http://bugs.winehq.org/show_bug.cgi?id=24972
Summary: Ulead PhotoImpact 5/Web image optimizer dialog asks
for number + no preview
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jschlueter(a)hush.com
Created an attachment (id=31628)
--> (http://bugs.winehq.org/attachment.cgi?id=31628)
terminal output
The preview dialog for changing export values (compare Ulead SmartSaver, here
as a plugin; Ubuntu 9.10). Calling it triggers altert asking "Enter a number
between 0 and 255." 3x in a row, one got to click "OK" each time. And no
original/preview thumbnail of the image. Every modified value calls the same
alert again.
Thanks! =)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22362
Summary: Nolimits Coaster (or Wine) does not adhere to Vsync
option.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepixeldeveloper+wine(a)googlemail.com
Created an attachment (id=27370)
--> (http://bugs.winehq.org/attachment.cgi?id=27370)
A small log of when the vSync option was enabled from within the simulator
Nolimits Coaster 1.71 has an option to enable vSync, however. This is ignored
within Wine and thus the frames end up faster than the monitor refresh rate.
This can be fixed from the nVidia settings panel by enabling: "Sync to vBlank",
but I don't feel like this is the correct solution to the problem (Cedega has
no such issues).
When the nVidia vBlank option is turned on the game will act correctly by
running at 60FPS, but the game stutters.
I've attached a part of the log file when the vSync option was enabled from
within the game.
There is a similar ticket open: http://bugs.winehq.org/show_bug.cgi?id=13085
but this bug happens both in fullscreen and windowed modes.
-Mathew Davies.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20512
Summary: Linegage 2 hangs on window resize.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Lineage 2 is run in window mode, it hangs if window i resized.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26164
Summary: set cdaudio door open causes loss of file handle
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Let's fork this specific issue out of bug #20323, comment #5.
Reproduce using my MCI shell (bug #20232, comment #10)
open cdaudio alias c
set c door open (yet disk is not ejected, why? wine eject works)
trace:cdrom:CDROM_DeviceIoControl 0x40 IOCTL_STORAGE_EJECT_MEDIA 0x0 0 0x0 ...
status c mode -> ERROR_INVALID_HANDLE (6)
Somehow, the handle got lost.
A log file is found in bug #26160, attachment #33330.
Although the bug can be triggered via the MCI, Charles Davis explains in bug
#20323, comment #7 that it is in ntdll/cdrom.c
OTOH, the "wine eject" machinery works fine on MacOS. Here are my notes from an
attempt to install MS Flight 2002, which comes on 3 CDs:
+ wine eject + installer detects new CD, no need for keypress despite
fixme:cdrom:CDROM_ControlEjection not supported on this O/S
What does this fixme mean as "wine eject" appears to work?
As far as the MCI is concerned, I've seen native machines not eject disks via
"set door open" yet return no error (no MCIERR_*). Hence silencing the
inability to eject a disk (despite MCI_GETDEVCAPS CAN_EJECT aka. "capability
cdaudio can eject") would be compatible behaviour.
But the handle must not be lost.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24179
Summary: Cursor in Red Alert jumps on the right side of the
screen and makes scrolling slow
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
When in game and trying to scroll the map to right by moving the cursor to the
right side of the screen the cursor image will change between "pointer" and
"moving right" every other frame and will scroll at half speed.
Seems to be cursor position issue when it's hitting the side of the screen.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18031
Summary: Black & white 2 random crash
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20423)
--> (http://bugs.winehq.org/attachment.cgi?id=20423)
Lines before segmentation fault
B&w2 crashes from time to time (not very often) with just segmentation fault,
and it seems to be random because i can't reproduce it (tried multiple times).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23347
Summary: After spending a while in Atlantica, I lose the
ability to interact with the environment
Product: Wine
Version: 1.1.44
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingrid.king(a)gmail.com
Created an attachment (id=29089)
--> (http://bugs.winehq.org/attachment.cgi?id=29089)
truncated log
After spending a few hours logged into Atlantica, I lose the ability to
interact with the environment using my mouse. The problem is moderate at
first, and then becomes more and more severe, to the point where I have to
restart the program to resolve it.
Recently, new UI problems have appeared. Monster Invasion was this weekend,
and whenever I tried to start a fight, my screen would flicker black, and
require me to restart my computer by holding down the power button. This
problem has presented itself while trying to observe a PvP match, and join a
PvP match as well.
I also noticed a new problem where I lose all ability to interact with the
environment, I can't click, I can't type. Before, the click bug was only
related to my ability to select a monster I wished to attack while fighting.
Now it seems to have evolved into a new monster, where I can't do anything at
all but restart. On a side note, these problems seem to have emerged with the
most recent update to my computer's software from Apple. The monster click bug
has been present from the start, however.
I am using Wine.app, version 1.1.44. I am somewhat computer illiterate, so I
apologize if my bug reporting has not met the guidelines = /
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22924
Summary: Nokia Ovi Suite stalls at start-up
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
Now in RC2 Nokia Ovi Suite installs successfully (though a little bit slowly)
but when the app is started, it stalls at start-up.
And "NokiaMServer.ex" eats up all the CPU time (Intel Core 2 Duo T7200 - 2 x 2
GHz).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23969
Summary: Delphi TDateTimePicker does not have day, month or
year selected when first tabbed into
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maya.mcleod(a)gmail.com
Delphi's date picker (TDateTimePicker) does not have day, month or year
selected when first tabbed into.
You need to press the right-arrow to select the day (or month, or year).
Confirmed with Delphi 2006, 2009, with and without windows themes enabled.
Might happen with no-Delphi apps as well, but unconfirmed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21290
Summary: URU: path of the shell no longer alows window
managment.
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammaster(a)madtracker.net
When starting URU path of the shell. The application window dissapears. The
process keeps running as I can hear the sound and music still playing.
This bug only occurs when I select both options: let window manager decode the
window and let window manager control the window.
If I select one of both the game still runs fine. Only with both options
selected, the crash occurs.
This is tested on a clean wineprefix and the bug has occured at wineversion
1.1.36
Everything runs great on version 1.1.35
Running on Nvidia driver 190.53
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18524
Summary: Management By Statistics System Crashes upon start
winevdm.exe encounters serious problem
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.mastertech.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sasciame(a)yahoo.com
Wine crashes when I clicked on the program to run.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23436
Summary: Indic language display - wrong character order,
missing glyphs
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DanielErikThomas(a)gmail.com
Created an attachment (id=29234)
--> (http://bugs.winehq.org/attachment.cgi?id=29234)
Notepad screenshot
Indic languages are not displaying correctly in wine. I have tried Hindi and
Bengali, and for both:
- Vowel order is not correct. Some vowels -- e.g. equivalents of 'e' and 'i'
-- are typed after the consonant, but should be displayed before it. Instead
they are displayed after (these are all L to R)
- Combined consonant glyphs are not displayed.
I have the same problem in Wine's Notepad, and several other Windows programs
running under wine. I am using ttf fonts that work fine in linux outside wine,
and under windows. I've also tried both the default ubuntu keyboards and a
separate scim-based input method (avro), with the same results.
(Running Ubuntu 10.04; Same display problems with Notepad, the Word, eSword.
MS Word 2007 crashes when I try using either input method.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23040
Summary: USB Gamepad not working
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atomkarinca(a)gmail.com
I have two USB gamepads and I get the same error output from both. I am trying
to run PES 2010 with gamepad enabled. When I run the game with
WINEDEBUG=+joystick wine pes2010.exe
I get the following lines:
trace:joystick:JSTCK_GetDevCaps Driver: 0x020100, Name: USB Gamepad , #Axes: 6,
#Buttons: 10
warn:joystick:JSTCK_GetDevCaps Unknown axis 40(5). Skipped.
So, as I understand the gamepad is recognized but somehow an axis is preventing
me to use it. I tried to recalibrate the gamepad with jscal but to no avail. I
also tried adding a registry value to HKCU\Software\Wine\DirectInput but yet
again no improvement.
Any idea on how I can get this unknown axis to be recognized?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20513
Summary: Family Tree Maker 2006 crashes when importing a GEDCOM
file
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neil.sheed(a)gmail.com
Created an attachment (id=24431)
--> (http://bugs.winehq.org/attachment.cgi?id=24431)
Trace log of error
At the end of the GEDCOM import process (File - Append/Merge - select GEDCOM
file). File is imported successfully ("There were no warnings or errors
generated during import.")
Application then tries to create a backup file - on clicking ok the application
displays a dialog "A serious internal error has occurred. Please quit and then
restart Family Tree Maker."
Terminal window shows:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:storage:StorageImpl_Commit (0x216be0 1): stub
... repeated 4 times
fixme:storage:StorageImpl_Commit (0x1f3320 1): stub
... repeated once
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:htmlhelp:HTMLHelpW HH case HH_CLOSE_ALL not handled.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18144
Summary: Rainmeter skin backgrounds are not transparent (Kwin &
Compiz)
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miketrml(a)gmail.com
Created an attachment (id=20607)
--> (http://bugs.winehq.org/attachment.cgi?id=20607)
Rainmeter's black background in a virtual window. The black border is also
evident on the desktop.
I have looked throughout the database to find one or two workable programs
similar to this bug. I will list them here within this bug report as no listed
bug specificly deals with Rainmeter's issue.
Rainmeter is a program which displays various GUI elements within Windows,
featuring system information neatly displayed in a varying array of skinned
elements, whether they be text, abstract graphic, anime, or otherwise.
The program installs itself with no issue. The skin loads given the nature and
workaround of bug 18142, a GDIPLUS-related issue in which Winetricks will
install.
The problem is presented upon actually having loaded a skin. The background
appears to be virtually black, and upon changing the program's transparency
from an option within Rainmeter, the black background also changes transparency
with the skin, allowing the wallpaper behind it to show through.
When initially clicking on the window, the black background goes transparent
for a half a second or so and then reprints the black background. Also, no
matter if you're using Compiz or Kwin under KDE 4.2.2, this is a problem
persisting in it's existance.
10091 is a similar bug to this, but this problem persists under Kwin as already
stated. Secondly, the bug also exists regardless whether or not Rainmeter is
loaded within a virtual window.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20811
Summary: query.c:224 Test Failed: IDirect3DQuery9_GetData a 2nd
time on a ended query returned 00000001
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Looking at the wine test results for the following test:
query.c in the d3d9 tests directory...
hr = IDirect3DQuery9_GetData(pQuery, data,
IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
ok(hr == S_OK, "IDirect3DQuery9_GetData on a ended query returned %08x\n",
hr);
hr = IDirect3DQuery9_GetData(pQuery, data,
IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
ok(hr == S_OK, "IDirect3DQuery9_GetData a 2nd time on a ended query
returned %08x\n", hr);
the MSDK says the following :
IDirect3DQuery9::GetData
Polls a queried resource to get the query state or a query result. For more
information about queries, see Queries (Direct3D 9).
Return Values
The return type identifies the query state (see Queries (Direct3D 9)). The
method returns S_OK if the query data is
available and S_FALSE if it is not. These are considered successful return
values. If the method fails when
D3DGETDATA_FLUSH is used, the return value can be D3DERR_DEVICELOST.
The test fails with :
query.c:224: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
which is a S_FALSE (1) which just means the data is not available... which
according to the MSDN site is an ok value to return... and is a success.
Also reading the MSDN the D3DGETDATA_FLUSH is supposed to flush the query so
the value its returning is ok...
So If I am understanding the above code the first one should return a S_OK
saying that it flushed the query code.... Then the second call should return a
S_FALSE because the query has nothing in it.....
Stephan said in Dev list :
I guess its fine to accept this result then. I think the original motivation
behind these tests was that HL2 called GetData() more than once and this raised
GL errors - the query code now filters such calls out to prevent calling bad GL
calls. My guess is that its ok to modify the test to accept both results. Ie,
ok(hr == S_OK | hr == S_FALSE, "...");
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16433
Summary: impossible to ignore a runtime assertion
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mauro(a)linux.ca
I have a program that after ignoring an assertion works perfectly on windows...
In wine it could probably be the same but the assertion dialog misses the
ignore button having only OK and Cancel
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14899
Summary: Quicken One Step Update fails - 'com error'
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: headofbucket(a)gmail.com
Created an attachment (id=15470)
--> (http://bugs.winehq.org/attachment.cgi?id=15470)
Console output for com error.
Quicken 2008 Update 7 crashes when attempting to do one step update with a
message 'com error'.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24915
Summary: Lord or the Rings Installer Hangs on Mac
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: happyslaps(a)gmail.com
The installer for Lord of the Rings Online hangs on mac with this error
Log file is being written to C:\users\ayers\Temp\lotrohigh.exe.log
err:seh:setup_exception_record stack overflow 1760 bytes in thread 0026 eip
7bc30d3c esp 05470c50 stack 0x5470000-0x5471000-0x5670000
This does not occur on with wine 1.3.5 on Ubuntu 10.10.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17560
Summary: Mercury Mail SSL/STARTTLS does not work
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)linux-tstephenson.com
When trying to make a connection to the Mercury v4.62 server via POP3, SMTP or
IMAP4 the STARTTLS function error out with the following error:
10:56:18.275: Connection from 127.0.0.1, Sat Feb 28 10:56:18 2009<lf>
10:56:18.336: << * OK linux-tstephenson.com IMAP4rev1 Mercury/32 v4.62 server
ready.<cr><lf>
10:56:18.337: >> A1 CAPABILITY<cr><lf>
10:56:18.338: << * CAPABILITY IMAP4rev1 STARTTLS AUTH=PLAIN X-MERCURY-1<cr><lf>
10:56:18.338: << A1 OK CAPABILITY complete.<cr><lf>
10:56:18.339: >> A2 STARTTLS<cr><lf>
10:56:18.339: << A2 OK Begin SSL/TLS negotiation now.<cr><lf>
10:56:18.340: 20: Error -3 creating CryptLib session.
10:56:18.345: --- Connection closed normally at Sat Feb 28 10:56:18 2009. ---
10:56:18.345:
This is very similar to the Pegasus Mail bug 14797 since both are using the
same crypto library.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13608
Summary: Test tool on windows makes XP completely reboot
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.com/data/0b6acfbce7b0bf2aedb5176bfa95
9edc3f0d74f6/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saintk(a)specialattack.net
CC: saintk(a)specialattack.net
Running this test;
Main summary for build 0b6acfbce7b0bf2aedb5176bfa959edc3f0d74f6
Results in a full system reboot at my end.
This is what i can capture from my windows event log;
Faulting application d3d9_test.exe, version 0.0.0.0, faulting module d3d9.dll,
version 5.3.3790.3959, fault address 0x000a488a.
For more information, see Help and Support Center at
http://go.microsoft.com/fwlink/events.asp.
Any additional info;
OS: Windows XP x64 SP2
Hardware used;
Asus Maximus Formula
Unknown 350GB Sata disk
Asus EAX1950XTX PCI-E
4GB DDR2 Geil RAM @ 800MHz
Everything is clocked default (no overclocking applied). System runs stable
during stability tests both on the GPU and CPU.
If any more information or testing is required don't hessitate to contact me.
Only 'downside' i don't know anything about debugging of any kind. Neither am I
an active wine user. I just ran the test because i do support the idea behind
the project.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25127
Summary: Mass Effect DVD Value Edition doesn't start
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
Created an attachment (id=31878)
--> (http://bugs.winehq.org/attachment.cgi?id=31878)
Console output when launchig ME Config Tool
Graphics driver used: ATI fglrx ver 10.10
Game installation works until final step of vcredist which crash, anyway the
game results installed.
Installed patch 1.02, done winetricks for vc2005sp1 redist: game's launch
returns to command prompt.
Launching game config tool: program launched successfully but it complains
about missing directx installation and the list of video and audio device is
empty.
Done winetricks for d3dx9 and then used ALL the d3dx9 in native mode: game's
launch simply returns to the command prompt.
Installed directx from Mass Effect DVD: as above and the config tool reports
missing directx.
Attached the console output when executing config tool and choose to check
video device which results empty.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16600
Summary: Ventrilo starts having a long delay after some time
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thgreasi(a)uth.gr
Some times Ventrilo (after random time passed) starts having a long delay to
transmit & receive the voip stream. If you restart Ventrilo the problem gets
fixed for a while. I'm using Ventrilo without PushToTalk while playing warcraft
3: TFT but the same problem have occured to me even when I was not running
anything else.
Extra notes:
*I run the linux version of Ventrilo Server on my PC.
*The transmit & receive delay has an average Round Trip Time of 10 seconds when
it occurs.
I'm using Ubuntu 8.10
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24333
Summary: [TMG 4.0d]Question Dialog box appears squashed/smaller
than normal
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=11482
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
In TMG4 the Question Dialog box appears squashed/smaller than normal and you
can not progress any further (see attachments)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18319
Summary: Sony Vegas Movie Studio Platinum 9.0a: video preview
doesn't work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.sonycreativesoftware.com/products/vegasfamily
.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nobange(a)poczta.onet.pl
This program is the only one movie editor I found working kinda good on Linux
with Wine. But it has a few issues, the main toolbar looks weird, audio plugins
registry entries must be deleted from registry or the app desn't launch, and
the major issue is the preview function, which doesn't work at all. I can live
without audio plugins, but preview is necessary for normal work. Preview window
shows only solid color, sometimes it changes a bit when you move through the
clip on timeline, but it never shows the content of the clip. It's very
difficuilt to make movies without preview function, you can rely only on
screenshots from the preview. Screenshots saved to disk show what preview
should show - the really content of the clip with all used effects, transitions
etc.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18085
Summary: Dexon Console doesn't start with WINE
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=20504)
--> (http://bugs.winehq.org/attachment.cgi?id=20504)
Copy of terminal contents from the starting process
I've installed Oracle Support for Dexon, NET Framework as base for Dexon
Console ... the installation process has ended sucessfully.
But, when I'm tryng to start the Dexon Console program ... it doesn't start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22019
Summary: Large black rectangles flicker in and out on some
games in Steam
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several times a second, a large rectangle (usually the same one depending
on the game or screen) flickers to black. This is pretty annoying.
This happens on Braid Demo and Call of Duty 2, but not on Portal: First Slice
or Total War: Napoleon, all tested under Steam.
It does not happen on the non-steam version of Braid Demo
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19614
Summary: Multiplayer in Total Annihilation using native
directplay dlls locks up after game completes.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
When playing a multiplayer game in Total Annihilation using native directplay
dlls, the program locks up at the end of a game.
This doesn't prevent the game being played, but it would be nice to fix.
Note that this is using the directplay dlls from microsoft, rather than those
that come with wine, following the instructions at
http://wiki.winehq.org/DirectPlayGames.
Bug http://bugs.winehq.org/show_bug.cgi?id=4066 documents that wine does not
implement an appropriate directplay itself for Total Annihilation at this time.
Mostly I'm creating this new bug just to document it for now in the appdb for
total annihilation.
Note that this issue is touched on in the comments for bug
http://bugs.winehq.org/show_bug.cgi?id=11130 , but it is not the original bug
that that bug report refers to.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14881
Summary: Rainbow 6 - Vegas 2
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=15442)
--> (http://bugs.winehq.org/attachment.cgi?id=15442)
Calltrace
Rainbow 6 - Vegas 2 Crashes with:
x:\Perforce\bishop\CodePcPort\UnrealEngine3\Development\External\framework\gear\private\src\thread\ms\thread.cpp(324)
: ASSERT FAILURE: Ret()
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14067
Summary: Virtual desktop window refreshing
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
(Using Ubuntu 8.04, GNOME desktop, Wine 1.0)
This is a question about virtual desktop mode.
When the virtual desktop window is minimised then restored, or brought to the
front after being covered by another window, Wine appears to tell the Windows
applications to refresh their windows. (At least, on my old slow system I
notice buttons etc. being redrawn - restoring the virtual desktop window is not
instantaneous.) Is that correct? Surely it would be better for compatibility
and speed if Wine caches the whole virtual desktop bitmap when the window is
not visible, so it can be instantly displayed when the virtual desktop window
is restored/revealed. Could some Windows programs assume that if they are the
only window on the desktop, that they don't need to refresh their window
imagery?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24235
Summary: dinput joystick does not listen to jscal calibration
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ailin.nemui(a)gmail.com
I have a joystick calibrated with the "polarity" of the axis switched (e.g. up
is down + down is up). To do this, in the js calibration utility jscal simply
put the position to the apparent "maximum" number when it asks for the minimum
and vice versa.
this setup works fine in linux games and e.g. "Joystick
Tester":http://www.softpedia.com/get/System/System-Miscellaneous/Joystick-Tester.shtml
(which is apparently not using dinput)
but in the game (Morrowind), the calibration is ignored. up should be down and
down should be up, but it is not (I guess it is looking at the numbers that I
get shown in "jscal")
If it can't be fixed, maybe a hack in the Joystick-Axes-Dinput-Registry key
could be made to allow mirroring of axes :/?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16564
Summary: Please implement OleCreatePropertyFrame
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w41ter(a)gmail.com
fixme:ole:OleCreatePropertyFrame
(0x30094,0,0,(null),1,0x32fabc,1,0x32fa9c,0,0,(nil)), not implemented
(olepro32.dll)
I get that message when I use a stock charting program that's implemented
as an ocx application. The message appears when I right-click on a chart
to call a popup menu.
I really can't use the program without that popup menu, so I'd be truly
grateful if one of you wine wizards would do this.
Thanks!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24062
Summary: Starcraft app do not recognize
DirectDrawRenderer=opengl in VIA k8m800 chipset
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damarper(a)gmail.com
I'm trying to play Starcraft but the game is just too slow. Change the registry
to DirectDrawRenderer=opengl doesn't help.
Thank you!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17959
Summary: SplashID crashes with fixme:commdlg:GetFileName95 Flags
0x00800000 not yet implemented
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)askneil.com
Created an attachment (id=20306)
--> (http://bugs.winehq.org/attachment.cgi?id=20306)
full output from wine app crash
I was trying to get splashid working with wine. Splashid installer
is available from:
http://www.splashdata.com/splashid/download/standalone.htm
The installation worked fine. I tried to import data from an
existing splashid instance. As the import was happening I
got this error:
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
wine: Unhandled page fault on read access to 0x00000022 at address 0x412bae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000022 in 32-bit code
(0x00412bae).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00412bae ESP:0033cb9c EBP:00000000 EFLAGS:00010246( - 00 -RIZP1)
EAX:00a77e48 EBX:00000000 ECX:00000000 EDX:00000000
ESI:00000000 EDI:00a77f4c
(I've added the full trace as an attachment)
I am running wine-1.1.18, linux 2.6.27, gcc 4.3.3, on a gentoo box.
Splashid had an identical crash when trying to restore as it did while
importing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24675
Summary: Civilization V shows terrain and units in grey when
using low overlay quality
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
Created an attachment (id=31190)
--> (http://bugs.winehq.org/attachment.cgi?id=31190)
Output to console
The game video options has a setting "overlay quality". This has three options:
high, medium, and low. If low is chosen, all units and terrain are grey making
the game completely unplayable.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18227
Summary: HL2 Ep2 / Portal: Massive slowdown in some areas
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Entering certain areas in Portal or HL2 Ep2 lets the game slow down big time.
The slowdown is accompanied with these FIXMEs:
fixme:d3d_surface:surface_load_ds_location (0x1587a8) Not supported with fixed
up depth stencil
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_POSITION, usage_idx=1]
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_NORMAL, usage_idx=1]
I suspect this is triggering by the game trying to use vertex tweening.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18137
Summary: Checkpoint installer dies when running fwkern.exe
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashogunnamedmarcus(a)yahoo.com
Created an attachment (id=20593)
--> (http://bugs.winehq.org/attachment.cgi?id=20593)
Entire checkpoint install log file
Checkpoint VPN client does not successfully complete installation. I checked
out the install log, things seem to be going well until the installer attempts
to run 'fwkern.exe'. This results in errors like "Failed to INetCfg" and dumps.
I've attached the whole damn log which includes a few install attempts.
Thanks and let me know if I can be any help.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10382
Summary: Tribes 2: must double-tap for in game chat
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
When in game, the chat keys must be pressed twice after the first use.
For example, I can press 'u' (global chat) once to bring up a text entry box to
say something in the global channel (correct operation). After that, I must
hit 'u' twice to bring up the text entry box. In-game console shows the error:
DInputDevice::syncKeyboardState - DIERR_INVALIDPARAM
Switching out of the game window and back will reset the condition - it works
for first use then must hit twice.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24480
Summary: File handles keep open after PowerPoint 2007 is closed
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
When working with PowerPoint 2007 on files which are stored on a USB stick, you
cannot cleanly unmount the USB stick after closing PowerPoint since it
complains about open file handles.
Workaround:
You have to kill the wineserver such that all file handles are closed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14764
Summary: MissionForce Cyberstorm demo crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileplanet.com/11494/10000/fileinfo/MissionFo
rce:-CyberStorm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15274)
--> (http://bugs.winehq.org/attachment.cgi?id=15274)
+relay,+seh,+tid
Crashes on startup. +relay,+seh,+tid attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11727
Summary: Mouse button events generated by a window's app are not
propagated to X server
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gideon.wine(a)gmail.com
Created an attachment (id=10969)
--> (http://bugs.winehq.org/attachment.cgi?id=10969)
Patch to send mouse button events to the X server
winex11.drv uses XWarpPointer to send mouse movements to the X server. Mouse
button events are not sent. If a pointing device device communicates directly
with a windows app running in wine, the user will be able to move the mouse
pointer, but button presses will only work on windows controlled by wine.
The attached patch adds calls to send mouse button events generated by a
windows application to the X server. The way this is done is similar to the way
it is done in the Synergy client - by using XTestFakeButtonEvent
(see http://synergy2.sourceforge.net/).
Requires libXtst.
This bug might also resolve bug 7032.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26158
Summary: Audio CD-ROM is lacking some integration into volume
management on MacOS
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
MCICDA loops across all drives looking for one matching
(GetDriveTypeW(root) == DRIVE_CDROM)
but finds none on MacOS even when an audio CD-ROM is inserted.
Oddly, winecfg correctly displays "Audio CD" for e.g. drive D: in
auto-detection mode. However it is not until I force D: to type CD-ROM in
winecfg that GetDriveType() returns the expected type, granting access to
MCICDA.
Furthermore, I must hit "Apply" in winecfg and leave its window open for this
trick to work. Presumably otherwise the list is dynamically rebuilt by the
volume manager upon the next process start and the setting overwritten.
I believe this is sufficiently different from bug #20555 (A. pure audio vs.
mixed data+audio CD-ROM; B. /media/cdrom vs. cdrom0) on Linux to warrant its
own entry.
Reproduce using my MCI shell (bug #20232, comment #10)
wine wintest.exe mcishell
open cdaudio
will yield MCIERR_CANNOT_LOAD_DRIVER if there's no drive type match.
Leave the shell open, apply configuration change in winecfg, then it succeeds.
close cdaudio
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21654
Summary: Implement CLSID_DestinationList
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows 7 introduced a new interface to customize the taskbar menu of an
application. Steam uses it.
We should consider writing a stub implementation.
http://msdn.microsoft.com/en-us/library/dd378402%28VS.85%29.aspx
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18052
Summary: Cannot install VMware Instrastructure Client 2.5 with VM
Update option
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
1. Run installer (https://77.108.91.66/client/VMware-viclient.exe)
2. Check "Install VMware Instrastructure Update Service" option
3. Click Next, Next, Install
4. Error "The wizard was interrupted before VMware Infrastructure Client 2.5
could be completely install" appears and installer breaks.
After second try of same install, I get "The installation directory is not
writable. Please select another location or ajdust Access Control List." error.
Without "Install VMware Instrastructure Update Service" checked option all
everything happens ok.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17721
Summary: RTG Bills reports dates incorrectly in bills for date
formats (locals) not US
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
This is a bit of a major that I'm unsure whether is a bug with RTG Bills or
WINE... But, here's a workaround/fix for it below.
My local is New Zealand, my default language is LANG="en_NZ.UTF-8" with dates
expressed "days / months / years" (like most of the world).
Setting the dates in RTG Bills to my format results in any dates in the form
"days / months / years" that make sense expressed as "months / days / years"
being expressed as "months / days / years". For instance: 10th March 2009
(10/3/09) is expressed on bills as 3rd October 2009 (3/10/09)!!!
A workaround/fix seems to be to set the environment variable $LANG to
LANG="en_US.UTF-8" and then set the date format in RTG Bills to be expressed as
"days / months / years". RTG Bills provides a "test" facility to check that
date formats are sane for the system local settings, if this facility is used
it will report that the format is "insane" and change it back to the "months /
days / years" format. The answer is not to "test", but simply leave the format
"untested" as "days / months / years" and save the setting. RTG Bills then
seems to report dates correctly in its bills.
So, my command to execute RTG Bills is:
env WINEPREFIX="/home/myhome/.Rtgbills" LANG="en_US.UTF-8" wine
"C:\Program Files\Rtgbills\rtgbills.exe"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17432
Summary: Lan hosting/listening not working in warcraft iii.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
I thought warcraft was one game that ran as fluent as if it was native, or so I
thought then. Today I've found myself experimenting for the second time how
running this masterpiece from wine prevents me from enjoying a nice lan game
with my friends, using both macintosh and windows systems.
I don't know why, but I guess that is the reason for which I encounter myself
writing this, at this precise moment: I think you will help me solve this--I
believe, uncommon--problem.
Please let me know which information do I need to post here, because I know not
with accuracy.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24338
Summary: [Win16]Microsoft Bob fails install & run correctly
(dogfood)
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21360
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Microsoft Bob installation state that it has installed correctly but comes &
run correctly but no program groups or menu items are created.
fixme:shell:Dde_OnRequest 1 0x153de0 L"Progman" L"Progman": stub
DDE_ACK: neither atom nor handle!!!
-----------
When you attempt to run MSBOB you receive the following terminal output.
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
err:ntdll:RtlpWaitForCriticalSection section 0x684a97a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19765
Summary: Bricscad has slow performance
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23142)
--> (http://bugs.winehq.org/attachment.cgi?id=23142)
Bricscad Option menu
When doing realtime pan and zoom with large drawings it takes too long to
refresh the screen.
Probably related to WINGDI driver.
In other Intellicad software ZWCAD the realtime pan and zoom works ok.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15320
Summary: GammonEmpire closing playing window.
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zetagi(a)yahoo.com
GammonEmpire software when you close playing window program close whole
program.
Normally you will go to main window
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24443
Summary: [IIS 5.1] Fails to install as wine does not have
sysocmgr.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=12093
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
When trying to install IIS 5.1 using [Microsoft Web Platform Installer (Web
PI)] it fails to install as wine does not have sysocmgr.exe
--
How to add or remove Windows Components by using Sysocmgr.exe (Microsoft
Support)
http://support.microsoft.com/kb/222444
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22587
Summary: rFactor needs virtual desktop emulation enabled
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darius(a)dons.net.au
Created an attachment (id=27716)
--> (http://bugs.winehq.org/attachment.cgi?id=27716)
error log
rFactor doesn't work unless virtual desktop emulation is enabled.
See error log..
This is running on Mac OS X 10.6.3 (Snow Leopard) on a Core i5 MBP. Wine was
built form macports (wine-devel)
I'm happy to try patches, or generate more logging!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21574
Summary: Minitab 15 do not load
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duriem(a)gmail.com
Created an attachment (id=26019)
--> (http://bugs.winehq.org/attachment.cgi?id=26019)
error appeared by minitab when opened
hi I just installed wine in the easy way as appear in youtube.
Everything worked perfect, I tried to install Minitab, run great all the
installation process, but when it opens appear a window saying that " the
program Mtb.exe has encountered a serious problem and needs to close..
have any idea how to solve it?
thank you
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18261
Summary: S103 animation problem
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20784)
--> (http://bugs.winehq.org/attachment.cgi?id=20784)
Wine 1.1.20 +loaddll
S103 is an Open University application.
Part of the application plays embedded animations with a voice-over.
Under Windows XP, these play fine. Under Wine, an error message is shown
stating: "Could not create or use window."
Under Windows XP a small window opens title "Profiling Display" the first time
it is run, and then the animation continues.
Under Wine, with +loaddll, this is output:
fixme:mciavi:MCIAVI_mciStatus Unknown command 0000400E !
fixme:mciavi:MCIAVI_mciSet MCI_SET_ON: seek_exactly
fixme:mciavi:MCIAVI_mciRealize (0001, 00020002, 0x13b9a86) : stub
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\iccvid.dll"
: builtin
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\mciavi32.dll" : builtin
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\msvfw32.dll"
: builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "TB50CMP.DLL" : native
Upon clicking on the stop button for the animation, a new window is shown
stating: "The media resource is not open. Try using "mmOpen" before this
command."
The application uses the Toolbook 5.0 Runtime.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24552
Summary: GLSL performance on Intel GM45
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30989)
--> (http://bugs.winehq.org/attachment.cgi?id=30989)
My lspci output
On all games that use GLSL shaders I get a extremely low performance when
loading new data unto the screen.
For example in Everquest 2 with GLSL shaders enabled the initial loading of
elements get slowed to almost a standstill when "Adding Character to Game
World" but when it finally starts displaying my character and the world in it's
background there is no corruption nor any real lag until something new comes
into view. (Me turning around, someone else running infront of me, etc.)
This is the output from a normal WINEDEBUG output in EQ2:
err:d3d_shader:arbfp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glEnable(textype) @ arb_program_shader.c / 6992
That keeps repeating but not spamming my console completely, at least not
quickly.
This effects other small games I have used GLSL shaders in until I disable GLSL
them using regedit.
This could just be a driver issue, I'm not completely certain, I use the latest
packages for Kubuntu 10.4.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20377
Summary: MacOS LANG=xyz wine winecfg does not switch
language/locale
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
on my Mac, LANG=C or LANG=fr_FR.UTF-8 wine winecfg has no effect at all, unlike
a Linux machine. winecfg's texts are always displayed in German.
locale -a lists a lot of locales. "LANG=C ls -l" reacts instantly.
OTOH, going to the Mac system preferences and moving French or English upfront
manages to switch the language in winecfg (and Terminal.app and others), the
next time it's started.
For the purpose of Wine, I believe the local LANG setting should be obeyed, not
the desktop session setting.
Note that I have no idea how to start Wine outside of a Terminal.app context
(no Wine[Helper].app here). So LANG is always set when I start Wine in the
shell.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18332
Summary: Window background not drawn correctly.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstein(a)unm.edu
Created an attachment (id=20875)
--> (http://bugs.winehq.org/attachment.cgi?id=20875)
Screenshot of the problem.
With Kaleidagraph 4.0 certain windows are drawn funny. The normally grey
background is drawn with whatever is behind the window when it is first opened.
Moving it around doesn't change the background. Nothing shows up with winedbg
or on the console, but I have little to no experience with wine debugging.
Attached is screenshot of the problem.
Please let me know what other debugging information might help!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18054
Summary: Very big fps drop when recording in fraps
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Recently i've tried to record ingame video using fraps via wine and i've
encountered very huge fps drop (from 105 to 15) which is definitly caused by
some sort of bug because on windows box this drop is nowhere so drastic.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19996
Summary: XCardIssuer fails to run properly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taupter(a)gmail.com
Created an attachment (id=23531)
--> (http://bugs.winehq.org/attachment.cgi?id=23531)
Error messages, stack dump, register dump and backtrace
When I run the progam, a window pops up with the following message:
Program Error
The program CardIssuer.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org
and then another window:
Application Error
Exception EExternalException in module ntdll.dll at 0002C538.
External exception C0000025.
Platfort it ran fine: Windows XP SP2 32bits.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15321
Summary: Yugioh Virtual Desktop 9.0 RC1 crashes upon loading
Product: Wine
Version: 1.1.4
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
Created an attachment (id=16154)
--> (http://bugs.winehq.org/attachment.cgi?id=16154)
Terminal Output log
This program creates a "Run-time error '445': Object doesn't support this
action" as soon as the interface loads. The download comes with several .dll
and .ocx files, most of which do not seem to come pre-packaged with Wine 1.1.4
(the only one I can remember which wasn't new was oleaut32.dll, but there may
have been one or two others).
I've tried moving these files into Wine's system32 folder and running the
program both with and without having those files set as Native Then Builtin.
The only difference I found was that setting oleaut32.dll as Native Then
Builtin causes the error message to change to "Run-time error '-2147467259
(80004005)': Automation error." Whether this means the problem is with the
oleaut.dll file itself, a combination of files, or something else entirely, I
have no idea.
Here are the links to download the required files:
YVD 9.0 Beta 12 (contains all the base files necessary to run):
http://www.xerocreative.com/yvd9prefinal.zip
YVD 9.0 RC1 Test Build 5 (contains two files which must be used in place of the
Beta 12 files): http://xerocreative.com/YVD9rc1b5.zip
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22615
Summary: X3 TC all text becomes readtext....
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
Created an attachment (id=27796)
--> (http://bugs.winehq.org/attachment.cgi?id=27796)
X3 readtext
X3 Terran conflict 2.5
Everything starts off fine
But after I save the game all the text turns in readtextxxx-yyyy
Some widgets stop showing up and the game becomes unplayable
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21491
Summary: pcmet: FTP-Transfer fails with error "9" regression
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16825
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
CC: robertshearman(a)gmail.com
Sorry for posting this so late,
but since wine .34 pc_met fails to download data from the internet. wine .33
worked perfectly. I just did a quick regression test and this came up:
---
99d9983b6146e4b6bc99c2ef1b602ec805dbc96a is first bad commit
commit 99d9983b6146e4b6bc99c2ef1b602ec805dbc96a
Author: Rob Shearman <robertshearman(a)gmail.com>
Date: Wed Nov 18 00:17:46 2009 +0000
oleaut32: Fix memory leaks in ITypeInfo_fnInvoke.
:040000 040000 ed7b8443ebc047540b4ef52c51c04c396160492b
5941942ae303c760ba6cfe45f89e2b90dbd79128 M dlls
---
The application fails with a short MessageBox: "An error occured while
transferring data! [GETFILE]\nSubscript out of range\n9Continue anyway?
[YES]/[NO]" (translated from german)
This bug cannot be reproduced using the demo, as recent weather data can only
be downloaded using username/password after payment. Sorry.
Thank you, John
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14671
Summary: HCA fails to communicate with LynX-10 module through
COM-1, gives error pop-up
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Cobra176(a)chartermi.net
Created an attachment (id=15126)
--> (http://bugs.winehq.org/attachment.cgi?id=15126)
Screenshot of the error dialog
Marrick Ltd. Home Control Assistant (HCA) fails to communicate with a LynX-10
module connected to COM-1, returns an error pop-up window [see image
attachment]
This error occurs when in hardware setup, clicking the Test button for the
device. The device is specified manually-there is nothing implying that there
was any actual communication with the device. Activity lights did not come on
with the LynX-10. The software cannot perform its task without communicating
with the interface.
This does not occur within native Win98SE. The device is indeed connected to
serial port 1 and is powered up.
Background info:
LynX-10 is an X10 interface used for home automation for sending digital
messages through AC lines to turn various devices on and off, dim lights, etc.
with computer control. It connects using a serial port, is powered off the AC
and has an activity light for serial exchanges.
http://www.hcatech.com/
The software is designed to interface with a variety of interfaces; each
interface needs specification as to what COM port it is attached to. Next to
each interface on the setup dialog is a Test button. When this Test button is
clicked the dialog described above occurs.
The attached log starts from startup of the program, which runs quite smoothly
until the explicitly-marked parts.
Machine info:
kubuntu 8.4, up-to-date (as of Jul 27 2008)
2 serial ports, 1 plugged into LynX-10, second is free.
No special serial port software installed on linux end.
Windows version mode is "use default"
The following DLLs are overridden with no benefit:
comcat
comctl32
comdlg32
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23438
Summary: Dora the Explorer shows EExternalException in
ntdll.dll
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to "Dora the Explorer Click & Create! The BIG Red Chicken", an
educational CD-ROM for young children which is "Made with Macromedia" and
"Powered by Vividas" according to logos on the case.
It is part of a series of at least 48 discs. Assuming the others use the same
runtime/code, they will probably all show the same problem.
Search Google for "dora the explorer click create" (without the quotes) and the
first result is a page with pictures of 48 CDs.
On running AutoRun.exe from the CD, a Vividas icon appears at the bottom left
(this is in virtual desktop mode), then Wine shows a Program Error dialog box
"The program main.exe has encountered a serious problem and needs to close.
...". On dismissing that, an Application Error dialog box appears, "Exception
EExternalException in module ntdll.dll at 0002EA68. External Exception
C0000025."
Console output begins:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000507-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b836822 (thread
001f), starting debugger...
First chance exception: 0xc0000025 in 32-bit code (0x7bc3ea68).
After reading bug 20326, I used "winetricks mdac28". Running AutoRun.exe then
gave a dialog box "OLE Error 80040154."
After "winetricks jet40", AutoRun.exe (which runs main.exe) exits silently,
with this console output:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:systray:wine_notify_icon unhandled tray message: 4
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22710
Summary: Shockwave 11 installation of compatiblity components
do not work properly
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.adobe.com/support/director/ts/documents/kb4
03195/Director11_Whitepaper.pdf
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuhongbao_386(a)hotmail.com
CC: yuhongbao_386(a)hotmail.com
Shockwave 11 support installation of "compatiblity components" as described in
the whitepaper linked. As mentioned in the white paper, it is a version of
Shockwave 10 installed side by side. It is automatically invoked when no
playerVersion is specified or if playerVersion is specified to be 10. If it is
not installed, it is automatically downloaded and installed as described in the
white paper. Unfortunately, in Wine, this do not work properly and cause
Shockwave to freeze at "Installing compatiblity components". Workaround is to
install Shockwave 10 manually.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18492
Summary: Lord of the Rings Online: game does not register
unmodified mouse clicks on objects in the world
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bentron.winehq(a)gmail.com
After a fresh start, mouse clicks register as expected. Some time later, the
game no longer registers unmodified (ie, without holding Ctrl or Shift) mouse
clicks on objects in the game world such as players, NPCs, corpses, or resource
nodes.
Mouse clicks, with or without Ctrl or Shift, function normally on most of the
UI elements. Moving items in inventory, interacting with menus, clicking
buttons on quickbars, buying/selling at a vendor, etc work as expected.
Right clicking on chat tabs, player portrait, companion portrait, and possibly
other items should open a context menu, but does not after the bug presents
itself.
Left clicking players, NPCs or objects in the game world to select them as the
active target does not work. However, if floating names are displayed,
clicking on the NPC/object/player's floating name does work to target.
Right clicking a corpse, resource node, or interactable item (such as a quest
object or door) does not work. However, holding shift and right clicking does.
In the case of a corpse or resource node, it functions to "auto loot" (loot
all items without confirmation). In the case of a quest object or door, it
functions as a normal right click should (presumably because this is no action
associated to shift+right click for such objects).
Holding left or right click while moving the mouse functions as expected to
move the camera and player character. Hovering the mouse over
players/NPCs/objects in the world does highlight the object as well.
This bug may be related to Bug 17267 (
http://bugs.winehq.org/show_bug.cgi?id=17267 ).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24533
Summary: USB Floppy Drives cannot be assigned Drive A: or B:.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cparke(a)parkerfamily.name
Apparently, add_drive() in device.c recognizes them as RAM disks (as Mac OS
mounts the drive like a hard drive/USB flash with no partition table), not a
floppy drive, and I am restricted to drive letters D-Z in Wine. Creating the
registry entry for the device at drive A: or B: is ignored, when the diskette
is inserted the drive just gets mounted as E: or so forth. Even if I manually
create the A: drive link in the /DosDevices directory, when I insert the
diskette it gets a new letter and mounts under both. If C-Z are all used, the
drive does not mount at all.
There is no reason why a USB flash device or USB floppy cannot be assigned to
drive letter A: or B:. Windows most certainly allows it! (even network drive
shares are allowed in the A:/B: slot) In fact, if I muck with the registry in
Windows (since the UI doesn't allow it), Windows will allow a hard drive to
occupy the A: or B: slot.
At a minimum, the restrictions in WINE preventing USB Floppies from being
assigned to A:/B: needs to be removed. I need the drive A: because I'm using
the USB floppy for a copy-protection scheme which uses a floppy diskette key to
validate the serial number before allowing an install (the routine also has
logic to block virtual drives and network shares from being used, which is why
a manually created A:/B: will not do).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24454
Summary: Snes9x 1.52 does not recognize USB controllers.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
USB controllers cannot be used because the emulator does not respond when you
attempt to configure the buttons. Other emulators I've tried have not
exhibited this behavior. There is no console output for this.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19117
Summary: Magic Jack Phone Software/Device fails to work in wine
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.magicjack.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=22076)
--> (http://bugs.winehq.org/attachment.cgi?id=22076)
dialog box
When plugging in my magic jack device it mounts in winecfg as drive E: to
/media/PHONE, when right clicking on autorun.inf it comes back with a dialog
stating file not found.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18205
Summary: mapi:MAPISendMail produces extra slashes before mail
address
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14768
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
While testing Mankind its bug reporting tool (Debug.dll) is launched due to a
crash.
The email address generated has extra slashes:
"\\bugs(a)mankind.net" instead of "bugs(a)mankind.net"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17900
Summary: RenderTargetLockMode=disabled required for playable
display
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
On at least two games (Thief 2 and Jedi Knight Dark Forces II, I've not tried
others of this vintage yet) unless the key Wine/Direct3D/RenderTargetLockMode
is set to disable the game display is completely unplayable.
Of course, disabling this key has undesirable side effects: in JKDF2 the HUD is
overlaid by the game display, in Thief2 the in game menu is unusable -- but
this must be a strong clue as to what is going wrong here.
I've tried setting this key to default, readtex, texdraw, textex, and in all of
these cases the effect is a sort of upside-down shimmering stripes. This
visual effect may be a side effect of what's really going on, because any
attempt at a screen shot capture either a good image or an upside down image.
I think what is actually happening is that the image is constantly alternating
between upsidedown and rightside up!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26181
Summary: install application creates xdg mime files with case
sensitive extensions
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Intall an application (for example Proteus suite), sometimes we get mime files
in ~/.local/share directory with extensions on upper case mode. So Nautilus
become case sensitive for this extension and applications (Proteus) are not
associates with the application when a file have a lower case. MS Windows is
often case insensitive, not Linux.
Examples:
~/.local/share/applications/wine-extension-DSN.desktop:
[Desktop Entry]
Type=Application
Name=ISIS
MimeType=application/x-wine-extension-DSN;
Exec=wine start /ProgIDOpen ProteusDesignFile %f
NoDisplay=true
StartupNotify=true
Icon=1774_ISIS.0
~/.local/share/mime/packages:
<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<mime-type type="application/x-wine-extension-DSN">
<glob pattern="*.DSN"/>
<comment>Schematic Design</comment>
</mime-type>
</mime-info>
.DSN should be .dsn to be case insensitive.
To fix this, wine should convert always all "glob pattern" to lower case.
See xdg specifications on Freedesktop.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23309
Summary: Altium Designer CAMtastic does not display CAM files
properly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29058)
--> (http://bugs.winehq.org/attachment.cgi?id=29058)
Screen shot
CAMtastic CAM/gerber viewer in Altium Designer (all versions 2004-2009) does
not display files properly. Drawing elements are sometimes scaled wrong or do
not refresh in the view, zooming and scrolling is also badly broken.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22074
Summary: Anarchy Online crashes when window is dragged out of
desktop or when switching workspaces
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Anarchy Online crashes in windowed mode under certain conditions:
Metacity:
Crashes when dragged partially off of workspace
Compiz:
Crashes when dragged partially off of workspace
Crashes when changed workspace
Does not crash in 3d cube view (Leads me to believe it is a problem with a
render optimizer)
Tested with 1.1.36, 1.1.38, 1.1.40 (PlayOnLinux prefix, wineprefixcreate is the
only command I could find to create a prefix, and it is deprecated)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25008
Summary: EssentialPIM Pro 3.74 - Window Minimize, Maximize, and
Restore Not Working
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
EssentialPIM Pro 3.74
Main Window Minimize, Maximize, and Restore functions do not work.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheinen(a)gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia
Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9468
Summary: Mortal Kombat Trilogy crashes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=7810)
--> (http://bugs.winehq.org/attachment.cgi?id=7810)
output
I have Mortal Kombat Trilogy, patched to version 1.1. The game crashes on
startup. When I run $ wine MKTRILW.EXE
The wine outputs:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x125ce0) : stub,
simulating 64MB for now, returning 64MB left
And just stucks there. When I press ctrl+c wine outputs this and quits:
The program encountered a problem at address 00432252 and cannot continue
I'm putting the WINEDEBUG=+all debug log here as an attachment. It's the last
1000 lines.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25052
Summary: Overriding EXTRALIBS in Makefile prevents compile
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)fullware.net
The line:
EXTRALIBS = -L/usr/local/lib -lxml2 -lz -lpthread -liconv -lm
in dlls/msxml3/Makefile overrides environment variables when locating
libraries. On some systems it may be necessary to point to a different
location, i.e. for 32 bit versions when 64 bit versions are installed in
/usr/local.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24305
Summary: Everquest 2 Extended - hair flickers in and out of
existence
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On a system with an Nvidia 400 series card for which lspci reports
"nVidia Corporation Device 06%0 (rev a3)"
the hair on one character appears and disappears depending
on the position and orientation of the viewer.
I only have one such system. The other systems are all running
a mix of nvidia 275 or 330, wine or windows, and none of them suffer from this.
Now, this game seems to be flaky, so I have no idea if this is a wine
bug, a game bug, or a driver bug. I'll try to investigate more.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20012
Summary: Implement HalGetBusDataByOffset for the
PCIConfiguration BusDataType
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23551)
--> (http://bugs.winehq.org/attachment.cgi?id=23551)
Scren capture showing example code working
With the fix http://bugs.winehq.org/show_bug.cgi?id=19966 SIV
(http://rh-software.com/) no longer crashes when run under Wine, however none
of the PCI Bus reporting actually works. As an experiment I wrote some code to
read the PCI confutation data from "/sys/bus/pci/devices/0000:bb:dd.f/config"
where bb:dd:f are the Bus, Device and Function numbers (the Device and Function
are bits 7...3 and 2...0 of the slot number. The attached screen shot you can
see I was able to read the data what HalGetBusDataByOffset() should return. I
actually did this using the Windows API functions using the following code:
if( ( fhl = CreateFile( file_name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL ) ) != INVALID_HANDLE_VALUE )
{
if( ReadFile( fhl, data, sizeof( data ) &len, NULL ) )
{
...
}
CloseHandle( fhl );
but I would expect the Unix/Linux Native API should be used were this to be
implemented. I am concerned that different Unix/Linux systems may have
different device names, but looking at the lspci source there seems to be a pci
library to address this. I could try and work-a-round this within SIV, but as
SIV would probably not be able to use the Unix/Linux pci library that solution
would be less portable than implementing a solution within
HalGetBusDataByOffset() within Wine. For systems where this data could not be
returned then the current return of 0 (PCI Bus does not exist) would be made.
Note that in the case of the Bus existing and the slot being empty a return of
2 is expected.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17618
Summary: winecfg does not set drive type correctly for Local Hard
Disk choice
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
The Drives panel in winecfg has a Type: dropdown which allows Auto-detect,
Local Hard Disk, Network Share, Floppy Disk, or CD-ROM to be chosen for each
drive.
Each of these sets a registry value, except for Auto-detect and Local Hard Disk
which simply remove the registry value for the respective drive.
Local Hard Disk should set the registry value for the drive to "hd".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24767
Summary: AstroSynthesis 2.0 crashes with on-screen error
message
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)earthlink.net
Created an attachment (id=31296)
--> (http://bugs.winehq.org/attachment.cgi?id=31296)
Starting the program without supplied GDIPLUS.DLL file
A user requested assistance with running this program in Wine-Users. Loaded
the trial version and attempted to use. Received error message in a dialog
box: "Can't Activate GLRC. Graphics will not display"
Clicking on the OK button brings up the trial start dialog box. Clicking on
Start on this dialog box brings up the main program screen which quickly
disappears. The program comes with it's own gdiplus.dll, but overriding it
does not clear the problem. Log files attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23915
Summary: wine freeze game, when is switched to VT[1-6]
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
So scenarion is:
KDM -> failsave session (clear session with xterm) -> "wine hl.exe -game
cstrike"
Game runs, everything work. When I do CTRL-ALT-F[1-6], then sound in buffer is
played over again (it's really annoyng) and game is stopped, until is restored
Xorg
(not sure, what effect it have on multiplayer, but I wasn't kicked from server,
so probably not much serious)
Solution:
I expect that wine application/games, should continue in run even when is used
VT.
This problem occured in all tested wine versions.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24882
Summary: Read after free to do with D3D9
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jseward(a)acm.org
I don't know whether this is a Wine bug, or an X bug, or a
/usr/lib32/dri/i915_dri.so bug, so this may be noise, in which case
apologies. Anyway, when running Firefox crashtests on Wine-1.2.1 on
Valgrind:
Invalid read of size 4
at 0x1CCBF91F: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEF860: _mesa_test_framebuffer_completeness
(in /usr/lib32/dri/i915_dri.so)
by 0x1CCF39DB: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCF3A16: _mesa_update_framebuffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CC70FD7: intel_draw_buffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CCC0090: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFD54: _mesa_set_texture_attachment (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFF80: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCF02EF: _mesa_FramebufferTexture2DEXT (in /usr/lib32/dri/i915_dri.so)
by 0x1AF6E331: initPixelFormats (utils.c:965)
by 0x1AEDF2CA: InitAdapters (directx.c:5126)
by 0x1AEEA2C9: wined3d_init (directx.c:5369)
Address 0x8f2152c is 28 bytes inside a block of size 132 free'd
at 0x48EDC1A: free (vg_replace_malloc.c:366)
by 0x1CD08BEC: _mesa_free (in /usr/lib32/dri/i915_dri.so)
by 0x1CCBFCD7: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CD1C3B3: _mesa_reference_renderbuffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFB1A: _mesa_remove_attachment (in /usr/lib32/dri/i915_dri.so)
by 0x1CD31ECE: _mesa_DeleteTextures (in /usr/lib32/dri/i915_dri.so)
by 0x1AF6E3CB: initPixelFormats (utils.c:1059)
by 0x1AEDF2CA: InitAdapters (directx.c:5126)
by 0x1AEEA2C9: wined3d_init (directx.c:5369)
by 0x1AF72659: WineDirect3DCreate (wined3d_main.c:91)
by 0x180A4D2C: Direct3DCreate9 (d3d9_main.c:43)
by 0x180A4DFD: Direct3DCreate9Ex (d3d9_main.c:61)
and I also saw two others which are clearly the same thing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20746
Summary: Bug with bibleworkshop 4.4 loaded with wine on Ubuntu
Karmic
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bibleworkshop.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lgimelfarb(a)gmx.ch
Created an attachment (id=24815)
--> (http://bugs.winehq.org/attachment.cgi?id=24815)
Print screen of the failure
Msg after closing program : BClient.dll must close and wenn I open the
programme again, the registration of the product key have to be enter again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20335
Summary: Uninitialised memory reference in
X11DRV_DIB_SetImageBits()
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I think this is one of the first valgrind warnings
I ever ran into in wine, and it's still here.
Nowadays Wine gives better warnings, so it's a little
easier to see where these are coming from.
Running chromium's base_unittests.exe (and probably
lots of other apps) in valgrind yields this warning:
Conditional jump or move depends on uninitialised value(s)
at XcursorImageHash (xlib.c:294)
by XcursorNoticePutBitmap (xlib.c:365)
by _XNoticePutBitmap (CrGlCur.c:202)
by XPutImage (PutImage.c:1042)
by X11DRV_DIB_SetImageBits (dib.c:3670)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:187)
by X11DRV_DIB_SetImageBits (dib.c:3543)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Presumably adding HEAP_ZERO_MEMORY to the allocation
at dib.c:3543 would do the job, but maybe there's a
smarter way.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24479
Summary: Princess Maker 4 no japanese characters
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi, while in Princess maker 5 I can use LANG=ja_JP.utf8 to run the game with
japanese characters, in princess maker 4 doing the same gave no result, the
japanese characters are still missing.
Hope we can work together to fix this
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20508
Summary: F/A-18 PSF Mouse control stops working in 3d view
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
The mouse works correctly in all menus. On entering the 3D cockpit view, it
works correctly for a few seconds; long enough to take-off. In flight, the
control becomes less and less responsive. The plane noses down and crashes.
Using a joystick instead of the mouse works correctly but I prefer mouse
control because it's smoother and there's no convenient place to put the
joystick with my small desk and chair. The mouse control works correctly under
WindowsXP.
The problem has been the same for a long time (several years.) and through a
steady migration from Fedora 3 to my current Fedora 11.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20807
Summary: SolidWorks 2008 can't render parts
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24921)
--> (http://bugs.winehq.org/attachment.cgi?id=24921)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
When you create a part, SolidWorks attempts to create a bitmap GL context to do
offscreen rendering. The call to SetPixelFormat() on the bitmap DC fails,
however, because the depth of the pixmap (32) doesn't match the depth of the
visual that winex11 chose (24). (You can add a trace to
create_bitmap_glxpixmap() to see this for yourself.) SolidWorks, however, does
not check the result of SetPixelFormat(), expecting it to succeed, so it goes
ahead and tries to create a GL context. This fails because no pixel format is
set in the DC. As a result, no rendering of parts is done.
I've attached a log showing what happens. There's a second issue that is
demonstrated by that log, so I'm going to file another bug shortly.
I think this is somehow related to Roderick Colenbrander's Xrender patches,
given that we're dealing with a 32-bit pixmap (which wasn't possible until
Xrender support was added).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24455
Summary: Snes9x 1.52 fails to create AVI file for recording.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30852)
--> (http://bugs.winehq.org/attachment.cgi?id=30852)
Terminal Output
When attempting to record using the "Record AVI" option, the application will
create the file in the specified directory, but then present a message saying
that it failed to do so.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20808
Summary: SolidWorks 2008 displays a black screen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24922)
--> (http://bugs.winehq.org/attachment.cgi?id=24922)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
Like I said in bug 20807, there's a second issue with SolidWorks' rendering. If
you get past the issue in bug 20807, you see only a black screen when it tries
to render parts. I will once again attach the log from bug 20807.
>From reading the log, it seems like SolidWorks is looking for a particular
pixel format. First it tries the pixel format it got back trying to create a
bitmap context earlier. Then it enumerates every pixel format supported by the
driver. Failing that, it tries to create a bitmap context anyway, but fails
because once again no pixel format is set in the DC.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24879
Summary: Application "Auralog Talk To Me French" fail during
installation
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesarlr(a)gmail.com
There are no specific errors in Wine, only a message in the application showing
"there was an error in the application"
Here is more information about the app:
http://www.translationsoftware.co.uk/auralogtalktomefrench7.htm
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19871
Summary: Cusom CWnd component redraw flicker
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.jtagtest.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
See bug: http://bugs.winehq.org/show_bug.cgi?id=17394
Window repainting is flickering under Wine. Native Win32 works fine (or at
least I cannot see anything). Can provide "closed" source code of the component
to person who will be dealing with this stuff.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16069
Summary: VC6 debugging not working
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kresander(a)yahoo.com
I have used Wine to compile and run fairly large programs (more than 75 source
files and 2GB, 5GB of source code). Background is available in my post at Wine
User's forum under title Cannot install Visual C++ version 6.0 (VC6). My last
reply in the thread is this:
+++ begin +++
So far, I have tried four projects from Windows to Linux/Wine. All compiled
using VC6 on Wine and ran ok the first time. The two largest contained 78 and
105 cpp files with approximate source file sizes 2GB and 5GB.
Features used:
GUI: most standard and extended controls via dialog calls/macros
and CreateWindow, various window positioning/resizing functions,
messageboxes
GDI: most except paths
CHARS: most functions defined by <tchar.h>
FILES: fopen,fread, fwrite, ftell, fseek, fclose, _findfirst,
_findnext, _mkdir, remove, _tunlink
MEMORY new,delete and most memory and <string.h> functions.
Did not use MFC or ATL frameworks, just plain, Windows API functions
and as few of these as I could manage.
Did not use Windows file and directory functions.
Did not use c++ exception handling
Did not use Windows memory allocation function or older mallocs.
BUT
could not get the debugging to work.
1. on entry to the Windows main program:
int PASCAL WinMain( ...)
{
WNDCLASS wc;
MSG msg;
int a = 1; // for testing debug
int b = a + 1 ; // testing debug
hmodule = fhInstance ; <<< put breakpoint here
Values of variables a and b were reported as unknown expressions.
2. a little bit further into WinMain at call to CreateWindow for
main window:
hwndmain = CreateWindow( "GenericAppClass", ....
The program entered CreateWindow, but never returned.
Does debugging work, or have I entered unchartered waters?
+++ end +++
I don't write bigger and more resource-demanding programs than those mentioned
above. The VC6 compiled these with ease, ran without a single glitch and the
IDE behaved as I was used to see it. With debugging working there is no reason
for me to be on Windows any more. Have wanted to leave for years.
VC6 is an excellent product (too good to be Microsoft) and it now seems it can
offer cross-development on Linux. Really worth pursuing in my view.
You can reach me at kresander(a)yahoo.com.
Best regards
Ken Resander
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22137
Summary: [3CX Phone] app does not work with Wine on Mac 10.6
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nareshkv(a)gmail.com
App 3CX Phone is installed fine.
Upon running it throws following error logs:
fixme:tapi:lineInitialize (0x8487f0, 0x0, 0x4f9a54, (null), 0x32ed54): stub.
fixme:tapi:lineSetAppPriorityA (3CX Phone.exe, 00000004, 0x0, 00000001, (null),
00000001): stub.
fixme:tapi:lineRegisterRequestRecipient (0x0, 00848450, 00000001, 00000001):
stub.
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 001d, blocked by 000b, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 0009, blocked by 000b, retrying (60 sec)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:widDsCreate DirectSoundCapture not implemented
fixme:wave:widDsCreate The (slower) DirectSound HEL mode will be used instead.
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuCommand"
wine: Unhandled exception 0xc0000409 at address 0x1fd8ae4 (thread 002e),
starting debugger...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19761
Summary: RollerCoaster Tycoon: Wrong background colour in some
menus.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23139)
--> (http://bugs.winehq.org/attachment.cgi?id=23139)
In-game screenshot depicting the problem
The game RollorCoaster Tycoon (with the Loopy Landscapes add-on) shows a wrong
background colour (see attached image) in a menu, where all occurred events are
logged. The colour shouldn't be the green but the grey you see in the
background of the ride menu in the lower left corner.
Testsystem:
- AMD Athlon XP (1.2GHz)
- 1.5 GB RAM (DDR)
- ATI Radeon R300 (with the radeon driver, v6.12.2)
If you need further information, feel free to ask.
Kind regards,
Kai Wasserbäch
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16006
Summary: Problem getting 'Wordtalk' Addin working in MS Word 97
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.wordtalk.org.uk
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graemebruce(a)aspects.freeserve.co.uk
Created an attachment (id=17211)
--> (http://bugs.winehq.org/attachment.cgi?id=17211)
Output following boot up of Word97 and click on Wordtalk configure icon.
Trying to run Wordtalk with Word 97 on an Asus Eeepc (Xandros) through Wine
1.0.
Both Word and Wordtalk appear to install satisfactorily and the Wordtalk
tooolbar appears in Word. However on clicking icons on the bar nothing works. I
have set oleaut.dll to native and installed riched20 and riched30 from
Winetricks. This seems to enable the Visual Basic Editor but still can't get
the macros in Wordtalk to run.
Wordtalk is an addin which is extremely imporatnt for dyslexic users. It
'echoes' text and reads the spellcheck list. I am very keen to get this running
for school pupils in our area so priority is quite high! Anny help most
welcome.
A log of console output is attached, following boot up of Word and click on the
'configure' icon on Wordtalk tooolbar (black spanner)
I've tried using Word 2003 instead - similar results. Would prefer to use
Word97 because the Asus Eeepc has limited hard disc space so a compact
installation is preferable.
Word 97 was installed with the 'typical' installation option and the 'full'
version of Wordtalk was used. The Wordtalkstartup utility is installed and
working correctly.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21652
Summary: Fritz 11 (ChessBase) got wrong pieces displayed after
a while
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://chessbase.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=26145)
--> (http://bugs.winehq.org/attachment.cgi?id=26145)
errors log
After 1-2 minute of playing the pieces are displayed as in the screenshot.
I've attached a screenshot and a log of the 'errors' occurring.
The play before that weird displaying is good. The engine loads too.
My system is debian testing on x86-64. wine 1.1.37.
The icons on the menu are crappy too. They're crappy since the start of the
program.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17334
Summary: Ethernet card emulator
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudheerss(a)gmail.com
I have a Win app which needs a license to run. The license needs to verify the
mac-id of the machine on which it is installed. So, when I start the app, I get
the message - "No ethernet adapater is found on this machine". I know that the
app is correctly installed since it almost opens up, but gives this message and
then ends. Is there a way in Wine to 'trick' the app and pass a desired value
of the mac-id, so that the app can then run? All that the app needs is a
mac-id.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10016
Summary: age of wonders 2: the application does not get any mouse
input
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8746
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Input from the mouse does not seem to reach the application.
I tried running the application's setup program,
switching between mouse in "color mode", "black & white" mode
and "software mode".
The colorful surface that represents the mouse pointer shows on the top-left
part of the screen, but does not move in response to mouse movement.
I tried running with a native dinput.dll, but there was no difference.
Therefore I set WINEDEBUG=dinput, and saw nothing in the trace.
I don't know which WINEDEBUG values to try in this case.
I was not sure which component to pick from the list, and I went with
x11driver, but I have no idea if the issue is really there.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.