http://bugs.winehq.org/show_bug.cgi?id=24869
Summary: Worms Armageddon: Dismissing post-mission frontend
dialogues after sound has finished playing causes a
freeze
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecybershadow(a)gmail.com
Created an attachment (id=31476)
--> (http://bugs.winehq.org/attachment.cgi?id=31476)
Patch
Worms Armageddon will display a dialog before beginning a training mission
(describing the tasks to be performed), or after a mission or training mission
(displaying the player's results). This dialog is accompanied with a sound,
which is streamed from a .wav file using DirectShow.
If the dialog is dismissed after the sound has stopped playing, the game
freezes.
The reason for the freeze appears to be as follows:
When the dialog is dismissed, the game will attempt to stop the sound, whether
it's still playing or not. Part of its procedure to stop the sound involves
pausing the graph (using IMediaControl::Pause()). After that, it calls
IMediaControl::GetState(INFINITE, ...), which locks up the game.
The freeze occurs in Wine's DSoundRender_GetState - it will wait indefinitely
for the state_change event to be signalled - which will never happen. The
reason for this seems to be that the intended implementation of
DSoundRender_Pause is to put the filter into an intermediary state, and
complete the transition when a media sample is received (in
DSoundRender_Receive). However, since the end of file has been reached, a new
sample is never received, and the filter get stuck into an intermediary state.
The attached patch seems to fix the problem at hand, but I'm not certain about
its correctness.
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http://bugs.winehq.org/show_bug.cgi?id=27442
Summary: wine iexplore won't display verify code image of ICBC
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35094)
--> (http://bugs.winehq.org/attachment.cgi?id=35094)
Log: wine iexplore
$ wine --version
wine-1.3.21-290-gd9fb7b9
1.
$ wine iexplore
'https://mybank.icbc.com.cn/servlet/com.icbc.inbs.person.servlet.Verifyimage…'
The image cannot display
see also
Bug 26392 - Builtin IE won't display some jpeg images
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http://bugs.winehq.org/show_bug.cgi?id=27223
Summary: Desktop Dungeons does not display properly
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ethan.glasser.camp(a)gmail.com
Created an attachment (id=34787)
--> (http://bugs.winehq.org/attachment.cgi?id=34787)
screenshot of broken main screen
Desktop Dungeons does not display correctly. It shows a splash screen on
startup, but then at the main menu, all text is completely unreadable. Instead
text shows up as boxes of various colors.
I just put Desktop Dungeons in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13080
Let me know what information I can provide to help.
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http://bugs.winehq.org/show_bug.cgi?id=29000
Bug #: 29000
Summary: Spectromancer refuses to start: 'Failed to init D3D8
object!'
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://spectromancer.com/files/smsetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
In Wine-1.3.32 the game is showing the following error message, shortly after
starting:
Failed to init D3D8 object!
No terminal output at all.
Steps to reproduce the problem in the demo:
After a successful installation, start the demo by either launcher.exe or
spectromancer.exe...you will be greeted with the mentioned error message.
The game starts fine in 1.3.31, and the result of the regression test:
7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4 is the first bad commit
commit 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Nov 3 15:26:36 2011 +0100
wined3d: Test more thoroughly for post-pixelshader blending support, try on
more texture formats.
:040000 040000 4ccfbad52a0797cdd96f4efccafeac45c6ce688a
026bd6e57c4cbbf8c906eddcb43527ffdbe233f7 M dlls
The reverted patch fixed the problem.
Fedora 15 x86
Nvidia 250 / driver 280.13
X.Org X Server 1.10.4
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http://bugs.winehq.org/show_bug.cgi?id=16691
Summary: Parkan2 crashes on start
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18342)
--> (http://bugs.winehq.org/attachment.cgi?id=18342)
console output
Parkan 2 game crashes on start. Error log attached.
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http://bugs.winehq.org/show_bug.cgi?id=15091
Summary: fMA is unable to get list of serial ports
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
I managed to run floAt's Mobile Agent in wine, but it is still not usable,
because is doesn't detect any serial port.
Serial ports from ~/.wine/dosdevices/ are visible in wine (tested with echo
"ATZ" > comX from cmd).
dmig@dmig-desktop:~$ ll .wine/dosdevices/
итого 0
lrwxrwxrwx 1 dmig dmig 14 2008-08-29 17:02 a: -> /media/floppy0
lrwxrwxrwx 1 dmig dmig 10 2008-07-02 13:57 c: -> ../drive_c
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:11 com1 -> /dev/ttyS0
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:11 com2 -> /dev/ttyS1
lrwxrwxrwx 1 dmig dmig 12 2008-08-29 17:11 com3 -> /dev/rfcomm0
lrwxrwxrwx 1 dmig dmig 12 2008-08-29 17:12 com4 -> /dev/ttyUSB0
lrwxrwxrwx 1 dmig dmig 10 2008-08-29 17:02 d: -> /home/dmig
lrwxrwxrwx 1 dmig dmig 13 2008-08-29 17:02 e: -> /media/cdrom0
lrwxrwxrwx 1 dmig dmig 8 2008-08-29 17:11 lpt1 -> /dev/lp0
lrwxrwxrwx 1 dmig dmig 1 2008-07-02 13:57 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=17698
Summary: E Sky flight simulator installees but crashes when run
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://www.twf-sz.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harterc1(a)comcast.net
Created an attachment (id=19897)
--> (http://bugs.winehq.org/attachment.cgi?id=19897)
wine command line log
crashes on first running it
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http://bugs.winehq.org/show_bug.cgi?id=3023
--- Comment #32 from Erich Hoover <ehoover(a)mines.edu> 2011-11-18 10:34:35 CST ---
This should now be fixed (commit d2029908514d84e8fc0a805803fe9a427229e046).
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http://bugs.winehq.org/show_bug.cgi?id=1244
Graham Inggs <graham(a)nerve.org.za> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graham(a)nerve.org.za
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