http://bugs.winehq.org/show_bug.cgi?id=14376
Summary: Duelpro's "Yu-gi-oh News" window unresponsive
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.download.com/Duelpro-2008/3000-2121_4-
10496698.html?hhTest
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The app Duelpro opens a web browser if you
doubleclick the "Yu-gi-oh! News" desktop icon,
or choose Online / Latest YGO News from the menu.
Sadly, none of the links in that browser function.
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http://bugs.winehq.org/show_bug.cgi?id=27402
Summary: Mouse pointer regression with Clifford's Thinking
Adventures (git bisect completed)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bogstad(a)pobox.com
With the 1.3.20 release, after the first time you click on something in
the game; the mouse pointer goes wacky or disappears entirely. The program
uses its own mouse pointer image. I did a "git bisect" between 1.3.19 and
1.3.20 and this commit is "responsible" for the problem:
commit a59c7cc8596b658d3c0854a737528cf60947ac1f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed May 11 12:30:03 2011 +0200
winex11: Automatically clip the pointer when the foreground window is
full-screen.
The game automatically goes to full-screen when it starts so it sounds
relevant.
Pointers to what kind of logs (and how to generate) which would help with
debugging this would be appreciated.
I don't think it should matter, but I'm using Xephyr as the X server to work
around a 24bit color issue with this program. Everything worked fine with the
wine 1.3.19 release.
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http://bugs.winehq.org/show_bug.cgi?id=21013
Summary: CHM viewer/MSHMTL gecko wrapper needs more work
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25204)
--> (http://bugs.winehq.org/attachment.cgi?id=25204)
wordpad.tar.gz: wordpad.chm, Wine appearance, native appearance
Many CHM files aren't shown when open in wine's chm viewer, like e.g. wordpad's
help file.
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http://bugs.winehq.org/show_bug.cgi?id=26697
Summary: F-22 Raptor freezes when loading a mission
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33995)
--> (http://bugs.winehq.org/attachment.cgi?id=33995)
F22-Raptor backtrace
F-22 Raptor freezes when loading a mission regardless of the Wine configuration
(Windows XP / 98).
Installing the game and launching it works correctly.
Introducing video plays.
After choosing a campaign or free flight, the game freezes with a black screen
during loading the mission
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http://bugs.winehq.org/show_bug.cgi?id=29035
Bug #: 29035
Summary: winmm deadlock at exit
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Winmm now deadlocks at exit when it failed to play a sound concurrently.
Use my MCI shell from bug #20232, comment #10:
wine wintest.exe mcishell
open z:\usr\share\sounds\ekiga\newmessage.wav alias nm
open z:\usr\share\sounds\ekiga\ring.wav alias ri
set nm output 1
set ri output 1
play ri from 0 notify
This will use "plughw:0" instead of "default" on ALSA. Now copy&paste these 2
lines at once:
play nm from 0
play ri from 0 wait
The first sound will play while the second one gets:
err:winmm:WINMM_OpenDevice Activate failed: 80004005
mci.c:1326: Test failed: mci play ri from 0 wait error: 265(9
MCIERR_DEVICE_OPEN)
Everything seems normal until you try and exit the shell with ^Z or ^D.
mci.c:1332: GetLastError: 1
mcishell: 12 tests executed (0 marked as todo, 1 failure), 0 skipped.
But the program does not exit. Hitting ^C leads to:
fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
err:ntdll:RtlpWaitForCriticalSection section 0x7efec8e4 "loader.c:
loader_section" wait timed out in thread 002a, blocked by 0009, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7eecc1c0 "console.c:
CONSOLE_CritSect" wait timed out in thread 002b, blocked by 002a, retrying (60
sec)
...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
Bug #28042 too is about loader.c deadlocks. But here it's at exit, not DllMain
start.
Note that for the bug to trigger it seems essential to "play ri from 0 notify"
once successfully.
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http://bugs.winehq.org/show_bug.cgi?id=19691
Summary: Visual C++ 2005 Express: can't uninstall or reinstall
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Run the script http://kegel.com/wine/vc2005x.sh.txt
(in cygwin in wine)
and then either run 'wine uninstaller' or run that
script a second time. Either way, wine complains
fixme:msi:ACTION_CustomAction msidbCustomActionTypeTSAware not handled
fixme:msidb:JOIN_get_row (0xe1c0d0, 2, 0x87cb28): stub!
fixme:msi:ACTION_CustomAction msidbCustomActionTypeTSAware not handled
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=17345
Summary: So Blonde: Crashes when pick up some items
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pik(a)arcor.de
Created an attachment (id=19380)
--> (http://bugs.winehq.org/attachment.cgi?id=19380)
wine crash output
After picking up the shell on the beach at the very beginning of the game it
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27750
Summary: No dynamic shadows with pixel shaders enabled in Tomb
Raider: Anniversary
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
If you have "Allow Pixel Shader" checked in winecfg Lara doesn't cast a shadow.
Disabling pixel shader enables it.
nVidia 260GTX, official drivers 270.41.06, Ubuntu 11.04
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http://bugs.winehq.org/show_bug.cgi?id=18436
Summary: New Shorter Oxford Dictionary won't run after latest
update
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean.anseo(a)gmail.com
After yesterday's update the program fails on startup with the following
message:
"The program winevdm.exe has encountered a serious problem and needs to close."
I've never had any problems with this program under Wine before. Setting the
application settings to Windows 3.1 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=21326
Summary: "Sticky" right click in MS Paint
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
In MS Paint, the right-click drawing function seems to be a little bit buggy.
Holding down the right mouse button and drawing works as it should, producing a
line in the alternate color. However, when the button is released, this drawing
continues as if it was still being held down. It only stops when the left mouse
button is clicked.
The version of MS Paint I used is the one from Windows 98 (not SE, if there's a
difference). AppDB test results suggest this also affects the XP version of
Paint, but I haven't tested it myself.
With a clean wineprefix, running paint, reproducing the bug, then closing the
program produces no terminal output whatsoever.
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