http://bugs.winehq.org/show_bug.cgi?id=28491
Summary: Gangsters 2 Demo (German): Video test won't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.pcgames.de/Gangsters-2-PC-16428/Downloads/G
angsters-2-spielbare-Demoversion-9842/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earns.61(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: f1ea06375d76c9f8e181e3ee4874ddef661e80c2
Created attachment 36545
--> http://bugs.winehq.org/attachment.cgi?id=36545
An image you see when the video test is running
There is a regression in device context implemetation.
When you run the game for the first time you should see an image like the one
attached here.
Regression test told
f1ea06375d76c9f8e181e3ee4874ddef661e80c2 is the first bad commit
commit f1ea06375d76c9f8e181e3ee4874ddef661e80c2
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 22 20:00:35 2010 +0200
user32: DCX_NORESETATTRS should be applied at DC release time.
:040000 040000 dec10ae5d778f859fcc46984e0a01e2abbfba25b
8ffe15178f0ef46a091fed411153ab9e6da8cc36 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26582
Summary: Split second demo: never advances past first screen
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.bigdownload.com/games/splitsecond/pc/splits
econd-demo/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Both demo and full version are affected. When the first dialog pops up, after a
second or two, you should be able to press 'enter' to advance to the next
dialog. After the below commit, you're permanently stuck, enter doesn't work,
and the game never advances on its own.
Still present in today's git.
austin@midna ~/wine-git $ git bisect bad
c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9 is the first bad commit
commit c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 19:53:03 2011 +0100
server: Invoke low-level hardware hooks directly from the server side.
:040000 040000 1f5af2a470e4a5ebe20eeff6cb4ebcbe66b6eef5
517132a2a25c160bc85e6edc40476f4e994ec19d M dlls
:040000 040000 46724991851f7fcb608286b5bf8efb2fa71fb2ef
3aecd5915218f23f55fd2084336ad92d82fd03a4 M include
:040000 040000 eeec462febeb3a5d01dc95af34fce73b3a66591d
36070fbc595876ab956098c1140cda083711567d M server
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http://bugs.winehq.org/show_bug.cgi?id=16897
Summary: Text colours inverted (black on white not white on
black) - MUSHClient
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Created an attachment (id=18651)
--> (http://bugs.winehq.org/attachment.cgi?id=18651)
Inverted colours on text
Running from ae48e09.
Screenshot of problem attached.
Application is mushclient downloaded from:
http://www.gammon.com.au/files/mushclient/mushclient437.exe
Please tell me which logging options to turn on.
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http://bugs.winehq.org/show_bug.cgi?id=27901
Summary: Reproducible crash (and audio popping) in
snd_pcm_area_copy [regression] [bisected]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz-wine(a)kdzbn.homelinux.net
CC: aeikum(a)codeweavers.com
Created an attachment (id=35694)
--> (http://bugs.winehq.org/attachment.cgi?id=35694)
Failing test run, including stacktrace
(FWIW I also hear this audio popping, and see this crash, in Unreal Gold,
although that's going to be hard to find to test with. The crash goes away if
I use directsound (presumably the non-directsound config uses winmm, though I
don't know for sure; it's only UseDirectSound=True or False) in the Unreal
config. But with directsound, I get no audio at all; I'll go debug that one
next. Luckily, the same issues show up in the winmm tests.)
The winmm regtest crashes ever since the mmdevapi rewrite change (either
901af51ea32f2d192a598808abab2d1b6a940773 or
be158e48ad8ee556941bd3f1ff94ca7116680d00 was the change that caused the
breakage to start; in between those two, the dlls/winmm/tests/wave.c test
refuses to run). It also outputs a lot of audio popping before the crash in
some modes, see below.
This test runs several iterations of the 440Hz tone. The first (reference)
tone runs fine. The CALLBACK_FUNCTION and CALLBACK_THREAD runs also work fine.
Then the "10 headers" / CALLBACK_EVENT run is full of pops (approximately ten
of them; looks like one per header). The "5 headers" / "1 loop" /
CALLBACK_EVENT run is also full of pops, though I didn't count how many. (It's
in the neighborhood of 10, though.) Then the 1-second 1-header test runs, with
all three callback flags, and each run works fine (no popping).
Then the 1-second 10-header CALLBACK_EVENT run starts; this one crashes almost
immediately (though it does get a tiny bit of sound out the speaker first).
The tests were all run like this, starting with the .wine-test2 directory not
present:
WINEPREFIX=$HOME/.wine-test2 WINETEST_INTERACTIVE=1 ../../../tools/runtest -P
wine -M winmm.dll -T ../../.. -p winmm_test.exe.so wave.c
The full test log (from a git tree as of the 1.3.25 release) is attached,
though note that I had to ctrl-c the test program at the end. I did let it run
for a few minutes after the crash and before sending the ctrl-c, though.
This system is LFS from a few years ago (and a couple local changes as well to
get multilib). Versions of any package are available upon request, though
everything is from source. Packages that I think are important:
gcc-4.4.1
glibc-2.10.1
linux-2.6.39.3 (I have kept the kernel up to date)
alsa-{lib,utils}-1.0.21
Sound device info (from "lspci -v", as root):
00:08.0 Multimedia audio controller: ALi Corporation M5455 PCI AC-Link
Controller Audio Device (rev 20)
Subsystem: ASRock Incorporation ASRock 939Dual-SATA2 Motherboard
Flags: bus master, medium devsel, latency 96, IRQ 18
I/O ports at e800 [size=256]
Memory at febff000 (32-bit, non-prefetchable) [size=4K]
Capabilities: [40] Power Management version 2
Kernel driver in use: Intel ICH
Kernel modules: snd-intel8x0
(This is using ALSA, not OSSv4. "WINEPREFIX=$HOME/.wine-test2 ./wine winecfg"
from the top-level directory shows that ALSA is the only system available; it's
also selected.)
The CPU is a dual-core Athlon64, and although the kernel was built in 64-bit
mode and most of userspace is 64-bit, wine is built in 32-bit mode (USE_ARCH=32
CC="gcc -m32" CXX="g++ -m32" ./configure --prefix=/usr/local --disable-win64),
and I have 32-bit versions of most libraries built and installed (which get
activated based on a wrapper script around their xxxxxx-config scripts when
present, and the USE_ARCH environment variable above).
For any other system info that may be needed, just ask.
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http://bugs.winehq.org/show_bug.cgi?id=29364
Bug #: 29364
Summary: Crystal Key 2 crashes on start (unless screen
resolution=800x600)
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: e6fb4537f00cd1e94ff11dd85b7b07b58245ec45
Created attachment 38002
--> http://bugs.winehq.org/attachment.cgi?id=38002
terminal output
Crystal Key 2 (The Far Realm) is an adventure game, developed by Kheops Studio
in 2004.
The game shows a black screen on startup for a second or two, then it crashes
(instead of showing the company logos).
Workaround: screen resolution must be set to 800x600 before launching the game
(that's the game's own resolution), or setting a virtual desktop sized to
800x600.
No demo available.
The result of the regression test:
e6fb4537f00cd1e94ff11dd85b7b07b58245ec45 is the first bad commit
commit e6fb4537f00cd1e94ff11dd85b7b07b58245ec45
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 12 20:53:55 2011 +0100
ddraw: Move clipper handling to ddraw.
:040000 040000 a724d58aa4e05bb05f3b21404e55f3b78f9ea3c9
e00012e8b149f8843d339e5fd840d655ded4fdc8 M dlls
:040000 040000 3a089441873c2b2b6813fe1a7cbf69487991e404
f51d08448a9b83231bc7c509c12a9f282a5520e7 M include
The patch can be reverted cleanly on 1.3.35 and that fixed the problem (the
game could start at any resolutions).
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
Gnome 3 + Mutter (compositing) / Gnome 2 + Metacity (non-compositing)
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http://bugs.winehq.org/show_bug.cgi?id=22771
Summary: TagScanner: Doesn't run anymore with newer Wine
builds.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.xdlab.ru/en/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Created an attachment (id=28089)
--> (http://bugs.winehq.org/attachment.cgi?id=28089)
Terminal output
TagScanner used to work quite well in Wine. With newer builds of Wine it
doesn't run anymore. Unfortunately I can't tell exactly at what Wine version it
no more runs. Terminal throws some errors and Tagscan.exe quits.
I've tried with a clean ~/.wine directory with no difference. I'm using the
Lucid Lynx build of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=28543
Bug #: 28543
Summary: crash dialog should show backtrace, so user can attach
to bug
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Should show backtrace in edit box. Bonus points to allow saving to a .txt file.
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http://bugs.winehq.org/show_bug.cgi?id=15237
Summary: After install of Mathematica 6, incorrect font in other
programms
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=16010)
--> (http://bugs.winehq.org/attachment.cgi?id=16010)
screenshot
After installing Mathematica 6 under Wine, in other programs fonts sometimes
displayed incorrectly. See the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=27208
Summary: installer of powerword crash
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34766)
--> (http://bugs.winehq.org/attachment.cgi?id=34766)
log: regsvr32 CibaIMActiveX.dll
download http://softdl1.tech.qq.com/soft/41/PowerWord2011.50014.6012.EXE
install PowerWord2011.50014.6012.EXE
while executing regsvr32 CibaIMActiveX.dll , wine will crash.
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