http://bugs.winehq.org/show_bug.cgi?id=27444
Summary: error dialog of google chrome outer installer cannot
display Chinese
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download a Chinese version of google chrome outer installer:
http://www.google.com/chrome?platform=win&hl=zh-CN
2. Start ChromeSetup.exe
$ wine ChromeSetup.exe
If "Bug 27443 - google chrome outer installer failed to install: error
0xa43071f"
is not fixed, then ChromeSetup will popup a error dialog. However, the Dialog
can not display Chinese, it display the Chinese font as "口口".
This bug really annoy my when I try to report Bug 27443 ...
See also "Bug 27256 - PDFCreator installer cannot display Chinese correctly"
,maybe they are similar .
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http://bugs.winehq.org/show_bug.cgi?id=23471
Summary: Menubar collapses giving no chance to enter menus
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=2819
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
In Microsoft Flight Simulator 2004 you can normally open up the windows menubar
(on the top, e.g. this "File" - " Edit" thing) by pressing [alt]-key. If you do
so in wine, the menu is shortly visible, but you cannot use it and it
disappears right after it pops up.
This makes the menu system unusable.
On the console, these message is printed everytime I hit [alt]-key:
fixme:d3d:IWineD3DDeviceImpl_SetDialogBoxMode Dialogs cannot be disabled yet.
A quick google search didn't reveal anything obvious. Do you have an idea on
how to fix or circumvent this?
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http://bugs.winehq.org/show_bug.cgi?id=28066
Summary: Sound stops after some time (restarting sound in game
usually possible)
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
In many games (SC2, Source engine games, Oblivion), the sound stops working
after while (completely random, sometimes couple of minutes, sometimes above
hour). It is usually possible to restart the sound in game (going to options
menu in SC2, snd_restart in source engine console, starting new game in
Oblivion) but it's pretty annoying, if you have to do it every couple of
minutes.
I started observing this bug long time ago (probably about a year ago, nut
sure), so it's not result of current sound engine rewrite (and it doesn't fixed
this).
Currently using Ubuntu 10.04 64bit, PulseAudio.
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http://bugs.winehq.org/show_bug.cgi?id=20202
Summary: Everquest 1 (eqgame.exe) crashes right before
character enters world
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: varsamop(a)hotmail.com
eqgame crashes right before entering the world. This is after the character
selection screen, after the progress bar completes and disappears at the splash
screen and right before the graphics of the world show.
Problem occurs consistently after updating to the latest wine beta (1.1.30).
How to reproduce:
run "wine eqgame.exe patchme" and use a valid Everquest account to enter the
world with a character.
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http://bugs.winehq.org/show_bug.cgi?id=21293
Summary: Comanche 3 freezes after a mission
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25621)
--> (http://bugs.winehq.org/attachment.cgi?id=25621)
The game freezes when pressing 1, 2 or 3
Comanche 3 finally runs in wine-1.1.36.
But after a mission when you see the helicopter flying and can select 1, 2 or 3
and when pressing any of those numbers the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=11133
Summary: Shade: Wrath of Angels Demo - no graphics drawn in game
Product: Wine
Version: 0.9.52.
Platform: PC
URL: ftp://ftp.gameaholic.com/pub/demos/shade_demo_101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX5200
intro movie plays, menus work, but
Upon starting the first level, there are no visuals, just a black screen, the
game appears to play but nothing but black is on screen.
If you hit ESC, a status bar is drawn, or if you scroll the mouse a small
movement speed graphic is drawn, but nothing else. Attaching +d3d log.
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http://bugs.winehq.org/show_bug.cgi?id=28404
Summary: Incoming Forces: visual glitches
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.fileplanet.com/85297/80000/fileinfo/Incomin
g-Forces-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 708d94212b4a6419f15200c1c9c5b79c5264903d
Created an attachment (id=36419)
--> (http://bugs.winehq.org/attachment.cgi?id=36419)
screenshot
The game is a 3D shooter, released in 2002.
When turning with the mouse in mid-game, strange visual artifacts appear:
textures are smearing, leaving an afterimage(?) behind (see attached
screenshot). Text is also drawn over (at the top of the screen).
Nothing interesting in the terminal while running the game.
The same in wine-1.3.28-247-g54b37b8 too.
This is due to the following commit:
708d94212b4a6419f15200c1c9c5b79c5264903d is the first bad commit
commit 708d94212b4a6419f15200c1c9c5b79c5264903d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Jun 5 22:48:50 2011 +0200
wined3d: Don't clamp vertex depth values.
Since we report D3DPMISCCAPS_CLIPTLVERTS.
:040000 040000 3f31511205215608752163b4feda891e0a76bc29
7012cb2766378f7cb711e1ec9ccc14b8506ba30e M dlls
Other bug related to this commit: bug #27821. I must add that I can't reproduce
bug #27821 in the GTA games.
Steps to reproduce the problem:
1) Unpack and install the demo (uncheck the DX8 option during setup).
2) Launch the game by forces.exe. If the game crashes in dsound, choose
'emulation' instead of 'full' in winecfg's Audio tab.
3) In the menu select Start game > Demo mission.
Fedora 15 x86
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=16557
Summary: print preview broken
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=18047)
--> (http://bugs.winehq.org/attachment.cgi?id=18047)
good preview
The print preview of my ERP is broken by the following patch:
df76fe6f0cdd55568ba67489cc725813804061fd is first bad commit
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
:040000 040000 7e4c02c7f5cb4715c20194183dafaacd61654202
414c51959fb6c23ff9ffe29a2dec0289bba6670e M dlls
Characters seems to be stretched.
Please also note that in the latest wine version (1.1.10) the situation changed
again, and characters seems to be totally inverted.
I attach 3 screenshots:
- 1.png show the preview before the patch
- 2.png show the preview after the patch
- 3.png show the preview in 1.1.10
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http://bugs.winehq.org/show_bug.cgi?id=15397
Summary: gdi32: path.c fails to build with gcc 4.2, -Werror -O3
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache /usr/bin/gcc-4.2 -O3 -c -I. -I. -I../../include -I../../include
-I/usr/include/freetype2 -D__WINESRC__ -D_GDI32_ -D_REENTRANT -fPIC -Wall
-pipe -fno-strength-reduce -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -Werror -o path.o path.c
cc1: warnings being treated as errors
path.c: In function ‘PATH_PolyPolygon’:
path.c:1079: warning: ‘startpt.y’ may be used uninitialized in this
function
path.c:1079: warning: ‘startpt.x’ may be used uninitialized in this
function
make: *** [path.o] Error 1
Relevant code:
BOOL PATH_PolyPolygon( DC *dc, const POINT* pts, const INT* counts,
UINT polygons )
{
GdiPath *pPath = &dc->path;
POINT pt, startpt;
UINT poly, i;
INT point;
/* Check that path is open */
if(pPath->state!=PATH_Open)
return FALSE;
for(i = 0, poly = 0; poly < polygons; poly++) {
for(point = 0; point < counts[poly]; point++, i++) {
pt = pts[i];
if(!LPtoDP(dc->hSelf, &pt, 1))
return FALSE;
if(point == 0) startpt = pt;
PATH_AddEntry(pPath, &pt, (point == 0) ? PT_MOVETO : PT_LINETO);
}
/* win98 adds an extra line to close the figure for some reason */
PATH_AddEntry(pPath, &startpt, PT_LINETO | PT_CLOSEFIGURE);
}
return TRUE;
}
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http://bugs.winehq.org/show_bug.cgi?id=25214
Summary: MS Office PowerPoint 2007 freezes when right-click on
top bar
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joni(a)pepinonline.com
Ubuntu 10.10
Right-clicking the top bar causes the program to freeze for an indeterminate
amount of time.
Normally, right-clicking on the top bar will display a selection box for
minimize, maximize, etc.
Running with riched20.dll override, windows version XP.
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