http://bugs.winehq.org/show_bug.cgi?id=16485
Summary: WMP is unable to play mpeg/mpg files, affects Powerpoint
2007's presentation capabilities
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ngoonee(a)hotmail.com
After installing WMP9 (identical results with WMP10, but trace is from WMP9),
WMP is not able to load mpeg/mpg files. The error displayed by WMP is
Windows Media Player cannot play the file. The file is either corrupt or the
Player does not support the format you are trying to play.%0
The important parts of the log (which are generated when trying to load the
mpeg) is quite short, so putting it here.
fixme:quartz:FilterGraphNoThread_create CLSID_FilterGraphNoThread partially
implemented - Forwarding to CLSID_FilterGraph
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
fixme:urlmon:IsValidURL ((nil),
L"C:\\windows\\profiles\\ngoonee\\Desktop\\MyTribute.mpg", 0): stub
fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet supported.
fixme:quartz:AsyncReader_QueryInterface No interface for
{fa2aa8f5-8b62-11d0-a520-000000000000}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{3c43d14f-25b3-4e34-a36c-f575deea29c0}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868fe-0ad4-11ce-b0a3-0020af0ba770}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{3c43d14f-25b3-4e34-a36c-f575deea29c0}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{c1960960-17f5-11d1-abe1-00a0c905f375}!
fixme:quartz:AsyncReader_QueryInterface No interface for IID_IMpegAudioDecoder!
fixme:listview:LISTVIEW_PrintClient Partial Stub: (hdc=0xa314
options=0x00000004)
Trace included as attachment. Note that this same behaviour is observed when
trying to play (not insert) mpeg/mpg movies in Powerpoint 2007. WMP is
necessary in order to load movies at all. This also potentially affects other
apps besides Powerpoint (Word, perhaps) as well as some games which have been
known not to be able to play MPEG files.
http://bugs.winehq.org/show_bug.cgi?id=9127 may be related, sorry I'm not aware
how to mark bugs as potential dupes.
This bug does not affect (AFAICS) .avi and .wmv files. I did not have other
file-types to test.
This bug was first asked about and discussed briefly in this thread:-
http://forum.winehq.org/viewtopic.php?p=16478
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http://bugs.winehq.org/show_bug.cgi?id=23638
Summary: Metaboli Player cannot download games
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.metaboli.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=29574)
--> (http://bugs.winehq.org/attachment.cgi?id=29574)
Terminal output in wine-1.2-rc7-10-g509e35d
Note: to reproduce this bug you need a (sadly non-free) Metaboli account!
First download and install the Windows version of Firefox. Open it and log in
at the Metaboli homepage (I use the German one but the steps should be similar
for the French and English versions). You will be asked to install the Metaboli
Player. Installation works fine in wine-1.2-rc7. After restarting Firefox you
will be notified that a new add-on has been installed.
Log in again at the Metaboli homepage. Choose any game and push the "Download"
button. Click on "My Games". The game will indeed appear in the download
section but the download itself never starts. It justs sits there forever. On
Windows the download usually starts immediately.
After the second log in the following four lines are repeated every few
seconds:
err:ole:_get_typeinfo_for_iid No
Interface\{df0b3d60-548f-101b-8e65-08002b2bd119}\Typelib key found.
err:ole:PSFacBuf_CreateStub No typeinfo for
{df0b3d60-548f-101b-8e65-08002b2bd119}?
err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for
{df0b3d60-548f-101b-8e65-08002b2bd119} with error 0x80004005
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=19466
Summary: 4Story stopped working due to a new cheat/hack
detection system
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.ia_mask(a)spamgourmet.com
Since the patch on the 22.07.2009 for the German 4Story, the game no longer
starts. After clicking "Start" in the launcher, the game just displays a small
dialog box containing the text "###" and an Ok button.
Presumably, this is due to a new cheat/hack detection system that the new
version of 4Story comes with.
If anyone can suggest what to do to give more insight into the situation (like
tracing function calls etc.), I'm open to suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=14376
Summary: Duelpro's "Yu-gi-oh News" window unresponsive
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.download.com/Duelpro-2008/3000-2121_4-
10496698.html?hhTest
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The app Duelpro opens a web browser if you
doubleclick the "Yu-gi-oh! News" desktop icon,
or choose Online / Latest YGO News from the menu.
Sadly, none of the links in that browser function.
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http://bugs.winehq.org/show_bug.cgi?id=27402
Summary: Mouse pointer regression with Clifford's Thinking
Adventures (git bisect completed)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bogstad(a)pobox.com
With the 1.3.20 release, after the first time you click on something in
the game; the mouse pointer goes wacky or disappears entirely. The program
uses its own mouse pointer image. I did a "git bisect" between 1.3.19 and
1.3.20 and this commit is "responsible" for the problem:
commit a59c7cc8596b658d3c0854a737528cf60947ac1f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed May 11 12:30:03 2011 +0200
winex11: Automatically clip the pointer when the foreground window is
full-screen.
The game automatically goes to full-screen when it starts so it sounds
relevant.
Pointers to what kind of logs (and how to generate) which would help with
debugging this would be appreciated.
I don't think it should matter, but I'm using Xephyr as the X server to work
around a 24bit color issue with this program. Everything worked fine with the
wine 1.3.19 release.
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http://bugs.winehq.org/show_bug.cgi?id=21013
Summary: CHM viewer/MSHMTL gecko wrapper needs more work
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25204)
--> (http://bugs.winehq.org/attachment.cgi?id=25204)
wordpad.tar.gz: wordpad.chm, Wine appearance, native appearance
Many CHM files aren't shown when open in wine's chm viewer, like e.g. wordpad's
help file.
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http://bugs.winehq.org/show_bug.cgi?id=26697
Summary: F-22 Raptor freezes when loading a mission
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33995)
--> (http://bugs.winehq.org/attachment.cgi?id=33995)
F22-Raptor backtrace
F-22 Raptor freezes when loading a mission regardless of the Wine configuration
(Windows XP / 98).
Installing the game and launching it works correctly.
Introducing video plays.
After choosing a campaign or free flight, the game freezes with a black screen
during loading the mission
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http://bugs.winehq.org/show_bug.cgi?id=19691
Summary: Visual C++ 2005 Express: can't uninstall or reinstall
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Run the script http://kegel.com/wine/vc2005x.sh.txt
(in cygwin in wine)
and then either run 'wine uninstaller' or run that
script a second time. Either way, wine complains
fixme:msi:ACTION_CustomAction msidbCustomActionTypeTSAware not handled
fixme:msidb:JOIN_get_row (0xe1c0d0, 2, 0x87cb28): stub!
fixme:msi:ACTION_CustomAction msidbCustomActionTypeTSAware not handled
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=17345
Summary: So Blonde: Crashes when pick up some items
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pik(a)arcor.de
Created an attachment (id=19380)
--> (http://bugs.winehq.org/attachment.cgi?id=19380)
wine crash output
After picking up the shell on the beach at the very beginning of the game it
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27750
Summary: No dynamic shadows with pixel shaders enabled in Tomb
Raider: Anniversary
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
If you have "Allow Pixel Shader" checked in winecfg Lara doesn't cast a shadow.
Disabling pixel shader enables it.
nVidia 260GTX, official drivers 270.41.06, Ubuntu 11.04
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http://bugs.winehq.org/show_bug.cgi?id=18436
Summary: New Shorter Oxford Dictionary won't run after latest
update
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean.anseo(a)gmail.com
After yesterday's update the program fails on startup with the following
message:
"The program winevdm.exe has encountered a serious problem and needs to close."
I've never had any problems with this program under Wine before. Setting the
application settings to Windows 3.1 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=21326
Summary: "Sticky" right click in MS Paint
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
In MS Paint, the right-click drawing function seems to be a little bit buggy.
Holding down the right mouse button and drawing works as it should, producing a
line in the alternate color. However, when the button is released, this drawing
continues as if it was still being held down. It only stops when the left mouse
button is clicked.
The version of MS Paint I used is the one from Windows 98 (not SE, if there's a
difference). AppDB test results suggest this also affects the XP version of
Paint, but I haven't tested it myself.
With a clean wineprefix, running paint, reproducing the bug, then closing the
program produces no terminal output whatsoever.
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http://bugs.winehq.org/show_bug.cgi?id=24204
Summary: wine notepad crashes: BadLength (poly request too
large or internal Xlib length error)
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30475)
--> (http://bugs.winehq.org/attachment.cgi?id=30475)
Test file
Open the attached (binary) file with wine notepad and try to scroll down.
adys@azura:~/bin/Work$ notepad Spell.dbc
X Error of failed request: BadLength (poly request too large or internal Xlib
length error)
Major opcode of failed request: 96 (X_RecolorCursor)
Serial number of failed request: 3200
Current serial number in output stream: 3199
or:
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
after 2434 requests (2340 known processed) with 0 events remaining.
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http://bugs.winehq.org/show_bug.cgi?id=22996
Summary: Altium Designer print preview displays inverted text
in schematic views
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=28487)
--> (http://bugs.winehq.org/attachment.cgi?id=28487)
Screenshot
The print preview function in Altium Designer displays inverted (Y axis) text
when viewing the print preview for a schematic diagram.
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http://bugs.winehq.org/show_bug.cgi?id=24751
Summary: Santa Clause in Trouble does not start
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://users.pandora.be/caiman/files/SantaClausInTroub
leNI.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
fixme:win:EnumDisplayDevicesW ((null),0,0x32d7a4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x172040,0x172488): stub
fixme:d3d8:IDirect3DDevice8Impl_GetInfo iface 0x12e728, info_id 0x4, info
0x32fcb8, info_size 16 stub!
fixme:d3dxof_parsing:parse_object_members_list Unexpected token 0
err:mmtime:TIME_MMTimeStop Timer still active?!
[FATAL ERROR]
[{0}]: Failed to load mesh object: 'gfx\platt_fire.x'
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http://bugs.winehq.org/show_bug.cgi?id=9728
Summary: Image and icons corrupts in ShutterFly 2.2
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jt(a)hpl.hp.com
Created an attachment (id=8161)
--> (http://bugs.winehq.org/attachment.cgi?id=8161)
Screenshot of the intro window
Hi,
This bug relates to ShutterFly SmartUpload 2.2 under wine.
Quick description of SHutterFly :
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5595
The major problem is that all the images and icons are corrupted. It
looks that apart from that, the application is usable, but clicking blind on
icons is not very productive.
The first attachement is how the intro window looks like. The corruption
is quite obvious. The middle icon leads to the main upload window, the
screenshot in the second attachement also shows the corruption.
The third attachement is the start of log of running the app.
I got exactly the same results with 0.9.42 and 0.9.44.
The ShutterFly app is free, send me an e-mail and I'll send you a copy
(3MB).
Thanks...
Jean
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http://bugs.winehq.org/show_bug.cgi?id=21719
Summary: Cannot install Adobe Photoshop CS2 due to
msi_cabextract failure
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordan.w.bradley(a)gmail.com
I try to install Adobe Photoshop CS2 on Ubuntu Lucid amd64 and it fails at
msi_cabextract, Attached is my console output.
I saw this bug report: http://bugs.winehq.org/show_bug.cgi?id=20725 but I don't
think it's the same.
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http://bugs.winehq.org/show_bug.cgi?id=14648
Summary: SigmaPlot (9,10 and 11) y-axis title rotated and shifted
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conboy(a)chem.utah.edu
In SigmaPlot 9, 10 and 11, the y-axis label is rotated 180 degrees and shifted
to the lower left of where is should be. This problem is not related to bug:
14527 90º rotated text not shown, as the problem still persists in the
current wine version 1.1.2. This problem has been present for the past 3-years
at least.
A demo version of the program can be found at
http://www.systat.com/downloads/?sec=d008
The demo version of SigmaPlot 11 will all install. I had the best success with
win version set to Win 98. However, in order to get the program to run, you
need to install DCOM98 and then the program functions properly. At this point
problems with ole errors are eliminated but the DEMO version will not work do
to a problem with the temporary license. To get around this you need to copy
the SigmaPlot folder (demo version) from a windows machine (huge pain I know)
and then everything works.
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http://bugs.winehq.org/show_bug.cgi?id=15848
Summary: application's splash screen causes wine to hang with
100% cpu usage
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.pokertracker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wtipton(a)hmc.edu
Created an attachment (id=16979)
--> (http://bugs.winehq.org/attachment.cgi?id=16979)
last 1000 lines of WINEDEBUG=+all output
PokerTracker (trial version available at www.pokertracker.com) hangs on
start-up. The application used to work with wine but stopped when a new
version (of PokerTracker) began displaying a fancy transparency-using splash
screen. Now, the splash screen itself just shows up as a grey box and the
program hangs there indefinitely using the whole CPU.
A 30 second or so trace (WINEDEBUG=+all) clocks in at around 100MB.
Presumably, it's stuck in a loop anyway, so I'll attach the last 1000 lines or
so. Let me know if I can post anything that will be more helpful.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=10872
Summary: World In Conflict silently exits on start
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.gamershell.com/download_20763.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
You need the securom stuff properly installed, else the demo wont launch.
There appears a screen with something said about having not a capable graphic
card to run the game. Just ignore this message (click cancel). After this
actually the intro movie starts but in current git it just exists without crash
or anything,
0f6e826fe02611f7c033405041888d6e083512d8 is first bad commit
commit 0f6e826fe02611f7c033405041888d6e083512d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Dec 5 12:35:47 2007 +0100
kernel32: Remove the no-exec fault workaround, it shouldn't be needed
anymore.
:040000 040000 dfe395974058b1a756d34cf47a8198f0c20c950f
91c584a33b06595f23e86bf3ebde483f1be113ed M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19885
Summary: America's Army 3.0 fails to start
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zonena(a)cs.rpi.edu
Created an attachment (id=23334)
--> (http://bugs.winehq.org/attachment.cgi?id=23334)
Console log
When starting AA 3.0, both from Steam and separately, it crashes during the
splash screen with a seh:setup_exception_record stack overflow.
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http://bugs.winehq.org/show_bug.cgi?id=28638
Bug #: 28638
Summary: Magic the Gathering - Duels of the Planeswalkers 2012:
Sound only works in Emulated mode
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aersunstrike(a)googlemail.com
Classification: Unclassified
Running Magic: The Gathering - Duels of the Planeswalkers 2012 (from Steam)
with Full DirectSound acceleration causes no audio to be played. Changing the
Prefix to use Emulation DirectSound fixes the issues.
Tested on Mac OS X 10.7.1 (MacBook Pro 13-inch Mid 2010 - Uses Intel HD Audio)
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http://bugs.winehq.org/show_bug.cgi?id=13017
Summary: Photoshop CS2, info window - missing info.
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rylleman(a)gmail.com
Created an attachment (id=12779)
--> (http://bugs.winehq.org/attachment.cgi?id=12779)
hidden values, info window.
The measure portion of the info window has the wrong size so that only the X:
and W: values are visible. You can't resize the window height to reveal the Y:
and H: values. (You can resize the width of the window but that does not help).
My system is Ubuntu Studio 8.04, AMD64. (No Compiz or other desktop effects
running.)
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http://bugs.winehq.org/show_bug.cgi?id=15574
Summary: PhotoShop CS2: Photoshop Save As.. dialog ignores
filename input on jpegs and names them ".jpg"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: login(a)greenstorm.net
1) Open a jpeg image
2) Create a new layer
(This forces Photoshop to default to saving as a PSD. You should be able to do
anything that can't be saved as a jpeg instead of creating a new layer instead)
3) File-->Save As...
4) Use the pulldown tab to select JPEG.
5) Click the Filename field.
6) Hit Home to unselect ".jpeg"
7) Type a filename
8) Hit enter to save the file.
At this point, Photoshop saves your file with the name ".jpg" (it starts with a
., so it's hidden, but it's there. You'll notice is more the second time you
try it in the same folder, and Photoshop asks you if you want to overwrite the
file named ".jpg"
Workaround:
If you stop at step 7, click the filename field and hit Home again, then hit
enter, Photoshop will save your image with the correct filename.
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http://bugs.winehq.org/show_bug.cgi?id=13359
Summary: Adobe Reader 8 plugin crashes on EULA in Firefox 3
[dogfood]
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If you install Adobe Reader 8 (used to be called Acrobat Reader),
and then try to load a .pdf in Firefox 3, it seems to have
trouble. When I tried it just now, I got a crash:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x33e020:3; TargetFrameName
0x33e010:8)
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
fixme:shdocvw:navigate_url Unsupported args (Flags 0x33e044:3; TargetFrameName
0x33e034:8)
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:system:SetProcessDPIAware stub!
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x021f8886).
Backtrace:
=>1 0x021f8886 in jsd3250 (+0x8886) (0x0033c970)
2 0x60596396 in xul (+0x106396) (0x0033ca54)
3 0x605e9017 in xul (+0x159017) (0x0033caa4)
4 0x7db9befd load_gecko+0x1fd(silent=0x0) [dlls/mshtml/nsembed.c:446] in
mshtml (0x0033cf34)
5 0x7db9ce55 NSContainer_Create+0x25(doc=0x15f8d8, parent=0x0)
[dlls/mshtml/nsembed.c:1643] in mshtml (0x0033cf94)
6 0x7db68ff4 HTMLDocument_Create+0x224(pUnkOuter=0x0, riid=0x15f438,
ppvObject=0x15f45c) [dlls/mshtml/htmldoc.c:1550] in mshtml (0x0033cfe4)
7 0x7db94760 ClassFactory_CreateInstance+0x20(iface=0x15eab0, pUnkOuter=0x0,
riid=0x15f438, ppvObject=0x15f45c) [dlls/mshtml/main.c:155] in mshtml
(0x0033d004)
Since this is having trouble on the EULA screen, adding keyword
'installer' (though that's debatable).
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http://bugs.winehq.org/show_bug.cgi?id=27381
Summary: Fallout New Vegas hangs by save - backtrace
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daiman(a)seznam.cz
Under Wine ver. from 1.3.19 (at the moment to 1.3.21) Fallout New Vegas
immediately hangs during the save (backtrace).
If I downgrade to 1.3.18 it works fine.
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http://bugs.winehq.org/show_bug.cgi?id=28706
Bug #: 28706
Summary: Test Drive Unlimited: No ingame sound on 1.3.30
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
In-game sound no longer works in 1.3.30 and alsa, tested all possible settings
including hardware acceleration and specifying the output device, no change.
Since it was working fine for 1.3.29 and previous versions, ran an bisect,
result is the following.
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27355
Summary: SumatraPDF 1.6: tooltips leave black rectangles when
disappearing
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Hover a toolbar button, showing the tooltip, then move the mouse elsewhere.
The tooltip disappears, but a black rectangle remains instead (covering the
whole tooltip display area)
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http://bugs.winehq.org/show_bug.cgi?id=17885
Summary: Focus frame too big in fable
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20188)
--> (http://bugs.winehq.org/attachment.cgi?id=20188)
Screenshot of select frame
When playing fable, and you focus on object/character the big frame is too big
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http://bugs.winehq.org/show_bug.cgi?id=21217
Summary: Menu item for "Visual C++ 2005 Express Command Prompt"
busted
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing Visual C++ 2005 Express with winetricks works great:
wget kegel.com/wine/winetricks
sh winetricks vc2005express
but the menu item it installs in
Applications / Wine / Programs / Visual C++ 2005 Express Edition / Visual
Studio Tools / Visual Studio 2005 Command Prompt
doesn't work. When you try it, Gnome gives the error
Text ended before matching quote was found for ". (The text was 'env
WINEPREFIX="/home/dank/.wine" wine "C:\windows\command\start.exe"
"C:\windows\temp\SIT13762.tmp\Visual Studio 2005 Command Promptomspec /k
""C:\Program Files\Microsoft Visual S udio 8\VC\vcvarsall.bat"" x86')
That menu item is stored in
~/"./share/applications/wine/Programs/Visual C++ 2005 Express Edition/Visual
Studio Tools/Visual Studio 2005 Command Prompt.desktop"
which contains the line
Exec=env WINEPREFIX="/home/dank/.wine" wine "C:\\windows\\command\\start.exe"
"C:\\windows\\temp\\SIT13762.tmp\\%comspec%" /k ""C:\\Program Files\\Microsoft
Visual S udio 8\\VC\\vcvarsall.bat"" x86
which looks broken in several ways:
first, there's a space instead of a t in Visual Studio 8;
second, the double quotes around vcvarsall.bat look suspicious;
third, the whole "C:\\windows\\temp\\SIT13762.tmp\\%comspec%" bit looks just
wrong, that should just be cmd, shouldn't it?
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http://bugs.winehq.org/show_bug.cgi?id=26337
Summary: Age of Mythology crash on exit
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=33553)
--> (http://bugs.winehq.org/attachment.cgi?id=33553)
Console output
After I close the game I get an error message and then the wine error message
that something went wrong.
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http://bugs.winehq.org/show_bug.cgi?id=17036
Summary: GTA2 (Grand Theft Auto 2) runs too slow to be playable
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
In short the game runs at about 2fps making it completely unplayable. Not sure
if this is a regression or just another "poor performance on ATi cards" issue
so I'm about to regression test a few versions of Wine and see if anything
changes (game used to run fine on my GeForce 7900GTO a while ago).
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http://bugs.winehq.org/show_bug.cgi?id=17370
Summary: Notepad++ 5.2 crashes when triggering tooltip over macro
record toolbar button
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=95
717&package_id=102072&release_id=659500
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=19415)
--> (http://bugs.winehq.org/attachment.cgi?id=19415)
Notepad++ 5.2 first chance exception backtraces
With today's Git (wine-1.1.14-433-g0cc91ab), when placing the mouse over the
macro record button, Notepad++ incurs an access violation, eventually leading
to a graceful termination. I've attached a winedbg run showing the first-chance
exceptions incurred, the first couple being during startup, which did not cause
any noticeable problems, and the last few being when the reported access
violation occurs. I also rebuilt Notepad++ with MSVC++ 2008 in order to gain
symbolic information.
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http://bugs.winehq.org/show_bug.cgi?id=15531
Summary: page fault on read access
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nico_mey(a)web.de
Hello!
Running my application "Janosch - Kleine Tigerschule" I receive the following
error message:
Unhandled exception: page fault on read access to 0x0000001c in 32-bit code
(0x3d12c98f).
Kind regards,
Andreas
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http://bugs.winehq.org/show_bug.cgi?id=28516
Bug #: 28516
Summary: Regression: Red Alert 3 crashes when loading map
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
CC: vshader(a)gmail.com
Classification: Unclassified
Regression SHA1: 08186a9c26e954aea26ad0129cae35f24f18054e
Created attachment 36596
--> http://bugs.winehq.org/attachment.cgi?id=36596
wine-1.3.29 output
The menu works fine when loading any map (tutorial, skirmish, mission) the game
crashes immediately.
A regression test returned this result:
08186a9c26e954aea26ad0129cae35f24f18054e is the first bad commit
commit 08186a9c26e954aea26ad0129cae35f24f18054e
Author: Mariusz Pluciński <vshader(a)gmail.com>
Date: Thu Jun 30 14:59:46 2011 +0200
shell32: Check for known folder existance.
:040000 040000 b3f8d21b18277ad943ac1b8d0f723d2fd967960f
8db8eca5b64afce8ab414dd5437335dbe3e19299 M dlls
This patch was committed between wine-1.3.23 and wine-1.3.24 so wine-1.3.24 is
the first bad version.
I have tested in current git head (wine-1.3.29-99-g3960ea8) and the problem is
exactly the same.
Output with of wine-1.3.29 is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23827
Summary: HTML-Kit crashes on exit
Product: Wine
Version: 1.2
Platform: x86-64
URL: http://www.htmlkit.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Created an attachment (id=29905)
--> (http://bugs.winehq.org/attachment.cgi?id=29905)
Standard crash log
HTML-Kit 292 crashes after the following procedure:
1. Start the program, answer no to all first-run questions (if applicable)
2. Choose "create a new file"
3. Close the program
This happens in wine-1.2-562-ga6203f8 but not in 1.2, so I did a regression
test:
6d1ef3a6a64f0fabf05ce1bba5f0ec4373684786 is first bad commit
commit 6d1ef3a6a64f0fabf05ce1bba5f0ec4373684786
Author: Huw Davies <huw(a)codeweavers.com>
Date: Thu Jul 22 13:37:19 2010 +0100
ole32: Implement cross-process drag and drop.
:040000 040000 ab88cc6bf0936bc4adc7bff0673415282613d919
065c727204a46d01708bc01f10484cad8527e1a2 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=24659
Summary: gmax under wine 1.3.3: The material Navigator reports
a system fails and terminates the program
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jwinterton(a)ezlink.ca
Regression test shows:
john@john-lynx-lts:~/wine-git$ git bisect good
127260bb628d029c7608e96013bcec207e635249 is the first bad commit
commit 127260bb628d029c7608e96013bcec207e635249
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Jul 28 11:42:04 2010 +0100
ole32: Pass a real IUnknown ptr to CoMarshalInterface.
:040000 040000 639e42615e9f49f4aa299f6c026e35c9e561e5ef
dce41174685dec38beb6077b82d2171ec6032b4e M dlls
This has exacerbated the bug where the material navigator cannot access its
file system list box.
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http://bugs.winehq.org/show_bug.cgi?id=24791
Summary: Broken display in Might and Magic VII: For Blood and
Honor
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.holyszewski(a)upcpoczta.pl
Created an attachment (id=31344)
--> (http://bugs.winehq.org/attachment.cgi?id=31344)
Title screen of Might and Magic VII: For Blood and Honor
This bug prevents Might and Magic VII: For Blood and Honor from being playable.
>From my AppDB report:
What works
Game seems to start, smoething that looks like a failed attempt at displaying
the title screen shows. Mouse seems to work, Alt+F4 to quit works.
What does not
Display is completely broken. Everything is squeezed into the bottom-right
triangular half of the screen, and the squeeze is "perspective correct" so to
say. It looks like a projective transformation of the original screen rectangle
into a degenerate quadrilateral with left edge collapsed at the bottom left
corner. That hints strongly at a borked projection matrix somewhere.
The problem started occuring probably somewhere during the 1.2 release
candidate phase, and is still present as of 1.3.5.
Arch Linux i686
xorg-server 1.9.0.901-1
xf86-video-intel 2.13.0-2
intel-dri 7.9-1
mesa 7.9-1
libgl 7.9-1
Attaching a screenshot of what the title screen has become.
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http://bugs.winehq.org/show_bug.cgi?id=28033
Summary: CAJViewer 7.1 install failed on some machine
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35892)
--> (http://bugs.winehq.org/attachment.cgi?id=35892)
Log: install failed on ubuntu
On Ubuntu 10.04 32bit with wine-1.3.25-451-g3353261 :
1. Download CAJViewer
$ wget http://viewer.tj.cnki.net/CAJViewer%207.1.2.self.exe
2. Start CAJViewer
$ wine CAJViewer\ 7.1.2.self.exe
The installer claim to "Serious Error" and quit.
--- full log ---
fixme:advapi:DecryptFileA "C:\\users\\fracting\\Temp\\IXP000.TMP\\" 00000000
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
err:msi:cabinet_copy_file failed to create L"C:\\Program Files\\TTKN\\CAJViewer
7.1\\sp\\\5de5\5177\4e66.xml" (error 2)
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"CAJViewer 7.1.21.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--- end full log ---
However, on another machine, arch 32bit with wine-1.3.25-451-g3353261 as well,
the installer works well.
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http://bugs.winehq.org/show_bug.cgi?id=27826
Summary: SpongeBob: Truth or Square Demo crashes before you can
start
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://games.on.net/file/43588/SpongeBob_Truth_or_Squa
re_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35590)
--> (http://bugs.winehq.org/attachment.cgi?id=35590)
wine SpongeBob\ -\ Truth\ or\ Square.exe &> log.txt
After pressing try it free it crashes once a page loads.
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http://bugs.winehq.org/show_bug.cgi?id=25615
Summary: Wine Internet Explorer cannot load kongregate
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://www.kongregate.com/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
If I try to open http://www.kongregate.com/, or any page in that site, in Wine
Internet Explorer, the result is a blank page.
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http://bugs.winehq.org/show_bug.cgi?id=27256
Summary: PDFCreator installer cannot display Chinese correctly
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download PDFCreator from http://sourceforge.net/projects/pdfcreator/
(
http://sourceforge.net/projects/pdfcreator/files/PDFCreator/PDFCreator%201.…
)
2. open the installer with wine:
$ wine PDFCreator-1_2_1_setup.exe
3. click the "Choose language" menu, the last three item can not display
correctly, all of them display as "口口口"
I'm not sure that whether this is a duplicate of Bug 16325 - incorrect font
rendering for CJK programs
Fortunately, PDFCreator is open source, so even if it is a duplicate, we have a
good test case.
$ sha1sum Wine/pdf/PDFCreator-1_2_1_setup.exe
48fd60e5a677bd39b13e0188075e83137005259e Wine/pdf/PDFCreator-1_2_1_setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=21799
Summary: 3DRad IDE does not display properly
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer for 3DRad mentions that you may need to
install visual c++ runtimes, and indeed, winetricks vcrun2005
is needed to start the app.
The app puts up its main window, but several things are missing:
1) small icon on left of title bar and task bar entry
2) text/picture "New to 3D Rad?" in right pane
3) text "StartupMessage" in left pane
I'll attach screenshots in wine and vista.
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http://bugs.winehq.org/show_bug.cgi?id=27902
Summary: Project64 1.7.x beta doesn't work anymore
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Project64 1.7.0.11 or higher (up to 1.7.0.50) doesn't work anymore in wine
1.3.24. It launches but exits without even showing any error or window. Wine
doesn't print anything either. It seems Project64.exe throws exception and
catches it, exits then silently. I generated log with WINEDEBUG=+seh,all. I
found several raise_exception there and it seems that they are all connected to
DIB engine. Hope this helps.
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http://bugs.winehq.org/show_bug.cgi?id=24288
Summary: SR3D Builder Unhandled Exception in directx-d3d
(therefore won't start)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danfoxdavies(a)googlemail.com
Created an attachment (id=30595)
--> (http://bugs.winehq.org/attachment.cgi?id=30595)
The debug output from trying to run an installed SR3D with DotNet 2.0 installed
on Wine 1.3.1
SR3D Builder (see in the AppDB here:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11802 ) is an
LDraw based advanced 3D virtual LEGO construction and testing environment,
currently still under development (this bug is valid as of version 0.5.5.2).
This bug pertains to the fact that SR3D Builder will currently only install
(and even then, questionably) when DotNet2.0 is installed via Winetricks, and
that trying to run it results in a Directx-d3d related Unhandled Exception, the
cause of which is most likely to do with SR3D's apparent dependence (according
to its website) on the update at
http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=2da…
, which itself does not install on WINE 1.3.1
I'd much prefer to be able to use this as the only LDraw app that is
functionality-wise and user-friendliness-wise a viable alternative to Lego
Digital Designer. I need to use LDraw-based apps from start to finish for the
best and most efficient output on my models, complete with LPub instructions.
However, I'd rather not have to purchase MS Window for the privilege.
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http://bugs.winehq.org/show_bug.cgi?id=28092
Summary: pwsafe 3.26 chm help file blank
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: halzia(a)tm.net.my
Ubuntu 11.04
wine 1.3.26
pwsafe 3.26
The pwsafe.chm file index is displayed (by hh?), but the actual contents is
blank
The file is correctly displayed by ChmSee
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http://bugs.winehq.org/show_bug.cgi?id=22104
Summary: Wine more and more slow with the time (Proteus)
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Using Proteus ISIS sofware, about one minute after the launching, displaying of
schematics with zoom effect become more and more slow. After some minutes ISIS
become unusable. This issue does not exists in 1.1.30 wine release.
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http://bugs.winehq.org/show_bug.cgi?id=14211
Summary: Skype 3.8 Crash while installing
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.skype.com/go/getskype
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=14500)
--> (http://bugs.winehq.org/attachment.cgi?id=14500)
Console output
Using wine 1.1.0 and Ubuntu 8.04 the installer will fail with:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc43864
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http://bugs.winehq.org/show_bug.cgi?id=24248
Summary: TREPCAD St3: some stair types give fatal errors
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
TREPCAD St3 has regressed. Now some stair types (all with "corner right") can
no longer be created and give a fatal error.
A regression test identified
baef9a7e92d93bde21303d8f81c7d80dee9b1780 (oleaut32: Don't invoke a function
that has the restricted attribute or is part of an interface that's marked as
restricted.)
as first bad commit.
Just ask if you need more detailed console logs.
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http://bugs.winehq.org/show_bug.cgi?id=17508
Summary: Adobe Photoshop CS2 won't install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazin(a)aztekera.com
I am using Wine 1.1.15 from Ritchie's Ubuntu repository on Ubuntu-amd64.
I cannot get Adobe Photoshop CS2 to install. It get stuck on the setup screen
where it asks for the user's name and serial number:
"The following information must be entered before installation ..."
If I fill in the name and organization fields and choose "Install 30-day trial
version", the next screen tells me that "0 This is not a valid serial
number..."
If I actually type in a serial number, it will tell me that "#########
This is not a valid serial number..."
So, I cannot install with a serial number, and I cannot install the trial
either. I downgraded to ubuntu~1.0.1 and still had this problem.
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http://bugs.winehq.org/show_bug.cgi?id=21015
Summary: Regression in Wine 1.1.34 causes application crashes
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Since upgrading to 1.1.34 (previously using 1.1.33 with no issues), I have
noticed application crashes within a minute or two of the application otherwise
loading fine. Each time, a variation on the following error message appears on
the console:
err:seh:setup_exception_record nested exception on signal stack in thread 0020
eip 7bc72010 esp 7ffdbc7c stack 0x232000-0x330000
or
err:seh:setup_exception_record nested exception on signal stack in thread 0009
eip 7bc72010 esp 7ffdbc7c stack 0x232000-0x330000
are two variants.
Two applications in particular have been affected thus far:
- Star Trek: Birth of the Federation
- Commandos: Behind Enemy Lines
but thus far I have not had an issue with any other.
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http://bugs.winehq.org/show_bug.cgi?id=23423
Summary: Some graphics are corrupted in Civilization IV
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Some graphics are corrupted in Civilization IV. It used to be a problem before.
At some point it was fixed, but unfortunately I can't give exact version number
of Wine.
Issues I have found:
Civilization IV:
- In-game menu's CivIV-logo is corrupted.
Civilization IV - Beyond the Sword:
- Animated mouse cursor is gray.
- In-game menu's CivIV-logo is corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=20186
Summary: Project64 does not work with gamepads anymore
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ragnara-dba(a)gmx.de
Project64 1.6 with input plugin N-Rage's Direct-Input8 V2 1.83 does not
recognize any buttons pressed on a usb gamepad anymore with Wine 1.1.30 (and
crashed with 1.1.29) - it works just fine with 1.1.27.
The gamepad is an original gamecube gamepad connected over a usb adapter.
I'm using Archlinux with all recent updates and a default kernel. AppDB states
that Project64 was tested recently on a similiar system but only with other
input devices.
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http://bugs.winehq.org/show_bug.cgi?id=20866
Summary: Houaiss Portuguese Dictionary (blocked window)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends. I appologize for disturbing you, I hope I'm not doing anything
wrong by posting this thing here, but, I decided to try.
I've been using Debian for about a year, and I've got a bit of a problem with
an electronic dictionary which is very dear to me, since I work with texts...
It's the Houaiss Portuguese Dictionary, made for Windows.
All the other dictionaries I use run perfectly well in Wine, but this one has
got some kind of strange bug. Sometimes, when I open it, it appears as a
minimized window at the panel below. If you then click on it to maximize it,
instead of a full screen window what you get is only a very narrow strip of
window. If you click on its right-hand upper corner in order do maximize it,
nothing happens. All you can do is close it. Then, if you run the programm
again, the same thing will happen, no matter how many times you try. If you
uninstall the software and re-install it completely, usually the same thing
happens!
A friend of mine wrote a script for me which has helped, since with it I
usually can make it work again, but it's always a little bit annoying, since it
doesn't work immediately, and you have to run the scrip a thousand times before
the moody dictionary decides to work.
The scrip I've been using to fix the problem runs as follows:
#!/bin/sh
cp -a ~/.wine_working/* ~/.wine
echo "old good wine restored..."
I'm no expert al all, as you can see, so if you could help me (and probably
other portuguese speakers who use this dictionary) to definetely solve this
problem I'd really appreciate!
I thank you very much for your attention and help!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=21306
Summary: Regression: 16-bit application fails with "DDE
requires ddeml.dll"
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=25642)
--> (http://bugs.winehq.org/attachment.cgi?id=25642)
output of WINEDEBUG=+relay,-debug wine ./SETUP.EXE
This regression was introduced between wine 1.1.35-release and 1.1.36-release.
To reproduce, download the two zip files listed in the applications AppDB entry
(links below). Unzip them in a new directory, enter the directory and
execute 'wine ./SETUP.exe'. A messagebox with the message "DDE requires
ddeml.dll" appears. This does not happen when using wine 1.1.35.
The application in question is the game "Mordor - the depths of Dejenol",
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8673&iTestingI…
Although it did not fully work with previous Wine versions, it was more
functional than now.
Download:
http://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1A.ZIPhttp://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1B.ZIP
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http://bugs.winehq.org/show_bug.cgi?id=18511
Summary: Full Tilt Poker loses sound after a minute
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm pretty sure this is not a pulseaudio issue as it's been occurring for
years, though I haven't reported it until now.
In Full Tilt Poker you can hear a few sounds - a slight ding when it's your
turn, the sound of cards being delt, and chips stacking. In Wine, however,
they stop completely after about 4 or 5 hands have been played.
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http://bugs.winehq.org/show_bug.cgi?id=18561
Summary: Unhandled page fault in S103 Primordial
Nucleosynthesis
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21224)
--> (http://bugs.winehq.org/attachment.cgi?id=21224)
wine-1.1.21-346-g1394c6e +relay +seh +tid last 10000 lines
Running the primordial nucleosynthesis simulations in S103 works right up until
the same point, when trying to react helium-3 with hydrogen-2, at which point a
page fault occurs and the app exits.
Looks like a problem with Quicktime 2 32-bit (required).
Backtrace:
=>0 0x3d12c98f in qtim32 (+0x2c98f) (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=25494
Summary: Office Pro 2010 Trial: Word, Excel, and Powerpoint
cannot open OOXML (docx, xlsx, pptx) files
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25492
Created an attachment (id=32457)
--> (http://bugs.winehq.org/attachment.cgi?id=32457)
Trying to open an xlsx file
To reproduce:
1. Deselect Outlook when installing to get around bug 25476.
2. Start Excel. When the activation wizard comes up, click cancel (bug 25478)
3. Install urlmon with winetricks to get around bug 25492.
4. Try to open an xlsx file. Excel will throw up an error message that it found
unreadable content in the file and ask if you want to recover the contents. If
you click yes, it will tell you that the workbook cannot be opened or repaired.
Word and Powerpoint behave similarly, though the wording of their error
messages is slightly different.
I don't have a workaround for this one. I tried winetricks msxml3, msxml4, and
msxml6, but they did not help.
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http://bugs.winehq.org/show_bug.cgi?id=26459
Summary: Dragon Age: Origins doesn't recognize dvd?
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 20887.
Installing Dragon Age goes ok (I do winetricks vcrun2005 physx first),
but running the game fails with
"Failed to authenticate the disk. Please insert the correct disk and try
again."
Oddly, IIRC, installing from an .iso image works around this.
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http://bugs.winehq.org/show_bug.cgi?id=20238
Summary: ODBC and PostgreSQL
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elcotorro(a)gmail.com
In a VB6 application wich uses ADO, the application does not see the PostgreSQL
ODBC driver. It happens even when the odbcad32.exe test is succesfull.
in version 1.0.1 it works fine
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http://bugs.winehq.org/show_bug.cgi?id=25454
Summary: scifinder: Non-English character on certain pages (ie.
search result)
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jian_xing(a)hotmail.com
Created an attachment (id=32396)
--> (http://bugs.winehq.org/attachment.cgi?id=32396)
Screen shot of the scifinder windows with wrong character
This is a regression bug. Wine 1.3.5 does not have the bug.
Characters on certain pages are not displayed as English
The error message from the terminal is:
fixme:gdi:ExtCreatePen Hatches not implemented
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http://bugs.winehq.org/show_bug.cgi?id=28190
Summary: winepath: No output in wineconsole
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'winepath c:' in the wine console.
The usage will be displayed in the terminal in which you started the
wineconsole instead of in wineconsole itself. This is because winepath uses
regular Unix stdio functions like printf() instead of WriteConsole().
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to fix this.
After fixing this, verify that running 'winepath c:' still works fine in a
regular xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=11670
Summary: Anno 1602 page fault
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anakin.skyw(a)gmx.de
Created an attachment (id=10881)
--> (http://bugs.winehq.org/attachment.cgi?id=10881)
Output of wine 1602
While playing Anno 1602 Königsedition (1602AD Kings edition), wine crashes
with an unhandled page fault after about one minute of play. See Attachment for
output.
This is wine-0.9.55 compiled on Gentoo.
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http://bugs.winehq.org/show_bug.cgi?id=22559
Summary: Final Fantasy 8: text is rendered incorrectly
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: thunderbird2k(a)gmail.com
In FF8 the text rendering is broken since commit
9fec1a02b9e13969f929a3eed249e67773286033 .
This is with a geforce8 and driver 195.36.15.
The broken rendering is shown here (
http://bugs2.winehq.org/attachment.cgi?id=27638 ).
>From the commit message I guess, I have to try it on windows, to see if the
rendering is also broken. Changing the FF8 render engine to uses software mode
works around that problem.
9fec1a02b9e13969f929a3eed249e67773286033 is the first bad commit
commit 9fec1a02b9e13969f929a3eed249e67773286033
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Mon Apr 5 20:05:15 2010 +0200
wined3d: Disable paletted texture support. It was only offered on a few
cards, so can be missed.
:040000 040000 b11ffa7bd20131ea4a3416c5b5b07e0263847c66
71fb12b39fd165362923aa34f5e5283568e688e9 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22778
Summary: PlayOnline viewer's window is not correctly updated
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28102)
--> (http://bugs.winehq.org/attachment.cgi?id=28102)
pol.exe refresh problem when in windowed mode
In windowed mode, when you move app's window that only part is visible, then in
this partially visible state is not correctly updated.
1) Probably nobody can explain that better than Henri
I think what happens is that the blit is rejected because it's partially
outside
the screen. While moving the window to the outside that isn't very noticeable,
but as soon as you move it back you see the now cleared parts of the window
that don't get updated until the window is fully inside the screen again.
2) Another test scenario:
When app's window is only partly visible and then resized, it becomes black.
Attachment shows the 1st test scenario (they are probably related, thus in one
bug report).
Starting line for this bug report is wine-1.1.44-322-g5cc00e8 (there were many
bug before: bug 22145, bug 22197, bug 22290, bug 22294, bug 22311, bug 22735).
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http://bugs.winehq.org/show_bug.cgi?id=17808
Summary: AutoCAD Mechanical 2007 fails to install
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
I installed gecko,msxml3,vcrun2005,dotnet20,corefonts,gdiplus through
winetricks.
The problem is that AutoCAD Mechanical 2007 fails to install properly (default
installation).
It doesn't crash and AutoCAD installer doesn't notify about any error. On the
end of the installation it shows that AutoCAD was installed successfully, but
it does not because there wasn't copied all files.
The error in terminal
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"acad6.CAB"
err:msi:ITERATE_Actions Execution halted, action L"InstallExecute" returned
1627
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http://bugs.winehq.org/show_bug.cgi?id=17806
Summary: AutoCAD LT 2008 fails to install
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20038)
--> (http://bugs.winehq.org/attachment.cgi?id=20038)
WINEDEBUG=+msi Wine 1.1.17
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
I installed gecko,msxml3,vcrun2005,dotnet20,corefonts,gdiplus through
winetricks.
The problem is that AutoCAD LT 2008 PL fails to install (default installation).
It doesn't crashes but the AutoCAD installer notifies about that.
The error in terminal is (installation stops at this)
err:msi:ITERATE_Actions Execution halted, action L"InstallExecute" returned
1603
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http://bugs.winehq.org/show_bug.cgi?id=27937
Summary: winmm kept busy playing silence after play finishes
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
The winmm player is kept busy for several seconds after audible rendering ends.
This is easily reproduced using my MCI shell from bug #20232, comment #10.
Issue these commands to the MCI:
open 8k8bitpcm.wav alias 8 ; any sample with at least 2 seconds of data
play 8 from 1000 to 2000 notify ; play sample from position 1s to 2s
play 8 from 1000 to 2000 WAIT
status 8 mode
I recommend to use a multi-line copy&paste to the console instead of typing.
The MCIWAVE player will correctly play 1 second worth of data. After that
however, a random amount of upto 4 messages about ALSA pcm underrun are sent to
the console, approx. 1 per second. It's only after those that the player
eventually stops, i.e. execution of the synchronous command ends.
The command "status 8 mode" serves to show when execution of the previous
command ends.
I suspect the cause is the way mmdevapi handles silence and/or feeds too much
data into the "default" ALSA device. I have no idea where that 1s log message
spacing comes from.
Expected behaviour (as in 1.3.24): the synchronous (WAIT flag) player is kept
busy for 1 second, after which the MCI shell processes the next command. Upto
one ALSA pcm underrun log message is the norm, since indeed WINMM is closed
only after all buffers (headers in waveOut* speak) have been returned to the
app, i.e. there's a tiny gap between "played last header => Set Event" and
waveOutClose. I.e. one underrun is designed into the WINMM API, after playing
ends.
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http://bugs.winehq.org/show_bug.cgi?id=23682
Summary: Suggestion: Editbox with terminal output in crash
window
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
This is a feature request, not a bug.
Wine has an utterly useless "the application has crashed" window, or at least,
it had for a while, I don't know if that has changed. Anyway, I think said
window should have an unfoldable edit box containing all the terminal output of
the application up to its crash, and a button to copy the content in this edit
box. Finally, the crash description should indicate that you should copy that
text and bring it to the Wine forums in order to get help/troubleshooting.
Why? Because it makes giving feedback on Wine apps a lot quicker. A lot of us
do actually run Wine apps from the terminal, but most newbies don't, and this
is a way to assist them helping the Wine devs know about the problem a lot more
quickly than the usual routine, which is:
- Make a forum thread about how the app doesn't work, with little to no further
info;
- Have someone tell you to run in terminal;
- Possibly learn to use the terminal, then run the app from there;
- (At this point, a day may have passed) Run back to the forums with actual
terminal output.
Adding the text box with the terminal output straight into the "application
crashed" window not only makes the window actually useful, but it also
eliminates the delay that exists because new users may have to be assisted in
actually running the app from terminal.
Further notes: of course, from that point, the user may be advised as to how to
run the app from terminal anyway, but at least for this time, or for any time
when they just want to double-click an app to run, they'll get the actual log
much more quickly.
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http://bugs.winehq.org/show_bug.cgi?id=26260
Summary: Sound does not work / stops working
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
In Axis & Allies the sound does not work / stops working. After exiting the
game, the sound still works on Linux. Sometimes it seems to be related to the
bug #26259.
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http://bugs.winehq.org/show_bug.cgi?id=26670
Summary: Atlantis Word Processor window does not appear in task
bar
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld0d(a)kolumbus.fi
The Atlantis Word Processor works otherwise perfectly, but the main window does
not appear on the Ubuntu/Gnome taskbar panel nor in the alt-tab quick switch
list. If the system is configured to only have one virtual desktop, there is no
way to access the window if it gets hidden by another window. With multiple
virtual desktops in use, the taskbar "button" for Atlantis gets wrongly placed
on the *second* virtual desktop, while the window itself opens on the first one
as expected.
I'm using Ubuntu 10.10 amd64 with wine 1.3.17 from the WineHQ PPA Repository.
The program itself is a 32-bit Windows executable. I have also tried this with
the Ubuntu wine1.2 package, but it has the same problem.
A demo can be downloaded here:
http://www.atlantiswordprocessor.com/en/downloads.htm
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http://bugs.winehq.org/show_bug.cgi?id=27115
Summary: Wild Earth: Photo Safari Demo: launcher screen is not
functional without native ie7
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamefront.com/files/5018404/wildearthdemose
tup_english.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 8284
Created an attachment (id=34570)
--> (http://bugs.winehq.org/attachment.cgi?id=34570)
terminal output
Jacek, let me know if you really need the regression test, it worked for me a
couple years ago, but it's been broken since at least 1.2, and compiling really
old wine will be a pain..
In wine-1.3.19-203-gf555c2d, the launcher screen is non-functional, instead
showing the raw html code. Native ie7 gets a working launcher.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=28511
Bug #: 28511
Summary: Marvel Ultimate Alliance: vidoes arent played anymore
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6tsukiyami9(a)gmail.com
Classification: Unclassified
Everything was working well with 1.3.28, but since the last update, videos
aren't played anymore, both regular ones and the animation on the main menu.
The video stays frozen at the first frame I believe, and since I'm experiencing
some audio issues (alsa-plugin fault), so I can't say anything about the audio
output during videos.
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http://bugs.winehq.org/show_bug.cgi?id=25606
Summary: Clones: stuck after launching a single-player game
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=32605)
--> (http://bugs.winehq.org/attachment.cgi?id=32605)
terminal output
'Clones' is a nice Lemmings clone.
After choosing to play the game in single-player mode, the game is stuck on the
level selection screen: clicking on anything on the screen does nothing. The
keyboard is still working and pressing 'q' brings up a window where I can
choose to quit the game (by using the mouse).
Interestingly the bug only appears when selecting single-player mode: no such
problem when entering the multiplayer menu of the game.
The game works without the issue in Wine-1.3.6 and here's the result of the
regression test:
4f8584ac2734ca6e649661824051d39f0320e95b is the first bad commit
commit 4f8584ac2734ca6e649661824051d39f0320e95b
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Nov 5 23:19:08 2010 +0100
quartz: Remove position from filtergraph.
:040000 040000 73d1320970dc8a77801a8af58980f86cc8fcf2c4
14c927fc3163ea4ced44721879e66eec42af4739 M dlls
The patch can be reverted cleanly on top of Wine-1.3.10 and that fixed the
issue.
How to reproduce the problem in the demo:
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose the first option in the main menu, named
'Pilgrimage'.
3. A level selection screen is shown but you can't proceed further because the
game is stuck.
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http://bugs.winehq.org/show_bug.cgi?id=27190
Summary: Incorrect focus and Alt+Tab order with Delphi MDI
application
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
1. Make sure to keep running an application (e.g.: text editor or terminal,
preferred non-MDI) that opens a window selectable in Alt+Tab keyboard function
of the window manager (tested on Metacity), used to switch windows on the
desktop environment.
2. Download sample application and run it on wine:
http://www.torry.net/vcl/forms/other/mditab.zip
3. The application shows the main window, which gains focus of the window
manager (Metacity).
4. Select File on main menu, then choose New.
5. A new child window is opened inside main window. Both main and child windows
are focused.
6. When pressing Alt+Tab on keyboard, the first selected window is the child
window of the wine application itself. On MS-Windows the first selected window
would be the one of another application.
7. When pressing Alt+Tab again to return to wine application, only the child
window is focused.
8. With only the child window focused, pressing Alt+Tab again first selects
window of another application as happens on MS-Windows.
Expected behavior: when the Alt+Tab function is used, the first selected window
should be of another application. Also, when focus returns to the MDI
application, both main and child window should be focused, not only child
window. Using other non-Delphi MDI applications (eg: Wine File Manager), when
switching back to it with Alt+Tab, both main and child window are focused, as
happens on MS-Windows.
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http://bugs.winehq.org/show_bug.cgi?id=16531
Summary: Issues using embedded html (DVD Profiler written with
Delphi)
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler's 'general' windows contains a link called 'view contributors'.
The 'general' screen appears to be a part of the application. If you follow
this link, it opens a new window showing contributions for that profile. This
screen appears to be an html page rendered in an application window. I make
this distinction because of the different performance.
The main windows of the application perform (more or less) as you would expect,
but some of the html-based windows do not function correctly. In the 'view
contributors' window, you can not scroll or follow links (although a scroll
mouse wheel will scroll the page and the icon changes as you move over a link).
If I install IE6 using winetricks, the screen allows scrolling by clicking with
the mouse, but links still do not work.
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http://bugs.winehq.org/show_bug.cgi?id=28944
Bug #: 28944
Summary: Notepad2 v4.2.25 needs native msvcp60 to work
correctly
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/notepad2_4.2.25_x86.zi
p
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Notepad2 is a light-weight, freeware text editor. Source code of the
application is also available.
When starting the application, Wine doesn't complain about unimplemented stuffs
(nothing is shown in the terminal actually), yet the application doesn't work
correctly without native msvcp60.
Here are 2 problems which are remarkable at first sight:
- entered text doesn't appear in the editor
- type something in the editor then activate any of the menu options: you can
observe, that the activated menu options remain on the screen even after you
switched to another menu (e.g. press <F1> to open the about window, then click
on the <Ok> button. The about window remains on the screen.)
These issues can be worked around with a native msvcp60.dll
Mscodescan reveals the following stubbed symbols in Notepad2.exe:
./Notepad2.exe imports following stub symbols:
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@IIABV?$allocator@D@1@@Z
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$allocator@D@1@@Z
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@IDABV?$allocator@D@1@@Z
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBDABV?$allocator@D@1@@Z
msvcp60:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBDIABV?$allocator@D@1@@Z
msvcp60:??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ
msvcp60:??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp60:??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z
msvcp60:??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z
msvcp60:??9std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp60:??9std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z
msvcp60:??A?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAADI@Z
msvcp60:??Mstd@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp60:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@D@Z
msvcp60:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z
msvcp60:?_C@?1??_Nullstr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@CAPBDXZ@4DB
msvcp60:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z
msvcp60:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z
msvcp60:?insert@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IPBDI@Z
Some of these are already reported in various other bug reports:
bug #27567, bug #27575, bug #27588
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http://bugs.winehq.org/show_bug.cgi?id=22201
Summary: Dragon Age: Origins - Configuration Utility windows
are blank
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27086)
--> (http://bugs.winehq.org/attachment.cgi?id=27086)
screenshot - wine
See attached screenshots.
Terminal output is minimal:
fixme:win:LockWindowUpdate (0x2010e), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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http://bugs.winehq.org/show_bug.cgi?id=23512
Summary: DDO - Silent crash at login
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: openal32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p_monkey99(a)hotmail.com
CC: wine-bugs(a)winehq.org
Under recent versions of Wine, after logging in successfully (using PyLOTRO),
DDO will display the loading screen, and then crash silently before the
character select screen appears.
Reproducibility: Always
Steps to reproduce:
1) Open PyLOTRO.
2) Log into game.
Expected behavior:
Loading screen appears, blue bar fills up, character select screen appears.
Actual behavior:
Loading screen appears, blue bar fills up, game shuts down, displays the
PyLOTRO output window, which displays ***FINISHED***.
After some digging, it appears that this crash may be audio-related. The bug
first appears in Wine 1.1.30, and the one Mac-related fix listed in the
changelog for that version refers to OpenAL. Also, in previous versions of
Wine, after quitting the game the message "opena32.dll - cannot find exact
match; picking first". This message does not show up in later versions.
Haven't yet found a backtrace with any telling details, but this message does
show up in my debug log, starting with version 1.1.30:
err:gsm:GSM_DriverProc libgsm support not compiled in!
I haven't tested every version in between, but the crash does occur in 1.1.43,
.44, and all of the 1.2RC's. Tested on a MacBook Pro, Core 2 Duo 2.33, Radeon
Mobility x1600, OS X 10.6.4.
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http://bugs.winehq.org/show_bug.cgi?id=28367
Summary: Download Accelerator Plus:needs
msvcp60.dll.?npos@?$basic_string@GU?$char_traits@G@std
@@V?$allocator@G@2@@std@@2IB
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Bug 26961 seems fixed in wine-1.3.28-86-g9b729bb
while installing Download Accelerator Plus, an error dialog shows:
Cannot find import; DLL may be missing, corrupt, or wrong version
File "MSVCP60.dll", function
"?npos@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@2IB"
(error 0)
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http://bugs.winehq.org/show_bug.cgi?id=27567
Summary: Crystal Towers 2 crashes with unimplemented function
msvcp60.dll.??0?$basic_string@DU?$char_traits@D@std@@V
?$allocator@D@2@@std@@QAE@ABV?$allocator@D@1@@Z
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.clickteam.info/davidn/ct2/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
After applying the patch for msvcp60.dll.??0_Lockit@std@@QAE@XZ
Thank you Piotr.
During the intro pressing 'x' to goto the next dialog causes it to crash
unimplemented function
msvcp60.dll.??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$allocator@D@1@@Z
mscodescan.pl for bug #27067 has this line but bug is about another
unimplemented function.
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http://bugs.winehq.org/show_bug.cgi?id=20534
Summary: gdb proxy mode: allow interrupt from command line
(e.g. Ctrl-C)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pebolle(a)tiscali.nl
Created an attachment (id=24479)
--> (http://bugs.winehq.org/attachment.cgi?id=24479)
A really simple way to allow SIGINT to break the debuggee
0) In gdb proxy mode an interrupt from the command line (e.g. Ctrl-C), which
should break the application debugged and bring up the gdb prompt, actually
kills winedb.exe (and the program being debugged). This leaves the terminal and
the gdb session in a confusing state (i.e. might need a "stty echo"). This
mostly makes running gdb proxy mode pointless.
1) Example session:
$ wine winedbg --gdb notepad.exe
GNU gdb (GDB) Fedora (7.0-3.fc12)
Copyright (C) 2009 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-redhat-linux-gnu".
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
0x7b87ab8c in DbgBreakPoint () at ../../include/winternl.h:1968
1968 static inline void WINAPI DbgBreakPoint(void) { __asm__
__volatile__("int3"); }
Missing separate debuginfos, use: debuginfo-install
wine-common-1.1.32-1.fc12.1.noarch
Wine-gdb> c
Continuing.
trying to process verbose packet: Cont?
trying to process verbose packet: Cont;c
^CRemote communication error: Connection reset by peer.
Wine-gdb> [wine-1.1.32]$ quit
A debugging session is active.
Inferior 1 [Remote target] will be killed.
Quit anyway? (y or n) EOF [assumed Y]
putpkt: write failed: Broken pipe.
1) A trivial patch, which I'll try to attach shortly, will give this behaviour:
$ wine winedbg --gdb notepad.exe
GNU gdb (GDB) Fedora (7.0-3.fc12)
Copyright (C) 2009 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-redhat-linux-gnu".
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
0x7b87ab2c in DbgBreakPoint () at ../../include/winternl.h:1968
1968 static inline void WINAPI DbgBreakPoint(void) { __asm__
__volatile__("int3"); }
Missing separate debuginfos, use: debuginfo-install
wine-common-1.1.32-1.fc12.1.noarch
Wine-gdb> c
Continuing.
trying to process verbose packet: Cont?
trying to process verbose packet: Cont;c
^C
Program received signal SIGTRAP, Trace/breakpoint trap.
0x68000830 in _dl_sysinfo_int80 () from /lib/ld-linux.so.2
Wine-gdb>
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http://bugs.winehq.org/show_bug.cgi?id=27588
Summary: Drake of the 99 Dragons needs
msvcp60.dll.?_Grow@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAE_NI_N@Z
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Following bug #27067
wine: Unimplemented function
msvcp60.dll.?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAE_NI_N@Z
called at address 0x7b839c02 (thread 0009), starting debugger...
qdvd needs to be registered in order bypass the crash when the movies play but
they don't show.
with msvcp60 it works.
This was mentioned in the mscodescan for bug #27067
http://bugs.winehq.org/attachment.cgi?id=34608
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http://bugs.winehq.org/show_bug.cgi?id=28744
Bug #: 28744
Summary: CCleaner does not display checkboxes and icons in the
'cleaner' treeview
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://www.piriform.com/ccleaner/download/slim/downloa
dfile
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Regression SHA1: 1bc331f31f44a382a7f909d79da794d28c233fd7
Created attachment 36927
--> http://bugs.winehq.org/attachment.cgi?id=36927
+tid,+treeview,+imagelist log
On the default 'cleaner' screen of CCleaner, the treeview to the left is
missing two things:
- Small icons next to each heading
- Checkboxes to choose which information to clean (displayed after
double-clicking one of the headings)
This was working in 1.3.29; a regression test indicated:
1bc331f31f44a382a7f909d79da794d28c233fd7 is the first bad commit
commit 1bc331f31f44a382a7f909d79da794d28c233fd7
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Sat Oct 1 23:29:10 2011 +0400
comctl32/treeview: Free checkbox imagelist when control is about to be
killed.
:040000 040000 482c689e60b00a1a0cfc93572ccdbf1a5f643663
fec87e18803b66f45a814b837567c9ce00d0ea63 M dlls
Reverting the patch fixed the problem.
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http://bugs.winehq.org/show_bug.cgi?id=26240
Summary: R-Studio: HtmlHelpW HH case HH_DISPLAY_INDEX not
handled
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine r-studio.exe
4) Help->Index
Behaviour:
Nothing.
Expected behaviour:
Something.
Terminal output:
fixme:htmlhelp:HtmlHelpW HH case HH_DISPLAY_INDEX not handled.
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http://bugs.winehq.org/show_bug.cgi?id=28544
Bug #: 28544
Summary: Wine failed to boot linux 2.6.20
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 36641
--> http://bugs.winehq.org/attachment.cgi?id=36641
console output
The Wine Internet Explorer failed to boot linux.
(The terminal window is just black)
wine iexplore www.bellard.org/jslinux/
Yes, that's as x86 PC emulator in Javascript :-)
console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22256
Summary: Miranda: alloc_gdi_handle out of GDI object handles,
expect a crash
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.8.19
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
This seems to be a 1.1.42 regression, but during some time of working with
Miranda, parts of it stop refreshing, the interface goes awry and then the only
option to work with Miranda is to restart it.
console is flooded with messages like this one:
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
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http://bugs.winehq.org/show_bug.cgi?id=10933
Summary: PAF 5 unicode font displays with inconsistent size
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rm.riches(a)verizon.net
Created an attachment (id=9857)
--> (http://bugs.winehq.org/attachment.cgi?id=9857)
GEDCOM containing only Fred Flintstone
In the Family and Pedigree tabs, the international unicode font supplied by PAF
5 displays with apparently random sizes. This symptom is new with Wine 0.9.52.
With Wine 0.9.50, font sizes were consistent. (The installer failed with Wine
0.9.51.)
To reproduce the problem, do one of the following:
First, in the Family tab, observe "Marriage" has obviously inconsistent font
sizing.
Second, create a new person, named "Fred Flintstone" and observe his name
showing with inconsistent font sizing in both the Family and Pedigree tabs.
Third, import the GEDCOM file I am about to attach. Observe Fred's name in the
Family and Pedigree tabs, plus "Marriage" in the Family tab.
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http://bugs.winehq.org/show_bug.cgi?id=10277
Summary: Uninstalling software does not remove them from Programs
menu
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
I am using Ubuntu 7.10 which places a Wine submenu under Application menu,
where there also are Sound & Video, Office, Programming and so...
In that Wine menu there are every software that i install from Wine
But when i uninstall software, or remove .wine directory, those softwares are
not removed from that Wine submenus
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http://bugs.winehq.org/show_bug.cgi?id=28857
Bug #: 28857
Summary: Final Fantasy XI crashes at login
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llwang(a)infor.org
Classification: Unclassified
Created attachment 37067
--> http://bugs.winehq.org/attachment.cgi?id=37067
WINEDEBUG=warn+all logs for running pol.exe with wine-1.3.29 and wine-1.3.31
Final Fantasy XI hasn't been working for me for a while. The last working
version that I could find was 1.3.17. I wasn't able to find FreeBSD packages
for 1.3.18 and 1.3.19, so I didn't test these.
>From versions 1.3.20 to 1.3.29, it hangs after character selection and setting
up active characters on the server. A log with WINEDEBUG=warn+all for 1.3.29
is attached (first half of the attached file).
With versions 1.3.30 and 1.3.31, it crashes right after entering login
information. A log with WINEDEBUG=warn+all for 1.3.31 is attached (second half
of the attached file, look for "wine-1.3.31" in the file).
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http://bugs.winehq.org/show_bug.cgi?id=13823
Summary: Bad region repaint
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
I'm using an ERP client that works quite well with Wine 0.9.46.
After that version something is changed and background windows does not
correctly redraws when you close the top one.
The app uses MDI windows, so all child windows are in the main frame window
context. If you close a top level child window the back one does not redraw
itself.
It seems that invalidate regions are changed after the 0.9.46 version(an
optimization?), resulting in a wrong paint area.
Thanks,
Simone Tregnago
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http://bugs.winehq.org/show_bug.cgi?id=24507
Summary: QQ International Beta 3 crashes randomly
Product: Wine
Version: 1.3.3
Platform: x86-64
URL: http://www.imqq.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco(a)gmx.net
Created an attachment (id=30931)
--> (http://bugs.winehq.org/attachment.cgi?id=30931)
QQ Install log, an error is thrown but installation proceeds successfully
Installation of the application works after installing vcrun2005 and mfc42
using winetricks.
During installation an error is thrown, but the installation proceeds
successfully. (see log)
When starting the application right away, it will crash after login (see log),
this can be fixed by installing riched20 or riched30 using winetricks, then
login will work and the contact list gets shown, but after a few seconds the
application crashes. (see log)
Out of curiosity and in an attempt to get the error during installation fixed
(didn't work), I installed dotnet20 using winetricks. With this I can get a
little bit further to the browser window (although it sometimes also gets shown
without .Net) but more importantly I get error messages hinting a threading
problem. (see log)
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http://bugs.winehq.org/show_bug.cgi?id=20293
Summary: undefined reference to 'isinf' int global.c, jsutils.c
number.c on Solaris 10
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.vergien(a)googlemail.com
In the Solaris 10 math.h isinf is only defined if either _STDC_C99 or
_XOPEN_SOURCE - 0 >= 600 or __C99FEATURES__ is defined.
What surprises, is that in config.h HAVE_ISINF is defined with 1. So the
configure check seems to not work correctly.
If I use CFLAGS=-D__C99FEATURES__ wine compiles fine.
This behavior is also showing up on the trunk version.
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http://bugs.winehq.org/show_bug.cgi?id=23925
Summary: world of warcraft loses sound when alt-tabbing out.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jett_713(a)yahoo.com
I can alt-tab out of world of warcraft just fine, but when i go back to world
of warcraft i lose sound and must restart world of warcraft to get sound back.
I think this must be a regression in Wine 1.3. I remember some releases back
that wine and world of warcraft did the exact same thing. So until this gets
fixed i have reverted back to wine 1.1.37 where it does not have this problem.
thank you,
Dwight
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http://bugs.winehq.org/show_bug.cgi?id=28161
Summary: Wine >=1.3.25 no sound in the application, presumably
through the output openal
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kostik.russia(a)gmail.com
I use Gentoo Linux x86_64. It is easier to describe the problem using the
specificity of Gentoo Linux. But if you want I'll try to give a more detailed
description of the problem. Compiling wine 1.3.26 version in the game
S.T.A.L.K.E.R. Shadows of Chernobyl is the sound stopped working.
Presumably the sound output through openal.
Options, compiling wine:
app-emulation/wine-1.3.26 USE="X alsa dbus gecko jpeg lcms mp3 ncurses opengl
oss perl png samba ssl threads truetype v4l win32 xml -capi -cups
-custom-cflags -fontconfig -gnutls -gphoto2 -gsm (-gstreamer) (-hal) -ldap
(-nls) -openal -opencl -scanner -test -win64 -xcomposite -xinerama"
On the wine version below 1.3.25, the sound is played, I tested version of
1.2.1 to 1.3.24, compile options have not changed, as indicated above.
Versions of the main components of my system:
Portage 2.1.10.3 (default/linux/amd64/10.0/desktop/gnome, gcc-4.5.1,
glibc-2.12.2-r0, 2.6.38-gentoo-r6 x86_64)
=================================================================
System uname:
Linux-2.6.38-gentoo-r6-x86_64-Intel-R-_Core-TM-2_Quad_CPU_Q6600_(a)_2.40GHz-with-gentoo-2.0.3
Timestamp of tree: Fri, 19 Aug 2011 00:45:01 +0000
app-shells/bash: 4.1_p9
dev-java/java-config: 2.1.11-r3
dev-lang/python: 2.6.6-r2, 2.7.1-r1, 3.1.3-r1
dev-util/cmake: 2.8.4-r1
dev-util/pkgconfig: 0.26
sys-apps/baselayout: 2.0.3
sys-apps/openrc: 0.8.3-r1
sys-apps/sandbox: 2.4
sys-devel/autoconf: 2.13, 2.68
sys-devel/automake: 1.9.6-r3, 1.10.3, 1.11.1
sys-devel/binutils: 2.20.1-r1
sys-devel/gcc: 3.4.6-r2, 4.4.5, 4.5.1-r1
sys-devel/gcc-config: 1.4.1-r1
sys-devel/libtool: 2.4-r1
sys-devel/make: 3.82
sys-kernel/linux-headers: 2.6.36.1 (virtual/os-headers)
sys-libs/glibc: 2.12.2
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http://bugs.winehq.org/show_bug.cgi?id=22507
Summary: Half-life 1: missing PAUSE banner and looking through
walls
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27582)
--> (http://bugs.winehq.org/attachment.cgi?id=27582)
Screenshot showing the problem
1. When you press pause key in Half-life you should see banner(or notice)
"PAUSED", but this is missing now. Also when you come as close as possible to
some wall, the texture is cut in half and one half is transparent, so you can
see what is in next room without opening the door.
2. I did a regression test between 1.1.36 and 1.1.38 (.37 does not work):
commit 69861cf8730047a06ad898f9b45a4914a172745c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 26 18:31:38 2010 +0100
wined3d: Get rid of the depth range hack.
:040000 040000 6f02fe9590f7d4b59ee7d1ad4ca683677386e70f
b7c9e78db0e38f523947507369bee62547f9015a M dlls
3. This commit helped "Dragon Age: Origins" with texture glitches. See bug
20469.
4. Revert of this patch on top of wine-1.1.43-321-g94a3c09 makes that problem
go away. (revert of some test was not successful, but doesn't matter here)
5. Adding author of this patch to CC.
--private keyword: bisected
Note1: To see this problem, you have to use Direct3D video mode not the OpenGL.
Note2: To save time with testing, you can skip initial Sierra logo by renaming
sierra.avi and valve.avi.
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http://bugs.winehq.org/show_bug.cgi?id=17750
Summary: Touhou Chireiden ~ Subterranean Animism: fails since
1.1.14
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidsboogs(a)gmail.com
Touhou 11: Touhou Chireiden ~ Subterranean Animism does not work in wine
versions greater than 1.1.13, which it does work in.
It freezes shortly after launch, during the Now Loading screen.
Note that because it is (still) required for this program, I am using a native
d3dx9_36.dll.
Please let me know if there is any way I can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=27369
Summary: Regression: Office 2007 SP2 installer reports success
but fails to install some components
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Some components of MS Office 2007 provided by SP2 (or SP1) are not installed
correctly in 1.3.21. - Regression of
http://bugs.winehq.org/show_bug.cgi?id=25407
Winword.exe is reported as 12.0.6425.1000, as mso.dll is 12.0.4518.1014, lack
of odf support.
http://lekarski.katowice.pl/wine/1.3.21/ +msi,+msidb,+msxml - _big_ files
zcat xxxxx-1.3.21.log.gz | grep -v trace:msxml
zcat xxxxx-1.3.21.log.gz | grep -v trace:msi
zcat xxxxx-1.3.21.log.gz | grep -v trace:msidb
if You want to make it smaller ;)
Tested in msp in updates/ (slipstreamed) and $ wine sp1-kbxxxxx.exe.
Rosanne DiMesio @2011-06-02 12:04:44 CDT
Regression test results:
50dd7b498a94bab3761885940d5888cbef5f0434 is the first bad commit
commit 50dd7b498a94bab3761885940d5888cbef5f0434
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue May 24 10:51:00 2011 +0200
msi: Fix the registry actions to revert components to the installed state
during rollback.
:040000 040000 5f4f45a77a7be4141be7ff422714b7bf934463a4
4394ac6b241c648e7d7f5d3312de1d51bc992eb2 Mdlls
The patch doesn't revert cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=26242
Summary: Bionic Heart demo crashes on launch
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.tycoongames.eu/downloadgame.php?id=BHTrial.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33442)
--> (http://bugs.winehq.org/attachment.cgi?id=33442)
terminal output
Installation of the demo went fine but the game crashes instantly after
starting.
The game received Gold rating on Appdb with Wine-1.1.28
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=17976). On my
system the game produces the crash since Wine-1.1.25:
4d35f3f2704fe2cda261af0e2d112bfde32fc60b is the first bad commit
commit 4d35f3f2704fe2cda261af0e2d112bfde32fc60b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jul 1 16:02:55 2009 +0200
preloader: Reserve addresses only up to 0x68000000, that should be enough
for ole32.
:040000 040000 91dfc33522e92e5d5f2f454af5497b3492fabdbc
04830161bc77249573b690715cf87a1bb353b3f4 M loader
I was able to revert the patch on wine-1.3.14-116-gf45b6c5 and the game started
correctly again.
Author of the patch added to CC.
Link to the demo added to URL (~45 MB download size)
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=23603
Summary: MechWarrior 4 Mercenaries
err:ddraw:IDirectDrawImpl_QueryInterface
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
MechWarrior 4 Mercenaries MekTek release gets a error about direct draw
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) The App is requesting a
D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) You may want to contact
wine-devel for help
I've looked in bugzilla for a for this bug but carnt find one
The game it is very unstable you have to run a lot if command line options to
get it to run. The game crashes a few seconds after a level is loaded.
running wine1.2-rc7 on x86Achlinux with fresh wine prefix, nvidia gf8600gt
256.35
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http://bugs.winehq.org/show_bug.cgi?id=23256
Summary: Wrong default axis mapping for SAITEK X52.
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksei.gusev(a)gmail.com
I have joystick Saitek X52 and it works very well in wine. This device have a
mini-joystick which I use as mouse. I have configured that with
xserver-driver-joystick: map mini-joystick axis to mouse axis.
All this works very well before wine 1.1.28. This version introduced the bug.
When I use mini-joystick to move mouse pointer left an application receives
signal as main axe moved left to the end. Mouse pointer moves as expected.
I have do 'git bisect' to find commit introduced this behavior. So, here is the
first 'bad' commit:
commit 167457efc14c84292a9c2d31510b1d7d5fe81a7b
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sat Aug 15 11:58:47 2009 -0600
dinput: Evdev joystick driver - add ability to remap axis.
I use IL-2 to test this if this does matter.
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=28683
Bug #: 28683
Summary: Crysis: no sound with wine 1.3.30
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro_pezzoni(a)lavabit.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: e786998daff4ad49521a4c9c39c172ddcdcad82a
Created attachment 36861
--> http://bugs.winehq.org/attachment.cgi?id=36861
+mmdevapi log (wine compiled from rev e786998daff4ad49521a4c9c39c172ddcdcad82a)
Crysis doesn't play any sound with wine 1.3.30, but it works fine with wine
1.3.29.
I don't seem to have any other sound issue with wine 1.3.30 (I tried the
winecfg sound test, Assassin's Creed, and Guilty Gear XX).
I tracked the regression to this commit:
commit e786998daff4ad49521a4c9c39c172ddcdcad82a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:07 2011 -0500
dsound: Reimplement rendering devices on mmdevapi.
:040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb
af37caec04c5e8abedfd395abcd88a16e71a3b85 M dlls
Test system:
OS: Arch Linux (kernel 3.0.6)
Sound: alsa-lib 1.0.24.1
I'm attaching a +mmdevapi log (wine compiled from the revision mentioned
above).
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http://bugs.winehq.org/show_bug.cgi?id=26638
Summary: Memo can't handle large content
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://netikka.net/dev/example.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
http://netikka.net/dev/example.exe
Click button -> it just closes.
I believe Win9x had some max size limit, but not a problem in 2000/XP or later.
Source:
procedure TForm1.Button1Click(Sender: TObject);
var i: integer;
s: string;
begin
for i:=0 to 50000 do
s:=s+'x';
memo1.text:=s;
memo1.SelectAll;
memo1.SetFocus;
end;
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http://bugs.winehq.org/show_bug.cgi?id=16847
Summary: Regression in 1.1.12 - Visual FoxPro List View control
renders no text
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jtk(a)yahoo.com
A regression between 1.1.12~winehq0~ubuntu~8.10-0ubuntu1 and
1.1.11~winehq0~ubuntu~8.10-0ubuntu1 caused a Visual FoxPro application
(CortexEDI specifically) to incorrectly draw a list view.
The list view did not render text data in none of its rows. Because of a
peculiarity of this application, the number of rows always fill the fixed
height of the control, so I can't confirm whether the list has no rows, or all
empty rows.
Downgrading wine from 1.1.12~winehq0~ubuntu~8.10-0ubuntu1 to
1.1.11~winehq0~ubuntu~8.10-0ubuntu1 fixed the problem.
Specific application library information (any DLLs in the program directory,
etc.) available on request, just let me know what would help identify the
regression.
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http://bugs.winehq.org/show_bug.cgi?id=12551
Summary: Dead Link in the Footer of a Bug
Product: WineHQ Bugzilla
Version: 3.0.2
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
In the Footer of a Bug, there is an Action to
"Add" "the named Tag" ________ "to bug" xxxxx "Commit"
The Part "the named Tag" is a dead Link:
http://bugs.winehq.org/docs/html/query.html#individual-buglists
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http://bugs.winehq.org/show_bug.cgi?id=24724
Summary: Bioshock: some fog renders green
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.gamershell.com/download_20697.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Similar to bug 22504, but only at certain points. To reproduce, install the
demo and run it. Swim from the plane, and go into the building. Go down to
where the bathysphere is, and look around. Most of the fog here is green.
At some angles though, the fog is transparent, as it should be. See screenshot.
Not a regression. I tried wine at 4936e71828669ef084f9cf243f924a11a2cdce50, but
the problem is still there.
This is with an Nvidia GT 330 / 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=20191
Summary: VC9 mt.exe crashes when trying to embed a manifest
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skyphyr(a)gmail.com
CC: dank(a)kegel.com
Created an attachment (id=23803)
--> (http://bugs.winehq.org/attachment.cgi?id=23803)
A small source example to reproduce the mt.exe crash
Hi All,
I've been using wine to build binaries with vc9 for a while and it's gone ok,
but I've hit some projects where I need to embed a manifest. It's doing that
that I'm hitting a problem with wine crashing. Mt.exe runs fine when called
with no arguments (just outputs help text).
I installed VC9 by copying the files over from a windows installation. I then
installed vc2008 sp1 runtime in order to fix up some issues the compiler had
finding some msvc* libraries.
I'm running Mandriva 2009.1 x86_64 and I've tried this using both it's standard
wine (1.1.17 at the moment) and compiling 1.1.30 from source (It appears to
work, but I can't be certain I did everything correctly as it pushes out a lot
of text during a run of mt.exe - mostly font stuff).
I've attached two archives. One contains the output of WINEDEBUG=+relay,+seh
wine c:/Program\ Files/Microsoft\ SDKs/Windows/v6.1//bin/mt.exe -manifest
win32/indexedTextureLookup.dll.manifest
-outputresource:win32/indexedTextureLookup.dll\;2 run on both 1.1.17 and 1.1.30
The other is a small set of source (the makefile has some extraneous stuff that
is part of the build process I put together to do cross-platform compilation
using wine and VC, but other than that it's all pretty barebones). The line(s)
in Makefile.generic which call mt.exe are commented out.
Let me know if you have any questions or if there's something I can do to help
track down this bug.
Cheers,
Alan.
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http://bugs.winehq.org/show_bug.cgi?id=27012
Summary: RIFT needs vcrun2008 during patching phase
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34447)
--> (http://bugs.winehq.org/attachment.cgi?id=34447)
Screenshot of error msg
Getting terminal output as below during setup:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
Then after game is installed and the patching process launched, a small popup
appears that says "Title-Missing Software-, MSVC++ 2008 Redist not found Click
here to download Do you wish to continue?" (see screenshot).
After running winetricks vcrun2008, the problem disappears.
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http://bugs.winehq.org/show_bug.cgi?id=25499
Summary: Doctor Who - The Adventure Games crashes with wine
1.3.7 and higher
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert2505(a)gmail.com
>From wine .1.3.7 and on (i'm currently running wine 1.3.9) the Doctor Who
Adventure Games crash almost immediately. Up untill wine 1.3.6 it runs fine
(except for the mouse issue reported in bug 6971)
I'm running wine-wow64 on top of archlinux x86_64, but in a win32 wineprefix,
so i figured that would qualify as a x86 wine setup.
The attached log file contains all output that WINEDEBUG=+relay,+seh,+tid wine
DoctorWho_Pc.exe gave me.
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http://bugs.winehq.org/show_bug.cgi?id=26856
Summary: EA Create Demo: cursor moves erratically
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.create.ea.com/en_GB/home/index
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
This is a regression, introduced by:
git bisect good
39c4e6d1d9572e2015282578c124615128afa45f is the first bad commit
commit 39c4e6d1d9572e2015282578c124615128afa45f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 28 22:50:21 2011 +0100
user32: Retrieve the current cursor position from the server.
:040000 040000 ac674bec70c91b1ffcf9caf670168357c5b8110d
ed7865d4c003c4fcd24dc112e866e609fa4671d7 M dlls
still present in current git.
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http://bugs.winehq.org/show_bug.cgi?id=23815
Summary: Algodoo demo needs two OpenMP functions from
VCOMP90.DLL
Product: Wine
Version: 1.2
Platform: x86
URL: http://algodoo.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Unless you run the visual c++ 2008 runtime installer (e.g. winetricks
vcrun2008), the game Algodoo fails to start, complaining that VCOMP90.DLL
is missing.
winedump -j import cxcore100.dll
shows
offset 000c500c VCOMP90.DLL
...
Ordn Name
95 omp_get_num_procs c6728
97 omp_get_thread_num c673c
Presumably it would be easy to implement/stub those (though
omp_get_thread_num might be annoying to get right).
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http://bugs.winehq.org/show_bug.cgi?id=19475
Summary: Hunter Dan Bowfishing demo hangs after initiating
launch
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.hunterdan.com/downloads/HunterDanBowfishing
DemoSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.26-231-gfe9d360, after the initial configuration window displays
when launching the game and the "Play Game" button is pressed, the game simply
hangs idly with no activity. The only output visible is:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f67c,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=12677
Summary: Wine Desktop lacks wind deco if the window manager isn't
decorating wine windows
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The new "Allow the window manager to decorate the windows" option introduced in
Wine 0.9.60 also effects the Wine virtual desktop. When unchecked, the virtual
desktop lacks window decoration itself.
Shouldn't this option be disabled when Wine is set to use a virtual desktop?
Since all Wine apps are going to be inside the desktop, Wine already does all
the window decoration. The window decoration option should probably be grayed
out if the "Emulate a virtual desktop" option is enabled.
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http://bugs.winehq.org/show_bug.cgi?id=23316
Summary: Yahoo messenger doesn't responding
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://messenger.yahoo.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghilbert12_lhen03(a)yahoo.com.ph
When I run the latest Yahoo Messenger Full stand alone version, The
installation is working. When I run it under wine the login procedure is good
however when it go to the main window of yahoo messenger. The whole program was
slow and not responding. When the messenger notifies about new mails. Instead
of fix notification window appeared on panel. The notification window stretched
continuously and unstoppable and the notification window cant closed.
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http://bugs.winehq.org/show_bug.cgi?id=28504
Summary: crash at the end of installing IBankWizard.msi
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created attachment 36568
--> http://bugs.winehq.org/attachment.cgi?id=36568
Log: IBankWizard installer crash
1. download the installer
$ wget
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. start with wine:
$ WINEDEBUG=+msi msiexec /i IBankWizard.msi
the installer crash at the end.
Please see full log.
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http://bugs.winehq.org/show_bug.cgi?id=12730
Summary: gdi32: some tests fail when X is run in 16 bit mode, but
not 32 bit
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12382)
--> (http://bugs.winehq.org/attachment.cgi?id=12382)
+gdi trace in git
+make[2]: *** [bitmap.ok] Error 2
+make[2]: *** [font.ok] Error 2
+make[2]: *** [palette.ok] Error 3
+make[2]: Target `test' not remade because of errors.
+make[1]: *** [gdi32/tests/__test__] Error 2
Tried running make -k test with X in 16 bit mode. Surprisingly, all the
graphics tests still passed (more likely skipped, didn't check). However, gdi32
is fishy and not skipping, but instead failing.
+gdi log attached
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http://bugs.winehq.org/show_bug.cgi?id=20090
Summary: Theme Park World: Mouse pointer displayed wrong on
GeForce 4 MX
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23651)
--> (http://bugs.winehq.org/attachment.cgi?id=23651)
Difference between both GeForce cards
The problem is in graphic rendered on two different NVIDIA graphic cards in
Theme Park World
GeForce 4 MX 440:
Distribution: Ubuntu 8.10 32 bit
Drivers version: 96.43.13
Mouse pointer is displayed as black rectangle. Sometimes it flickers very much
between black rectangle and correct mouse pointer appearance.
GeForce 9600M GT:
Distribution: Fedora 11 32 bit
Drivers version: 190.32
Mouse pointer is displayed as it should and doesn't flicker
Additional info:
-graphic drivers downloaded from nvidia website
-Windows version set to 2000
-Wine 1.1.29
-screen resolution set to 800x600 in fullscreen (no difference in virtual mode)
-MouseWarpOverride set to disabled
-TPW patched to 2.0
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http://bugs.winehq.org/show_bug.cgi?id=20089
Summary: Theme Park World: Loading screen displayed wrong on
GeForce 4 MX
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23650)
--> (http://bugs.winehq.org/attachment.cgi?id=23650)
Difference between both GeForce cards
The problem is in graphic rendered on two different NVIDIA graphic cards in
Theme Park World
GeForce 4 MX 440:
Distribution: Ubuntu 8.10 32 bit
Drivers version: 96.43.13
Loading screen is displayed as red screen. I can see progress bar
GeForce 9600M GT:
Distribution: Fedora 11 32 bit
Drivers version: 190.32
Loading screen is displayed as in attached image. I can see progress bar
Additional info:
-graphic drivers downloaded from nvidia website
-Windows version set to 2000
-Wine 1.1.29
-screen resolution set to 800x600 in fullscreen (no difference in virtual mode)
-TPW patched to 2.0
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http://bugs.winehq.org/show_bug.cgi?id=25472
Summary: Oblivion: Conversation engine causes crashes
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twicescorned(a)gmail.com
This is using pretty much stock Fedora Linux 14, with the addition of WINE and
the latest nVidia drivers.
SYNOPSIS:
In The Elder Scrolls: Oblivion, the game installs, initialises, and runs fine.
Game runs, graphics render, able to move, etc. However, when the conversation
engine runs to provide conversation in the game, the game slows to a crawl.
SUSPECTED CAUSE:
The TES: Oblivion game uses an internal scripting engine to run dialogue within
the game. WINE is probably not cooperating well with this scripting engine.
TECHNICAL INFORMATION:
The conversation engine in TES: Oblivion is run by an internal, LUA-like
scripting engine in the game that has leaves with certain conditions that
determine if the leaves are available. These leaves display a conversation
text on screen, play a related SFX file, and execute a lipsynch animation on
the NPC ("actor") that is speaking. Several conversation leaves use LUA-like
scripts to run game commands, such as giving the player items, setting game
flags, adding quest journal entries, etc.
INSTANCE SPECIFICS:
This crash occurs for me specifically on the opening dialogue with the Emperor
when the Emperor first meets the player character in the Imperial City Prison.
The game slows significantly, and then will eventually crash after a few
dialogues. This is probably related to the crash of certain game
initialisation scripts.
WORKAROUND/FIX:
I was unable to find a way to work around this problem without modifying the
game data. Modifying the conversation script resulted in the game running
longer, but it still seems very unstable in conversation scripts, especially
those heavy in scripting.
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http://bugs.winehq.org/show_bug.cgi?id=26382
Summary: Login fails, cookies?
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://http://netikka.net/dev/logintest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Example: http://netikka.net/dev/logintest.exe
Click button -> After waiting it should say: "Login ok!"
But it fails and then crash: http://aijaa.com/v.php?i=000127663221.jpg
Source:
procedure TForm1.Button1Click(Sender: TObject);
var
strPostData: string;
Data: Pointer;
URL, Flags, TargetFrameName, PostData, Headers, docs: OleVariant;
Startedtime, timeout: DWORD;
Doc3: IHTMLDocument3;
begin
strPostData := 'username=testaaja&fpassword=liekki';
// account is anonymous, just created it for this
PostData := VarArrayCreate([0, Length(strPostData) - 1], varByte);
Data := VarArrayLock(PostData);
try
Move(strPostData[1], Data^, Length(strPostData));
finally
VarArrayUnlock(PostData);
end;
URL := 'http://www.aijaa.com/login.php?act=login';
Flags := EmptyParam;
TargetFrameName := EmptyParam;
Headers := 'Referer: http://www.aijaa.com/login.php'+#10#13+'Content-Type:
application/x-www-form-urlencoded'+ #10#13#0;
StartedTime := GetTickCount;
timeout:=30000;
webbrowser1.Navigate2(URL, Flags, TargetFrameName, PostData, Headers);
while ((webbrowser1.Busy) or (webbrowser1.readystate <> 4)) and
(gettickcount<startedtime+timeout) do
application.processmessages;
if (gettickcount>=startedtime+timeout) then begin edit1.text:='Timeout!';
exit; end;
StartedTime := GetTickCount;
// After login load main page..
webbrowser1.Navigate('http://www.aijaa.com');
while ((webbrowser1.Busy) or (webbrowser1.ReadyState <> 4)) and
(gettickcount<startedtime+timeout) do
application.processmessages;
if (gettickcount>=startedtime+timeout) then begin edit1.Text:='Login
failed!!'; end;
// Check if login still ok?
if Supports(webbrowser1.Document, IHTMLDocument3, Doc3) then
if assigned(Doc3.getElementByID('fID')) then
begin
edit1.Text:='Login ok!';
end else edit1.Text:='Login failed!!';
end;
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http://bugs.winehq.org/show_bug.cgi?id=28491
Summary: Gangsters 2 Demo (German): Video test won't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.pcgames.de/Gangsters-2-PC-16428/Downloads/G
angsters-2-spielbare-Demoversion-9842/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earns.61(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: f1ea06375d76c9f8e181e3ee4874ddef661e80c2
Created attachment 36545
--> http://bugs.winehq.org/attachment.cgi?id=36545
An image you see when the video test is running
There is a regression in device context implemetation.
When you run the game for the first time you should see an image like the one
attached here.
Regression test told
f1ea06375d76c9f8e181e3ee4874ddef661e80c2 is the first bad commit
commit f1ea06375d76c9f8e181e3ee4874ddef661e80c2
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 22 20:00:35 2010 +0200
user32: DCX_NORESETATTRS should be applied at DC release time.
:040000 040000 dec10ae5d778f859fcc46984e0a01e2abbfba25b
8ffe15178f0ef46a091fed411153ab9e6da8cc36 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26582
Summary: Split second demo: never advances past first screen
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.bigdownload.com/games/splitsecond/pc/splits
econd-demo/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Both demo and full version are affected. When the first dialog pops up, after a
second or two, you should be able to press 'enter' to advance to the next
dialog. After the below commit, you're permanently stuck, enter doesn't work,
and the game never advances on its own.
Still present in today's git.
austin@midna ~/wine-git $ git bisect bad
c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9 is the first bad commit
commit c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 19:53:03 2011 +0100
server: Invoke low-level hardware hooks directly from the server side.
:040000 040000 1f5af2a470e4a5ebe20eeff6cb4ebcbe66b6eef5
517132a2a25c160bc85e6edc40476f4e994ec19d M dlls
:040000 040000 46724991851f7fcb608286b5bf8efb2fa71fb2ef
3aecd5915218f23f55fd2084336ad92d82fd03a4 M include
:040000 040000 eeec462febeb3a5d01dc95af34fce73b3a66591d
36070fbc595876ab956098c1140cda083711567d M server
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http://bugs.winehq.org/show_bug.cgi?id=16897
Summary: Text colours inverted (black on white not white on
black) - MUSHClient
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Created an attachment (id=18651)
--> (http://bugs.winehq.org/attachment.cgi?id=18651)
Inverted colours on text
Running from ae48e09.
Screenshot of problem attached.
Application is mushclient downloaded from:
http://www.gammon.com.au/files/mushclient/mushclient437.exe
Please tell me which logging options to turn on.
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http://bugs.winehq.org/show_bug.cgi?id=27901
Summary: Reproducible crash (and audio popping) in
snd_pcm_area_copy [regression] [bisected]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz-wine(a)kdzbn.homelinux.net
CC: aeikum(a)codeweavers.com
Created an attachment (id=35694)
--> (http://bugs.winehq.org/attachment.cgi?id=35694)
Failing test run, including stacktrace
(FWIW I also hear this audio popping, and see this crash, in Unreal Gold,
although that's going to be hard to find to test with. The crash goes away if
I use directsound (presumably the non-directsound config uses winmm, though I
don't know for sure; it's only UseDirectSound=True or False) in the Unreal
config. But with directsound, I get no audio at all; I'll go debug that one
next. Luckily, the same issues show up in the winmm tests.)
The winmm regtest crashes ever since the mmdevapi rewrite change (either
901af51ea32f2d192a598808abab2d1b6a940773 or
be158e48ad8ee556941bd3f1ff94ca7116680d00 was the change that caused the
breakage to start; in between those two, the dlls/winmm/tests/wave.c test
refuses to run). It also outputs a lot of audio popping before the crash in
some modes, see below.
This test runs several iterations of the 440Hz tone. The first (reference)
tone runs fine. The CALLBACK_FUNCTION and CALLBACK_THREAD runs also work fine.
Then the "10 headers" / CALLBACK_EVENT run is full of pops (approximately ten
of them; looks like one per header). The "5 headers" / "1 loop" /
CALLBACK_EVENT run is also full of pops, though I didn't count how many. (It's
in the neighborhood of 10, though.) Then the 1-second 1-header test runs, with
all three callback flags, and each run works fine (no popping).
Then the 1-second 10-header CALLBACK_EVENT run starts; this one crashes almost
immediately (though it does get a tiny bit of sound out the speaker first).
The tests were all run like this, starting with the .wine-test2 directory not
present:
WINEPREFIX=$HOME/.wine-test2 WINETEST_INTERACTIVE=1 ../../../tools/runtest -P
wine -M winmm.dll -T ../../.. -p winmm_test.exe.so wave.c
The full test log (from a git tree as of the 1.3.25 release) is attached,
though note that I had to ctrl-c the test program at the end. I did let it run
for a few minutes after the crash and before sending the ctrl-c, though.
This system is LFS from a few years ago (and a couple local changes as well to
get multilib). Versions of any package are available upon request, though
everything is from source. Packages that I think are important:
gcc-4.4.1
glibc-2.10.1
linux-2.6.39.3 (I have kept the kernel up to date)
alsa-{lib,utils}-1.0.21
Sound device info (from "lspci -v", as root):
00:08.0 Multimedia audio controller: ALi Corporation M5455 PCI AC-Link
Controller Audio Device (rev 20)
Subsystem: ASRock Incorporation ASRock 939Dual-SATA2 Motherboard
Flags: bus master, medium devsel, latency 96, IRQ 18
I/O ports at e800 [size=256]
Memory at febff000 (32-bit, non-prefetchable) [size=4K]
Capabilities: [40] Power Management version 2
Kernel driver in use: Intel ICH
Kernel modules: snd-intel8x0
(This is using ALSA, not OSSv4. "WINEPREFIX=$HOME/.wine-test2 ./wine winecfg"
from the top-level directory shows that ALSA is the only system available; it's
also selected.)
The CPU is a dual-core Athlon64, and although the kernel was built in 64-bit
mode and most of userspace is 64-bit, wine is built in 32-bit mode (USE_ARCH=32
CC="gcc -m32" CXX="g++ -m32" ./configure --prefix=/usr/local --disable-win64),
and I have 32-bit versions of most libraries built and installed (which get
activated based on a wrapper script around their xxxxxx-config scripts when
present, and the USE_ARCH environment variable above).
For any other system info that may be needed, just ask.
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http://bugs.winehq.org/show_bug.cgi?id=22771
Summary: TagScanner: Doesn't run anymore with newer Wine
builds.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.xdlab.ru/en/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Created an attachment (id=28089)
--> (http://bugs.winehq.org/attachment.cgi?id=28089)
Terminal output
TagScanner used to work quite well in Wine. With newer builds of Wine it
doesn't run anymore. Unfortunately I can't tell exactly at what Wine version it
no more runs. Terminal throws some errors and Tagscan.exe quits.
I've tried with a clean ~/.wine directory with no difference. I'm using the
Lucid Lynx build of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=28543
Bug #: 28543
Summary: crash dialog should show backtrace, so user can attach
to bug
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Should show backtrace in edit box. Bonus points to allow saving to a .txt file.
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http://bugs.winehq.org/show_bug.cgi?id=15237
Summary: After install of Mathematica 6, incorrect font in other
programms
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=16010)
--> (http://bugs.winehq.org/attachment.cgi?id=16010)
screenshot
After installing Mathematica 6 under Wine, in other programs fonts sometimes
displayed incorrectly. See the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=27208
Summary: installer of powerword crash
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34766)
--> (http://bugs.winehq.org/attachment.cgi?id=34766)
log: regsvr32 CibaIMActiveX.dll
download http://softdl1.tech.qq.com/soft/41/PowerWord2011.50014.6012.EXE
install PowerWord2011.50014.6012.EXE
while executing regsvr32 CibaIMActiveX.dll , wine will crash.
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http://bugs.winehq.org/show_bug.cgi?id=22855
Summary: Prince of Persia: The Sands of Time screen transitions
to black
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.gamershell.com/download_4925.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=28241)
--> (http://bugs.winehq.org/attachment.cgi?id=28241)
bzipped console output (uncompressed size 1.3 Mbyte)
In the game PoP: SoT, in-game water effects cause the following glitches: the
screen turns to black intermittently, as you rotate the camera with the mouse.
How to reproduce the issue in the demo:
1. Start the demo, create a new profile. If you suffer from the 'fog effect'
bug, go to options and turn off 'Fog effect', but make sure 'Water effects' are
enabled.
2. Start a new game, move your character into the light (skip the video), when
your character re-appears switch to first-person view (by pressing 'F') and
turn the camera with the mouse >> see the intermittent black-outs.
During gameplay the console is flooded with the following two lines of
messages:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4718
err:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 757
Workaround: disable in-game water effects or disable pixel shader support in
winecfg's Graphics tab.
Fedora 12 x86
Wine-1.2-rc1
Nvidia 7600 GT card with driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=27979
Summary: Oblivion: Mouse drag broken
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rk.katana.steel(a)gmail.com
did a regression test on the issue...
is was working before this comit:
commit 79c2e55b5a6331d15788f65a929e9e002c2f8b05
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 20 20:30:09 2011 +0200
user32: Only call the driver when the cursor position has really changed.
and it's working without the patch too
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http://bugs.winehq.org/show_bug.cgi?id=13769
Summary: Extreme graphical glitches with Sim City 4 Deluxe
harwdare rendering mode
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: authentec(a)gmail.com
Created an attachment (id=13804)
--> (http://bugs.winehq.org/attachment.cgi?id=13804)
Whiteness in Sim City 4 Deluxe city view
Sim City 4 installs and runs in software rendering mode but has severe
graphical glitches in hardware rendering mode. In hardware mode fog/smoke is
rendered in a blocky manner and the entire terrain is white so it is very
difficult to distinguish anything. In addition, rendering performance is very
slow in hardware mode. In software mode the game is very responsive. I have
encountered this problem in release candidates 1-4. I was unable to install it
at all using one of the 9.5x versions so overall there has been improvement.
I have attached a screenshot of the city view which is most affected by the
glitch. The cityscape is supposed to be mostly green and brown. Region view has
blocky fog but no whiteness.
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http://bugs.winehq.org/show_bug.cgi?id=27345
Summary: Guitar Hero World Tour: Playstation 3 (ps3) microphone
not working
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Created an attachment (id=34968)
--> (http://bugs.winehq.org/attachment.cgi?id=34968)
microphone connected
As seen in bug #26418 i mentioned that the microphone is not working. This
ticket is closed because the guitar and the drumkit works.
So, a new ticket for the microphone. As seen in the older log
(http://bugs2.winehq.org/attachment.cgi?id=33750) the messages are changed. The
older version:
[quote]
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling
mixer
ALSA lib ../../../src/pcm/pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open
slave
ALSA lib ../../../src/pcm/pcm_dsnoop.c:593:(snd_pcm_dsnoop_open) unable to open
slave
ALSA lib ../../../src/pcm/pcm_dsnoop.c:593:(snd_pcm_dsnoop_open) unable to open
slave
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume'
element
[/quote]
Wine version 1.3.21:
[quote]
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume'
element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x140120,0x14a4a8): stub
fixme:wbemprox:wbem_locator_ConnectServer 0x1403a0, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x209f85c)
fixme:wbemprox:wbem_locator_ConnectServer 0x14a5a8, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x209f85c)
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
[/quote]
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http://bugs.winehq.org/show_bug.cgi?id=27686
Summary: HeidiSQL does not start
Product: Wine
Version: 1.3.21
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel(a)e-radical.eu
Created an attachment (id=35418)
--> (http://bugs.winehq.org/attachment.cgi?id=35418)
If I run from command line I can see some „fixme”
HeidiSQL used to work in wine.
On Fedora 15 it doesn't work anymore.
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http://bugs.winehq.org/show_bug.cgi?id=24493
Summary: Gecko crashes when attempting to display cnn.com
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)earthlink.net
Gecko (mshtml) can display www.winehq.org but when I attempted to display
cnn.com it crashed. Crash log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28632
Bug #: 28632
Summary: dlls/winealsa.drv/mmdevdrv.c!AUDDRV_GetAudioEndpoint:u
se-after-free on error exit path
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.8eaf7cd8e5128d8191fe(a)spamgourmet.com
Classification: Unclassified
In dlls/winealsa.drv/mmdevdrv.c!AUDDRV_GetAudioEndpoint, the error exit path
for failure to allocate This->hw_params frees This, then calls snd_pcm_close on
This->pcm_handle. This is lines 625-626 in commit
c9a8d3bd8906932130cd98b667574031895f83f0, the value of master at the time of
this writing. This is unlikely to cause problems in regular usage, since it
only occurs on failure to HeapAlloc hw_params and accesses the freed memory
immediately after freeing it. However, as a use-after-free, it is worth fixing
on principle.
This was found accidentally via code inspection while trying (unsuccessfully)
to understand why Wine 1.3.28's ALSA code acquires exclusive access to the
output device. However, the use-after-free is still present in master.
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http://bugs.winehq.org/show_bug.cgi?id=17008
Summary: .Net SP1 fails to install
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/thankyou.aspx?familyI
d=a8f5654f-088e-40b2-bbdb-a83353618b38&displayLang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordan.w.bradley(a)gmail.com
Created an attachment (id=18803)
--> (http://bugs.winehq.org/attachment.cgi?id=18803)
Error Log
I'm trying to install .Net Framework Service Pack 1 and I get an error about
being unable to parse something (see log). I've seen bug #13995 but I don't
think its the same.
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http://bugs.winehq.org/show_bug.cgi?id=26842
Summary: Mouse and partly keyboard stops working with Euro
Truck Simulator
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)thschuetz.de
Created an attachment (id=34209)
--> (http://bugs.winehq.org/attachment.cgi?id=34209)
Output for "wine eurotrucks.exe"
When I start the Euro Truck Simulator (ETS) I get a menu, where I can choose if
I want to load a game or something lijke that. The mouse cursor is catched by
ETS. With wine 1.3.18 I cannot activate the menu entries and when I (left)
click the mouse is unmovable until I release the mousebutton. I normally switch
the windows with Alt-Tab, that isn't workin, too. I can Only close the game
with Alt-F4.
I attached the messages from the commandline, but they are the same as with
wine 1.3.17 and everything is working fine there. (ETS has platin rating)
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http://bugs.winehq.org/show_bug.cgi?id=13801
Summary: Very slow text rendering in AutoCAD
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
Tested on AutoCAD 2005 and AutoCAD 2008, after installation following
http://bugs.winehq.org/show_bug.cgi?id=13799 guidelines.
Working on a drawing with many texts/quotes zooms/scrolls/pans becomes
painfully slow. Bug concerns just texts, NOT images or other drawing elements.
I suppose is a performance problem on gdi, but not sure about.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=10636
Summary: simcity 4 D3D 0.9.50 REGRESSION from 0.9.49
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
On 0.9.49, simcity 4 runs almost flawlessly. On 0.9.50, it becomes unplayable
because the 3d objects become invisible, and only sometimes they flicker back
visibly, but just for an instant.
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http://bugs.winehq.org/show_bug.cgi?id=23516
Summary: Left 4 Dead 2 Sound Drop
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tumpster84(a)gmail.com
The sound drop is likelier to happen when you either rescued (by incap or fall)
or you rescue someone else. You expect the rescue sound to play, but it
doesn't, and then most sounds don't play. This or after you rescue someone
parts of the sound will drop, i.e. you can hear a gun firing but rain drops and
voices cannot be heard.There are other instances where this also occurs (like
luck), but the rescue one is the most reliable one to reproduce. Maps like the
Passing and Dark Carnival, and game types like realism have a higher chance as
well. I have not noticed any trends on weapons (melee or guns) and items, or
characters (survivors or infected).
If you turn on captions and play the game, you expect to see readable words.
When the sound problems occur, you'll see garbage appear in the captions
whenever a sound event happens. You could play with the sound drop until:
- you get kicked off the server (even your own) and get the Server not able to
authenticate message
- there is a round change, then the game "breaks", and you'll have to kill
left4dead2.exe and/or crashes back to desktop.
- you take the initiative, quit, and restart the game before the first two
happen
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http://bugs.winehq.org/show_bug.cgi?id=27139
Summary: EA Create Demo: cursor does not appear
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.create.ea.com/en_GB/home/index
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 26856
A regression, will bisect shortly. The bug appeared before, but was moving
erratically, see bug 26856. Now though, the cursor doesn't appear at all.
wine-1.3.19-284-g35c743b
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http://bugs.winehq.org/show_bug.cgi?id=20893
Summary: Project One: some graphic elements are not displayed.
Product: Wine
Version: 1.1.28
Platform: PC
URL: ftp://ftp.scs-trc.net/pub/c64/Tools/Graphics/Project1_
V0.5.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfram(a)the-dreams.de
Created an attachment (id=25034)
--> (http://bugs.winehq.org/attachment.cgi?id=25034)
Hack to remove display-flaws in ProjectOne
After installing and running the software, the pixels in the zoom-mode and the
grid are all black. So, you can paint, but will see the results in the overview
window only. Selecting View->Palette shows also black boxes instead of the
C64-colors.
I took this opportunity to get started with wine-hacking, and finally came up
with the attached patch, which removes the above flaws. It is based on git as
of yesterday, but I could also apply it to 1.1.28 which I had installed on
another computer. The problem itself was noticed way earlier, maybe pre 1.0.0,
but I can't give exact numbers here. I am aware this is not a true fix; still
it should be a good hint where differences between wine and Windows are. I am
afraid my (yet) lacking windows-skills won't take me much further, so I'll file
this as a bug-report now. I will also attach screenshots before/after the patch
later.
Note that this program was coded by a friend of mine and I do have the
sourcecode. If worthwhile, I can ask him for allowance to give the source to
interested wine-developers (but beware of hackish, first-time VB-code ;)) or
just ask me for details, if needed.
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http://bugs.winehq.org/show_bug.cgi?id=26954
Summary: DigitalSpace Traveler crashes after selecting avatar
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mscdex(a)sbcglobal.net
Created an attachment (id=34385)
--> (http://bugs.winehq.org/attachment.cgi?id=34385)
standard wine 1.3.18 log
The last time I tried DigitalSpace Traveler (2.03) was with wine 1.3.6, where
it was still working. However, after a report on the software's appdb page and
me trying with wine 1.3.18, it seems the app is broken after 1.3.6.
The program crashes after selecting an avatar (about the time it attempts to
download information from a remote http server). Any program interaction prior
to selecting an avatar works just fine (changing profile information, etc).
I've attached the console output from wine 1.3.18. If there is a specific
WINEDEBUG setting I should use that would provide more helpful output for this
problem, let me know and I'll attach another log.
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http://bugs.winehq.org/show_bug.cgi?id=27159
Summary: Wine doesn't recognise the NVIDIA GT 540M card
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Created an attachment (id=34690)
--> (http://bugs.winehq.org/attachment.cgi?id=34690)
patch to recognise nvidia GT540M card
Wine doesn't recognise the NVIDIA GT 540M card.
lspci shows for the card:
01:00.0 VGA compatible controller: nVidia Corporation Device 0df4 (rev a1)
AFAIK the card can come with 1GB or 2GB of RAM.
The attached patch adds the card and assumes it has 1GB RAM. It works in
Crysis2, ie Crysis2 tells me that it is an unsupported card but gives the
correct details now instead of defaulting to the 8300GS.
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http://bugs.winehq.org/show_bug.cgi?id=27252
Summary: Aliwangwang serious error after login
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34846)
--> (http://bugs.winehq.org/attachment.cgi?id=34846)
Log: login to wangwang
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
2. install with wine:
$ LANG=zh_CN.utf8 wine AliIM2011_taobao(6.50.27T).exe
(not sure whether bug 10063 is harmful)
3. import a reg file with regedit, works around Bug 27196 ( dup of bug 25340)
see attachment : clsidall.reg
4. override gdiplus, works around Bug 27251
5. Start wangwang:
$ wine WangWang.exe
6. login to WangWang
After login a while , an error message with log file appear, it says wangwang
has to close.
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http://bugs.winehq.org/show_bug.cgi?id=22705
Summary: Coffeecup HTML editor 2010 retail - unable to start
program
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kimiskov(a)yahoo.dk
I got a problem.
After installing Coffeecup HTML editor 2010 (pay version) Coofee.exe will not
start.
I got this message:
Program Error
The program Coffee.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
NB. The program is to download as full working 30 days trial at
http://www.coffeecup.com
Kim Iskov
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http://bugs.winehq.org/show_bug.cgi?id=28693
Bug #: 28693
Summary: Old version Bass.dll fails to load
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
Classification: Unclassified
I have trouble playing an old game which uses the audio library Bass.dll.
After typing "wine rpg.exe", nothing happens for a while and then an error
occurs:
err:ntdll:RtlpWaitForCriticalSection section 0x7efec904
"/var/tmp/portage/app-emulation/wine-9999/work/wine-9999/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0028, blocked by 0009, retrying (60
sec)
It seems that Bass.dll calls to DirectSoundEnumerate in its Dllmain and
something goes wrong.
An old version of Bass.dll can be downloaded from its homepage:
http://www.un4seen.com/download.php?bass08
There are also some test programs for Bass.dll in the package above. They all
fail to start under wine but work all right under windows.
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http://bugs.winehq.org/show_bug.cgi?id=28023
Summary: CoreAudio queue memory leak
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
While working on a patch to fix the Get/ReleaseBuffer ordering, see bug #27184
comment #3, I found a bug in memory management in winecoreaudio's mmdevapi.
510 HeapFree(GetProcessHeap(), 0, This->public_buffer);
but public_buffer originates from
1625 sc = AudioQueueAllocateBuffer(This->aqueue, bytes,
1626 &This->public_buffer);
The APIs don't match. It currently doesn't crash because
public_buffer is NULL upon regular exit. This matches:
1634 AudioQueueFreeBuffer(This->aqueue, This->public_buffer);
That would be easy to fix, but it leads to question how AudioClient_Release
frees the buffer queue.
502 if(This->aqueue)
503 AudioQueueDispose(This->aqueue, 1);
I suppose that Dispose gets rid of all the MacOS-level elements left in the
queue, but I doubt it can handle the additional AQBuffer that Wine links to
every object via the mUserData slot.
1632 buf = HeapAlloc(GetProcessHeap(), 0, sizeof(AQBuffer));
1640 This->public_buffer->mUserData = buf;
Therefore I believe Wine must iterate through the list (aqueue or
avail_buffers?) and free remaining objects one by one.
As I'm not familiar with the MacOS API's, I'd like somebody knowledgeable
(Andrew, Ken?), to check this issue and write the patch.
BTW, I believe that correct freeing should first return
This->public_buffer into the queue -- where it originated -- like I did in my
ordering patch, then delete the whole queue.
+ if(This->public_buffer){
+ AQBuffer *buf = This->public_buffer->mUserData;
+ list_add_tail(&This->avail_buffers, &buf->entry);
+ This->public_buffer = NULL;
+ }
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http://bugs.winehq.org/show_bug.cgi?id=19510
Summary: UHA SFX file can't decompress
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
I got a UHA SFX.
The first thing to notice is that the SFX starts fine, the file checksum pass.
But after you choose the directory to extract the files then application get
graphical corrupted. You're still able to press "Extract" button, but it does
nothing.
Still you can uncompress the SFX in this way:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4003&iTestingI…
$wineconsole cmd
$uharc.exe e uha-sfx-file.exe
(decompress nicely)
There's no console output when running the SFX, so I don't know what WINEDEBUG
channels would be appropriated to use in this case?
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http://bugs.winehq.org/show_bug.cgi?id=25360
Summary: Word viewer crashes when going online for help
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Created an attachment (id=32255)
--> (http://bugs.winehq.org/attachment.cgi?id=32255)
Startup and Backtrace
Word Viewer 2007 crashes when you click for help. It used to just link to the
MS website for help. This is a regression..
Traced to:
a3aa115ac3bbbc3c1d2156448d5e11057cbb25dc is the first bad commit
commit a3aa115ac3bbbc3c1d2156448d5e11057cbb25dc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Oct 6 21:36:18 2010 +0200
urlmon: Use default binding callback if no callback is provided.
:040000 040000 abf2d05f08ce9225acf50d36edcb1bca272e3a19
bc11697b220653d38f05fa8cb2911fa54daf4eb7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22328
Summary: I get the same error with every game I download with
wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lolypopgirlxoxo(a)gmail.com
I get the same error whenever I try to play a game using wine. It says that the
program encountered a serious problem and needs to close. It has done this with
every single game I try. Including World of Warcraft, Sims 2, and Genforge 5.
Please tell me what I need to do.
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lolypopgirlxoxo(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=24760
Summary: FIFA 11: doesn't run throwing an error on
fifasetup.exe
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luca76(a)gmail.com
FIFA 11: doesn't run throwing an error on fifasetup.exe
This only on wine 1.3.5.
On wine 1.3.4 and before it worked flawlessy.
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http://bugs.winehq.org/show_bug.cgi?id=20564
Summary: day of defeat source : CFIleSystem_Steam::Init()
failed : failed to find steam....
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jetboo(a)gmail.com
Created an attachment (id=24526)
--> (http://bugs.winehq.org/attachment.cgi?id=24526)
console output when i try to lunch dod:s from steam interface
Hi, hi, each time i launch dod source from steam i got
CFIleSystem_Steam::Init() failed : failed to find steam interface
i am running on wine-1.1.32 with clean prefixe
how to fix this ?
i attached the terminal output
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http://bugs.winehq.org/show_bug.cgi?id=17651
Summary: Haufe SteuerOffice: Installer crashes
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=19837)
--> (http://bugs.winehq.org/attachment.cgi?id=19837)
log file
Haufe SteuerOffice is a information database for the German tax law.
The Installer pops up for some seconds, than wine crashes.
Appending bzipped log, created using WINEDEBUG=+relay,+seh,+tid,+msgbox.
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http://bugs.winehq.org/show_bug.cgi?id=27684
Summary: Mozilla firefox versions 3,4,5 often replaces white
background with black background and text cannot be
read
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.mozilla.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
Mozilla firefox versions 3,4,5 often replaces white background with black
background and text cannot be read.
This is a regression because I tried running firefox in wine 1.1.42 and it
works fine.
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http://bugs.winehq.org/show_bug.cgi?id=12283
Summary: Source Insight does not refresh the screen
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/208853
I have installed Source Insight, v3.50.0058 (http://www.sourceinsight.com),
under Wine (0.9.58-0ubuntu2) under Hardy Beta.
Source Insight is a code editor and browser. You can install a time-limited
copy if you want.
Anyway, having used this under Wine under Ubuntu for 18 months, with only a
couple of niggly problems, I decided to upgrade (by doing a wipe + fresh
install) to Hardy Beta. Since then, Source Insight has exhibited major
problems.
These all centre around NOT refreshing the screen after things happen:
(1) Opening a new source-file window and moving it. Also resizing an existing
window.
(2) Minimising and then maximising the Source Insight window itself.
In both cases, the screen inside the Source Insight window does not refresh.
Moving the window around the screen does nothing (except get a nice swirly
pattern of a repeating window title-bar inside the window itself.
The only way I have found to cure the problem and make the window refresh
itself is to switch to the second workspace, wait a few seconds (until the
window with the "Go to left workspace ..." pops up) and then switch back. THEN
the window refreshes. Sometimes. If it does not, switch to the other workspace
again and wait longer before switching back.
This is on a Dell D620 with an nVidia "G72M [Quadro NVS 110M/GeForce Go 7300]"
and a second Dell 2007FP display attached. I'm running the graphics in TwinView
mode (which means a manually configured xorg.conf, attached [see launchpad]).
Going to System -> Preferences -> Appearance -> Visual Effects shows that
"None" is currently active.
---
The problem seems a LOT worse when running with the two displays and with the
Source Insight window on the second (non-laptop) display.
When running in single-display mode (i.e. at home instead of work), the "new
source file window" problem does not seem to occur so much. The
"minimising/maximising" problem occurs all the time, whatever the display being
used.
---
I believe the last version this worked with for this user was 0.9.46 (the one
that came with Ubuntu Gutsy).
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http://bugs.winehq.org/show_bug.cgi?id=24269
Summary: Steam loads but then exits
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Created an attachment (id=30559)
--> (http://bugs.winehq.org/attachment.cgi?id=30559)
console output
It exits right after it logs the user in. Any help is appreciated. I tried
reading the console output, but I could not see anything that I understood
enough to make sense of it.
I'm using Arch Linux kernel 2.6
Wine 1.2
Console output is attached
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http://bugs.winehq.org/show_bug.cgi?id=23244
Summary: Fleet Operations 3.1.x (Star Trek Armada II) crashes
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28941)
--> (http://bugs.winehq.org/attachment.cgi?id=28941)
crash log
After selecting a construction ship, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15519
Summary: Soldier of Fortune 2
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian_obst(a)gmx.de
Does not get past the intro when starting the game. Instead, it falls back to
the console that is shown in the beginning, complaining:
FS_FOpenFileRead: name has a space (fonts/Creating STM %s...
.fontdat)
Note: this error message is generated by the game itself, not by wine. It is
printed in "Soldier of Fortune 2 Console".
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http://bugs.winehq.org/show_bug.cgi?id=23132
Summary: Firefox 3.7rc6 nightly build x64 crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a213391(a)bofthew.com
After applying patch from bug 23130
(http://bugs.winehq.org/show_bug.cgi?id=23130) I am able to execute firefox,
but it crashes. First screen to set is as default browser is shown (at least I
think so, the message seems to be loaded from invalid memory location?) and
then it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=18804
Summary: WordPro's printed letters run occasionally run
together
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
I am using Lotus Word Pro N9.8.0208.1200. My printer is an Okidata B4350 LED
printer (like a laser printer only fewer moving parts and the fuser does have
to get as hot). I print through cups cups-1.3.7-8.el5_3.4 locally and
cups-lpd-1.3.7-8.el5_3.4 remotely (virtual machines) using cups' "Generic PCL
5e Printer Foomatic/ljet4" driver.
Occasionally, when printing from Word Pro under Wine, the letters will run
together. I will attach a sample and the file that generated it.
Please note. No program in Linux or any of my virtual machines does this,
including this same version of Word Pro running under XP-Pro-SP3 and Virtual
Box 2.2.4.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21436
Summary: Steam: launching game, "Performing first time setup"
everytime
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jzuckerman(a)gmail.com
Created an attachment (id=25814)
--> (http://bugs.winehq.org/attachment.cgi?id=25814)
log from the point of launching game from within steam, to the point when the
game actually starts
When launching a game from Steam (in this case, Torchlight or Trine), Steam
performs "first time setup" every time. For these games on my system, the
setup consists of
"Installing: Microsoft DirectX for Windows (step 1 of 1)"
This happens everytime I launch a game, even if it happens during the same
instance of Steam.
I am using version 1.1.36 of the wine-devel package in macports on OS X.
I have attached the text that was logged to my console during this setup, I
think the last few lines were generated by the game itself and not by Steam.
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http://bugs.winehq.org/show_bug.cgi?id=18552
Summary: Kompas-3D 10: icons are turned over
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://ascon.net/download/kompas/
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=21214)
--> (http://bugs.winehq.org/attachment.cgi?id=21214)
Toolbar with incorrectly drawn icons
Icons in menus, toolbars and tooltips in Kompas-3D 10 are turned over.
I'm not using DLL submission in wine, program has ben run after removing .wine
directory in $HOME. I don't know whether it's a regression.
Demo version in English can be downloaded for free, but it's not exactly the
same version that I'm using.
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http://bugs.winehq.org/show_bug.cgi?id=17344
Summary: Lightwave Screamernet: v9.6 fails to start with
"gcore9.ll failed to initialize"
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip(a)emcorp.force9.co.uk
Created an attachment (id=19379)
--> (http://bugs.winehq.org/attachment.cgi?id=19379)
Debug trace (+relay,+seh,+tid)
Overview:
Attempting to run Newtek Lightwave Screamernet (LWSN.EXE) version 9.6 results
in the following error message:
err:module:attach_process_dlls "gcore9.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\lwsn96\\lwsn.exe" failed, status c000001d
Steps to reproduce:
Kick off LWSN from the command line in mode 3, eg:
wine C:/lwsn96/lwsn.exe -3 -cC:/lwsn96/Config -dC:/Content scenes/testscene.lws
1 1 1
Actual result:
LSWN.EXE fails to start (error message above)
Expected result:
LWSN.EXE should load the Lightwave scene data, render a 3D image and save it.
Build & Platform:
Wine 1.1.14 on openSUSE 11.1 & openSUSE 11.0
Additional Info:
Trial version of Lightwave 9.6 (which includes LWSN.EXE) available here:
http://www.newtek.com/lightwave/lwtrial.php
NOTE: All versions 9.x prior to 9.6 work fine with Wine 1.1.14 on openSUSE 11.0
& 11.1
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http://bugs.winehq.org/show_bug.cgi?id=19863
Summary: Counter Strike: Source goes blank and then goes
garbled
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cokehabit(a)gmail.com
Created an attachment (id=23292)
--> (http://bugs.winehq.org/attachment.cgi?id=23292)
console dump from the start of steam to killing the window
When starting Counter Strike: Source from steam the game goes to the usual
black full-screen but instead of going to the game it goes back in to a window
and what appears to be a garbled mess of whatever was under the screen.
That means that I have to kill the screen which then means I can't exit out of
Steam in the proper manner because it thinks the game is still running.
I have tried pressing the arrow buttons to listen to the telltale clicks that
the game uses when you hover the cursor over an option but alas, nothing.
Half Life 2 works like a charm though.
Linux leviathon 2.6.30-gentoo-r2 #1 SMP PREEMPT Fri Jul 17 00:54:19 BST 2009
x86_64 Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz GenuineIntel GNU/Linux
6Gb of RAM, nVidia 6600GT (yes I know it's old), nvidia-drivers-185.18.31
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http://bugs.winehq.org/show_bug.cgi?id=27186
Summary: America's Army 2 deploy client exits silently under
Wine
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.joystiq.com/game/americas-army-2/download/a
mericas-army-deploy-client
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34731)
--> (http://bugs.winehq.org/attachment.cgi?id=34731)
relay,seh,tid
Only 274kb to download from the above url. Download it, and run:
austin@aw25 ~ $ wine AA2DeployInstaller.exe
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
but no window appears, just silence.
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http://bugs.winehq.org/show_bug.cgi?id=18898
Summary: Steam: EULA window is blank and unresponsive
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stonej4(a)mcmaster.ca
Created an attachment (id=21740)
--> (http://bugs.winehq.org/attachment.cgi?id=21740)
Debug output from running Steam then running Unreal to get EULA Window
The EULA window for Unreal and Unreal Tournament(possibly other apps) does not
fill and becomes unresponsive bringing steam down with it. Debug output
included.
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http://bugs.winehq.org/show_bug.cgi?id=13839
Summary: Steam hangs in SteamStartup() attempting to connect to
servers
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
Created an attachment (id=13899)
--> (http://bugs.winehq.org/attachment.cgi?id=13899)
Gzipped output of WINEDEBUG=trace+relay wine Steam.exe
Running Steam results in strange behaviour on Solaris and OpenSolaris.
When Steam is first installed (using either the current MSI installer or an
older standalone installer), it successfully updates itself and automatically
restarts.
,
On restart, it spews extensive messages to the console about connection
attempts to all 100+ CSDS servers with latency.
For example, the last couple of lines are:
CellID: Connecting to 87.248.209.212:27031. . .
CellID: Connect to 87.248.209.212:27031 took 110 MS
CellID: !! Got Cell ID 2 from server 69.28.153.90:27031
It then makes no further progress and appears to hang. If interrupted with
Ctrl-C, it displays a "SteamStartup() failed" messagebox before exiting.
When started again, Steam.exe prints set of "CellID:" messages showing that is
is connecting to a particular server, then blocks for at least a minute, then
connects to a different server. This goes on indefinitely.
I'm attaching a WINEDEBUG=trace+relay log (to reduce log size, this Steam
instance was interrupted after about 30 seconds). I can't do
WINEDEBUG=trace+all because it results in an error message from Steam about
being unable to load SteamUI.dll.
This seems to be a network related issue, but I'm not entirely certain.
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http://bugs.winehq.org/show_bug.cgi?id=19207
Summary: eve online voice chat crappy audio
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pht(a)spatium.org
whenever i try the echo test in eve voice i hear myself severely distorted as
if parts of the speech haven't made it through or as if the game had problems
with continuous sound recording. works fine on same hw in windows x64.
some specs:
- amd radeon4850 and proprietary driver v9.6
- quad core phenom with 4G ram (plenty of it free)
- 64-bit kernel 2.6.28.10 with preemption off (tried it both/all three ways)
- xorg server 1.6.1
- wine itself runs inside a chrooted 32bit arch linux (stock packages)
- wine runs in a virtual desktop mode
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http://bugs.winehq.org/show_bug.cgi?id=22467
Summary: Natural Selection 2 crashes on start up
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epssyis(a)gmail.com
Created an attachment (id=27523)
--> (http://bugs.winehq.org/attachment.cgi?id=27523)
NS2 console output, clipped
The Natural Selection 2 Test Engine crashes when attempting to start just after
sound has started to play and a black window has spawned. I have been given a
key by one of the developers to debug this issue and if you require it please
contact me privately.
This application did function correctly as of Wine ~1.1.33 and stopped working
shortly after. Regression testing is not possible as Steam no longer starts
with these older versions of Wine and NS2 crashes with the first version where
they both work.
NS2 requires Steam be running in the background to function. There are two
sections of note in the attached console log.
The first appeared at the same time the game stopped functioning so is most
likely related:
err:d3d9:device_parent_CreateSurface (0x1280e4) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0xc4f8790, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
This function was defined by Henri in commit
a966293f593e8b75e796a0a923626a1e73403a20 on the 16th of January which fits the
time line roughly.
The second was introduced in 41 as part of a patch set by Henri to add texture
compression support last month:
err:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ device.c / 5298
bb94bc382329f4c9950aad1aa6f32fe0514f1dd9
eced5fe8ec16c9bc502f293754774d1763eef004
61ca407151649dc763950414e076ea7c640afee9
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http://bugs.winehq.org/show_bug.cgi?id=19354
Summary: Dreamweaver-Wine-MySQL
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smeggingtommy(a)hotmail.com
I've installed Dreamweaver MX OK, but no matter what I tried I cant get it to
make a database connection because I get Access denied Huh
I've created the database, added a user and password to the database in
question.
another fault is when testing the URL for localhost, I get Access to
Z:\var\www\temp.html was denied
I have apache2 installed so the path would be /var/www
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http://bugs.winehq.org/show_bug.cgi?id=19179
Summary: steam starts, connects to server and stops.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schelehond(a)gmail.com
After installing steam i start the app with
wine steam.exe which results in the following output:
CellID: Fetching server list from CSDS. . .
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
CellID: CSDS returned 172 servers.
CellID: Connecting to 203.77.185.185:27031. . .
CellID: timeout connecting to 203.77.185.185:27031
CellID: Connecting to 79.141.165.2:27031. . .
CellID: Connect to 79.141.165.2:27031 took 47 MS
CellID: Nothing beat our old best time of 11 MS
Deleting active MRSW lock (0x114dfc), expect failure
That's it. Nothing more happens. When I deleted the clientregistry.blob file
mentioned in plenty of other howto's. Running steam afterwards just makes it
update right before the same output as mentioned above is displayed. I have run
the same wine command with winsock which gave me the log i attached.
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http://bugs.winehq.org/show_bug.cgi?id=24081
Summary: Garena is not opening
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
Created an attachment (id=30292)
--> (http://bugs.winehq.org/attachment.cgi?id=30292)
This is the execution output on terminal with WINEDEBUG=warn+all
Garena is not loading properly. It crashes before showing anything.
The client is available to download freely, and have no dependences.
Here you can find the client: http://www.garena.com
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http://bugs.winehq.org/show_bug.cgi?id=20124
Summary: problems running STEAM in fedora 11
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vampirs_slayer(a)hotmail.com
Created an attachment (id=23693)
--> (http://bugs.winehq.org/attachment.cgi?id=23693)
error
After installing STEAM.msi in fedora 11 with wine i reseave a program error
message:
**********************************************
THE PROGRAM WINEDBG.EXE HAS ENCOUNTERED A SERIOUS PROBLEN AND NEEDS TO CLOSE.
THIS CAN BE CAUSED BY A PROBLEM IN THE PROGRAM OR A DEFICIENCY IN WINE.
**********************************************
I tried to close the error by it shows again and again and again. To close the
error I have to loguot or reboot the system !!!
Here is a image of the error
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http://bugs.winehq.org/show_bug.cgi?id=15431
Summary: Problem with several Xservers
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
Created an attachment (id=16294)
--> (http://bugs.winehq.org/attachment.cgi?id=16294)
screenshot
I have several Xservers with different geometry:
:0 - real Xorg server - 1280x1024
:1 - vnc server (or Xnest) - 1024x768
If I run any wine app first time in smaller X (:1) and then on bigger X (:0),
it gets corrupted outside 1024x768 region - exactly the size of smaller X.
If I use wine virtual desktop feature (X server does not matter), this bug
does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=28120
Summary: Mini Thunder unable to finish downloading any files --
fixme:file:SetFileValidData stub: 0x1e8, 1000
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
0. host a local http server, here I use
$ python -m SimpleHTTPServer
create a sample file on the server for download testing,
here I use:
$ echo 1 > test_download.txt
$ ls -l test_download.txt
-rw-r--r-- 1 fracting fracting 2 Aug 18 16:06 test_download.txt
1. Download ThunderMiniInstall.exe
$ wget http://down.sandai.net/mini/ThunderMiniInstall.exe (from
http://dl.xunlei.com/mini.html )
2. winetricks -q vcrun2003 , avoid Bug 28110 and Bug 28110.
3. run ThunderMiniInstall.exe
4. start ThunderMini.exe ( after install ThunderMiniInstall.exe, Thunder.exe
will auto start)
5. add a new url to download: http://127.0.0.1:8000/test_download.txt
after a while, the whole file is download complete, but ThunderMini is unable
to finish the download task.
in ~/.wine/drive_c/TDDownload , there is a file named test_download.txt.td ,
$ cat test_download.txt.td
1
/* the file context of test_download.txt.td is the same as test_download.txt */
$ ls -l test_download.txt.td
-rw-r--r-- 1 fracting fracting 4096 Aug 18 16:10 test_download.txt.td
/* the file size of the origin file on the server(test_download.txt) is 2B,
however, test_download.txt.td is 4096B. */
Such line can be found in the log:
fixme:file:SetFileValidData stub: 0x1e8, 1000
reference:
http://msdn.microsoft.com/en-us/library/aa365544(v=vs.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=19476
Summary: PaintTool SAI English Pack demands administrative
privileges on startup
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://sai.detstwo.com/sai/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22638)
--> (http://bugs.winehq.org/attachment.cgi?id=22638)
PaintTool SAI English Pack standard error messages
With wine-1.1.26-231-gfe9d360, when trying to launch PaintTool SAI with the
start-sai.exe binary, the application informs the user about a setup process
with a dialog. When confirmation is given, the application errors out with:
"SAI can not complete setup process because current user dose not have
administrator right. Please launch SAI with one of the following way.
- Logon as administrator and launch SAI
- Right click SAI program file -> [Run as other user]?Enter administrator
account (Windows 2000/XP)
- Right click SAI program file -> [Run as Administrator] (Windows Vista)"
The captured standard error traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=27650
Summary: World of Warcraft Launcher 4.2 crashes on
initialisation
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35354)
--> (http://bugs.winehq.org/attachment.cgi?id=35354)
Terminal output
Basically as the summary reads. It crashes at the point of saying
'Initialising, please wait.' It did work *once* for me, after a restart, but
that hasn't worked again. This is with a fresh installation, new prefix. I've
previously tried winetricks ie7 as suggested under a similar bug report, but to
no avail.
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http://bugs.winehq.org/show_bug.cgi?id=26868
Summary: Macrium Reflect installer fails
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://download.cnet.com/Macrium-Reflect-Free/3000-224
2_4-10845728.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 22795
Created an attachment (id=34251)
--> (http://bugs.winehq.org/attachment.cgi?id=34251)
Wine 1.3.18 +msi +msidb [7.5MB]
Macrium Reflect installer fails
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
Apparently this worked back in Wine 1.1.44 but I cannot build before Wine 1.2
no matter how hard I try! Bug exists in Wine 1.2 also.
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http://bugs.winehq.org/show_bug.cgi?id=27805
Summary: Kerbal Space Program crashes with sound enabled.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam.j.cooper+wine(a)gmail.com
Created an attachment (id=35566)
--> (http://bugs.winehq.org/attachment.cgi?id=35566)
dbg log
The only way to get the current version of Kerbal Space Program
(kerbalspaceprogram.com) to run is to disable the sound driver
winecoreaudio.drv.
Attached is the crash log of the program + the coreaudio trace.
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http://bugs.winehq.org/show_bug.cgi?id=26578
Summary: Assassin's Creed: Brotherhood: ubisoft launcher
crashes in gnutls?
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
cd ~/".wine/drive_c/Program Files/Ubisoft/Assassin's Creed Brotherhood"
wine AssassinsCreedBrotherhood.exe
seems to crash here
isoft Game Launcher\UbisoftGameLauncher.exe: ath.c:193: _gcry_ath_mutex_lock:
As
sertion `*lock == ((ath_mutex_t) 0)' failed.
wine: Assertion failed at address 0x73ace832 (thread 0038), starting
debugger...
This happens with non-wine apps, too, e.g.
http://lists.gnupg.org/pipermail/gcrypt-devel/2006-January/000910.html
which mentions telling gnutls about the thread library in use, see
http://www.gnupg.org/documentation/manuals/gcrypt/Multi_002dThreading.html
Also occurs in other games in wine:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21478&iTesting…
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http://bugs.winehq.org/show_bug.cgi?id=21277
Summary: python's test_winsound test fails
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25588)
--> (http://bugs.winehq.org/attachment.cgi?id=25588)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_winsound
======================================================================
ERROR: test_alias_asterisk (__main__.PlaySoundTest)
----------------------------------------------------------------------
Traceback (most recent call last):
File "C:\Python31\lib\test\test_winsound.py", line 89, in test_alias_asterisk
winsound.PlaySound('SystemAsterisk', winsound.SND_ALIAS)
RuntimeError: Failed to play sound
Full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=27224
Summary: OnLive mouse is not detected
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.caitens(a)gmail.com
Created an attachment (id=34788)
--> (http://bugs.winehq.org/attachment.cgi?id=34788)
OnLive Backtrace and terminal output
When loading up OnLive you get a error message "We have detected one of your
controllers may not be supported."
After that message you go through the login which loads up fine. Menus and
browsing around the application works just fine with the mouse but it's when
you load up a game that the problem shows up. The mouse doesn't seem to be
detected.
In the terminal output it comes up as Xinput
OS: Ubuntu 11.04
Nvidia driver: 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=18909
Summary: Avid media composer doesn't work
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiccio84(a)yahoo.it
Created an attachment (id=21756)
--> (http://bugs.winehq.org/attachment.cgi?id=21756)
I tried to launch avid media composer 2.8
Wen i launch the application avid media composer wine show me the error report
in the attached file
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http://bugs.winehq.org/show_bug.cgi?id=27789
Summary: Process Monitor from sysinternals can't load its
driver
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://technet.microsoft.com/en-us/sysinternals/bb896645
fails to load its driver, so it can't do much.
Log:
fixme:process:SetProcessShutdownParameters (000001ff, 00000001): partial stub.
fixme:fltlib:FilterConnectCommunicationPort (L"\\ProcessMonitorPort", 0,
0x32f2dc, 4, (nil), 0x4fe484) stub
fixme:module:NtLoadDriver (0x32f0c8), stub!
trace:file:DeleteFileW L"C:\\windows\\system32\\Drivers\\PROCMON20.SYS"
That driver imports 128 symbols from ntoskrnl.exe, 6 from HAL.dll, and 20 from
FLTMGR.SYS.
Not something wine's going to support any time soon, I bet.
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http://bugs.winehq.org/show_bug.cgi?id=25190
Summary: Steam hardware survey crashes during hardware
detection
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
This used to work at some point, however rather than a regression in Wine I
think it may be a case of the hardware survey getting more pervasive. These
two errors show in the terminal:
fixme:process:GetLogicalProcessorInformation ((nil),0x33fc84): stub
fixme:process:GetLogicalProcessorInformation (0x433c00,0x33fc84): stub
As a random guess, the crash may just be steam getting confused by the output
given by the stubs.
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http://bugs.winehq.org/show_bug.cgi?id=25298
Summary: Divinity2 crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=32138)
--> (http://bugs.winehq.org/attachment.cgi?id=32138)
wine Divinity2.exe
In some situations the game will crash. For example at the initiation city near
the mage trainer there are a few boxes. If you destroy them, the game will
crash. Next is when you go back to the airship there will be a sequence and
after the dialog you can move where you want. If you turn around after that
dialog the game will also crash.
I tried various times and those crashes are 100% reproducable with version 1.03
of the game (original dvd, no crack!).
I attached the output from terminal to this post.
The last lines are:
err:heap:validate_block_pointer Heap 0x2b32000: bad flags 00000003 for in-use
arena 0x69fc9840
err:seh:setup_exception_record stack overflow 888 bytes in thread 000d eip
7bc73326 esp 09c50fb8 stack 0x9c50000-0x9c51000-0xa150000
err:seh:setup_exception_record stack overflow 976 bytes in thread 0009 eip
7bc3e61a esp 021c0f60 stack 0x21c0000-0x21c1000-0x26c0000
It reminds me to this bug which is marked as fixed though...
http://bugs.winehq.org/show_bug.cgi?id=10778
ArchLinux 64Bit
AMD II x3 435 @ 2,9 Ghz
4 GB Ram
Nvidia GTS 250 (260.19.21)
wine-1.3.7
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http://bugs.winehq.org/show_bug.cgi?id=26826
Summary: Mythos Open Beta: fails to detect cpu speed
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115386.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34177)
--> (http://bugs.winehq.org/attachment.cgi?id=34177)
screenshot
Terminal shows:
fixme:dwmapi:DwmEnableComposition (0) stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wbemprox:wbem_locator_ConnectServer 0x139610, L"ROOT\\CIMV2", (null),
(null), (null), 0x00000000, (null), (nil), 0x32dd1c)
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
and a popup complains that my detected cpu speed is 0 Mhz. See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=22795
Summary: Macrium Reflect's cdrun.exe causes a page fault in Win
7 mode
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://download.cnet.com/Macrium-Reflect-Free/3000-224
2_4-10845728.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28130)
--> (http://bugs.winehq.org/attachment.cgi?id=28130)
wine-1.1.44-380-g0d84ccb console output
Macrium Reflect comes with some sort of CD burner software for making rescue
discs. Under Windows 7 this application (cdrun.exe) causes a page fault. The
application continues on happily afterwards.
Note: There are two page faults in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=28727
Bug #: 28727
Summary: The Application Memory Map has worked under Wine for
years, but fails in Kubuntu 11.10
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)hadrian-way.co.uk
Classification: Unclassified
I have used the application Memory Map under Wine for years, in fact I posted
some of the entries for it in the Application Database. It has always worked
well for me, through several upgrades of the underlying OS.
Yesterday, I upgraded my system to Kubuntu 11.10 by a clean installation
(retaining my /home partition) and today I re-installed Wine. When I launch
Memory Map I get a dialog headed 'Program Error' that says 'The program
MMNav.exe has encountered a serious problem and needs to close. We are
sorry....'
The supporting info simply points me here.
Since this has worked for so long, I have no idea what version of Wine was
running on 11.04, but clearly something has changed. Any help as to what to
look for and how I can get more info about the problem would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=25332
Summary: eXtreme Movie Manager: No menu bar and status bar with
built-in gdiplus
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32201)
--> (http://bugs.winehq.org/attachment.cgi?id=32201)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet mdac26
3) install eXtreme Movie Manager 7
4) wine FTP Manager.exe
Behaviour:
Left part of image
Expected behaviour:
Right part of image
Workaround:
sh winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=23932
Summary: bakkslide 7: divide by zero error on startup
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.rociek.com/audiovisual/bakkslide7_win32.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jhaberman(a)gmail.com
Created an attachment (id=30039)
--> (http://bugs.winehq.org/attachment.cgi?id=30039)
Terminal output when I run wine on bakkslide7_win32.exe
When the app first starts up, a dialog is successfully shown that lets you
choose options.
Whatever options I choose, I get the attached divide-by-zero error.
Andrew Hurst has a report in appdb that the demo worked correctly on Gentoo
Linux with Wine 1.1.43, but I cannot replicate his results. Besides 1.1.42 I
have tried 1.3.0 and got the same results.
appdb entry is:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12871
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http://bugs.winehq.org/show_bug.cgi?id=23605
Summary: steam crashes after going to suspend mode
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benny.gaechter(a)bluewin.ch
Everytime my ubuntu 10.04 goes to suspend mode i need to restart steam if i
switch back to normal mode.
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http://bugs.winehq.org/show_bug.cgi?id=28936
Bug #: 28936
Summary: Videos in Oddworld: Abe's Oddysee render abnormally
slowly
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: a84275075d4a20a9a7f42eda01585d34f31b56d4
Created attachment 37196
--> http://bugs.winehq.org/attachment.cgi?id=37196
Oddworld: Abe's Oddysee output
In Wine versions prior to the commit implicated in bug 28934, in-game videos in
Oddworld: Abe's Oddysee render abnormally slowly, such that smooth playback
does not occur. This does not occur in wine-1.3.23, and regression testing
indicates:
a84275075d4a20a9a7f42eda01585d34f31b56d4a is the first bad commit
commit a84275075d4a20a9a7f42eda01585d34f31b56d4
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Aug 4 19:53:27 2011 +0200
wined3d: Implement wined3d_surface_bltfast() on top of
wined3d_surface_blt().
:040000 040000 1ee4ae032b4da38d6ba772665b4c57f55756111a
a069811143e3a52a9c6172d8bdd089f2914aac77 M dlls
Output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15682
Summary: Naviter Seeyou ignores 'Register' button
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.naviter.si/products/seeyou.php?Itemid=213
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in the appdb that he could not register Naviter SeeYou,
so I gave it a try.
To register, you have to do Help / Register, type in your key, and click
the Register button.
Sure enough, clicking that button seems to do nothing.
Annoyingly, the app's main menu was detached when I ran it, and
the floating main menu was behind all the windows. So if you
can't find the Help menu, try closing the app's inner windows.
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http://bugs.winehq.org/show_bug.cgi?id=28934
Bug #: 28934
Summary: Oddworld: Abe's Oddysee truncates upper portion of
rendering
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Created attachment 37192
--> http://bugs.winehq.org/attachment.cgi?id=37192
Oddworld: Abe's Oddysee truncated rendering
In wine-1.3.31-172-g7df0245, the upper portion of intro videos and the main
menu of Oddworld: Abe's Oddysee is rendered as black, with valid content
underneath. This did not occur in wine-1.3.23, and regression testing
indicated:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
A screenshot and output are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21996
Summary: Far Cry terminates with Illegal instruction
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monraaf(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=26721)
--> (http://bugs.winehq.org/attachment.cgi?id=26721)
back trace
As of wine 1.1.38 Far Cry terminates with an Illegal instruction. OS is Ubuntu
Karmic 32-bit with Kernel 2.6.32. Back trace attached. I've bisected it down to
this commit:
2f3fa8596bc6410a3b535e2f12bf551841334ad7 is first bad commit
commit 2f3fa8596bc6410a3b535e2f12bf551841334ad7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 2 15:58:02 2010 +0100
server: Allow changing a thread affinity before it is initialized.
:040000 040000 ab45f9c4877812d1a70110f1280dd75d34ff9487
279e2ccf7470e8c19254a739a903ad88971d4e26 M server
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http://bugs.winehq.org/show_bug.cgi?id=21789
Summary: Regression: Vampire - Bloodlines Crashes During Level
Load
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Vampire Bloodlines crashes after loading a level using Wine v1.1.39. It does
not crash using v1.1.38.
Please tell me what logs are required (and what commands to use to get them)
and I will attach them ASAP.
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