http://bugs.winehq.org/show_bug.cgi?id=27964
Summary: Tomb Raider Legend DEMO: HDR content has a lot of
flaws
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35790)
--> (http://bugs.winehq.org/attachment.cgi?id=35790)
Screen shot from wine-1.3.25-350-g380abde
There are two version of TRL Demo:
* standard demo
* nextgen demo = HDR (High Dynamic Range imaging)
HDR should be better looking, but attachments shows that it isn't true under
Wine. Colours are bit weird, but more importantly the image is full of fast
moving black-dotted lines and black/gray polygons. Very hard to capture because
of fast moving/appearing/disappearing, but got one on her tits :)
You can notice this glitches only on Lara. This is not a regression.
For reproduction on full version you need to check "Next Generation Content"
when run for the first time (to get this initial options back choose windowed
mode in winecfg and run TRL again). I think that switching in the demo isn't
possible - depends on which of the two version you install.
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http://bugs.winehq.org/show_bug.cgi?id=29202
Bug #: 29202
Summary: installing BioEdit doesn't create directories
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoeflerb(a)gmail.com
Classification: Unclassified
Created attachment 37700
--> http://bugs.winehq.org/attachment.cgi?id=37700
trace from running the BioEdit installer with wine 1.3.28
Hi,
Using the version of wine1.3 in Ubuntu 11.10, which is 1.3.28, I was having
trouble installing BioEdit. The installer would run fine, but ultimately the
installation directories would not be created, and the installation files were
all dumped into the current working directory. The errors from BioEdit are
attached.
BioEdit is freely available here,
http://www.mbio.ncsu.edu/bioedit/bioedit.html
The WineHQ says BioEdit 7.0.9 is Gold status. I tried both 7.0.9 and the latest
7.1.3 and had the same problem. I used both the main Ubuntu version 1.3.28 and
the latest ppa version 1.3.33, and had the same problem. The only tweaks are
installation of corefonts, tahoma, opensymbol, and mdac28 (the latter is
required for BioEdit to run).
I finally reverted back to a previous version, 1.3.15, and everything worked
fine, so I think this bug is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=25345
Summary: Internet Explorer 7 loading https pages vary slow
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Clean wine drive using wine 1.3.8 using install method of (Tom Wickline) IE7
now takes two to three minutes to load https pages.
I also set up clean wine drive using winetricks method with same results.
OS Open Suse 11.3 x86_64 using wine 32 bit 1.3.8
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http://bugs.winehq.org/show_bug.cgi?id=29164
Bug #: 29164
Summary: Swap buffers in GetAcceptExSockaddrs
(WS2_async_accept).
Product: Wine
Version: 1.3.33
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)myac.msk.ru
Classification: Unclassified
Bug occurs since version 1.3.12.
The functions of WS2_async_accept used the wrong procedure for filling the
buffer. Should be reversed and local_addr remote_addr!!!
Should be as follows:
/* WS2 Spec says size param is extra 16 bytes long...what do we put in it?
*/
addr = ((char *)wsa->buf) + wsa->data_len;
len = wsa->local_len - sizeof(int);
- WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
addr += wsa->local_len;
len = wsa->remote_len - sizeof(int);
- WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
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http://bugs.winehq.org/show_bug.cgi?id=22711
Summary: Dungeon Keeper 2: X11 cursor is not hidden in-game
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.filefront.com/10592819/Dungeon-Keeper-2-MP-
Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
Created an attachment (id=27999)
--> (http://bugs.winehq.org/attachment.cgi?id=27999)
Screen showing the X11 cursor in-game
When playing Dungeon Keeper 2, I have the X11 cursor sitting at the
same position all the time (can't be moved or anything) in the game. It's as if
the game doesn't properly hide the X11 cursor. The type of cursor shown in-game
is dependent on what cursor was used when the game was launched and at what
position it was at. In my case it's the caret because I was in console.
Attached a picture of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18554
Summary: Regedit import.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergeikrivonos(a)gmail.com
Export HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MSDTC\Security\XAKey under
windows.
Try import it under WINE by regedit - it fails because of key value.
Maybe file should be opened in binary format.
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http://bugs.winehq.org/show_bug.cgi?id=24748
Summary: Dangerous Waters: crashes when loading 688i platform
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgsuarez(a)gmail.com
Created an attachment (id=31273)
--> (http://bugs.winehq.org/attachment.cgi?id=31273)
Backtrace
Wine crashes when I try to load any mission that uses the 688i class submarine.
I have not tested every other platform yet, but all the other ones I tried work
fine. It certainly seems that this crash is being caused by the 688i platform.
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http://bugs.winehq.org/show_bug.cgi?id=28867
Bug #: 28867
Summary: Elona works not fast enough
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lain.halfbit(a)gmail.com
Classification: Unclassified
Since start of DIB engine implementation in Wine 1.3 Elona game works almost
fast enough to be playable in 800x600 on my system but uses way too much CPU
power (up to 100%). Especially when character walks around. In windows it never
requires so much processing power and always works fast.
But in higher resolutions fps drops again to almost unplayable and it isn't
really fun to play this game in default 800x600.
My CPU is AMD Athlon 64 X2 Dual Core Processor 5400+
Using up to 100% of both cores seems way too much for something as simple as
this game.
Previous similar bug: 14316
It was related to lack of DIB engine and was closed when DIB engine was added.
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http://bugs.winehq.org/show_bug.cgi?id=28256
Summary: Nook for PC (BNDReader.exe) crashes on startup
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)bkennelly.net
BNDReader.exe crashes with:
Call from 0x7b839f22 to unimplemented function msvcr90.dll.asctime_s, aborting
It worked in 1.3.26. Reading the changelog, I saw the new manifests, and
discovered that deleting the
"windows/winsxs/manifests/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_deadbeef.manifest"
file fixed the problem.
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http://bugs.winehq.org/show_bug.cgi?id=29109
Bug #: 29109
Summary: Avast! Free Antivirus crashes on each boot due to
unimplemented function
ntoskrnl.exe.ExInitializePagedLookasideList
Product: Wine
Version: 1.3.32
Platform: x86-64
URL: http://www.avast.com/en-us/free-antivirus-download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
After installing Avast! Free Antivirus, there are multiple crashes on most runs
of wineboot due to unimplemented functions. (Occasionally, one of the crashes
will mysteriously be absent or replaced with an unhandled page fault.) The
first one is:
wine: Call from 0x7b83b722 to unimplemented function
ntoskrnl.exe.ExInitializePagedLookasideList, aborting
wine: Unimplemented function ntoskrnl.exe.ExInitializePagedLookasideList called
at address 0x7b83b722 (thread 0027), starting debugger..
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