http://bugs.winehq.org/show_bug.cgi?id=24867
Summary: MetaTrader 5: cannot add remote agents (cpus) in
"metatester.exe" / local cpus (127.0.0.1:3000) not
connectable either
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pausenclown_metulski(a)yahoo.de
Created an attachment (id=31473)
--> (http://bugs.winehq.org/attachment.cgi?id=31473)
snapshot of "Metatester.exe" and error output of the terminal
"metatester.exe" (makes the cpu-power of a computer available for an other
computer in the same local area network that runs calculations for the
"strategy tester") ("remote-agent service")
After starting "metatester.exe" you can specify a range for TCP-ports and a
password for the "remote-agent service"
After pressing the "INSTALL" or "ADD" button the following message appears (see
attachement):
...
fixme:service:EnumServicesStatusW 0x184898 type=30 state=3 (nil) 0 0x33c060
0x33c064 0x33c078
fixme:service:EnumServicesStatusW 0x185d60 type=30 state=3 (nil) 0 0x33cef8
0x33cefc 0x33cf10
...
The "MetaTester.exe" does not crash but no "remote-agent service" appears in
the list below.
But even local cpus cannot be used for calculations because these cpus are
connected by local area network, too. (127.0.0.1:3000).
Therefore the "strategy tester" is not usable yet.
First I thought this might be a permission problem well known by the "ping.exe"
command. Localhost (127.0.0.1) and every other computer in my LAN is reachable
by "wine ping.exe". But Adding the permission "setcap cap_net_raw=ep" and all
the other 32 permissions to the excecutables of wine in /usr/local/bin and the
metatester.exe program file did not help.
Any ideas???
(wine 1.3.5 & Metatrader 5 build 344)
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http://bugs.winehq.org/show_bug.cgi?id=23441
Summary: WoW Battlechest launcher crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's git, and
rm -rf ~/.wine
sh winetricks gecko sandbox
for reproducibility, the script
sh wisotool wowbc
eventually crashes during the patching process as follows:
wine: Unhandled page fault on write access to 0x00000004 at address 0x7d8eb638
(thread 0036), starting debugger...
Backtrace:
=>0 nsChannel_Release+0x108(iface=0x1565d0) [include/wine/list.h:98] in mshtml
1 nsChannelBSC_destroy+0x19(bsc=0x156908) [dlls/mshtml/navigate.c:1022]
2 BindStatusCallback_Release+0x9d(iface=0x156908) [dlls/mshtml/navigate.c:302]
3 BindStatusCallback_Release+0x52(iface=0x29bc6e0) [dlls/urlmon/bindctx.c:124]
4 BSCServiceProvider_Release+0x12(iface=0x29bc6e4) [dlls/urlmon/bindctx.c:278]
5 Binding_Release+0x9d(iface=0x2a21d08) [dlls/urlmon/binding.c:852]
6 InternetBindInfo_Release+0x12(iface=0x2a21d10) [dlls/urlmon/binding.c:1162]
7 ProtocolHandler_Terminate+0x8d(iface=0x2a219e0, dwOptions=0)
[dlls/urlmon/bindprot.c:676]
8 BindProtocol_Terminate+0x54(iface=0x2a219c8, dwOptions=0)
[dlls/urlmon/bindprot.c:436]
9 InternetProtocolSink_ReportResult+0x75(iface=0x2a21d0c, hrResult=0,
dwError=0, szResult=0x0(nil)) [dlls/urlmon/binding.c:1128]
10 report_result_proc+0x25(This=0x2a219c8, t=0x151078)
[dlls/urlmon/bindprot.c:1141]
11 notif_wnd_proc+0x8f(hwnd=0x30068, msg=0x0465, wParam=0, lParam=0x2a219c8)
[dlls/urlmon/bindprot.c:111]
12 WINPROC_wrapper+0x19()
13 call_window_proc+0x4c(hwnd=0x30068, msg=0x0465, wp=0, lp=0x2a219c8,
result=0x33e264, arg=0x7d9592f0) [dlls/user32/winproc.c:242]
14 CallWindowProcW+0x48(func=0x7d9592f0, hwnd=0x30068, msg=0x0465, wParam=0,
lParam=0x2a219c8) [dlls/user32/winproc.c:984]
This is the first run through for me, haven't checked how reproducible it is
yet.
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http://bugs.winehq.org/show_bug.cgi?id=16284
Summary: Cannot add links to AppDB from bugzilla
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Submitted bug reports have a field for links to AppDB entries, but the
information cannot be entered from bugzilla when filing the bug. Reporters have
to log into the AppDB after having created a bug report and create the link
from there. Many people don't bother to do this (to a newcomer, it's not even
clear that this should be done), and it is a PITA for those who do. A forum
user recently took it upon himself to add the appropriate bug links to the
AppDB, and found that over 500 were needed.
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http://bugs.winehq.org/show_bug.cgi?id=23553
Summary: Problem Starting up Steam on Deus Ex games
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rabidweezle(a)gmail.com
CC: rabidweezle(a)gmail.com
Created an attachment (id=29425)
--> (http://bugs.winehq.org/attachment.cgi?id=29425)
wine output when it happens
When you try to start the game in steam the and creates a pop-up message in
steam saying: application error [<-- window title ] Problem starting up steam.
if I cd to the steam directory and run winedbg steam.exe (then type in quit,
enter) it will get passed this then freeze at the main menu repeating:
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported
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http://bugs.winehq.org/show_bug.cgi?id=25970
Summary: Dead Space 2 installer window title and text wrong
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, the installer window has title Dead Space TM 2 Setup,
with body Please read the EULA for Dead Space TM 2
On Wine, with today's git, it has title DisplayName from default.wxl Setup
with body Please read the EULA for DisplayName from default.wxl
This makes the installer kind of hard to script with autohotkey.
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http://bugs.winehq.org/show_bug.cgi?id=23433
Summary: FIFA 10 Demo: Setup shows 'DisplayName from
default.wxl Setup' instead of 'FIFA 10 - Demo Setup'
as title
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.bigdownload.com/games/fifa-10/pc/fifa-10-de
mo/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
While scripting this demo in wisotool, I noticed that the title has a very
strange name: DisplayName from default.wxl Setup
I just tried in Windows 7, but it shows fine there(FIFA 10 - Demo Setup).
Terminal shows:
fixme:advapi:LookupAccountNameW (null) L"austin" (nil) 0x33f150 (nil) 0x33f154
0x33f148 - stub
fixme:advapi:LookupAccountNameW (null) L"austin" 0x13c598 0x33f150 0x15b640
0x33f154 0x33f148 - stub
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
native msxml3/riched20 don't make a difference
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http://bugs.winehq.org/show_bug.cgi?id=18189
Summary: Everest Poker and Casino exit without winetricks
corefonts
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.everestpoker.com/downloads/S1485E/Everest%20P
oker.exe?MID=winebugs
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20666)
--> (http://bugs.winehq.org/attachment.cgi?id=20666)
Wine 1.1.19 +fonts before and after "winetricks corefonts"
Working around 18188 (native gdiplus), Everest Poker and Casino exit silently.
Workaround is using "winetricks corefonts".
msttcorefonts (Ubuntu) is installed on my system, and the mappings in the
registry appear to be correct.
Attached +font before and after "winetricks corefonts", as well as two app
files that refer to fonts, not sure if they are any use.
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http://bugs.winehq.org/show_bug.cgi?id=13896
Summary: Everest Casino does not load
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.EverestCasino.org.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=13982)
--> (http://bugs.winehq.org/attachment.cgi?id=13982)
This is as far as the application progresses
The Everest Casino exits without error message immediately after checking for
updates, which is part of the start-up process for the application.
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http://bugs.winehq.org/show_bug.cgi?id=13155
Summary: msvideo problems when running M1.EXE
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
Created an attachment (id=12960)
--> (http://bugs.winehq.org/attachment.cgi?id=12960)
Copy+paste error messages from Konsole window.
When trying to run Sogna's Viper M1 through Wine, msvideo keeps saying it needs
to be fixed with a whole lot of fixme:msvideo:Draw* messages. In addition to
that, the game's viewer is locked to the top-left of the desktop and glitches
heavily. It stays black as well, showing only text whenever text options are
shown in game.
I'm not sure if it's related to the preloader errors warning me it can't
reserve range 00000000-60000000 or "err:dosmem:setup_dos_mem Cannot use first
megabyte for DOS address space, please report" messages I get, but I think I've
had these messages before in a different OS setup.
M1 starts by opening M1.EXE, then opening SGS.EXE through M1.EXE. Running
SGS.EXE without M1.EXE results in a failsafe built in SGS.EXE and a window
saying you should start up with M1.EXE.
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http://bugs.winehq.org/show_bug.cgi?id=21362
Summary: Windows 7 Platform SDK can't set itself as the default
in Visual C++ 2005?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://dev.chromium.org/developers/how-tos/build-instructions-windows
says
-- snip --
Install Visual C++ 2005.
...
Install Windows 7 SDK.
...
Integrate the SDK with Visual Studio:
Start > All Programs > Microsoft Windows SDK > Visual Studio Registration >
Windows SDK Configuration Tool.
If this program crashes, try running it from the command line with:
windowssdkver -version:v7 -legacy
-- snip --
So I did
$ sh winetricks psdkwin7 vc2005trial
being careful to only install the basic C++ stuff,
then
$ cd ~/.wine/drive_c/"Program Files/Microsoft SDKs/Windows/v7.0/Setup"
$ wine windowssdkver -version:v7 -legacy
This failed with the message
The Windows SDK Configuration tool was unable to set this version of the SDK as
the current version. Please verify the selected version.
Press return key to exit....
I'll attach a +relay,+seh,+service log.
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http://bugs.winehq.org/show_bug.cgi?id=25601
Summary: Possibility of slotted system-wide installation
without violating FHS.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Current build-system doesn't allow to add version to all installed executables,
libraries and data-dirs.
I could change Make.vars.in to use
dlldir = @libdir@/wine-@PACKAGE_VERSION@
includedir = @includedir@/wine-@PACKAGE_VERSION@
fontdir = $(datadir)/wine-@PACKAGE_VERSION@/fonts
but this won't affect other files from $(datadir)/wine and $(bindir) and
$(libdir) (i.e. executables, scripts, libwine...). This will require Makefiles
patching.
Yes, it's possible to supply --prefix=/some/uniq/dir option to configure, but
this is undesirable for disto-packaging (i'm trying to make multi-version
install of wine for Gentoo Linux).
I suggest replacing $(datadir)/wine, and libwine directory with variable like
"dlldir", adding configure options to set dlldir, winedatadir, winelibdir, and
includedir, and other configure option like executable-suffix, that would be
added to any binary/script installed.
If you are agreed with such intentions, I can make corresponding patches.
Rationale of slotted install is simple - while 'newer-is-better' for wine is
almost always true, regressions are possible at every update, so, if wine in
vital for your work, slotted install will guarantee you safe-and-fast fallback
(assuming, that you will copy your prefix before trying new wine). Also, there
is many programs that works great on older wine, but much worse on newer, while
other programs require newest wine to operate. Having both installed would be
difficult than. And slotted install will make regression-testing much easier.
While many distros already have this feature (generally via installation in
/usr/lib/wine-<version> prefix or patching build-system), I'm opening in hope,
that it's possible to convince upstream for slight modification of
build-system, so slotted installation would be possible without patches or FHS
violation.
I'm looking forward for your response. Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=23023
Summary: StarCraft II does not start after installing Patch 14
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=28538)
--> (http://bugs.winehq.org/attachment.cgi?id=28538)
Output of the Blizzard Crash Reporter (early crash before window is opened)
Patch 14 (version 0.16.0.15580)
Changelog:
http://starcraft.incgamers.com/blog/comments/starcraft-ii-patch-14-notes/
Sc2 does not even open a window. It crashes before the login screen. It ran
very fine until patch #14.
Sometimes i get the planet in the background rendered, and it crashes bevore
the login screen.
The blizzard crash reporter reason for the crash is:
ACCESS_VIOLATION (0xC0000005)
occurred at 0023:04EEE0FA. The memory at '0x00000000' could not be written.
$ uname -a
Linux bstation 2.6.34-ARCH #1 SMP PREEMPT Mon May 17 09:29:00 CEST 2010 x86_64
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.2-rc2
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http://bugs.winehq.org/show_bug.cgi?id=23874
Summary: Games lose soung
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Starcraft 2 randomly loses sound. To get it back I need to open 'Options' menu
in Starcraft 2. Sometimes (very rarely) sound gets back without such
intervention.
In PulseAudio logs there is only information that connection was closed. There
is nothing significant in wine logs.
I also experienced similar sound-off in Half-Life 2 (and ep1,2).
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http://bugs.winehq.org/show_bug.cgi?id=23155
Summary: Blitz 1941 crashes at start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Created an attachment (id=28801)
--> (http://bugs.winehq.org/attachment.cgi?id=28801)
wine output
Blitz 1941 crashes at start
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http://bugs.winehq.org/show_bug.cgi?id=22103
Summary: Starcraft II: crashes after "loading" screen with
ACCESS_VIOLATION error - wrong video memory size
detection
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: globtroter(a)gmail.com
Issue:
- starcraft beta installs correctly
- game updates correctly
- game loads
-- you can see loading screen
-- as soon as loading finishes, game crashes with ACCESS_VIOLATION exception
and opens Blizzard Error Reporter
There's a lot of messages like these while running in console:
fixme:d3d_texture:texture_init Failed to create surface 0x8616658, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1764d4) CreateSurface failed, returning
0x8876017c
Potential problem:
Wine wrongly detects amount of video card memory
Tested system:
Ubuntu 9.10 "Karmic" 64bit
Wine 1.1.39, 1.1.40, 1.1.41
Nvidia Quadro NVS 140M 512MB
Workaround:
Override detection of memory by setting in registry this key:
HKEY_CURRENT_USER/Software/Wine/Direct3D/VideoMemorySize
to memory amount (eg. 512)
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http://bugs.winehq.org/show_bug.cgi?id=25467
Summary: Starcraft 2 starts underneath gnome-panel when
changing resolution
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sveint+wine(a)gmail.com
How to produce:
Launch Starcraft 2 with another ingame resolution set than Gnome desktop
resolution. The resolution changes, Starcraft 2 launches, but it appears behind
the panels (gnome-panel). There is seemingly no way to bring it to front. When
exiting the game the resolution is still unchanged and has to be changed
manually. Also the mouse clicks about 2cm above where the pointer actually is.
So to exit I put the mouse 2cm below the exit button.
Expected behavior:
Resolution changes, Starcraft 2 launches and covers whole screen. When ending
the game the desktop resolution should be restored.
How to circumvent the bug:
Start Starcraft 2. Exit the game. Start game once again. It now appears as it
should.
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http://bugs.winehq.org/show_bug.cgi?id=19301
Summary: Applications crashes when on starting
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.jacksms.it/JackSMS-4.0.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frem82(a)hotmail.it
Created an attachment (id=22348)
--> (http://bugs.winehq.org/attachment.cgi?id=22348)
Debug
When I try to Start the application,I received an error message,and the
application doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=24036
Summary: Nany of StarCraft2 effects are not shown with
UseGLSL=enabled on ATI cards
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30203)
--> (http://bugs.winehq.org/attachment.cgi?id=30203)
Missing SCV-moving and crystal glow effect (dispite of "reflections" setting)
With "UseGLSL=enabled" I have no:
1) reflections
2) Fireflames
3) Glowing on crystals, when they are mined
4) Rocket engine expulsions
5) Many other similar affects, like protoss canon firing, Archont (and any
other protoss unit, when it's hit) shields, many other protoss effects...
ATI HD4570, fglrx-10.7, kernel-2.6.35, wine-1.2/1.3.0
xorg.conf settings and messing with amdcccle doesn't helps.
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http://bugs.winehq.org/show_bug.cgi?id=25763
Summary: Starcraft 2 crashes while playing SotIS (custom map)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
This has just started happening with Starcraft 2 patch 1.2.0, though I'm fairly
sure it's a new (buggy) codepath being exercised in Wine and not simply a bug
in SC2, as nobody else online appears to be experiencing the issue.
Basically, when trying to use the store in Storm of the Imperial Sanctum (a
custom map), SC2 crashes. Full steps to reproduce:
1. Launch SC2, log in to Battle.net.
2. Click the multiplayer tab.
3. In the "Custom Games" box, select "Create a Game".
4. Search for "Imperial".
5. Create a game with the map, "Storm of the Imperial Sanctum".
6. From the game lobby, start the game.
7. After the map loads, select any hero (it doesn't matter which).
8. Click the warp prism near the top left of the pool of water your hero is now
standing in.
9. Select the second "tab" in the dialog that opens up.
10. Select "Vernal Inhibitor", the leftmost item in the top row.
11. Wait a few seconds.
12. Observe crash.
There's probably timing or other non-obvious factors involved in this bug,
because it's not 100% deterministic, though I've been able to quite reliably
reproduce the crash with the above steps. During normal play of the map,
similar steps would be taken at least a dozen times (if not more), although
from experience, the crash only occurs a fraction of those times. Needless to
say, a crash is virtually guaranteed in every normal play of the map.
Unfortunately, Wine does not appear to produce a backtrace when this crash
occurs, and the default debug output looks very mundane. On the other hand, the
Blizzard crash handler does normally show up, and I've sent in several crash
reports to them with it, but I'm not optimistic that they'll do anything useful
with them.
The Wine version in question here is today's git (wine-1.3.11-151-geb11dee),
although I also verified that the problem is identical in both wine-1.3.11 and
wine-1.3.4 as well.
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http://bugs.winehq.org/show_bug.cgi?id=17469
Summary: fontsmoothing only works for the first programm started
with wine
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)gmlutz.de
fontsmoothing really makes a difference for many fonts. I have added it in
user.def under [Control Panel\\Desktop]
"FontSmoothing"="2"
"FontSmoothingGamma"=dword:00000578
"FontSmoothingOrientation"=dword:00000001
"FontSmoothingType"=dword:00000002
But it seems to work for the first wine program only ...
See attachments for it.
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http://bugs.winehq.org/show_bug.cgi?id=25869
Summary: KO2011 (Kinderopvangtoeslag): error on connecting to
Belastingdienst.nl
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijn.boissevain(a)gmail.com
At http://download.belastingdienst.nl/toeslagen/apps/win/ko2011_win_setup.exe
you can download a small app to send information to the tax-service in order to
get subvention for childcare.
The app installed fine and i could fill in all forms without problem. But after
i put in my credentials to send it to the tax-service, an serious error occured
and the app has to shut down. The app-dialog underneeth the error-screen says
'sending failed () see help'.
After the app is closed I also get an error from Microsoft Visual C++ Runtime
library stating "Runtime error: R6025 'pure virtual function call'"
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http://bugs.winehq.org/show_bug.cgi?id=21606
Summary: picasa 3.6 map is not displayed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
Created an attachment (id=26076)
--> (http://bugs.winehq.org/attachment.cgi?id=26076)
places.png
1.1.37
open picasa 3.6
then
select an album containing getagged photos
then
click on "places"
then
the map window opens and is empty. there is no map
see place.png
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http://bugs.winehq.org/show_bug.cgi?id=24561
Summary: Mass Effect: ATI with fglrx drivers renders a black
screen during gameplay
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
CC: wine-bugs(a)winehq.org
Running the game, the main menu and start screen work fine. However, during
gameplay, only a black screen is rendered with the UI. Nothing seems to be
happening in the game(only ambient sounds are heard). There also appears to be
no way to get back to the menu(as far as I could tell).
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http://bugs.winehq.org/show_bug.cgi?id=26124
Summary: msi/install tests show a leak in shell32?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IDefClF_fnConstructor (shellole.c:386)
by DllGetClassObject (shellole.c:219)
by apartment_getclassobject (compobj.c:806)
by apartment_hostobject (compobj.c:879)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
also, a possible leak in rpcrt4:
144 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by rpcrt4_conn_np_alloc (rpc_transport.c:120)
by RPCRT4_CreateConnection (rpc_transport.c:2939)
by rpcrt4_protseq_ncalrpc_open_endpoint (rpc_transport.c:285)
by RPCRT4_use_protseq (rpc_server.c:810)
by RpcServerUseProtseqEpExW (rpc_server.c:1022)
by RpcServerUseProtseqEpW (rpc_server.c:907)
by RPC_StartRemoting (rpc.c:1626)
by StdMarshalImpl_MarshalInterface (marshal.c:1245)
by CoMarshalInterface (marshal.c:1797)
by apartment_hostobject (compobj.c:884)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
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http://bugs.winehq.org/show_bug.cgi?id=26116
Summary: hlink/hlink tests show some memory leaks
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ItemMonikerCF_CreateInstance (itemmoniker.c:1008)
by CoCreateInstance (compobj.c:2512)
by OleLoadFromStream (storage32.c:7897)
by HlinkClone (hlink_main.c:484)
by test_HlinkClone (hlink.c:1777)
by func_hlink (hlink.c:1845)
by run_test (test.h:556)
by main (test.h:624)
...
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ItemMonikerCF_CreateInstance (itemmoniker.c:1008)
by CoCreateInstance (compobj.c:2512)
by OleLoadFromStream (storage32.c:7897)
by HlinkClone (hlink_main.c:484)
by test_HlinkClone (hlink.c:1808)
by func_hlink (hlink.c:1845)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=25614
Summary: install repeats after copying to the disk
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strattonbrazil(a)gmail.com
I'm trying to install Civilizations 4 Complete using wine 1.2. After the
installer begins copying the files to the disk, it starts over asking me the
type of installation, user agreement, and will install the files again.
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http://bugs.winehq.org/show_bug.cgi?id=18430
Summary: Lords of the Realm 2: Autoplay doesn't show title
graphic
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Nothing really to describe here. Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=25881
Summary: Do not start the player.
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkspoi(a)gmail.com
Hello,
Do not start the player.
Previously, it just hangs, and now does not work.
Please give the reason and how to fix it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25184
Summary: photoshop cs5 start problem in 1.3.7?
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Very unconfirmed:
http://twitter.com/trongthanh/statuses/4193614926192640
says
"Anyone running Flash/PS CS5 on Linux do not update Wine to version 1.3.7. I
cannot start those programs after the update right now. :("
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http://bugs.winehq.org/show_bug.cgi?id=24635
Summary: Chrome (game) crashes on start in msvcrt.dll
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.fileplanet.com/129900/120000/fileinfo/Chrom
e-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: arethusa26(a)gmail.com
Created an attachment (id=31132)
--> (http://bugs.winehq.org/attachment.cgi?id=31132)
console log
The games Chrome and its sequel Chrome-Specforce crash on startup in
Wine-1.3.4.
Both games started fine in Wine-1.3.3.
Result of regression testing:
285e6d249fded2a306a251550652c650f7bf81ba is the first bad commit
commit 285e6d249fded2a306a251550652c650f7bf81ba
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Thu Sep 30 01:24:13 2010 -0500
msvcrt: Initialize environ on DLL load.
:040000 040000 03d83fb868cd90ade8365da111eed149dfe4f4f7
3ee62d906cc6a7c8548983d0e57363d994c2fe21 M dlls
Reverting the patch on top of Wine-1.3.4 was successful and that fixed the
issue.
Link to the Chrome (SP) Demo added to URL (315 MB).
I couldn't add the author of the patch to CC. I added his email address used
here on Bugzilla instead.
Fedora 13
Wine-1.3.4 (compiled from source)
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=22894
Summary: Rundll32.exe crashes running Patch of PyLOTRo
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: email09(a)cademail.e4ward.com
When trying to run PATCH for D&D Online, I receive this error. I already
contacted the PyLOTRo folks, they said it was a wine issue
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http://bugs.winehq.org/show_bug.cgi?id=22814
Summary: IrfanView 4.00-4.25 large custom skins toolbar
appearance is broken
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://irfanview.tuwien.ac.at/iview425.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=28171)
--> (http://bugs.winehq.org/attachment.cgi?id=28171)
IrfanView 4.20 with Grosberg24 skin in Wine
It's a follow up of bug 8287.
In Preferences -> Toolbar select Grosberg24 skin, restart IrfanView.
Most icons on a toolbar will be completely missing (or probably transparent).
IrfanView 4.27 and higher is _not_ affected, because the author of this
application added a workaround specifically for Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15242
Summary: Photoshop CS2: Typing causes excessive processor use and
brief unresponsiveness
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: login(a)greenstorm.net
Open Photoshop CS2.
Open an image
Press T to select the typing tool.
Click.
Type quickly.
Watch your system monitor's CPU usage leap all over the place. If you type the
right speed, photoshop doesn't get a chance to update the image with your text,
and the cursor moves with nothing appearing behind it. All the text pops in at
once when your CPU gets a chance to breathe.
Hit CTRL-Enter to finish typing.
Press V to select the movement tool.
Press the down arrow to move the text box incrementally.
Watch your system monitor's CPU usage leap all over the place.
Let go of down, and watch all the cached keystrokes keep your text box sliding
off the edge of your image.
In Windows, as soon as you let go of the arrow keys, the object stops moving.
In Windows, when you type, text appears immediately on the image.
In Windows, typing doesn't take a bunch of CPU time.
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http://bugs.winehq.org/show_bug.cgi?id=17882
Summary: Photoshop doesn't see the Internet.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Photoshop CS2 does not see internet.
I am connected by ppp0 (modem USB ADSL).
During update software PS doesn't see internet connection
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http://bugs.winehq.org/show_bug.cgi?id=24276
Summary: Max Payne 2 - early crash when running with mesa
driver
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: hverbeet(a)gmail.com
Created an attachment (id=30574)
--> (http://bugs.winehq.org/attachment.cgi?id=30574)
i965 classic crash
Hi there,
like I already feared in bug #12051 the game 'Max Payne 2' never worked when
wined3d runs on a mesa driver.
I somehow knew this problem, because back then when I still had my Intel i915
it wouldn't run as well. However I always blamed it on limited hardware support
of the integrated Intel GPU. I'm now back with a i965-based GPU (Arrandale, IGP
in a Core i5 M450) and this problem still occurs. The Arrandale has DX10
features, so something can't be right here.
Testing the game with swrast (both classic and gallium, powered by LLVM) yields
exactly the same results.
What to do?
Fetch the MP2 demo and launch it. Finish config (it shouldn't matter what gfx
settings you select) and let the launcher start the game. After the short intro
movie a loading screen appears. Shortly after the progress bar advances for the
first time, the game crashes.
I'm going to attach some logs from the crashes:
(i) i965 with classic driver (gallium doesn't work, crashes somewhere else but
in mesa code)
(ii) swrast gallium
(iii) swrast classic
All segfault at the exact same position:
Backtrace:
0x00370265: movl 0x8(%esi),%eax
Using winedbg and disasm yields this:
0x00370250: movl %ecx,0x00000000
0x00370256: addl $0xc8,%esp
0x0037025c: ret $0x24
0x0037025f: int $3
0x00370260 ??4P_TextureFormat@@QAEAAV0@ABV0@@Z in e2mfc: pushl %esi
0x00370261: movl 0x8(%esp),%esi
0x00370265: movl 0x8(%esi),%eax
0x00370268: movl %eax,0x8(%ecx)
0x0037026b: movl 0xc(%esi),%edx
0x0037026e: movl %edx,0xc(%ecx)
So there is some sort of texture format (checking?) function in e2mfc that
freaks out when mesa is used. I suspect that wine doesn't advertise certain
texture formats (that are _always_ available on native Windows) when running on
a mesa driver, or the mesa driver doesn't advertise them - no idea?
Any idea how to procede with the debugging? I still have to check the game on
my r700 card, also with mesa drivers (no fglrx installed, does this even work
with the latest xserver?)
Adding Henri and Stefan because they likely know what to do next (especially
Henri, since he's also working on mesa - great job anyway!)
Greets,
Tobias
EDIT:
uname -a:
Linux leena 2.6.35.4 #3 SMP PREEMPT Mon Aug 30 22:55:57 CEST 2010 x86_64
Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz GenuineIntel GNU/Linux
i965 and swrast gallium are built from git master, swrast classic is older. And
yes, these are the 32bit compiles :)
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http://bugs.winehq.org/show_bug.cgi?id=25960
Summary: Black Mirror 3 Demo: hangs on startup
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.gamershell.com/download_68786.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33095)
--> (http://bugs.winehq.org/attachment.cgi?id=33095)
+relay,+seh,+tid
Download the demo from the url, install, and try to run. It simply hangs with a
message box that says 'Black Mirror 3'.
+relay,+seh,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=24832
Summary: Typing of the Dead Demo Installer dies before Finished
dialog(but game gets installed anyway)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=31409)
--> (http://bugs.winehq.org/attachment.cgi?id=31409)
output from starting the installer with the wine from the Terminal
When installing Typing of the Dead Demo from
http://www.fileplanet.com/54947/50000/fileinfo/The-Typing-of-the-Dead-Demo ,
the installer installs the game but crashes before the "Finished" dialog with
several errors like "err:ole:ClientIdentity_QueryMultipleInterfaces
IRemUnknown_RemQueryInterface failed with error 0x80004002" displayed. See
attached error log for further detail.
Note: This demo installs and works good other than the "Finished" screen not
appearing.
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http://bugs.winehq.org/show_bug.cgi?id=25940
Summary: Sid Meier's Civilization V crashes when completing the
Space Ship
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
After completing all the space ship parts, and connecting the last part at the
Capital City, the game will hang for several seconds, then crash with the
following:
Steam - Error
CWorkThreadPool::StartWorkThread: Thread creation failed.
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http://bugs.winehq.org/show_bug.cgi?id=20207
Summary: NFS SHIFT: Game hangs on loading
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23829)
--> (http://bugs.winehq.org/attachment.cgi?id=23829)
Menu appearance
I'm using Wine-1.1.30 on Fedora 11 32 bit on NVIDIA 9xxx with drivers version
190.32
Steps to reproduce:
1) delete ~/.wine directory
2) sh winetricks dotnet20 , because installer hangs on DirectX installation
3) install game
4) sh winetricks directx9 , because it speeds up navigating through first menus
otherwise it's very slow
5) patch game to 1.01
6) wine shift.exe
7) watch intro, choose language, type your name
8) get to main menu screen which I showed in attachment
The problem is that background doesn't look like it should. I tested full
version of this game and don't know if the same is in demo version.
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http://bugs.winehq.org/show_bug.cgi?id=22442
Summary: Sega Rally Revo - direct2drive version: will not
launch
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limited_choice(a)hotmail.com
Created an attachment (id=27484)
--> (http://bugs.winehq.org/attachment.cgi?id=27484)
Output of 'wine "SEGA Rally Revo Launcher.exe" &> log'
AFAICT one needs to launch "SEGA Rally Revo Launcher.exe" to configure the game
for the current hardware set ; without the data created by the launcher exe,
the
main game executable ("Sega Rally Revo.exe") crashes upon start.
Note: the launcher crash here spawns the microsoft .NET error reporting GUI..
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http://bugs.winehq.org/show_bug.cgi?id=12893
Summary: GTA2 doesn't work on the eeepc but works fine on an
nvidia card
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: GNUtoo(a)no-log.org
when i start GTA2 i have a screen that is mostly black...then i press esc and i
have the normal screen but it has green lines on it and is too slow to be
playable...
i attach the log file
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http://bugs.winehq.org/show_bug.cgi?id=22011
Summary: Symantec Antivirus 10.x installation fails when
starting services
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26754)
--> (http://bugs.winehq.org/attachment.cgi?id=26754)
Wine 1.1.40 console output
Under Wine 1.1.39, SAV 10.x installers fail when trying to start the services.
The same exception occurs with every Wine run thereafter, until the WINEPREFIX
is cleared.
Workaround for Bug 22009 required to get this far.
Also need to workaround Bug 18719 for version 10.2 (Vista).
Same with Wine 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=20979
Summary: ./wine wrapper script broken when --with-wine64 is
used
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
$ cd $HOME/wine64
./configure --enable-win64 --disable-tests
$ make
$ cd $HOME/wine32
$ ./configure --with-wine64=$HOME//wine64 --disable-tests --without-mpg123
$ make
$ ./wine notepad
./wine: could not locate Wine source tree
$ loader/wine notepad
wine: created the configuration directory '/home/austin/.wine'
wine: configuration in '/home/austin/.wine' has been updated.
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http://bugs.winehq.org/show_bug.cgi?id=19078
Summary: Forum: quote includes first line of reply to quote
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
There's a small bug in the Wine forums where, if a mailing list subscriber
quotes someone in their email, the first line of their reply to that quote
inevitably gets "eaten up" into the quote too. Example:
[quote]
Quote line 1
Quote line 2
Quote line 3
Reply line 1
[/quote]
Reply line 2
Reply line 3
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http://bugs.winehq.org/show_bug.cgi?id=9633
Summary: Window Decoration Missing
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkvater(a)operamail.com
Created an attachment (id=8031)
--> (http://bugs.winehq.org/attachment.cgi?id=8031)
image of what I mean
I think this started with wine 0.9.42. When I run *any* application the window
decoration is missing.
Eg the top bar which you can grab to move a window, or close with [x],
minimize, etc. For these windows ALT+click move doesn't work either. Some of
the applications regain this window decoration after a while and then behave
normally. Until then these windows are always-on-top and have no icon in the
taskbar.
I am running compiz right now, but I don't think this is the issue, as in wine
0.9.41 things worked just right. See the attached screenshot for what I mean.
I will revert back to 0.9.41 to double check this, but not now as utorrent is
busy downloading...eh..linux isos.
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http://bugs.winehq.org/show_bug.cgi?id=12362
Summary: [Regression 0.9.59] Systray support for all applications
is broken
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Environment: KDE 3.5.9/Fedora 8
With a new ~/.wine
wine taskmgr
-> In KDE systray there's something transparent but not a real Task Manager
Icon
-> Mouse clicks have no effect (no menu is shown or any other reaction)
(At first spotted by running Miranda 0.7.3)
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http://bugs.winehq.org/show_bug.cgi?id=12433
Summary: Internet Explorer 7 is not showing any page
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=11971)
--> (http://bugs.winehq.org/attachment.cgi?id=11971)
warn+all log
-Follow howto on the <a
href="http://appdb.winehq.org/objectManager.php?sClass=version&iId=4195">appdb</a>
-Try to insert any page you want
-Internet Explorer show message "Windows cannot find 'something'. Check the
spelling and try again" and don't run any page.
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http://bugs.winehq.org/show_bug.cgi?id=12215
Summary: Adobe Photoshop CS2: progress bar staying visible after
operations
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descentspb(a)ya.ru
When batch processing some amount of images through a cpu-heavy plugin, a
progress bar appears. After finishing the work, it sometimes remains visible,
on top and resized in the way that you cannot actually see the progress bar
itself, but only the "Progress" window decoration and the caption. I can
provide a screenshot if necessary.
WM: metacity.
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http://bugs.winehq.org/show_bug.cgi?id=13987
Summary: Photoshop CS2 All image and dialog windows draw behind
main parent window with KDE4
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)brianvuyk.com
Created an attachment (id=14174)
--> (http://bugs.winehq.org/attachment.cgi?id=14174)
Screenshot demonstrating the bug. Note that all the subwindows are behind the
main CS2 window.
Hello.
I just did a fresh install of Photoshop CS2 on a fresh Wine 1.0 install on
Kubuntu 8.04 remix (KDE4).
Unfortunately, all the 'subwindows', including the image I am editing, as well
as the tool dialog, layer dialog etc. draw behind the main parent window.
This means that the program can not easily be used.
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http://bugs.winehq.org/show_bug.cgi?id=20260
Summary: GTA2 runs really slow with RenderTargetLockMode
readtex with a GeForce FX 5500
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.rockstargames.com/classics/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
When trying to play GTA2 in newer Wine versions with a GeForce FX 5500, the
game will run extremely slow because RenderTargetLockMode readtex is now the
default. Switching back to RenderTargetLockMode readdraw allows the game to
work correctly.
When setting RenderTargetLockMode disabled, the intro movie doesn't display
anymore, but ingame will work extremely fast. The performance is really good
then.
It appears there is currently a significant performance problem with GeForce FX
5500 cards and RenderTargetLockMode readtex. Details about my system:
AMD Athlon 1GHz
512MB RAM
GeForce FX 5500 with 128MB
Ubuntu Hardy
Driver version: 173.14.16 (the latest that supports my hardware as far as I'm
aware)
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http://bugs.winehq.org/show_bug.cgi?id=20994
Summary: Photoshop droplets do not activate actions
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)mail.4brad.com
Photoshop does not take command line arguments, but offers a facility called
"Create Droplet" which generates exe files which both accept drag and drop and
also filenames on the command line, which are to be loaded and then run through
a photoshop script (action.)
On DOS, one can create a droplet with a dummy action, and use it as a way to
invoke photoshop with filenames on the command line, and this works.
In wine on photoshop CS2, one can create a droplet, and one can invoke it with
wine and it invokes photoshop, but it does not run the action as far as I can
tell, and does not load files given on the command line, nor issue errors if
the filenames are not valid (which is what happens under windows.)
The main reason this would be useful is it would be very nice to have a means
to pass filenames to photoshop from linux, rather than having to invoke it and
go through its file loading dialogs, which always start from a different
directory than you were in anyway.
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http://bugs.winehq.org/show_bug.cgi?id=20996
Summary: Photoshop cs2 dont rem last status!
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mad24ind(a)gmail.com
In windowa photoshop remember it'd last window size and changes. But here it
won't!
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http://bugs.winehq.org/show_bug.cgi?id=21675
Summary: FLASH CS4 cannot start in fedora 12
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omarg55(a)gmail.com
CC: omarg55(a)gmail.com
Created an attachment (id=26181)
--> (http://bugs.winehq.org/attachment.cgi?id=26181)
screem error
it's simple error program to start the .exe
i have got upgrade a version 1.1.38, but again says error,
The s.o is fedora 12(constantine) and wine 1.1.38,) and other aplication
working properly but to install flash gives me this error
somebody help me.. any ideas
thanks
O.Galaviz
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http://bugs.winehq.org/show_bug.cgi?id=22373
Summary: OnOneMaskPro Photoshop Plugin crashed WTEnable
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Created an attachment (id=27381)
--> (http://bugs.winehq.org/attachment.cgi?id=27381)
console output
photoshop onone mask pro plugin 4 crashed during window change, maskpro window
to photoshop window.
...
Backtrace:
=>0 0xf6d34c08 WTEnable+0x88(hCtx=0xc00, fEnable=0)
[/home/sc/wine-git/dlls/wintab32/context.c:657] in wintab32 (0x0032ccec)
...
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http://bugs.winehq.org/show_bug.cgi?id=24085
Summary: Sony Launchpad: news menu is blank without native
shdocvw
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/casualProduct.vm?Id=038
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30299)
--> (http://bugs.winehq.org/attachment.cgi?id=30299)
screenshot
Winetricks ie6 worksaround it. Removing the overrides one by one indicates
shdocvw is the culprit.
Screenshot / terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=22525
Summary: Memory leak in Internet Explorer
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ppy(a)finstream.ru
Any version wine has lot of memory leak in Internet Explorer 6.0 and 7.0.
Problem has in JavaScript+AJAX sites, like maps.google.com or gmail.com.
Several clicks on some HREFs on the AJAX site I see large increase of task used
memory - about 0.3-2 Mb per click.
Amount of task's used memory don't decrease.
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http://bugs.winehq.org/show_bug.cgi?id=24088
Summary: Cosmic Rift: launching game draws hundreds of
concentric squares
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/casualProduct.vm?Id=038
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30308)
--> (http://bugs.winehq.org/attachment.cgi?id=30308)
screenshot
Hard to explain, but hurts your eyes, and makes you feel like your on an acid
trip / could give an epileptic a seizure. After it fills the screen with that
pattern, it repeats the cycle, about 7 times or so, then finally launches the
game.
See screenshot.
Terminal only shows:
fixme:win:EnumDisplayDevicesW ((null),0,0x33df18,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e0a4,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x150cb0,0x150c38): stub
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http://bugs.winehq.org/show_bug.cgi?id=24091
Summary: everquest: cannot activate trial
Product: Wine
Version: 1.3.1
Platform: x86
URL: https://account.station.sony.com/authenticated/commerc
e/activateSub.action?gameCode=EQ
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
This bug affects several Sony online trials. In wine, it tries to load this
url:
https://account.station.sony.com/authenticated/commerce/activateSub.action?…
(this is for everquest, other urls are similar). You login with your account,
but on wine, it fails, saying that cookies are not enabled.
Workaround is to find the url with +wininet and open the url in a 'real'
browser, e.g., firefox.
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http://bugs.winehq.org/show_bug.cgi?id=26023
Summary: Live Messenger 2009 crashes on start, needs
msvcr80.dll._mbslwr_s
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.filehippo.com/download_msn_messenger/7560/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Initially reported in bug 18889, comment #54:
"on wine 1.3.13 at load windows live messenger 2009 appear a error
unimplemented
function msvcr80.dll._mbslwr_s (install vcrun2005 don't fix this error) and
show the wlm tray icon but don't work, this is the only error that I get so far
(unimplemented function msvcr80.dll._mbslwr_s)."
I see the same. I did:
$ rm -rf .wine
$ winetricks -q ie7 #workaround installer bugs
$ wine wlsetup-custom.exe
$ cd ~/.wine/drive_c/Program Files/Windows Live/Messenger
$ wine msnmsgr.exe
shows that same crash. Interesting, winetricks vcrun2005 doesn't fix it (even
if I run that before setup).
I suppose if we implement it in our own, however, that would fix this
particular bug as well, and probably help some other apps.
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http://bugs.winehq.org/show_bug.cgi?id=12818
Summary: Age of Mythology GOLD crashes when exiting the game
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=12503)
--> (http://bugs.winehq.org/attachment.cgi?id=12503)
AOM Gold debug log
When exiting Age of Mythology GOLD (GOLD is the original Age of Mythology game
matched with the Titans expansion pack) it crashes.
I attached a file with the debug output.
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http://bugs.winehq.org/show_bug.cgi?id=26012
Summary: Rayman 2 crashes on start-up
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
Created an attachment (id=33175)
--> (http://bugs.winehq.org/attachment.cgi?id=33175)
Logs Rayman 2 Bug
Rayman 2: The Great Escape installs fine but crashes on start-up
Logs and backtrace in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22493
Summary: Baldur's Gate 2: poor rendering with ddr=opengl
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.brothersoft.com/games/baldur-s-gate-ii-shad
ows-of-amn.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27557)
--> (http://bugs.winehq.org/attachment.cgi?id=27557)
screenshot
Using gdi for the direct draw renderer fails (bug 22482). Using opengl lets the
game start, but there is major artifact-ing. See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23947
Summary: WACOM Pressure sensitivity doesn't work with photoshop
CS4 and CS5
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Pressure sensitivity perfectly works with Photoshop CS2. Baut after installing
and playing with CS4 and 5, I realized it doesn't work.
Also, CS5 is runnig cool on Wine, but I need to get a special version with a
loader. CS5 run exactly like CS4 : fine !
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http://bugs.winehq.org/show_bug.cgi?id=22667
Summary: Settlers II - 10th Anniversary demo crash if you
change shadows details
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ubi.com/UK/Downloads/Info.aspx?dlId=1671
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=27903)
--> (http://bugs.winehq.org/attachment.cgi?id=27903)
Screenshot of the issue.
Set graphics options to their minimum and then set shadows quality and details
to their highest level.
If you start a game and try to change the shadow details the game will crash
with the error that appear in the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19313
Summary: IE8's menus are not visible
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22359)
--> (http://bugs.winehq.org/attachment.cgi?id=22359)
Wine 1.1.25 console output
IE8's menus are not visible, but can be activated using ALT.
Tried native gdiplus (you never know), but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=22307
Summary: Depth of field blur effects lag behind animation in
Dragon Age: Origins
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
During Dragon Age cut scenes, depth of field effects appear as a sort of blur
stencil overlaid atop a scene, with cut-outs in the shape of the characters
that are supposed to remain in focus. Under wine, these cut-out shapes often
do not get updated as characters move and scenes change. As a result, lots of
oddly-shaped blurs are appear where they should not be. (For example, half of
a character's face might be in focus while the other half is blurry.) Careful
examination shows that the odd blur shapes match the edges of models that were
on screen a few seconds earlier.
I'll attach some screen shots to demonstrate. Notice that the blur effects
have nearly-correct shapes and positions in the first shot, but they remain the
same in the subsequent shots even when the characters have moved or the scene
has changed.
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http://bugs.winehq.org/show_bug.cgi?id=25787
Summary: MYST V Demo: Black screen after into movies
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32862)
--> (http://bugs.winehq.org/attachment.cgi?id=32862)
Terminal output: wine "MystVDemo.exe" + WINEDEBUG=+d3d wine "MystVDemo.exe"
The problem occurs once the user has finished watching the Ubisoft and
CyanWorlds introduction .bik videos. The screen is black and flickers
numbers/letters and a pointer finger followed by a completely black screen
which locks up the game.
I've done a trace on d3d which seems to be causing it. Attached.
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http://bugs.winehq.org/show_bug.cgi?id=21200
Summary: HotWheels Stunt Track Driver: On-Screen Mouse Cursor
stuck to top left of screen
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25460)
--> (http://bugs.winehq.org/attachment.cgi?id=25460)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480) and
more...
Upon installing and running the retail CD of HotWheels Stunt Track Driver, I
can say it works perfectly with the exception that the mouse cursor is stuck to
the top left of the screen in both windowed and full screen modes. You can move
the mouse but it will promptly return to this position. This makes it
impossible to drive the car because it is always being pulled to the left of
the track and crashing, and making the game menu nearly impossible to select
items.
I'm pretty positive it's a DirectInput issue as seen in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=22588
Summary: Starcraft 2 Editor doesn't render anything on the
terrain view
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=27717)
--> (http://bugs.winehq.org/attachment.cgi?id=27717)
Output after starting the terrain view
I can start Starcraft 2 Editor if I set "HKEY_CURRENT_USER\Software\Blizzard
Entertainment\StarCraft II Editor Beta\Preferences\StartupModules" to 0. The
editor seems to be working generally, but the most important feature is
unusable.
When I enter the terrain view the editor freezes and I have to kill it.
The output I get hints that the problem is probably in directx-d3d.
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http://bugs.winehq.org/show_bug.cgi?id=20445
Summary: WMP10: Crash on changing tab
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24292)
--> (http://bugs.winehq.org/attachment.cgi?id=24292)
log from running on wine-1.1.31-491-geea0d75
I'm using Fedora 11 32 bit and wine-1.1.31-491-geea0d75 compiled with gcc (GCC)
4.4.1 20090725 (Red Hat 4.4.1-2)
Steps to reproduce:
1) start clean ~/.wine
2) sh winetricks wmp10
3) wine "~/.wine/drive_c/Program Files/Windows Media Player/wmplayer.exe"
4) change tab from "Library" to e.g. "Now playing"
5) get crash
debugger shows that the error may be in
IAutoComplete2_fnInit
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http://bugs.winehq.org/show_bug.cgi?id=24538
Summary: gdi bug from EasyToon 1.9.9 beta 3
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitrofurano(a)gmail.com
EasyToon is maybe the most efficient raster animation editor available on w32,
and not yet anything similar exists nativelly on Linux.
I tried the version 1.9.9 beta 3 on Wine 1.2 (Ubuntu 10.10 beta 1, installed
from the repository)
a screenshot shows the bug is
http://img826.imageshack.us/img826/9849/easytoononwine.png , while these gdi
patterns (from that horizontal 17 buttons) should have a more smooth
progressive grayscale simulation, from black to white, like
http://yfrog.com/4beasytoontonesp
thanks
p
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http://bugs.winehq.org/show_bug.cgi?id=19745
Summary: Direct download (no Google Updater) install of Google
Earth 5 fails
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/current/GoogleEarthW
in.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since the normal Google Earth download at http://earth.google.com
uses Google Updater, which still doesn't work (see bug 5713 and bug 16183),
I tried the direct, no Updater installer,
http://dl.google.com/earth/client/current/GoogleEarthWin.exe
This installer seems to get further; it puts up a dialog saying
"Connecting to the Internet", but then fails.
The log has lots of
fixme:msxml:domdoc_createNode nodes with namespaces currently not supported.
in it, so I tried winetricks msxml3.
That fixed it; the installer was able to download and install Earth
successfully. The app even ran (if slowly).
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http://bugs.winehq.org/show_bug.cgi?id=23882
Summary: AvP hangs/crashes with GLSL out of memory.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While playing the level Research Station in the Marine campaign Wine does a
large load of SRGB texture copies, causing d3d to run out of memory. This
eventually causes the error "fixme:d3d_shader:shader_glsl_validate_link Program
611 link status invalid. " and then Wine proceeds to dump the current GLSL info
to console (among other things).
To note, graphics hardware is a GTX 460 (768).
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http://bugs.winehq.org/show_bug.cgi?id=16510
Summary: Sony ICRecorder version 3.1.02 doesn't install
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=17945)
--> (http://bugs.winehq.org/attachment.cgi?id=17945)
Debug information for ICRecorder
Unable to install Sony ICRecorder, a digital voice editor with ICD-P Series
Support. Version 3.1.02.
I put in the disk and copy all of the CD files to a directory called disk on my
desktop. I then used the terminal to navigate to its directory and found a
autorun.inf file. I opened that and it said to run SetupLauncher.exe. Next, I
naturally used the following command:
wine SetupLauncher.exe
Nothing opened the debug information following that command is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25846
Summary: Unhandled page fault on read access to 0x033f7118 at
address 0x4013af when running
GoogleChromePortable_8.0.552.237_online.paf.exe
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jwater7(a)charter.net
Trying to install "Google chrome portable" (google for the download link) on a
debian lenny machine I get this error messsage:
The program GoogleChromePortable_8.0.552.237_online.paf.exe has encountered a
serious problem and needs to close...
and the last few lines of the terminal show:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(20000): STUB
wine: Unhandled page fault on read access to 0x033f7118 at address 0x4013af
(thread 0037), starting debugger...
After the error, the chrome detail window shows:
ERROR: (chrome_installer.exe > chrome.7z)
This one is fairly easy to repro on my machine. I haven't tried it on a
different box yet, but if it can't be reproduced by one of you, just call it a
problem with my configuration and close.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25175
Summary: Big Fish Games game manager shows blank window
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Also mentioned in passing in bug 24740.)
http://www.bigfishgames.com/download-games/5115/csi-ny/index.html
installs up to the point where it runs the download manager,
at which point it puts up a blank window with a vertical scrollbar.
'winetricks ie6' works around this.
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http://bugs.winehq.org/show_bug.cgi?id=20135
Summary: Future Pinball: Process still alive after exiting
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://members.iinet.net.au/~cleathley/downloads/Futur
ePinballSetup_v1.9.20081225.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o.oudin(a)free.fr
Future Pinball 1.9 installed on a fresh .wine, along vbs56men.exe and
DCOM98.exe.
The game works well.
But the future pinball process is still alive after exiting the game.
Tell me which trace/log you need and I'll add them.
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http://bugs.winehq.org/show_bug.cgi?id=15710
Summary: sound regression in 1.1.6+
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wkresse.de
CC: m.b.lankhorst(a)gmail.com
When starting the application Arindal
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5586 (no login
required, just starting is enough), the volume of the PCM output is set to zero
(I am using xfce4-mixer-plugin). When logged it, the volume keeps resetting to
zero very often, probably related to when sounds are played or stop playing.
wine 1.1.6 introduced this problem, the current git version is still affected.
Checking the changes from 1.1.5 to 1.1.6 affecting dsound, I found commit
a4a9d50dd9651a8026044613ee537f020bd1aee6. Removing that from the code tree
solved the issue, so this commit introduced the problem.
commit a4a9d50dd9651a8026044613ee537f020bd1aee6
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Sun Sep 28 20:47:28 2008 +0200
dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
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http://bugs.winehq.org/show_bug.cgi?id=13371
Summary: SlingPlayer 1.5 fails to install due to DLL function
crash
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://downloads.slingmedia.com/get/sp-win-us.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13266)
--> (http://bugs.winehq.org/attachment.cgi?id=13266)
SlingPlayer installer logs
With Git version wine-1.0-rc1-182-g9f76085, starting the installer works, but
during installation, a message box complains of an unhandled exception with
error number 0x80040707, with description "DLL function call crashed:
SBSH.SBSH_CheckGraphA". This causes the installation to fail. Logs with qcap,
quartz, and devenum traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=14154
Summary: Cyrillic chars in chm help displayed incorrectly.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14415)
--> (http://bugs.winehq.org/attachment.cgi?id=14415)
Screenshot 1 : incorerectly displayed chars.
Unicode codes instead of cyrillic chars displayed in the left part of the help
window (see screenshot 1). When triing to close the window, an error reported
(see screenshot 2).
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http://bugs.winehq.org/show_bug.cgi?id=21043
Summary: Sluggishness in cursor moves
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meho_r(a)yahoo.com
Created an attachment (id=25239)
--> (http://bugs.winehq.org/attachment.cgi?id=25239)
Output of terminal when running ArtRage 2.5
There is a noticeable regression in performance of ArtRage 2.5 with wine
1.1.3.4 comparing to that of wine 1.0.1.
Cursor moves are laggy even if one isn't drawing but just moving the mouse
through the artwork area.
This sluggishness was/is not present when using wine 1.0.1.
Also, ArtRage 3 Studio Pro suffers from the same, just in a larger extent.
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http://bugs.winehq.org/show_bug.cgi?id=19824
Summary: Vim welcome text does not appear on start [dogfood]
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.heckel(a)gmx.net
When starting gVim a grey area is displayed instead of white text input field
with vim "welcome text". Also the title of the window is "VIM" instead of "[No
Name] - GVIM". After pressing key "i" to enter vim's input mode, the text input
field goes white and the "welcome text" appears.
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http://bugs.winehq.org/show_bug.cgi?id=21303
Summary: Game Maker 8: Freezes at "Please wait while page is
loading"...
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.yoyogames.com/gamemaker/try
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25638)
--> (http://bugs.winehq.org/attachment.cgi?id=25638)
Numerous FixMes..
It installs fine but then freezes at an apparent html page. log attached, also
it's a free download.
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http://bugs.winehq.org/show_bug.cgi?id=23228
Summary: Mavis Beacon Teaches Typing 5: Random pagefault during
Rhythm typing game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28908)
--> (http://bugs.winehq.org/attachment.cgi?id=28908)
wine: Unhandled division by zero at address 0x7dd59096 (thread 000c), starting
debugger... Unhandled exception: divide by zero in 32-bit code (0x7dd59096).
This bug occurs at random times during the Rhythm game in Mavis Beacon Teaches
typing 5.
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http://bugs.winehq.org/show_bug.cgi?id=22027
Summary: Symantec LiveUpdate 3.5 will not load
Product: Wine
Version: 1.1.40
Platform: x86
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26784)
--> (http://bugs.winehq.org/attachment.cgi?id=26784)
Wine 1.1.40 console output
Symantec LiveUpdate 3.5 (luall.exe) loads into memory and starts the
lucomserver but nothing happens and no GUI is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=22672
Summary: A-10 Cuba! crash in introduction screen forbiding to
play the game
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.5star-shareware.com/Windows/Games/Flight/a1
0-cuba.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=27913)
--> (http://bugs.winehq.org/attachment.cgi?id=27913)
console output
The crash is caused by unhandled page (see attachment) fault, and seems not to
be present in older Wine versions.
I was trying to do regression testing, but I failed. When I was testing on
prebuild .deb packages from archives, it appears, that the problem raised
between wine-1.1.28 (working) and wine-1.1.29 (not working). I started with
regression testing on GIT sources, but it crashes in all versions I tried
compiling from sources (even if it works in same prebuild versions) - I tried
version 1.1.28 and also version 1.1.16 (reported as working in appdb).
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http://bugs.winehq.org/show_bug.cgi?id=21279
Summary: EastWest Symphonic Orchestra Silver Edition: Install
Fails with pagefault at VST Plugins lookup
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.amazon.com/EastWest-Symphonic-Orchestra-Sil
ver-Edition/dp/B0002E3FZQ
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25592)
--> (http://bugs.winehq.org/attachment.cgi?id=25592)
wine: Unhandled page fault on read access to 0x0000711e at address 0x10013f57
(thread 00da), starting debugger...
This bug occurs when the installer looks for a "Vstplugins" folder. You can
tell it to "don't search for VST plugins, just create C:\Program
Files\Vstplguins" and it will proceed without pagefault, but I figured it's
worth posting as a wine bug.
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=9462
Summary: Mouse cursor appears only when clickling left mouse
button (Star Wars: KOTOR)
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=7799)
--> (http://bugs.winehq.org/attachment.cgi?id=7799)
basic output dump when running program and getting to main menu
Application: Star Wars(R): Knights of the Old Republic(TM) v1.03
I've recently managed to install KOTOR off the Best of PC DVD set, and noticed
that the standard mouse cursor won't display unless the left mouse button is
held down. Other custom context-based cursors, however, will display when no
buttons are held down (e.g. the hand icon when the mouse is over the
footlocker, or the arrow when hovering over doors).
I am not able to display the cursor in a screenshot, and am not sure currently
of other ways to give examples.
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http://bugs.winehq.org/show_bug.cgi?id=18812
Summary: Quick Launch directory is unimplemented
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but many installers (by default or optionally) put a shortcut
in:
%SYSTEMDRIVE%:\Documents and Settings\%USERNAME%\Application
Data\Microsoft\Internet Explorer\Quick Launch
which wine doesn't have by default. Actually using these shortcuts would be a
lot more difficult (and would need a new freedesktop.org spec), but we should
at least provide an empty folder for the apps to dump a shortcut in.
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http://bugs.winehq.org/show_bug.cgi?id=24087
Summary: Cosmic Rift: menu has flickering
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/casualProduct.vm?Id=038
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It's a free download from Sony online (see url). Installs mostly fine (minor
graphics bugs).
Once you run it, at the start menu, you type in your alias. Here, the window
flickers pretty bad.
Terminal shows:
wine CosmicRift.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32dcdc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e58c,0x00000000), stub!
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_B5G6R5_UNORM
fixme:win:EnumDisplayDevicesW ((null),0,0x32e588,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=22854
Summary: World of Warcraft 3.3.3 Crashes on World Load
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh.loomis(a)gmail.com
Wine launches World of Warcraft with no errors. User is able to log in - login
screen displays animation, plays music, etc. Characters render on selection
screen, no issues. World loads (progress bar, etc). Once world finishes
loading and UI is loaded, game crashes. Error listed in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=19090
Summary: wine puts spaces unnecessary spaces into a date
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.trimble.com/planningsoftware_ts.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
steps to reproduce:
1. install trimble planning software (download from
http://trl.trimble.com/dscgi/ds.py/Get/File-421084/SetupPlanning%20(2-8).exe)
2. run planning.exe via wine (Program\ Files/Common\ Files/Trimble/Planning/)
3. optionally download and import almanac from
ftp://ftp.trimble.com/pub/eph/almanac.alm (menu Almanac - Import) and display
any of the graphs (Graphs - whatever)
4. go to File - Station and click 'Today'. the start day will change to today's
date, time will reset to 00:00. click apply. as you see the date is now set to
27. 12. 1999. same effect if you hit OK after clicking 'Today' button (check
the date below the displayed graphs)
workaround:
is easy.. remove the spaces from the date (26. 6. 2009 becomes 26.6.2009) and
there you are. i wonder what's up anyway. Internal error pop-up when you click
calendar - [..] button next to Start time could be related too
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http://bugs.winehq.org/show_bug.cgi?id=24886
Summary: TurboFTP: Fails to install
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine tbftp.exe
Behaviour:
Nothing.
Expected behaviour:
At least something.
Terminal output:
err:seh:setup_exception_record stack overflow 1176 bytes in thread 0009 eip
6834bc67 esp 00230e98 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=22932
Summary: World of Warcraft gets disconnected from the server
when going through a router
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samaelszafran(a)kretyn.com
Created an attachment (id=28383)
--> (http://bugs.winehq.org/attachment.cgi?id=28383)
a log, when I just launched the game, given my login/pass, seen that I'm
disconnected and quit the game.
Running WoW 3.3.3 on FreeBSD 8.0 on wine 1.2-rc1 (and 1.30, 1.40) I noticed,
that I get disconnected from the server as soon as I type my login/password. No
matter what would I type, or what server am I trying to connect to, it simply
gives me a message "You were disconnected from the server". It's not related
with DNS, or with being banned from the server.
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