http://bugs.winehq.org/show_bug.cgi?id=26612
Summary: Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x7edc03b2).
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
Created an attachment (id=33881)
--> (http://bugs.winehq.org/attachment.cgi?id=33881)
log file
I cannot install Visual C++ 2005 Express Edition SP1 -
VS80sp1-KB926748-X86-INTL.exe.
After following suggestions from:
http://bugs.winehq.org/show_bug.cgi?id=20110#c7
Here is what I have:
$ md5sum vcsetup1.cab vcsetup.msi VS80sp1-KB926748-X86-INTL.exe
bf8e5bd81b02d708c7f7ea3befe708fe vcsetup1.cab
34ee1cdfd9cb7b58d42be91f28d92890 vcsetup.msi
a5129e83a91fc1ec44f45189f27244be VS80sp1-KB926748-X86-INTL.exe
I then execute
$ wine VS80sp1-KB926748-X86-INTL.exe
which leads to segfault (see attached file)
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http://bugs.winehq.org/show_bug.cgi?id=25035
Summary: Red Ocean Demo requires unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileInMemory
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://games.on.net/file/6422/Red_Ocean_English_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31729)
--> (http://bugs.winehq.org/attachment.cgi?id=31729)
~/wine-git/wine Red\ Ocean\ Demo.exe &> log.txt
Red Ocean Demo requires unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileInMemory
Using native d3dx9_36, Red Ocean starts but not all graphics is rendered
properly.
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http://bugs.winehq.org/show_bug.cgi?id=26907
Summary: HaoZip: Crash when pressing right mouse button on tree
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34311)
--> (http://bugs.winehq.org/attachment.cgi?id=34311)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) Click right mouse button on Desktop (see attachment)
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=25336
Summary: nimbuzz disconnects user after a few seconds
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
nimbuzz pc client (http://www.nimbuzz.com/en/pc/) is unusable at the moment
since after a short while user is disconnected.
the following message is written in stdout when the disconnection occurs:
397 2010-11-28T14:57:13 [WARNING]: XMPPConnection: isNetwork UP returned FALSE
398 2010-11-28T14:57:13 [WARNING]: XMPPConnection::timerEvent !NetworkUp ||
!isMyAddressUp
399 2010-11-28T14:57:13 [INFO]: UI - SignInStackControllerBase: No network
available
400 2010-11-28T14:57:13 [INFO]: UI - SignInStackControllerBase - State change :
4 to 8 Prepare to suspend called
401 2010-11-28T14:57:13 [INFO]: **** Signing Out
user=xxxx(a)nimbuzz.com/nimbuzzdesktop6533
402 2010-11-28T14:57:13 [INFO]: LoginSequenceController::logout() stoping login
sequence
403 2010-11-28T14:57:13 [INFO]: CallManager: Shutdown()
404 2010-11-28T14:57:13 [INFO]: CallManager: successfull shutdown
405 2010-11-28T14:57:13 [INFO]: nimbuzz_out::NimbuzzOutManager::shutdown
406 2010-11-28T14:57:13 [INFO]: Authenticator: Sign out ending stream
407 2010-11-28T14:57:13 [INFO]: SslSocket::disconnectFromHost.
prerequisity for testing is a nimbuzz account: free and can be created directly
from the application
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http://bugs.winehq.org/show_bug.cgi?id=24144
Summary: Sample OBJ file is not rendered in OpenGL OBJ Viewer
Demo
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/GLObjViewer.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The sample OBJ file supplied in the demo does not render brick tecture on the
cube.
Graphics card is a Nvidia GeForce 6600GT with the 195.36.24 driver.
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http://bugs.winehq.org/show_bug.cgi?id=25252
Summary: Need For Speed Hot Pursuit (2010) crashs out
(Unhandled page fault)
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
Created an attachment (id=32068)
--> (http://bugs.winehq.org/attachment.cgi?id=32068)
console output
Trying to run Need For Speed Hot Pursuit on wine 1.1.37 wineperfix=32 vanilla
game will crash out with.
fixme:wbemprox:wbem_locator_ConnectServer 0x1cb238, L"ROOT\\CIMV2", (null),
(null), (null), 0x00000000, (null), (nil), 0xbb811cc)
wine: Unhandled page fault on read access to 0x00000000 at address 0x758aa1
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00758aa1).
Have tryed running it in Eum desktop same issiue occurs.
please see attchments with console output
system:
AMD Phenom(tm) II X4 955 Processor
ATI HD5700 X2 in crossfire Catalys 10.10
Archlinux x86_64
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http://bugs.winehq.org/show_bug.cgi?id=27389
Summary: unimplemented function
msvcp80.dll.??0?$basic_ostringstream@_WU?$char_traits@
_W@std@@V?$allocator@_W@2@@std@@QAE@H@Z
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
wine: Call from 0x7ed8ce92 to unimplemented function
msvcp80.dll.??0?$basic_ostringstream@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE@H@Z,
aborting
Affects Bioshock's patcher application
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http://bugs.winehq.org/show_bug.cgi?id=10458
Summary: Poptray 3.2 external exception with hotmail
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msxml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leviatan1(a)gmx.net
Created an attachment (id=9166)
--> (http://bugs.winehq.org/attachment.cgi?id=9166)
Source code from hotmail plugin
I try to use hotmail plugin in poptray. When Poptray check it hotmail, I get
warning "External exception E06D7363" and:
fixme:msxml:domdoc_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
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http://bugs.winehq.org/show_bug.cgi?id=26914
Summary: setvbuf() breaks iostream input (msvcrt/msvcp)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: UncombedCoconut(a)gmail.com
This bug affects Stockfish, a chess engine. I've made a simplified test case.
This C++ program copies a line from stdin to stdout, or complains on EOF.
It works on WinXP, but under Wine 1.2.2 or 1.3.17 it says "No input". (You do
have to type a line before it will terminate.)
Here's the code and build command. The exe is attached.
$ cat setvbuf-test.cpp
#include <iostream>
#include <cstdio>
#include <string>
int main() {
std::string input;
setvbuf(stdin,NULL,_IONBF,0);
setvbuf(stdout,NULL,_IONBF,0);
if (std::getline(std::cin, input))
std::cout << "Input was: " << input << "\n";
else
std::cout << "No input\n";
return 0;
}
$ i686-w64-mingw32-g++ -o setvbuf-test.exe -static-libgcc setvbuf-test.cpp
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http://bugs.winehq.org/show_bug.cgi?id=26025
Summary: Atom Zombie Smasher demo: fails to run with builtin
msvcr80
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.bigdownload.com/games/atom-zombie-smasher/p
c/atom-zombie-smasher-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installs fine, but when you run it, it gives a Wine C++ runtime error. Terminal
shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Stacktrace:
at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
at SFML.Graphics.Image..ctor (string) <0x00010>
at BlendoEngine.Assets.LoadTextures () <0x0008d>
at BlendoEngine.LoadScreen.LoadAsset () <0x0000a>
at BlendoEngine.LoadScreen.UpdateInput (single,BlendoEngine.InputManager)
<0x00012>
at BlendoEngine.ScreenManager.Update (single) <0x00242>
at BlendoEngine.Game1.Go (string[]) <0x0021d>
at BlendoEngine.Game1.Main (string[]) <0x00045>
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object
(object,intptr,intptr,intptr) <0x00043>
winetricks vcrun2005 worked around it.
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