http://bugs.winehq.org/show_bug.cgi?id=22507
Summary: Half-life 1: missing PAUSE banner and looking through
walls
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27582)
--> (http://bugs.winehq.org/attachment.cgi?id=27582)
Screenshot showing the problem
1. When you press pause key in Half-life you should see banner(or notice)
"PAUSED", but this is missing now. Also when you come as close as possible to
some wall, the texture is cut in half and one half is transparent, so you can
see what is in next room without opening the door.
2. I did a regression test between 1.1.36 and 1.1.38 (.37 does not work):
commit 69861cf8730047a06ad898f9b45a4914a172745c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 26 18:31:38 2010 +0100
wined3d: Get rid of the depth range hack.
:040000 040000 6f02fe9590f7d4b59ee7d1ad4ca683677386e70f
b7c9e78db0e38f523947507369bee62547f9015a M dlls
3. This commit helped "Dragon Age: Origins" with texture glitches. See bug
20469.
4. Revert of this patch on top of wine-1.1.43-321-g94a3c09 makes that problem
go away. (revert of some test was not successful, but doesn't matter here)
5. Adding author of this patch to CC.
--private keyword: bisected
Note1: To see this problem, you have to use Direct3D video mode not the OpenGL.
Note2: To save time with testing, you can skip initial Sierra logo by renaming
sierra.avi and valve.avi.
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http://bugs.winehq.org/show_bug.cgi?id=17750
Summary: Touhou Chireiden ~ Subterranean Animism: fails since
1.1.14
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidsboogs(a)gmail.com
Touhou 11: Touhou Chireiden ~ Subterranean Animism does not work in wine
versions greater than 1.1.13, which it does work in.
It freezes shortly after launch, during the Now Loading screen.
Note that because it is (still) required for this program, I am using a native
d3dx9_36.dll.
Please let me know if there is any way I can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=27369
Summary: Regression: Office 2007 SP2 installer reports success
but fails to install some components
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Some components of MS Office 2007 provided by SP2 (or SP1) are not installed
correctly in 1.3.21. - Regression of
http://bugs.winehq.org/show_bug.cgi?id=25407
Winword.exe is reported as 12.0.6425.1000, as mso.dll is 12.0.4518.1014, lack
of odf support.
http://lekarski.katowice.pl/wine/1.3.21/ +msi,+msidb,+msxml - _big_ files
zcat xxxxx-1.3.21.log.gz | grep -v trace:msxml
zcat xxxxx-1.3.21.log.gz | grep -v trace:msi
zcat xxxxx-1.3.21.log.gz | grep -v trace:msidb
if You want to make it smaller ;)
Tested in msp in updates/ (slipstreamed) and $ wine sp1-kbxxxxx.exe.
Rosanne DiMesio @2011-06-02 12:04:44 CDT
Regression test results:
50dd7b498a94bab3761885940d5888cbef5f0434 is the first bad commit
commit 50dd7b498a94bab3761885940d5888cbef5f0434
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue May 24 10:51:00 2011 +0200
msi: Fix the registry actions to revert components to the installed state
during rollback.
:040000 040000 5f4f45a77a7be4141be7ff422714b7bf934463a4
4394ac6b241c648e7d7f5d3312de1d51bc992eb2 Mdlls
The patch doesn't revert cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=26242
Summary: Bionic Heart demo crashes on launch
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.tycoongames.eu/downloadgame.php?id=BHTrial.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33442)
--> (http://bugs.winehq.org/attachment.cgi?id=33442)
terminal output
Installation of the demo went fine but the game crashes instantly after
starting.
The game received Gold rating on Appdb with Wine-1.1.28
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=17976). On my
system the game produces the crash since Wine-1.1.25:
4d35f3f2704fe2cda261af0e2d112bfde32fc60b is the first bad commit
commit 4d35f3f2704fe2cda261af0e2d112bfde32fc60b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jul 1 16:02:55 2009 +0200
preloader: Reserve addresses only up to 0x68000000, that should be enough
for ole32.
:040000 040000 91dfc33522e92e5d5f2f454af5497b3492fabdbc
04830161bc77249573b690715cf87a1bb353b3f4 M loader
I was able to revert the patch on wine-1.3.14-116-gf45b6c5 and the game started
correctly again.
Author of the patch added to CC.
Link to the demo added to URL (~45 MB download size)
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=29387
Bug #: 29387
Summary: error while loading extensions in Chromium extension
developer mode
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38041
--> http://bugs.winehq.org/attachment.cgi?id=38041
Log: load extension in developer mode
1. Download and install chromium mini_installer from
http://commondatastorage.googleapis.com/chromium-browser-continuous/Win/114…
sha1sum:
mini_installer-114191-2011-12-13-e49584228baf8d172726b9ee9dffd9acba1c9cde.exe
2. start chrome.exe with --no-sandbox
3.
* Download np-activex from
https://clients2.googleusercontent.com/crx/download/OAAAAK8kxCAvzc4RdlgO-6F…
( or http://bugs.winehq.org/attachment.cgi?id=37471 )
* rename extension_1_3_7.crx to extension_1_3_7.zip
* unzip extension_1_3_7.zip to a directory (let's name it np-activex/ )
* load np-activex/ with developers mode in 'chrome://extensions'
Expect result:
load the extension
Actual result:
an error message says:
"[8:9:50674:ERROR:extension_error_reporter.cc(56)] Extension error: Could not
load extension from 'C:\users\fracting\My Documents\Wine\npactivex'. The
'manifest_version' key must be present and set to 2 (without quotes). "
Fail to load the extension.
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http://bugs.winehq.org/show_bug.cgi?id=23603
Summary: MechWarrior 4 Mercenaries
err:ddraw:IDirectDrawImpl_QueryInterface
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
MechWarrior 4 Mercenaries MekTek release gets a error about direct draw
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) The App is requesting a
D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x1dc0c60) You may want to contact
wine-devel for help
I've looked in bugzilla for a for this bug but carnt find one
The game it is very unstable you have to run a lot if command line options to
get it to run. The game crashes a few seconds after a level is loaded.
running wine1.2-rc7 on x86Achlinux with fresh wine prefix, nvidia gf8600gt
256.35
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http://bugs.winehq.org/show_bug.cgi?id=23256
Summary: Wrong default axis mapping for SAITEK X52.
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksei.gusev(a)gmail.com
I have joystick Saitek X52 and it works very well in wine. This device have a
mini-joystick which I use as mouse. I have configured that with
xserver-driver-joystick: map mini-joystick axis to mouse axis.
All this works very well before wine 1.1.28. This version introduced the bug.
When I use mini-joystick to move mouse pointer left an application receives
signal as main axe moved left to the end. Mouse pointer moves as expected.
I have do 'git bisect' to find commit introduced this behavior. So, here is the
first 'bad' commit:
commit 167457efc14c84292a9c2d31510b1d7d5fe81a7b
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sat Aug 15 11:58:47 2009 -0600
dinput: Evdev joystick driver - add ability to remap axis.
I use IL-2 to test this if this does matter.
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=28683
Bug #: 28683
Summary: Crysis: no sound with wine 1.3.30
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro_pezzoni(a)lavabit.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: e786998daff4ad49521a4c9c39c172ddcdcad82a
Created attachment 36861
--> http://bugs.winehq.org/attachment.cgi?id=36861
+mmdevapi log (wine compiled from rev e786998daff4ad49521a4c9c39c172ddcdcad82a)
Crysis doesn't play any sound with wine 1.3.30, but it works fine with wine
1.3.29.
I don't seem to have any other sound issue with wine 1.3.30 (I tried the
winecfg sound test, Assassin's Creed, and Guilty Gear XX).
I tracked the regression to this commit:
commit e786998daff4ad49521a4c9c39c172ddcdcad82a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:07 2011 -0500
dsound: Reimplement rendering devices on mmdevapi.
:040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb
af37caec04c5e8abedfd395abcd88a16e71a3b85 M dlls
Test system:
OS: Arch Linux (kernel 3.0.6)
Sound: alsa-lib 1.0.24.1
I'm attaching a +mmdevapi log (wine compiled from the revision mentioned
above).
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http://bugs.winehq.org/show_bug.cgi?id=26638
Summary: Memo can't handle large content
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://netikka.net/dev/example.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
http://netikka.net/dev/example.exe
Click button -> it just closes.
I believe Win9x had some max size limit, but not a problem in 2000/XP or later.
Source:
procedure TForm1.Button1Click(Sender: TObject);
var i: integer;
s: string;
begin
for i:=0 to 50000 do
s:=s+'x';
memo1.text:=s;
memo1.SelectAll;
memo1.SetFocus;
end;
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http://bugs.winehq.org/show_bug.cgi?id=16847
Summary: Regression in 1.1.12 - Visual FoxPro List View control
renders no text
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jtk(a)yahoo.com
A regression between 1.1.12~winehq0~ubuntu~8.10-0ubuntu1 and
1.1.11~winehq0~ubuntu~8.10-0ubuntu1 caused a Visual FoxPro application
(CortexEDI specifically) to incorrectly draw a list view.
The list view did not render text data in none of its rows. Because of a
peculiarity of this application, the number of rows always fill the fixed
height of the control, so I can't confirm whether the list has no rows, or all
empty rows.
Downgrading wine from 1.1.12~winehq0~ubuntu~8.10-0ubuntu1 to
1.1.11~winehq0~ubuntu~8.10-0ubuntu1 fixed the problem.
Specific application library information (any DLLs in the program directory,
etc.) available on request, just let me know what would help identify the
regression.
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