http://bugs.winehq.org/show_bug.cgi?id=29241
Bug #: 29241
Summary: Miranda IM crashes at startup, is unuseable
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xor(a)gmx.li
Classification: Unclassified
- Using Kubuntu 10.04 x64
- Wine 1.3.34 from apt package source "deb
http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu lucid main"
Miranda has been working fine with the previous Wine versions. I've updated to
1.3.34 yesterday and now Miranda won't start, always crashes immediately.
I've deleted my ~/.wine directory, the problem still happens.
Here's what shows up when I start Miranda in a terminal:
blah/Miranda$ ./miranda32.exe
fixme:uxtheme:BufferedPaintInit Stub ()
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b83b762 (thread
0009), starting debugger...
<halts here until click the close button of the "Program error" window, then
the following:>
err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7bc713b0 esp 00230f50 stack 0x230000-0x231000-0x330000
blah/Miranda$ Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000e services.exe
0000001f 0
0000001e 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001a 0
00000019 0
00000014 0
00000013 0
0000001b plugplay.exe
00000020 0
0000001d 0
0000001c 0
00000021 explorer.exe
00000022 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=24009
Summary: Tomb Raider 4: Wrong camera position (Unnecessary
Viewport Scaling transformation)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://tombraider.ru/files/demos/pc/tr4_demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudemon(a)gmail.com
Created an attachment (id=30158)
--> (http://bugs.winehq.org/attachment.cgi?id=30158)
Screenshot
Game start normal with "Wine Windows version" is win98.
But the camera is too close to the character, than his back can not see
anything.
If I remove these lines in the code of Wine in the file
"dlls/wined3d/device.c", in "process_vertices_strided" function, Viewport
transformation part... :
3946,3948d3945
< x *= vp.Width / 2;
< y *= vp.Height / 2;
< z *= vp.MaxZ - vp.MinZ;
3950,3952d3946
< x += vp.Width / 2 + vp.X;
< y += vp.Height / 2 + vp.Y;
< z += vp.MinZ;
... and recompile(reinstall) wine, that CAMERA is WORKING PROPERLY, and the
GAME becomes PLAYABLE!!
May be x,y,z values corrupted, or viewport scaling transformation makes by game
itself.
May be wine did not recognize any special flag for the viewport transformation
(maybe except the "scaling" is more modes of viewport transformation)
===============
You can download demo versions of game on one of these links:
http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrdemohttp://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrtimesdemo
or
http://tombraider.ru/files/demos/pc/times_level.rarhttp://tombraider.ru/files/demos/pc/tr4_demo.rar
===============
PS: Game used DirectX 6.1
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http://bugs.winehq.org/show_bug.cgi?id=29395
Bug #: 29395
Summary: msxml3/domdoc tests hang indefinitely
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, testcase
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Regression SHA1: ea75ac8406e71f6cdb3ecfa45408bba5aebdd13e
Created attachment 38053
--> http://bugs.winehq.org/attachment.cgi?id=38053
msxml,tid trace
Noticed from:
http://www.winehq.org:8010/builders/runtests-default/builds/962 (may be
firewalled)
regression, introduced by:
commit ea75ac8406e71f6cdb3ecfa45408bba5aebdd13e
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Dec 19 00:44:18 2011 +0300
msxml3: Support VT_ARRAY|VT_UI1 as body type.
reverting it on HEAD allows test to pass as usual.
msxml,tid trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=29064
Bug #: 29064
Summary: 3DMark 2001 SE crashes on startup
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)codeweavers.com
Classification: Unclassified
3DMark 2001 crashes on startup with an unhandled Exception. This is a
regression, the regression test found this patch:
a1377319bc6b4b7c7841c5410d252f48bba28c7e is the first bad commit
commit a1377319bc6b4b7c7841c5410d252f48bba28c7e
Author: Bernhard Loos <bernhardloos(a)googlemail.com>
Date: Tue Nov 1 13:03:12 2011 +0100
mountmgr, ntoskrnl: METHOD_BUFFERED uses irp->AssociatedIrp.SystemBuffer
for both input and output.
I will attach the standard debug output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26434
Summary: gamestop downloader has an infinite loop error in
msxml3
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33653)
--> (http://bugs.winehq.org/attachment.cgi?id=33653)
+msxml,+tid trace
See bug 25518 for original bug. Now, it loops:
err:msxml:doparse XML declaration allowed only at the start of the document
endlessly. +msxml,+tid attached.
Nicolay, it seems to be loading an url?
0020:trace:msxml:domdoc_loadXML (0x160e70)->(L"\n<?xml version=\"1.0\"
encoding=\"UTF-16\"?>\n<dm>\n <files>\n <file execute=\"yes\"
stamp=\"yes\">\n
<url>http://cdn.dli.trymedia.com/r/release/infogrames/30m_d_61/Carnivores2Setup.…</url>\n
</file>\n </files>\n</dm>" 0x66e958)
0020:err:msxml:doparse XML declaration allowed only at the start of the
document
The other current problem is bug 26425.
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http://bugs.winehq.org/show_bug.cgi?id=29350
Bug #: 29350
Summary: Ground Control II: opaque water
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.fileplanet.com/141034/140000/fileinfo/Groun
d-Control-2:-Operation-Exodus-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 68e0cd430f2e57e55278acd2422127330628eb6d
Created attachment 37973
--> http://bugs.winehq.org/attachment.cgi?id=37973
terminal output
Water doesn't appear correctly in the game: as if it was covered by mist
(almost completely opaque). Normally, water should be crystal clear, reflecting
the surrounded terrain, sky etc.
The problem can be observed during the cutscenes as well.
I see something similar in Guild Wars as well in the appeareance of water
(caused by the same commit).
The result of the regression test:
68e0cd430f2e57e55278acd2422127330628eb6d is the first bad commit
commit 68e0cd430f2e57e55278acd2422127330628eb6d
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Mon Dec 12 20:25:17 2011 +0100
wined3d: Ignore invalid texture transform flags.
:040000 040000 7c106cd0ea2b946d7ea8ff13b34f1c569fffcd80
a724d58aa4e05bb05f3b21404e55f3b78f9ea3c9 M dlls
The reverted patch fixed the problem (wine-1.3.34-295-g4918d91).
Steps to reproduce the problem with the demo:
1. Install the demo as usual. Install corefonts via winetricks. Launch the
demo.
2. Choose Single Player > Campaigns then select the tutorial mission. Your
starting position is surrounded by water so you can easily observe the problem.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=25963
Summary: Dead Space 2 dvd installer fails to switch discs
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The first disc starts installing nicely, but installation
aborts after a few minutes.
This happens regardless of whether you use physical discs or just mount iso's.
Here's a bit of +msi, suitably trimmed:
trace:msi:msi_get_property returning L"I:\\" for property L"SourceDir"
trace:msi:resolve_file_source Working to resolve source of file L"DS2DAT4_DAT"
trace:msi:resolve_folder Working to resolve L"INSTALLLOCATION"
trace:msi:resolve_folder (source)already resolved to L"I:\\"
trace:msi:resolve_file_source file L"DS2DAT4_DAT" source resolves to
L"I:\\DS2DAT4.DAT"
trace:msi:ACTION_InstallFiles copying L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT"
...
err:msi:ACTION_InstallFiles Failed to copy L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
ds2dat4.dat is on the second disc. Dunno why it didn't try to change discs...?
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http://bugs.winehq.org/show_bug.cgi?id=29375
Bug #: 29375
Summary: Collins Concise German Dictionary crashes on startup
[regression]
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bertran63(a)hotmail.com
Classification: Unclassified
I am using Ubuntu Oneiric. I was previously able to get the abovementioned
program to run on Wine. However, after an update, I realised that launching the
program and trying to get to the dictionary window (From the Trial window,
click 'not yet' or something similar) results in a program crash and a wine
notification saying that the problem could be with wine or with the program.
The versions of wine1.2 and wine1.3 available for Ubuntu Oneiric cause the same
problem. There are no problems installing, but it is impossible to launch the
program after installation.
I've tried downgrading my wine version and I have determined that the program
works on version 1.1.42. The program also runs fine on Crossover.
I've attached a copy of the trial installer executable.
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http://bugs.winehq.org/show_bug.cgi?id=25981
Summary: Duty Calls: fails to find msvcm90.dll (installed by
vcrun2008)
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
First, do 'winetricks -q vcrun2008', then workaround bug 25979 (retry install
until it works).
Run the game:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ wine
DutyCalls.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library msvcm90.dll (which is needed by L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe" failed, status c0000135
which fails to find the dll, even though it is installed:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ find
~/.wine -name msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e/msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e/msvcm90.dll
workaround: copy the dll to the exe dir.
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http://bugs.winehq.org/show_bug.cgi?id=14052
Summary: CoreAudio driver broken
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kyle.husmann(a)gmail.com
Created an attachment (id=14264)
--> (http://bugs.winehq.org/attachment.cgi?id=14264)
Entire console output while running winecfg
I cannot seem to get the CoreAudio driver to work. Sound is nonexistant, and
it crashes winecfg:
When trying to run winecfg, I click on the "audio" tab, and the winecfg window
goes blank and the application stops responding. In the console, when I click
the tab, I get the error:
err:midi:CoreAudio_MIDIInit can't create wineMIDIClient
Prior to clicking on the audio tab and crashing, I get the
"err:midi:CoreAudio..." and a back trace. The entire output is attached.
Here's the sequence of events in summary:
I launch winecfg, and get the "err:midi:CoreAudio...", and a backtrace.
Then, I click the audio tab, and I get another "err:midi:CoreAudio...", and the
program without updating the window.
In previous versions of wine (last I tried was 0.9.33), this did not happen,
and sound output worked.
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