel GM45 graphics chipset.
Ps. As long as you are not the tank you can put autofollow on someone and make
it through most zones without actually seeing anything, it's just really
annoying.
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http://bugs.winehq.org/show_bug.cgi?id=25217
Summary: Microsoft FSX free flight menu black screen
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
In the FSX menus the free flight sometimes is a black screen until hovering
over with the mouse.
Also the flight lessons are not clickable.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=27991
Summary: LsaLookupNames2 implementation leads to leak of
returned buffer data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Just in case I forget about this.
LsaLookupNames2() returns domains data in LSA_REFERENCED_DOMAIN_LIST structure,
that contains pointer to domain data array. We currently allocate all of this
separately - first LSA_REFERENCED_DOMAIN_LIST itself then a linked array, and
finally setting a pointer from one to another.
This is wrong and leads to allocations that can't be freed with
LsaFreeMemory(), what should be done is to incrementally calculate all
components buffer sizes and then allocate a single buffer that holds everything
at once. With properly adjusted pointers of course, that act as offsets in it.
After that all related leaks will be fixed.
P.S. simple testing shows that native does something like that, at least
HeapSize() for domains pointer returns large number and array pointer points 12
bytes from the buffer first byte.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=25082
Summary: radmin: right mouse key drag'n'drop not working
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
in radmin client 3.4 it's easy to copy connection just with drag'n'drop by a
right mouse keys, but in wine right mouse key works so as you do not move the
cursor, like you pressed and released the right mouse button in one time. so
where you released the key - there it is working - on a connection - that will
be connection property, in a list - options of listiong connection.
Ubuntu 10.4 Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=28530
Bug #: 28530
Summary: Asami Sushi Shop hangs when switching to windowed mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36617
--> http://bugs.winehq.org/attachment.cgi?id=36617
Plain Wine log
The game starts in fullscreen mode. If the user requests to disable fullscreen
mode, the desktop appears with an empty window, and three lines of diagnostics
are repeatedly printed until the program is killed. (Sometimes the process
doesn't exit immediately, possibly due to a deadlock.)
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=28343
Summary: UFO: Extraterrestrials Gold - crash at start unless
native d3dx9_26 (or d3dx_36) is used
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: wine-bugs(a)winehq.org
Created an attachment (id=36322)
--> (http://bugs.winehq.org/attachment.cgi?id=36322)
WINEDEBUG="+tid,+all,err+all,warn+all,trace-all" output
UFO:ET not only require native dsound/dmusic as reported in bug #25728, but
also crashes unless native MS d3dx9_26 or d3dx9_36 are used. I had first ran
into this bug with Wine 1.3.11, and it pertained till version 1.3.24. Can't
test with later version due-to dsound/dmusic override workaround is no longer
working as reported in bug #28340.
What's interesting is that is is sufficient to install native dsound/dmusic and
only one of native d3dx_26/d3dx_36 to get the game working. With native d3dx_26
and wine's built-in d3dx_36 the game seems to start up faster than with wine's
built-in d3dx_26 and native d3dx_36.
I attach essential WINEDEBUG logs recorded with Wine 1.3.24 + MS native
dsound/dmusic + wine's built-in d3dx_26/d3dx_36.
Most "promising" line are:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8a00c0, 49280, 0x34f8a0):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x14a2a8, 0x8c44a0, 1192, (nil), 0x8c4958,
(nil), 0, (nil), 0x8c1770, 0x8c1764): semi-stub
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:get_format_info Unknown format 0x35545844
>From relay trace it looks like that the last d3d function called prior to the
crash is d3dx9_36.D3DXCreateTextureFromFileInMemoryEx().
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=28666
Bug #: 28666
Summary: Spa Mania: Read from NULL when toggling fullscreen
mode
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36838
--> http://bugs.winehq.org/attachment.cgi?id=36838
Plain terminal output
Attempting to enter or leave fullscreen mode crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=24034
Summary: StarCraft2 zerg bloodstains and overlords slime
dropping effect are too big
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Screenshot attached shows a bloodstains of zerg (and only zergs, terrans are
unaffected) that are covering full screen. Size of bug-affected effects depends
on camera position. While moving camera it may cover all screen, as on
screenshot or disappear completely, with few in-middle variants.
Done on ATI HD4570, kernel 2.6.35, fglrx-10.7. wine-1.2 and 1.3.0 tested.
UseGLSL=disabled - without this bloodstains are not rendered at all.
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http://bugs.winehq.org/show_bug.cgi?id=21304
Summary: commandos : setup_exception_record nested exception
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richlv(a)nakts.net
game commandos hangs every now and them with : setup_exception_record nested
exception
possibly related to :
bug 15195
bug 20380
bug 19025
bug 9454
bug 20820
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http://bugs.winehq.org/show_bug.cgi?id=18682
Summary: d3d9/visual: tests fail with glsl disabled
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-noglsl/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21391)
--> (http://bugs.winehq.org/attachment.cgi?id=21391)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23623
Summary: Dockable tool pallet icons don't render after resizing
tool pallet.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
Using MathCAD 2000 Pro under wine-1.2-rc7 the dockable tool pallets icons don't
render. I have to manually resize the tool pallets and run the mouse pointer
over the empty tool pallet to get the icons to show up. After that everything
is fine so long as the tool pallet isn't resized. By the way this has never
worked in any release of wine that I've tried over the years.
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http://bugs.winehq.org/show_bug.cgi?id=18315
Summary: Mortyr 2 - For Ever: graphical bugs
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=20858)
--> (http://bugs.winehq.org/attachment.cgi?id=20858)
Mortyr 2 game log
- NPC bots do not show.
- Player weapons / hands do not show.
- Game speed drops unplayable when antialiasing option is selected.
- Selected weapon indicator does not change.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=20187
Summary: MSN Messenger 7.0 crash while changing the tabs
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloadS/details.aspx?displa
ylang=en&FamilyID=cf49c56c-8b3e-4eae-9904-9505f47bed45
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23790)
--> (http://bugs.winehq.org/attachment.cgi?id=23790)
Conseole output
I was changing quickly the tabs at the right side of msn messenger when the
crash appear. I'm attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16807
Summary: MSN Messenger 7.0 Audio Conference doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you try to make a conference using the microphone you will get a message
saying that You can execute the audio and video assistant in that moment.
Looking in the console it shows:
err:ole:CoGetClassObject class {7a42ea29-a2b7-40c4-b091-f6f024aa89be} not
registered
err:ole:CoGetClassObject no class object {7a42ea29-a2b7-40c4-b091-f6f024aa89be}
could be created for context 0x1
And this is related to the RTC Client that is not implemented on Wine.
http://msdn.microsoft.com/en-us/library/ms775464(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=21367
Summary: DATALINE Office Demo: install fails - sometimes
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Created an attachment (id=25727)
--> (http://bugs.winehq.org/attachment.cgi?id=25727)
console output of a crash during install
When testing the install of DATALINE Office Demo on 1.1.36, I noticed that it
crashes Wine. Since it used to work with 1.1.24 (according to my test report
over at AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15365), I went off
to run a regression test.
When I was finished, I reverted the patch in HEAD and ran the installer again.
It went through as it did witch 1.1.24.
To make absolutely sure, I ran the installer again, with clean HEAD (and 1.1.36
from the Ubuntu PPA to make sure). And it didn't crash! But then, on second run
(starting from scratch witch a clean .wine) it crashed as before, that is, at
the same point according to the installer's progress bar).
I tried several times, and sometimes the install works, sometimes not. The
number of failed installs is greater though).
So I fear my regression test was useless, since I didn't test the install at
the different points more than once. I could re-run the regression test doing
so, but I might still miss a "bad" one simply by not trying often enough.
I don't know how to test this further, but I attach the console output of a
crash on 1.1.36 for a start.
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http://bugs.winehq.org/show_bug.cgi?id=26561
Summary: H&R Block 2010 (At Home Standard) - Registration/Skip
Registration impossible to click
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33820)
--> (http://bugs.winehq.org/attachment.cgi?id=33820)
Terminal log. ...fxme:mshtml, etc.
I was going to try doing taxes on my Linux box just to see if it was possible
in wine, but it isn't. (QEMU ftw) :P
The program installed fine, but then it is impossible to actually run the
program due to a button bug.
There should be two links:
1) Register the next time you start the program
2) Submit your registration data to the server
Screenshot: http://i.imgur.com/Lu2di.png
Neither of these links are clickable, hence making the entire program useless.
Update also failed with a blank page, but that's probably another bug(?).
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http://bugs.winehq.org/show_bug.cgi?id=22046
Summary: When using two monitors, starcraft causes primary one
to shut down
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://appdb.winehq.org/appview.php?appId=72
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
I have two monitors. When I run starcraft, it automatically picks the smaller
and secondary monitor and turns off my primary one. When I exit the game, I
have to go into the Display settings and turn the primary monitor
back on.
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http://bugs.winehq.org/show_bug.cgi?id=21746
Summary: Format Factory not working
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
FF is a free tool you can download here: http://format-factory.en.softonic.com/
I'm able to install it and choose configuration options, but when I start a
conversion my console fills up with ten of thousands of these lines:
fixme:quartz:TransformFilter_QueryInterface No interface for
{ebe1fb08-3957-47ca-af13-5827e5442e56}!
err:quartz:DSoundRender_create Cannot create Direct Sound object (88780078)
fixme:ole:CoCreateInstance no instance created for interface
{56a86895-0ad4-11ce-b03a-0020af0ba770} of class
{79376820-07d0-11cf-a24d-0020afd79767}, hres is 0x88780078
and after some minutes the app seems to crash (at least the computing partm the
interface still responds) and this error appears:
err:seh:setup_exception_record stack overflow 920 bytes in thread 0021 eip
7bc6f630 esp 01710f98 stack 0x1710000-0x1711000-0x1910000
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http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17387
Summary: Energy XT 2.5.1 crashes when recording audio
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestelan(a)gmail.com
Created an attachment (id=19442)
--> (http://bugs.winehq.org/attachment.cgi?id=19442)
energy XT crash log
Energy XT 2.5.1 crashes after a few seconds of recording audio.
This happens whether the selected audio backend is Direct Sound or WineASIO.
This has happened with Wine 1.13, 1.14 and 1.15.
Actually, the problem has started arising with version 2.5.0 of Energy XT;
older versions of Energy XT2 can record flawlessly with any version of Wine
that I have tried.
Some other Energy XT users have reported to be using the program without any
problems, but on my system, the bug happens consistently (though not
systematically).
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http://bugs.winehq.org/show_bug.cgi?id=23084
Summary: Gecko install error, installer can not find
wine_gecko-1.0.0-x86.cab
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
Install wine with PREFIX defined, other than default '/usr'.
Then first time run wine, it will auto lauch the installation of gecko. I've
placed wine_gecko-1.0.0-x86.cab under $PREFIX/share/wine/gecko, but installer
seems cannot find it, then report not find error.
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http://bugs.winehq.org/show_bug.cgi?id=24841
Summary: Beyluxe Sound Not working
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: departure_au(a)hotmail.com
Beyluxe chat room sound not working, All other sounds including alerts work
fine Under wine 1.3.5, Meter Gaguge in room is working but no sound.
Setup Info
* Wine 1.3.5
* Xp Mode
* Alsa Sound drivers(Working for Alerts(.wav files))
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http://bugs.winehq.org/show_bug.cgi?id=24666
Summary: Metro 2033 can not display game menu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
(I check it on both of Wine 1.2 and 1.3.4) If DirectSound hardware acceleration
mode is emulation then after playback intro last frame of video is freez, menu
not displayed (only last intro frame) and game playback background sound of
menu.
(I check it only on Wine 1,3,4) If DirectSound hardware acceleration mode is
full then playback of intro is stuttering (both of video and audio) game
display menu but it's flickering and completely unusable.
Video adapter: ATI HD5850 mobile.
Driver version: 10.9
All additional components, what this game requer
(vcredist_x86_sp1_atl_4053.exe, PhysX_10.02.22_9.10.0222_SystemSoftware.exe,
DirectX february update) is installed.
What additional information I can provide for help solve this problem?
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http://bugs.winehq.org/show_bug.cgi?id=27045
Summary: Warcraft III - Reign of Chaos - Cannot play video's
(xdivx)
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34478)
--> (http://bugs.winehq.org/attachment.cgi?id=34478)
warcraft 3 reign of chaos debug file - video display problem
System : openSuse 11.4 i586
Gstreamer : bad. ugly and good plugins loaded and gstreamer opengl plugin.
Problem : All video's show black screen, but the sound does play.
Don't really know where to start with this. must be settings I reckon but cant
really get info on it to fix. Also with openSuse (and I think Ubuntu also) the
policy not to distribute codecs that can have license problems it might be hard
to get this working I believe. (Note the sound does play, thus it can link to
Gstreamer if I understand correctly)
Anyways i attached a debug file with the error that occurs, it is I THINK
because it cannot get a codec to decode the video. But please view to see all
errors.
Also will there be possibility for other decoders maybe ? VideoLan is free and
almost plays anything and has alot of libraries ? just a thought.
(http://www.videolan.org/)
Thanks in Advance
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http://bugs.winehq.org/show_bug.cgi?id=21999
Summary: Igor Engraver loses underlines in the menu bar
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.m.johansson(a)spray.se
After some work on a document Igor Engraver loses all the underlines in the
menu bar except for the menu Windows. This way you can't access the menus by
pressing Alt+underlined letter though you can access them with F10.
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http://bugs.winehq.org/show_bug.cgi?id=26338
Summary: Circuitmaker 2000 dialog windows are "polluted" by
some graphics from main workspace
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Circuitmaker 2000 dialog windows are "polluted" by some graphics from main
workspace.
See an enclosed picture.
This bug started in 1.3.14, I think. I'll check it.
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http://bugs.winehq.org/show_bug.cgi?id=22488
Summary: Pharaon+Cleopatra in-game crash
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=27550)
--> (http://bugs.winehq.org/attachment.cgi?id=27550)
Running log
1. I execute the Pharaon+Cleopatra.
2. It crash after end of entry movie.
3. I execute it again.
4. It crash some time later.
On Windows XP game works fine.
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http://bugs.winehq.org/show_bug.cgi?id=22008
Summary: Visual Basic 6: OLE trouble, lots of them
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: judebpereira(a)gmail.com
Installed Visual Basic 6 Enterprise Edition, runs absolutely fine, I can view
code, create and do a whole lot of stuff, but when it comes to viewing the
object, it crashes, giving a whole lot of ole errors.
This I no doubt believe that are wine errors... as Visual Basic runs fine, but
its the ole's that stops it from running correctly...
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http://bugs.winehq.org/show_bug.cgi?id=14115
Summary: Tina Pro: Creates a status bar that covers the entire
screen
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://focus.ti.com/docs/toolsw/folders/print/tina-
ti.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: endolith(a)gmail.com
Created an attachment (id=14334)
--> (http://bugs.winehq.org/attachment.cgi?id=14334)
A gray box that fills up the screen
TINA creates a status bar at the bottom of the screen outside of the normal
window. In Wine, this is created as a gray box that fills up the entire
screen.
A workaround for this is to run the program in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=25042
Summary: Crash Football Manager 2011 demo version strawberry
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivierdarneau(a)hotmail.com
Created an attachment (id=31741)
--> (http://bugs.winehq.org/attachment.cgi?id=31741)
Bugs
Hie,
I tried to install this demo of Football Manager 2011 with wine HQ 1.3.6 on
UBUNTU 10.10 and i cannot run this game;
I disable gameux like Footux said, but his game doesnot work.
I have this message:
The program fm.exe encountered a problem y muste be closed ...
Please I like ubuntu and I would like to play FM2011 on it.
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http://bugs.winehq.org/show_bug.cgi?id=25572
Summary: Crysis installs but will not open
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: williamdunne5(a)hotmail.co.uk
I used to have windows with crysis on and when I first got it I had to download
the latest drivers for it to open, I have done the same for Linux (windows and
Linux versions!) and when I go to open it, it says opening Crysis.exe it does
that fine but then the screen res changes and nothing opens up.
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http://bugs.winehq.org/show_bug.cgi?id=25043
Summary: No sound when I launch NBA 2K11
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billysponch(a)hotmail.com
Hi,
All is in the title. I haven't got sound when I launch NBA2K11.
Audio card : Multimedia audio controller: C-Media Electronics Inc CM8738 (rev
10)
Platform : Ubuntu 10.04 (2.6.32-25-generic) X86
Wine 1.2
If you need additional information, let me know.
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=28253
Summary: Ahriman's Prophecy messagebox loop with error 80004002
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Download http://www.amaranthia.com/downloads/Ahrimans_Prophecy.exe (10 MB)
Install it
Run it
Start a new quest
Walk to the right half of the bookshelf at the bottom right of the house
Press enter or space to collect an item
Walk around and talk to the granny (again with enter or space)
Walk out of the house
*boom*
Window resizes and has infinitely many messageboxes with error 80004002
(E_NOINTERFACE). You have to Ctrl+Alt+F1 and run "wineserver -k" to be able to
use your desktop again.
Some strategic hacks to dlls/quartz/filtergraph.c led me to conclude the origin
of the problem: BasicAudio_put_Volume() calls GetTargetInterface(This,
&IID_IBasicAudio, (LPVOID*)&pBasicAudio), which fails to find the
IID_IBasicAudio (even though the "This" is IFilterGraphImpl, which has
IBasicAudio built-in?). So it returns E_NOINTERFACE, leading to the failure in
the game.
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http://bugs.winehq.org/show_bug.cgi?id=22476
Summary: No sound in application
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Al.Niessner(a)gmx.net
Application: Dragon Age
Audio: OSS
OS: Ubuntu 9.10
With Wine 1.1.42, the sound works fine but no the video. So, I updated to Wine
1.1.43 to try and fix the video and found that sound does not work (neither
does video but that will be another bug). The output from Wine 1.1.43 differs
by one line:
AL lib: alsa.c:675: set access failed: Invalid argument
Hopefully that makes sense to all of you. It seems pretty clean that I can
switch from 1.1.42 to 1.1.43 and reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=21950
Summary: Reaper 3.x: random crashes at startup
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.cockos.com/reaper/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Created an attachment (id=26647)
--> (http://bugs.winehq.org/attachment.cgi?id=26647)
Reaper crash
Sometimes Reaper (3.x) crashes with console output - see attachment. It seems
to be an X error. After a couple of tries it begins to run perfectly.
System details: xubuntu 9.04, nvidia card, jackaudio + wineasio
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http://bugs.winehq.org/show_bug.cgi?id=24965
Summary: Worms Reloaded update 6/7: no sound
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=31619)
--> (http://bugs.winehq.org/attachment.cgi?id=31619)
log when running worms reloaded update 7
I have installed worms reloaded update 6/7 and I have no sound on wine. All
other games have sound.
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http://bugs.winehq.org/show_bug.cgi?id=24872
Summary: crash in starting
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibertaccini(a)libero.it
when i start my heritage don't start but crash
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http://bugs.winehq.org/show_bug.cgi?id=19892
Summary: Autodesk Inventor 2009 and 2010 fail to install
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zonena(a)cs.rpi.edu
Created an attachment (id=23342)
--> (http://bugs.winehq.org/attachment.cgi?id=23342)
Console log (Inventor 2009)
Autodesk Inventor 2009 (Student license) crashes during setup. The same issue
occurs during installation of 2010.
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http://bugs.winehq.org/show_bug.cgi?id=16810
Summary: MT4(MetaTrader) two bugs
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruan580(a)yahoo.com.cn
CC: ruan580(a)yahoo.com.cn
1.It couldn't be modified the custom inditator parameters in wine.
2.The using of ftp is unnormal(options-publisher), it can't release
information.
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http://bugs.winehq.org/show_bug.cgi?id=25324
Summary: GL_INVALID_OPERATION (0x502) on x86_64 installations.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertogoberto(a)gmail.com
Hello, I've tried playing several different games using Wine, all get the same
error. I'll stick to "Sins of a Solar Empire" for this description.
The problem is when trying to load I get this error in the mentioned game:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:win:EnumDisplayDevicesW ((null),0,0x32f664,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:win:EnumDisplayDevicesW ((null),0,0x32f674,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d:context_release Failed to restore GL context 0x13f278 on device context
0x674, last error 0x7d0.
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
...
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8af0180) : pBox=(nil) stub
...
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8b73a38) : pBox=(nil) stub
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Swapchain present blit(EXT_framebuffer_blit)
...
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawBuffer() @ context.c / 1939
The screen is black save cursor, and it just sits there. I'm using a 9800GT w/
260.19.06 drivers. It is configured correctly, other games run, and 3d
acceleration works.
I was using Arch x86_64 and Ubuntu 10.10, the WINE versions I believe were
1.2.1 and 1.3.7. Both received the same error. I'm using no DLL overrides.
I remember these games running perfectly fine my older OS installations, the
only thing that changed was I switched to x86_64 when I got 4GB of RAM. So for
experimentations sake I installed Ubuntu 10.10 32bit.
Everything worked perfectly. I know I'm not the only one experiencing this
problem, that error I posted was actually grabbed from the AppDB, it was posted
by someone else.
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http://bugs.winehq.org/show_bug.cgi?id=27118
Summary: Dead Space 2 (Steam) activation.exe only crashes and
does not activate the game
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34581)
--> (http://bugs.winehq.org/attachment.cgi?id=34581)
+seh +relay wine activation.exe (warning: 1Gb extracted)
Dead Space 2 was bought and downloaded via Steam, and is as such up-to-date as
of 2011-05-10. The system is running Kubuntu 11.04 64-bit, with Wine 1.3.19
from the ubuntu-wine ppa (plus winepulse patches). While probably not relevant,
the graphics card is an Nvidia GeForce 580 and running the proprietary
270.41.06 driver.
When starting the game it automatically runs activation.exe to activate the
game. However, the activator instantly crashes and only spawns a wine debugging
session that soars to 100% CPU and never exits. The attached log is 1Gb when
extracted, and that's only because I stopped the debugger there and hit Ctrl+C.
It would likely have grown in size until the disk was full.
The game does not get activated and cannot be played.
This may be a duplicate of bug 25853, but the description of that bug lists
executables that are not present in the Steam version.
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http://bugs.winehq.org/show_bug.cgi?id=16474
Summary: MSN Messenger 7.0: Tabs content not loading
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you sign in into you msn messenger account you can see some tabs at the
left of the contact list. If you click on this tabs they will load some flash
content and other kind of web pages. But using wine 1.1.10 the tabs doesn't
show the flash animations.
You can workaround the bug using winetricks ie6 in the wineprefix that has
installed msn messenger.
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http://bugs.winehq.org/show_bug.cgi?id=25898
Summary: Menu buttons disappear
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surfing86(a)live.it
Created an attachment (id=33006)
--> (http://bugs.winehq.org/attachment.cgi?id=33006)
Console output
When using WOTLauncher.exe, menu buttons disappear and when the mouse is
located over them, there is this error in the console:
err:tooltips:TOOLTIPS_WindowProc unknown msg 2007 wp=00000005 lp=00000000
Applications affected: World of Tanks
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http://bugs.winehq.org/show_bug.cgi?id=14775
Summary: Visere fails to run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.dmmd.net/
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15306)
--> (http://bugs.winehq.org/attachment.cgi?id=15306)
+relay,+seh,+tid,+heap
While testing bug 10903, seems the new version of visere fails to run, get a
heap error:
austin@ubuntu:~/.wine/drive_c/Program Files/DMMD/Visere$ wine Visere.exe
fixme:heap:HeapSetInformation 0x110000 0 0x33fe30 4
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1380a0 next
block has PREV_FREE flag
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9dd0a
+relay,+seh,+tid,+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=21370
Summary: TeamViewer: Minor drawing error: background offset by
1 pixel
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25733)
--> (http://bugs.winehq.org/attachment.cgi?id=25733)
rendering error in control window
The middle part of the control window background in TeamViewer is rendered
incorrectly. A black line shows up (left border), that should be transparent.
the whole thing seems to be blitted 1px to the right.
Attached is a screenshot that shows the issue.
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http://bugs.winehq.org/show_bug.cgi?id=25023
Summary: StoneQuest crashes without d3dx9_25 that is supplied
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.brothersoft.com/games/stonequest.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31719)
--> (http://bugs.winehq.org/attachment.cgi?id=31719)
~/wine-git/wine StoneQuest.exe &> log.txt
This bug right now only affects purists at the moment.
With d3dx9_25 or d3dx9_36 is a very slow.
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http://bugs.winehq.org/show_bug.cgi?id=16371
Summary: Evernote treeview icons black
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.evernote.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Evernote installs and starts fine. However, the treeview on
the left of the main screen has black icons instead of the
expected + and - signs.
Tried a few native DLLs (cc580, gdiplus) but that didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=21440
Summary: Teamviewer: crashes before starting remote connection
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannespfeiffer(a)netnexus.de
Created an attachment (id=25817)
--> (http://bugs.winehq.org/attachment.cgi?id=25817)
console output
Used Teamviewer 5.0.7687 downloaded from there:
http://www.teamviewer.com/de/download/index.aspx
wine TeamViewer_Setup.exe
Choose "start" instead of "install" and click next (doing an install crashes
the app after it is installed and started too)
check the license box and click next
the app crashes
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http://bugs.winehq.org/show_bug.cgi?id=25063
Summary: _pclose should wait for the command processor to
terminate and return it's exit status
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.razem(a)gmail.com
_pclose should close the the stream, wait for the command processor to
terminate and return it's exit status, but it just closes the the stream and
returns whatever MSVCRT_fclose() returns.
Borut
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http://bugs.winehq.org/show_bug.cgi?id=20699
Summary: Something wrong with WH_GETMESSAGE hook (TeamViewer)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
TeamViewer 3 with OS=NT4.0 to workaround bug 12067
All seems to work (except for the unrelated bug 11727) but the chat the other
windows seems to loop (when a connection is active) when many input messages
are sent on this windows (for example when you press 2 or more keys on the
chat). Obviously in windows there aren't problems.
To workaround this in then dlls/user32/message.c
...
break;
case MSG_HARDWARE:
if (size >= sizeof(msg_data->hardware))
{
...
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg,
TRUE );
return TRUE;
}
...
I add this check (or you can remove the whole call...)
...
if (flags & PM_REMOVE) <-
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg, TRUE
...
and now there aren't problems and it works very well.
I know the patch isn't right, since the WH_GETMESSAGE should return also the
not removed peeked messages but I think there is something wrong with the
hooking system!
Note:
To understand what Teamviewer do I have followed the source code VNCHooks.dll
'cause it's very similar (also with the name and meanings of the registerd
messages).
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http://bugs.winehq.org/show_bug.cgi?id=15672
Summary: getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE)
should be used instead
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16732)
--> (http://bugs.winehq.org/attachment.cgi?id=16732)
Patch replacing getpagesize() with sysconf(_SC_PAGE_SIZE)
Tried compiling Wine with the Linux Standard Base SDK (Beta 4), which works
fine, using the following script:
#!/bin/sh
set -ex
PATH=/opt/lsb/bin:$PATH
CC=lsbcc
CXX=lsbc++
LSBCC_SHAREDLIBS=wine
export CC
export CXX
export LSBCC_SHAREDLIBS
./configure
make clean
make depend
make
Though you may need to use the following to work around another bug, according
to an old report (didn't verify):
make depend LDFLAGS=-ldl
make LDFLAGS=-ldl CFLAGS="-g -O2 \"-DRTLD_DEFAULT=((void *)0)\" -DMAP_FILE=0"
Once you've done that, try compiling. You'll get a few warnings :-P. First one:
lsbcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-DWINE_UNICODE_API="" -D_REENTRANT -fPIC -Wall -pipe -fno-strength-reduce
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -Werror -o loader.o loader.c
cc1: warnings being treated as errors
loader.c: In function ‘map_dll’:
loader.c:333: warning: ‘getpagesize’ is deprecated (declared at
/opt/lsb/include/unistd.h:420)
make[2]: *** [loader.o] Error 1
make[2]: Leaving directory `/home/austin/wine-git/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/home/austin/wine-git/libs'
make: *** [libs] Error 2
I've patched most of them, but didn't touch the configure stuff, wasn't sure
how to handle it. Seems like Alexandre's area of expertise...
These are the areas that I didn't look at:
include/wine/port.h:#ifndef HAVE_GETPAGESIZE
include/wine/port.h:size_t getpagesize(void);
include/wine/port.h:#endif /* HAVE_GETPAGESIZE */
include/wine/port.h:#define getpagesize ___WINE_NOT_PORTABLE(getpagesize)
libs/port/getpagesize.c: * getpagesize function
libs/port/getpagesize.c:#ifndef HAVE_GETPAGESIZE
libs/port/getpagesize.c:size_t getpagesize(void)
libs/port/getpagesize.c:#endif /* HAVE_GETPAGESIZE */
server/mapping.c:# ifdef HAVE_GETPAGESIZE
server/mapping.c: page_size = getpagesize();
Though should give someone who wants to fix it somewhere to start.
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http://bugs.winehq.org/show_bug.cgi?id=28743
Bug #: 28743
Summary: Pathologic fails to start: 'Error creating renderer'
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/162269/160000/fileinfo/Patho
logic-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 4365d2905c6d1b5f530b077bec0d152e327be23b
Created attachment 36926
--> http://bugs.winehq.org/attachment.cgi?id=36926
plain terminal output
The game shows an error message right after started, saying 'Error creating
renderer'. Pressing on the <Ok> button launches the game configuration utility.
Pressing on <Cancel> quits the game. Thus the game is unable to start.
The game starts correctly up until this commit:
4365d2905c6d1b5f530b077bec0d152e327be23b is the first bad commit
commit 4365d2905c6d1b5f530b077bec0d152e327be23b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:17:18 2011 -0500
d3d9: Remove the palette implementation methods.
:040000 040000 df2948ddf8d1215e8278e3375244b8adf7a6211d
8b95a8e0e4e7524170ba43bc2ffe369359b9811d M dlls
The patch cannot be reverted on wine-1.3.30-145-g7a4349b (compilation of the
source ended with errors), but
git checkout 4365d2905c6d1b5f530b077bec0d152e327be23b >> the game errors out
git reset --hard HEAD^ >> the game starts correctly
Steps to reproduce the problem in the demo:
1. Install the demo as usual. The game requires the following native
components: wmp9 quartz devenum. You can install them via winetricks (actually,
the error message appears well before the intro video).
2. Run the game by executing ../Buka/Pathologic Demo/bin/Final/Game.exe. On the
first launch the config utility will appear; you don't need to change anything,
just press on <Ok>... here comes the trouble: 'Error creating renderer'.
Let me know if you need a log with debug channels enabled.
Fedora 15 x86
Nvidia 250 / driver 280.13
X.Org X Server 1.10.4
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