http://bugs.winehq.org/show_bug.cgi?id=22356
Summary: Jedi Knight: Dark Forces II - weapons flicker
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
nvidia geforce 8 - driver version 195.36.15, latest git.
Install the demo, wine jkdemo, create a new player profile, start a new game,
notice the blaster rifle flickers very quickly. wine-1.1.37 doesn't have this
issue.
I'll be able to post the regression test results in a few days.
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http://bugs.winehq.org/show_bug.cgi?id=22334
Summary: Hearts of Iron III - missing texture on initial window
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27324)
--> (http://bugs.winehq.org/attachment.cgi?id=27324)
Missing texture in wine-1.1.39
There is a missing texture on initial window of Hearts of Iron 3.
1. Attached picture explains that better.
2. I did a regression test between 1.1.38 and 1.1.39:
commit 53e326a77c8eaba69917dfe0a3e257d5f3231289
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu Feb 11 16:30:56 2010 -0600
gdiplus: Use GdipCloneBitmapArea to get bitmap areas for texture brushes.
:040000 040000 658db9f50b2beddfe8a8334d020bc7f06aa61e36
ae049af9ba427bed58c2d9a58a58670d3ab887a6 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22294
Summary: PlayOnline viewer has missing icon in title bar
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: joel(a)airwebreathe.org.uk
Created an attachment (id=27251)
--> (http://bugs.winehq.org/attachment.cgi?id=27251)
Missing icon in title bar
When running in windowed mode, PlayOnline viewer has missing icon in title bar.
1. Best described by attached picture.
2. I did a regression test between 1.1.35 and 1.1.36:
commit 95ac10e526f9949802c8b76a969a942a9a4c2727
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
Date: Wed Dec 30 20:00:08 2009 +0000
user32: Fixed icons to select correct image in high colour depth.
:040000 040000 47638ca8d78615b841c81f40465d054d07c44656
900ff753acf9fbf634e474a96be5459afbe25575 M dlls
3. There is another bug report suffering from this commit, see bug 21287 about
subtle graphical glitches in Miranda IM, but here is missing bitmap.
4. Revert of this patch on top of wine-1.1.42-79-g770c9bc makes that problem go
away.
5. Adding author of this patch to CC.
--private keyword: bisected
When the icon is missing, console has extra one line:
fixme:bitmap:CreateBitmapIndirect planes = 0
PS: There is one thing, which makes this bug bit mysterious. Reverted .42 shows
the bitmap in 100%. Non-reverted .42 showed that icon in 1 of 20 tries (5%).
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http://bugs.winehq.org/show_bug.cgi?id=22290
Summary: PlayOnline viewer can't be resized in windowed mode
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Continuing "PlayOnline viewer" saga (previous bug 22197, bug 22145) i found
out, that when running this app in windowed mode, it's window (not wine's)
can't be resized. In other words if resized, than the window becomes black.
1. You need to apply not-yet-merged-patch for current git
(wine-1.1.42-30-ga7d000e): http://bugs2.winehq.org/attachment.cgi?id=27235
(from bug 22197).
2. I did a regression test between 1.1.40-151-g78166b0 and 1.1.42-30-ga7d000e:
commit dc918d43946462ad4c04ed373cda72d1ebe9b6d3
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Mar 28 16:42:32 2010 +0200
wined3d: Use FBOs when the onscreen depth stencil format isn't suitable.
This allows proper support of float depth buffers when rendering to
onscreen surfaces.
:040000 040000 44d70c59cce2f82aa3f2d8b6e19679588f81e1b8
15635de2c11dfbeb36cc3542bbaa6bc3f840468f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.42-30-ga7d000e makes that problem go
away (again needs patch http://bugs2.winehq.org/attachment.cgi?id=27235)
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22142
Summary: Black face in SWGemu (Free Star Wars Galaxies)
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.swgemu.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)gzahab.fr
Created an attachment (id=27003)
--> (http://bugs.winehq.org/attachment.cgi?id=27003)
Messages terminal
Hi,
I'm playing on SWGemu and since few weeks, my avatar have a "black face".
Before that, all is OK.
I'm on debian testing x64.
I've put some screenshots here :
http://www.aurora.fr.cr/forum/viewtopic.php?f=83&t=2400
If you have questions...
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http://bugs.winehq.org/show_bug.cgi?id=22070
Summary: Motocross madness shows wrong textures
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=26887)
--> (http://bugs.winehq.org/attachment.cgi?id=26887)
Difference between wine 1.1.27(bad) and reverted wine-1.1.40-263-g93b3ba7
1. After fixing bug 21310, Motocross madness 1 starts again, but with wrong
textures. See attached screen shot.
2. I did a regression test between 1.1.26 and 1.1.27:
commit 7165bd19c1cbf852fce3eb30dee708b040afbfb1
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 5 09:01:03 2009 +0200
wined3d: WINED3DTEXF_NONE only makes sense as a mip filter.
:040000 040000 498aecc88dad3f9a90e0289438b2dd6ba45d7edb
21ee5834c5ec1885adc33ac173ea85b3df64b2b6 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.40-263-g93b3ba7 makes that problem
go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: If this get fixed, then it looks like, that last thing to fix here is the
black raider.
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http://bugs.winehq.org/show_bug.cgi?id=21887
Summary: Tomb raider 3 demo crashes when run
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.gamershell.com/download_4462.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Tomb raider 3 crashes when run. This happens on full game (TR3 Adventures of
Lara Croft) and also on TR3 Demo1(india demo).
1. To reproduce you need to set winecfg to Win98 (WinXP not "supported")
2. I did a regression test between 1.1.38 and 1.1.39:
a53ca1abdc284490861734eb3f2a8dacad896ef1 is first bad commit
commit a53ca1abdc284490861734eb3f2a8dacad896ef1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 8 17:44:43 2010 +0100
kernel32: Do not load 16-bit krnl386.exe by default.
:040000 040000 be2cae0a5deb2ad99cf69b7d02fda544fc4bb27c
c79db7675875f2e178884bca22c1f1b864515880 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.39 makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=21784
Summary: Pandaland does not work
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.pandaland.nu/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Pandaland does not work in Wine.
It worked some before in earlier version, not flawless but playable.
It worked in 1.1.31 but does not work with 1.1.39. :(
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http://bugs.winehq.org/show_bug.cgi?id=21295
Summary: Painkiller and Painkiller Black Edition cannot accept
CD Key submission preventing installation
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aka.motub(a)gmail.com
CC: aka.motub(a)gmail.com
My experience is with the Black Edition and Wine versions 1.1.35 and 1.1.36;
this was also "reported" for the regular 1.00 version and Wine 1.1.33 in a
comment here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3824 .
The installer starts fine, and indeed the CD Key validation box appears
correctly and allows the input of the key. Even pasting of the key from the
Clipboard to the input box works correctly (it didn't in 1.1.35).
However, no "OK" or "Accept" or "Contunue" button appears at the bottom of the
dialog (even with window decorations turned off, and while emulating a virtual
desktop), once you have input the key, there is no way to continue the
installation.
All previous dialogs (meaning the main VISE installer window and the previous
EULA and install chooser dialogs) appeared correctly and with whatever buttons
were appropriate in proper working order).
The only error reported in a console install attempt is
fixme:win:LockWindowUpdate (0x70036), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
The main installer window can be exited with the Cancel button, however the CD
Key Validation window itself must be killed from the System Monitor (I use
GNOME), because it does not close when the main installer exits.
OS: Linux Mint 8 (Helena) (based on Ubunto 9.10
Wine 1.1.36
Overrides listed in global: gdiplus, mscrvt
I'm attempting to keep my "native" libraries to a minimal "install as/if
needed" basis, so I've only installed (via Winetricks) DOTNet 2.0, vcrun2003,
2005, and 2008, vbrun 6, quicktime, corefonts, tahoma and the fontfix, which
are needed for other games/apps I run under Wine. The games/apps that need
these subsystems are all working fine, and the other games I have installed
that don't use these functions are also working fine, so I don't feel that
there has been a general 'disturbance in the Force' due to their installation.
If there is a subsystem available via winetricks that would (help) resolve this
which I don't have installed, please advise. I'm happy to test.
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http://bugs.winehq.org/show_bug.cgi?id=21287
Summary: [1.1.36 regression] Miranda appearance is broken in
many ways
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.8.12
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25613)
--> (http://bugs.winehq.org/attachment.cgi?id=25613)
Miranda's broken appearance in Wine 1.1.36
outlined areas on the screenshot are painted incorrectly.
Groups should not have smilyes on them.
Miranda logo on the top has a kind of inking which shouldn't be there.
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