http://bugs.winehq.org/show_bug.cgi?id=19634
Summary: Civilization 4 crashes because of "Unhandled page
fault on read access"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gentoo09(a)arcor.de
Created an attachment (id=22909)
--> (http://bugs.winehq.org/attachment.cgi?id=22909)
error log
Civilization 4 installation and patch (1.74) works fine, but when it load it
crashes with an "Unhandled page fault on read access" error.
Problem in i915_dri.so?
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http://bugs.winehq.org/show_bug.cgi?id=24378
Summary: Final Fantasy XIV: characters don't render on nvidia
9800GTX+/256.44
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://entry.ffxiv.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30723)
--> (http://bugs.winehq.org/attachment.cgi?id=30723)
screenshot
May be graphics card dependent, it works for some people. For me though,
characters are not rendered.
I'll attach a screenshot/terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=23984
Summary: Spotify crash when trying to play a song
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)r22621.ovh.net
Created an attachment (id=30122)
--> (http://bugs.winehq.org/attachment.cgi?id=30122)
Log + Backtrace when trying to play a song
Hi.
Few minutes ago, I have wine1.1 and Spotify works perfectly.
I have updated to 1.2, and Spotify crash when I try to play any sound.
I have attached the logs I got.
Bye.
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http://bugs.winehq.org/show_bug.cgi?id=16326
Summary: super-uninstall wanted
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nazgand(a)gmail.com
I think it would be nice to have some sort of 'sandbox install' where you can
run a command somewhat like 'wine -install installer.exe', and it will make
note of all files it creates, all registry keys it creates, and pays attention
to all registry keys the installed executable create so that when you wish to
remove the program without a trace, you can.
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http://bugs.winehq.org/show_bug.cgi?id=9840
Summary: Font file (ttf) causes fatal Fortress Forever crash
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
The files Crosshairs.ttf, HUDfont.ttf, and HUDfont_caps.ttf in Fortress Forever
cause the game to crash upon launching. Removal of these files fixes the
problem, but in turn causes the in-game GUI to become invisible. Attached is
the log of the crash with the font files in use.
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http://bugs.winehq.org/show_bug.cgi?id=13394
Summary: gtk-dev-2.12.9-win32-2.exe crashes on installation
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qelthanos(a)yahoo.com
Created an attachment (id=13303)
--> (http://bugs.winehq.org/attachment.cgi?id=13303)
Trace Log
gtk+ installer crashes on wine with shell error. Fails 1/4 through file
copying. See the the attached file for log/traceback.
Used defaults for everything with no options to wine nor user modifications to
wine/registery.
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http://bugs.winehq.org/show_bug.cgi?id=20098
Summary: Wine fails to run my Kernel Mode Driver in Kernel Mode
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When I run my Kernel mode driver under Wine it gets run in User Mode, rather
then kernel mode. This causes the RDMSR instructions if uses to fail. I have
tried to get roung this by using type 202 msr devices, but there is no easy way
to call mknod to create them. I raised
http://bugs.winehq.org/show_bug.cgi?id=20081 asking for a wine_mknod() to be
added, but this has been dismissed on the grounds that mknod() is not a windows
function and therefore should not be in Wine. Applications running a Kernel
Mode driver is a standard windows function used by many windows application so
should work with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14611
Summary: Diablo 1.0x crashes on a read exception when entering
main menu on x86_64
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=15004)
--> (http://bugs.winehq.org/attachment.cgi?id=15004)
Diablo 1 console log when it crashes.
Hello,
I'm using a fully up-to-date (at the time of writing these lines) Fedora 9
installation on my AMD Athlon 64 CPU.
Since all tests on the AppDB in this and later versions is silver and up, I
believe that either my graphics card or my CPU bit mode is to blame.
Graphics card - nVidia Corporation GeForce 8600 GT rev 161, Nvidia binary
drivers.
Clean wine dir, fresh install from 1.00 CD, tested with 1.09 patch as well as
the 1.00 ver of the game (patched ddraw dll).
Crashes after splash (or mouse or keyboard click).
Attached console log.
I'm a programmer so if you think I should try to comment things out, change
code, etcetera, to test possible solutions, I can.
Thanks in advance,
David.
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http://bugs.winehq.org/show_bug.cgi?id=24459
Summary: Cannot launch the new steam
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echotty3(a)gmail.com
Created an attachment (id=30858)
--> (http://bugs.winehq.org/attachment.cgi?id=30858)
Debug steam
System---
> uname -a
FreeBSD motd.lan 8.1-RELEASE FreeBSD 8.1-RELEASE #0: Mon Jul 19 02:55:53 UTC
2010 root@almeida.cse.buffalo.edu:/usr/obj/usr/src/sys/GENERIC i386
Nvidia driver version---
195.36.15
> wine --version
wine-1.3.2
1º Installing MSI Steaminstall
2º Executing auto-update of Steam
3º Restart the Steam
4º Launch Steam login
5º Failed to launch steam portal (logged)
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http://bugs.winehq.org/show_bug.cgi?id=25788
Summary: MYST V 3-CD boxed set: InstallShield is unable to run
in graphical mode
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32863)
--> (http://bugs.winehq.org/attachment.cgi?id=32863)
Terminal output: wine "setupwin32.exe" + WINEDEBUG=warn+all wine
"setupwin32.exe"
This bug only affects the US retail version of the game. It proves a problem
since there is no way to determine when to insert the 3 disks if it is ran in
silent mode, and results in a corrupt installation.
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=25146
Summary: Gom Player gets stuck after a while when streaming
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
When I use the GOM Player to watch a stream from GomTV it gets often stuck
after some time in an infinite sound loop or the visual output fails. It
sometimes helps to instantly pause the player after startup and to wait a few
seconds: It plays then fine for about 2-20 seconds before it gets stuck. The
amounth of time you can watch depends on how long and often you pause and on
luck. Stopping and restarting the stream helps.
This bug report is about wine 1.3.6. When using wine 1.3.7 additional issues
will occur.
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http://bugs.winehq.org/show_bug.cgi?id=23670
Summary: Ballistic Paddle game - displayed incorrectly.
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This is a tricky one to describe. If you download, unzip and run paddle in
Wine version 1.2-rc7, you will find the "paddle" (that is the thing you control
in the game with your mouse) is almost invisible. To see what it should look
like, view the screenshot in download URL.
When tested in Wine version 1.1.42 the "paddle" looked normal. Possible
regression after Wine version 1.1.42?
Many 16-bit Windows games have problems running in Wine. It's worth trying old
16-bit Windows games in Wine as these are the ones Wine has trouble running.
If anyone could improve the title of this bug, please do.
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http://bugs.winehq.org/show_bug.cgi?id=24502
Summary: SimCity 3000 Unlimited crashes when loading
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maclover490(a)gmail.com
Created an attachment (id=30920)
--> (http://bugs.winehq.org/attachment.cgi?id=30920)
Wine 1.3.3 SimCity 3000 Unlimited stack dump
When I run SimCity 3000 Unlimited, the Maxis logo appears and the SafeDisc copy
protection seems to work fine and then the game crashes. According to my
amateur analysis of the stack dump, it seems to crash when loading
simvariables.dll with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=23752
Summary: Dora's Carnival 2: Boardwalk Adventure: can't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nickjr.com/games/p-doras-carnival-2-adventu
re.jhtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23749
Created an attachment (id=29766)
--> (http://bugs.winehq.org/attachment.cgi?id=29766)
terminal output
Install the game, then workaround bug 23749 by installing winetricks ie6. Now,
click 'Play Free Trial'. Instead of seeing Dora and her boardwalk adventure,
you get a few error boxes:
Box1:
Title - Directory Player Error
Message - This projector file is corrupt! Unable to continue.
Box2:
Title - Directory Player Error
Message - This projector is stopping.
Box3:
Title - Application Error
Message - This application cannot run.
tried installing flash/shockwave, just in case, but that didn't help. You can
get this easily with 'wisotool dc2ba'.
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http://bugs.winehq.org/show_bug.cgi?id=16138
Summary: winetest should check all available versions of comctl32
and gdiplus
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows Vista contains 5 different versions of comctl32.dll, and 4 versions of
gdiplus.dll. Applications can select one using manifests.
Winetest currently tests only one version of each dll. It should run the test
suite against all available versions. Applications might expect Wine's dll's to
behave like any particular version, depending on which one they select. We
probably do not need do behave differently based on which version is selected,
but we do need to gather this information.
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http://bugs.winehq.org/show_bug.cgi?id=24230
Summary: "Psalmen - Lieder des Lebens" crashes when clicking
Next in settings pane
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
When I open the application, it works fine now, thanks for fixing bug #14057!
But when I want to change the applications settings, I open the preferences
wizard, click "Next" twice and the program will crash.
I have attached the WINEDEBUG output using +relay,+seh
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http://bugs.winehq.org/show_bug.cgi?id=20769
Summary: crash when exiting Microsoft Flight Simulator
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=24859)
--> (http://bugs.winehq.org/attachment.cgi?id=24859)
log until crash with wine 1.1.31
The application crashes when exiting the game with the usual "quit" menu entry.
Note that the default usage of the game works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=25125
Summary: Can only print to the default CUPS printer from Visio
5 Professional
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fitzcarraldo1(a)hotmail.com
I am using 64-bit (multilib) Sabayon Linux 2.6.36-sabayon kernel with CUPS
1.4.4-r2. I am using the Portage source package manager, and using Portage I
have installed the 32-bit only version of WINE 1.3.6. It seems to work well.
There is no ~/.cups/lpoptions file, as I want to be able to change the default
printer from the CUPS browser interface. I currently have 7 printers configured
in CUPS (all but 2 networked), with one set as the default printer via the CUPS
browser interface. Depending in which office I am at the time, I change the
default printer using the CUPS browser interface.
When I want to print using a native Linux application, the application's Print
window displays the correct CUPS default printer. If I select one of the other
CUPS printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
When I want to print using a Windows Office 2007 application or Windows
IrfanView 4.27 running with WINE, the Windows application's Print window
displays the correct CUPS default printer. If I select one of the other CUPS
printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
Another Windows application I am using with WINE is Visio 5 Professional, which
works very well, albeit not perfectly. This version of Visio was released in
1998 or 1999 if I recall correctly (before Microsoft bought the Visio company).
When I want to print using Visio 5 Professional, the application's Print window
displays the correct CUPS default printer. If I select that printer or any of
the other printers in the list in the application's Print window, the
application prints to the default CUPS printer. I.e. I cannot print to any
printer other than the default CUPS printer.
I don't know if it's relevant, but I was experiencing this problem with _all_
the above-mentioned Windows applications before I upgraded WINE from 1.3.4 (and
1.3.5) to 1.3.6. You can read how I got to where I am now in the WineHQ forums
thread 'Can only print to the default printer'
(http://forum.winehq.org/viewtopic.php?t=10198).
Although I can live with changing the default CUPS printer every time I want to
print to a different printer from Visio 5 Professional, it would be nice if the
functionality were the same as for the other Windows applications that I use.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13662
Summary: dogfood: xchat-2.6.2 is very slow, while updating the
window
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12199
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Depends on: 421
xchat-2.6.2 ( http://prdownload.berlios.de/xchat-win32/xchat-2.6.2.exe ) is
very slow, while updating the window. (do not try to scroll fast...)
The console give a hint:
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=16325
Summary: incorrect font rendering for CJK programs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
CC: xrfang(a)gmail.com
Created an attachment (id=17630)
--> (http://bugs.winehq.org/attachment.cgi?id=17630)
patches, in a tar.bz archive
If a CJK program uses "ANSI_CHARSET" to create font instance, text is not
correctly rendered, the result is that
some text in the affected programs are not correctly displayed. This is not a
"critical" problem but I consider
it a "blocker" for most Chinese Wine users as it happens massively.
This problem is reported and fixed here:
http://bugs.winehq.org/show_bug.cgi?id=4065
However, the fix only dealt with a particular program (picasa) and is not a
universal fix. A hack specifically designed for
Chinese user (codepage 936) is proposed, but not accepted because it is not
"universal". This patch is based on the
cp936 hack proposed in bug #4065.
The patch has two flavor, the first one uses GetACP() to obtain correct
codepage to use, which is preferred. The second
will use environment variable WINE_DEFAULT_CODEPAGE, if not defined, will NOT
affect original code flow. The 2nd
method added a little bit inconvenience for CJK users, but maintains maximum
compatibility, because as discussed
on the Ubuntu Chinese forum, there are better solutions, which is out of my
ability to change:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=169647 (Chinese)
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http://bugs.winehq.org/show_bug.cgi?id=22291
Summary: Multiple apps: hanged after quitting
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grip2die(a)yahoo.com
After closing DC++ v0.761 the app executable remains memory rsident toghether
with:
services.exe
explorer.exe
wineserver
etc
Not only the DC++ doesn't terminate normally and remains in memory, but also
the zombie process (or the processes associated with it) use 10-20% CPU.
Similar behav for other apps (they don't terminate after closing them).
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http://bugs.winehq.org/show_bug.cgi?id=21827
Summary: Photoshop 7, Slider disapear
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-hq(a)kamiza.de
Created an attachment (id=26422)
--> (http://bugs.winehq.org/attachment.cgi?id=26422)
Screenshot shows the UI Detail, an unvisible Slider *smile
All UI Slider such as Opacity or Fill Slider at the Layer Window.
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http://bugs.winehq.org/show_bug.cgi?id=18930
Summary: Failing to allocate an enormous image
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
I'm trying to run IDA Pro. However, Wine exits prematurely due to a BadAlloc
error during a call to X_CreatePixmap. Debugging showed that the image it was
trying to allocate was 39327 x 74239 x 32 -- nearly 3 gigapixels. I expect the
error arises from trying to draw the code view or call graph.
I'm not sure what debugging information would be useful here so please advise
what would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=14318
Summary: Michisoft Reader Studio v1.5a fails to produce LIT file
from HTML
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truxxon(a)gmail.com
I tried to use the Michisoft Reader Studio v1.5a, available at
http://www.michisoft.com/programs/readerstudio/rsdownload.htm , and verified
that under wine it does not finish the conversion of HTML to LIT.
Instead, it shows the following message in a dialog error box log:
"
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Title>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Creator>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Identifier>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Language>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'en' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text 'en' as
child in its content model.
LITGen error (1207): DTD(Ver 1.0): Unique identifier not found. There should
be a 'unique-identifier' attribute on the <package> tag and at least one
<dc:Identifier> tag whose ID matches that attribute.
Error 0x%x processing package file %S.
"
and the corresponding wine stderr is:
"
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
Error 0x80004005 processing package file
Z:\home\xxxx\local\bin\litgen-wine\temp\temp.opf.
Terminating for error 0x80004005.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OleLoadPictureEx
(0xa7535c,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,3318,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_SaveAsFile (0x11c1c8)->(0x11c298, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
"
The problem seems to come down to wine not implementing yet these two MSXML
interfaces, and therefore being unable to support the microsoft litgen dll:
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
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http://bugs.winehq.org/show_bug.cgi?id=21103
Summary: Presentation 14.2 (Neurobehavioral Systems): crashes
when displaying video output
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://www.neurobs.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.o.tettamanti(a)tiscali.it
Created an attachment (id=25328)
--> (http://bugs.winehq.org/attachment.cgi?id=25328)
Bug report
Core package installs and opens. Code activation works. Editor works without
problems. Audio test under Settings Tab works fine.
Video test under Settings Tab does not work: as a consequence, running of demo
and experiments does not work.
The crash occurs when I hit the Test button under Settings: Video, or when I
try to run any scenario from the editor (see the attached console error).
After crashing, the program hangs with the error message: 'Floating point
division by zero'
My Linux distro:
$ uname -a
Linux bll4 2.6.30-2-686 #1 SMP Fri Dec 4 00:53:20 UTC 2009 i686 GNU/Linux
My lspci:
see attachment
Thanks,
Marco
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http://bugs.winehq.org/show_bug.cgi?id=13314
Summary: Winevdm displays parasitic window
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13186)
--> (http://bugs.winehq.org/attachment.cgi?id=13186)
A screenshot to illustrate the bug.
When running Civilization I for Windows there appears a parasitic black window
with "winevdm" caption. If to close this window, the game exits. In earlier
versions of Wine (0.9.61) the window did not appear.
The attached screenshot shows the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=23945
Summary: Textures are not properly rendered in game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp12(a)gmail.com
In menu and in game console spams:
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported".
The game runs very slow, unplayable.
I've also noticed short moments, when everything is upside-down - just when
moving the mouse.
It makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=25605
Summary: The Settlers 3: Save as bitmap crashes world editor
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install The Settlers 3 Gold
3) wine S3Editor.exe
4) File->Save as bitmap
Behaviour:
Silent exit.
Expected behaviour:
No silent exit.
Terminal output:
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 46724
Current serial number in output stream: 46745
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=20771
Summary: the menu bar doesn't work in M. Flight Simulator 98
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Either in window mode or in full screen I can't select a menu entry. The menu
bar is shown but the menus don't pop up.
This is a regression between 1.1.31 and 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=23504
Summary: Font rendering wrong in Samo-Touragent application
starting with 1.2rc2
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=29340)
--> (http://bugs.winehq.org/attachment.cgi?id=29340)
screenshot from 1.2rc1
Before 1.2rc2 font rendering for dates and numbers in the attached screenshot
was correct, but after 1.2rc2 , including 1.2rc6 font rendering is wrong
Tests were performed with clean ~/.wine
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http://bugs.winehq.org/show_bug.cgi?id=23687
Summary: err:seh:setup_exception_record stack overflow when
start Proteus7 Ares
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alllg(a)yandex.ru
Start the application from the package Ares.exe Proteus 7.7
WINEPREFIX=~/.wine_proteus wine '~/.wine_proteus/drive_c/Program
Files/Labcenter Electronics/Proteus 7/BIN/Ares.exe'
I eceive an error message.
err:seh:setup_exception_record stack overflow 1672 bytes in thread 0009 eip
7ef870bf esp 00610ca8 stack 0x610000-0x611000-0x810000
When used version wine-1.1.40 error did not appear
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http://bugs.winehq.org/show_bug.cgi?id=18548
Summary: catlitter crashes winedevice
Product: Wine
Version: 1.1.21
Platform: All
URL: http://psxemulator.gazaxian.com/catlitter.rar
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
catlitter is a program that controls playstation 1 'caetla' acessory.
It uses WinRing0 to access parallel port from any windows version.
WinRing0 can be downloaded from here: http://openlibsys.org/
The source for catlitter can be downloaded from:
http://psxemulator.gazaxian.com/catlitter_src.rar
When it's executed, winedevice crashes because WRITE_PORT_UCHAR is not
implemented in hal.dll
This api would be very simple to implement at least for parallel port, because
everything that is needed for it is already done in winedos.
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http://bugs.winehq.org/show_bug.cgi?id=25068
Summary: Not able to initiate cognitrainer
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: satyap_b2001(a)rediffmail.com
Created an attachment (id=31788)
--> (http://bugs.winehq.org/attachment.cgi?id=31788)
error logs
Got the error logs while starting cognitrainer apllication .Was working fine
with wine 1.2.1 version although there were some display problems (Strip was
not visible sometimes)
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http://bugs.winehq.org/show_bug.cgi?id=25017
Summary: Battlefield 2142 is unable to start on FreeBSD.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6yearold(a)gmail.com
Created an attachment (id=31706)
--> (http://bugs.winehq.org/attachment.cgi?id=31706)
backtrace when running from home dir
I'm using FreeBSD 8-STABLE with wine 1.3.6 from here:
http://people.freebsd.org/~ivoras/wine/
My system architecure is amd64 and video driver is nvidia 256.53. Using this
script (http://people.freebsd.org/~ivoras/wine/patch-wine-nvidia.sh) i have
installed 32-bit version of the same driver.
Battlefield itself installed fine, however when i run
wine .wine/dosdevices/c:/Program\ Files/EA\ GAMES/Battlefield\ 2142/BF2142.exe
i'm getting
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http://bugs.winehq.org/show_bug.cgi?id=21838
Summary: Geheimakte 2: Freezes at start
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: stefan(a)codeweavers.com
[forked off bug #19913]
With i915 Intel graphics on Ubuntu Intrepid, past wine-1.1.24
commit e211a0b4a432013b76c1398fc99985951f98dc92
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jun 18 18:27:04 2009 +0200
wined3d: Enable Shader Model 2.0 in ARB.
If the needed constants are available, we can support all vs_2_0 and ps_2_0
requirements with the plain ARB extensions. We cannot however, run SM 2.0a
or SM 2.0b.
causes Geheimakte2 Puritas Cordis to freeze screen and mouse
immediately after the intro sequence (or when loading a scene), while
audio finishes playing normally. The work-around (still valid for
1.1.39) is to disable the pixel shader in winecfg.
UseGLSL=disabled changes nothing (in 1.1.39).
This app used to work fine in wine-1.0.1 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=21495
Summary: App Crashs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://pluto.brain-killer.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 131337(a)qip.ru
Hi Guys.
I've tried to start Pluto.exe from http://pluto.brain-killer.org/
Install is working without problems.
When i try to start the App, i see the Window for 1 Second, then crash.
I debugged it -> see attachment for logfile.
What to do?
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http://bugs.winehq.org/show_bug.cgi?id=22983
Summary: Battlefield Bad Company 2: game only shows black
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression caused by:
481aca47ad649297e5435d0f4c7466fd70aa702f is the first bad commit
commit 481aca47ad649297e5435d0f4c7466fd70aa702f
Author: Stefan Dösinger <stefan(a)e195-194.eduroam.tuwien.ac.at>
Date: Wed May 5 13:02:07 2010 +0200
wined3d: Don't use GL_ARB_map_buffer_range for now.
There are numerous problems with this extension, and there are no
visible upsides. In the best case dynamic VBOs are just as fast as no
VBO at all.
:040000 040000 cca8ec087bc506feda3595448c85c39ebe496bf6
d395ecea38a8be62103acb6279b99c0cb452d2e5 M dlls
if this patch is reverted, the game shows, although with messed up textures.
See bug 22617 for details on that.
Bug shows up in Steam and DVD versions.
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http://bugs.winehq.org/show_bug.cgi?id=22617
Summary: Texture Problems in Battlefield Bad Company 2
Product: Wine
Version: 1.1.43
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwillex(a)gmail.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
Battlefield Bad Company 2 is completely unplayable because of texture problems.
I've included wine's output while playing the game.
There are some unimplemented d3d features.
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http://bugs.winehq.org/show_bug.cgi?id=20625
Summary: chromium's ImporterTest.IEImporter test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's IEImporter test tries to create bookmarks etc. using
COM, then read them back. It fails with
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32fce0, (nil)) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
...
[ RUN ] ImporterTest.IEImporter
fixme:shdocvw:UrlHistoryStg_AddUrl
(L"http://A79029D6-753E-4e27-B807-3D46AB1545DF.com:8080/path?key=value"
L"Unittest GUID" 00000000)
.\browser\importer\importer_unittest.cc(383): error: Value of: res == S_OK
Actual: false
Expected: true
[ FAILED ] ImporterTest.IEImporter (205 ms)
...
$
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Google Home Page.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\SubFolder\Title.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\WithPortAndQuery.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\a\??.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\SubFolderOfLinks\SubLink.url
(Seems strange that bookmarks would trigger menu item creation?)
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/importer/imp…
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
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http://bugs.winehq.org/show_bug.cgi?id=22520
Summary: World of Warcraft (WotLK installer) cant accept EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azureuspt(a)gmail.com
I want to make a fresh install of World of Warcraft. To do so, I downloaded
from Battle.net the new Wrath of the Lich King installer and ran it with wine.
The installer lets you choose which game/expansion you want to download, then
it downloads a small installer that starts the installation of the
game/expansion.
The GUI is the same as using the CD/DVD of Wrath of the Lich King expansion.
You click on install and then choose the languaje packs you want to include.
Next step is accepting the EULA, but it wont show. You get the empty window
with no scrollbar and the buttons bellow "accept"/"reject". Accept button is
unusable, as other WoW instalations I suppose you need to get to the end of the
EULA to be able to activate it.
So... You cant install World of Warcraft this way...
Any hints of any possible patch to be able to pass through the EULA?
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http://bugs.winehq.org/show_bug.cgi?id=25260
Summary: The Secret of Monkey Island SE requires d3dx9_36
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The Secret of Monkey Island depends on some stubs in d3dx9_36 and fails to
load.
In the console log, there is a loop of these three in particular.
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x20ed90)->((nil)): stub
fixme:d3dx:ID3DXEffectImpl_Begin (0x20ed90)->(0x33c4f0, 0x1): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0x20ed90)->(0): stub
winetricks d3dx9_36 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=24298
Summary: iSpQ 9.1 small font size
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
ISpQ 9.1 has small font size as unreadable. msi file http://www.ispq.com/
Unable to increase the font size. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24406
Summary: Certain objects invisible in Recettear:An Item Shop's
Tale
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl.r.ernst(a)gmail.com
Created an attachment (id=30764)
--> (http://bugs.winehq.org/attachment.cgi?id=30764)
WINEDEBUG=warn+all of a dungeon run
This only seem to affect the following objects in dungeons:
- treasure chests
- doors of returning
- some bosses
As far as I know, it seems to be 100 % reproducable for everyone, including the
free demo versions (which can be downloaded at
http://www.carpefulgur.com/recettear/downloads.htm, in case you want to
reproduce this).
Also attaching a WINEDEBUG=warn+all log for a dungeon run in the hope it may be
usefull.
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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http://bugs.winehq.org/show_bug.cgi?id=21186
Summary: Windows Live Messenger: No text in the chat window
from version 8 and up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.oldapps.com/msn_messenger.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This bug is quite annoying since make Windows Live Messenger unusable.When you
send or receive a message from another user the chat window will stay in blank
as no one has started a conversation. This bug is present in Windows Live
Messenger 8 or higher, the MSN Messenger version is not affected.
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=24944
Summary: MATLAB won't display help under wine version beyond
1.3.3
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhanghan2001(a)sina.com
Matlab's help content seldom displays after several upgrade of wine.
Under wine version after 1.3.3, as for 1.3.4 and 1.3.5, all help content except
the "help navigator" is blank.BUT only at some rare chances, for example a
restart of matlab, can bring help content back again. 1 out of 10 maybe.
This probably due to some regression with jre or maybe wine-gecko.
wine 1.3.3 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=20685
Summary: IGOR Pro 6 graphing software - data browser has update
problems
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ffrindiau(a)gmail.com
I have tried to run this graphing software on OpenSuse and PcLinuxOS and
generally it works well (it has a silver rating). For both systems there are a
few small usability issues. This is part of a forum posting that I posted
today. Please see http://www.igorexchange.com/node/1098#comment-1334 for more
details.
System I use right now.
--PcLinuxOS2009
-- Gnome , motherboard inbuilt graphics card
--WINE 1.132
--IGOR 6.12
I will start with my worst problem ;-)
Summary of problem:
--data browser sometimes has update problems, with especially the red arrow
being a problem in practical use. For instance if I add a folder under root
then any new waves I add sometimes do not dissapear or appear when they are
created or deleted. The red arrow which marks which folder is active sometimes
appears to be pointing in the wrong place as a consequence.
Note to bugfixer. You can download a demo of IGOR Pro for free. See the app
winepage http://appdb.winehq.org/objectManager.php?sClass=version&iId=17472.
The way the data browser works is given in the IGOR Pro manual Pg.198 (or
Chapter II-124).
Part of the problem seems to me to be that as you add more and more stuff into
the data browser the arrow underestimates how long the list has become and
thinks the folder is slightly higher up than what we see on screen. To see the
effect just add more folders and watch as the arrow doesn't go down far enough
to catch up with the increase in list length. I created a test experiment for
you as an attachement "bugfix.pxp". I think the Data browser also has an
refresh problem but I can't be sure about that.
Anyway thanks. If you fix this would you like to fix the other ones I mention
in the Forum posting or shall I create a new bug report?
Yours sincerely
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=23916
Summary: In a on-line game, open the chat block the game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giacomololo(a)gmail.com
In a LAN o Internet game, pressing "pag down" button to show the chat, block
your turn. When "Pag Up" is pressed, the game restart.
Also with the chat opened, the game should go on.
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http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=25731
Summary: Cursor/text selection issues in Dreamweaver CS4 code
editor
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jflores(a)realm9.com
I am running Ubuntu Lucid (Linux Mint Isadora) on Asus U50F laptop
Since upgrading to wine 1.3.10 the text cursor in Adobe Dreamweaver CS4's code
view is very buggy when using Ctrl, Shift, Home, PgUp and PgDn keys to select
or highlight text:
-Entire page will become selected when attempting to select single lines or
sections.
-Entire line will select when attempting to select only parts
-on document open, (random?) scrolls down
-Mouse selection does not seem to override issues once occurring
Downgraded to 1.3.9 and the issues have ceased.
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http://bugs.winehq.org/show_bug.cgi?id=24768
Summary: Sony Vegas 5.0d crash
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=31300)
--> (http://bugs.winehq.org/attachment.cgi?id=31300)
.xsession-errors
Hello,
when I want to run Sony Vegas, it crashes with this error: The program
vegas50.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.
In attachment is log from .xsession-errors.
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http://bugs.winehq.org/show_bug.cgi?id=24599
Summary: Runes of Magic lost sound effects in release 1.3.4
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsrdel(a)gmail.com
After update to wine 1.3.4 runes of magic client lost the capability to emit
sound effects. 1.3.3 sounded with the client fine
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=25277
Summary: How to get an USB scanner running under Wine?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=32104)
--> (http://bugs.winehq.org/attachment.cgi?id=32104)
Script file for a wine run starting vuescan
I'm running Fedora 14 with an installed wine-*-1.3.7.2, especially wine-twain.
My scanner is an USB attached Canon Lide 30, running properly with xsane
in Fedora14.
Now installed the windows version of vuescan (because of curiosity; I
don't need it really) under wine and tried to get it running, but
vuescan says:
----------------------------------------------
No scanner was found attached to your computer. If you have one, close this
tip window, exit VueScan, turn on the scanner and run VueScan again. See the
VueScan Release Notes for more information.
Press 'Close' to start using VueScan.
-----------------------------------------------
Any hint?
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http://bugs.winehq.org/show_bug.cgi?id=25168
Summary: Radeon 9200SE (RV280): err:d3d:check_fbo_compat >>>>
GL_INVALID_VALUE (0x501)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donbex(a)nerdshack.com
Created an attachment (id=31925)
--> (http://bugs.winehq.org/attachment.cgi?id=31925)
glxinfo output, ATI 9200SE
Hi,
While trying to run some games I get a "err:d3d:check_fbo_compat
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @
../../../wine/dlls/wined3d/utils.c / 1083" error, which seems to make them
unplayable. Namely these games are:
- Half Life 1: starts, but with messed up textures.
- Guilty Gear XX #Reloaded: crashes.
- OdinRO: crashes.
The last one being a patched Ragnarok Online (you can get it here [1]).
I am using an old ATI 9200SE (RV280) graphics card through the radeon Mesa
driver, with DRI enabled. Attached you will find the glxinfo and wine terminal
output.
Cheers,
Alessandro
[1] http://www.odin-ro.com/?page=#download
(the full download is about 1.8GB)
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=25114
Summary: Lotus Notes 8.5.1 installer crashes
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcastelein(a)rocsoft.com
Created an attachment (id=31850)
--> (http://bugs.winehq.org/attachment.cgi?id=31850)
Backtrace
wine and wine64 choke on the Lotus Notes 8.5.1 installer right after confirming
directories to install to.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=17820
Summary: Chromium test_shell_tests fail on Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To run Chromium's test_shell_tests.exe, copy
net/data, skia/data, webkit/data, third_party/py*, and third_party/tlslite
from the source tree. (This is quite a bit of data, so I hesitate
to post a tarball.) Then do
$ wine chrome/Debug/test_shell_tests.exe
The following tests fail on wine but not windows for me:
[ FAILED ] UniscribeTest.TooBig
[ FAILED ] VectorCanvasTest.BasicDrawing
[ FAILED ] VectorCanvasTest.Circles
[ FAILED ] VectorCanvasTest.DiagonalLines
[ FAILED ] VectorCanvasTest.PathEffects
[ FAILED ] VectorCanvasTest.Bitmaps
[ FAILED ] VectorCanvasTest.Matrix
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http://bugs.winehq.org/show_bug.cgi?id=23499
Summary: Opti Drive Control (cdspeed2000) crashes at startup
after "No Drive Found" error message
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.optidrivecontrol.com/files/OptiDriveControl
_setup_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It starts with
"fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014"
then it immediately crashes.
and even though wine shows this message afterwards:
"wine: Unhandled page fault on write access to 0x00000004 at address 0x7ef8fa2b
(thread 0009), starting debugger..."
debugger never actually starts.
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http://bugs.winehq.org/show_bug.cgi?id=25346
Summary: Wine 1.02 can't install JASC PSP 8
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enrico.dini.verdiani(a)gmail.com
I have Ubuntu lucid and trying to install Paint Shop Pro 8 on my system. I do
Applications>Wine>Wine configuration>Add application (psp8 ev in my case). I
choose Windows XP as Windows version and [ok]. Nothing happens.
So I go to the user/.wine dir and I try to install psp by clicking it from
there.
An installer appairs and asks me to remove/repair/modify my previous attempt to
install that damned software. First I try repair, but Wine stops me warning
about a failure in msiexec.exe.
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http://bugs.winehq.org/show_bug.cgi?id=18355
Summary: Evochron Legends doesn't start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nomax(a)arcadebelgium.be
Created an attachment (id=20909)
--> (http://bugs.winehq.org/attachment.cgi?id=20909)
Error messages
Launching Evochron Legends shows a black screen, game custom mouse cursor can
be seen briefly. At this point, escape key is the only way to exit the game.
Some OpenGL, Direct3D and DirectDraw error messages are shown (see attachment).
I'm using an ATI X1600 XT with the Mesa DRI R300 20060815 TCL driver so this
may be the problem. Someone with another graphic card/proprietary divers should
test it (the time limited demo is freely available:
http://www.starwraith.com/evochron_legends.exe).
Game includes a sort of "safe-mode" for low-end graphic cards (create an empty
file named "legacytextures.txt" in game directory to activate). But result is
the same.
According to official website, this game requires DirectX 9.0c to run.
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http://bugs.winehq.org/show_bug.cgi?id=19149
Summary: game hangs up after some time in wine-1.1.1.24
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gta2 hangs up after some time in wine 1.1.1.24
Results of regression test:
89b08bc6e2ced8f26913bfb587e7bd0a576cbaee is first bad commit
commit 89b08bc6e2ced8f26913bfb587e7bd0a576cbaee
Author: Robert Key <hpestilence(a)gmail.com>
Date: Thu Jun 18 15:46:02 2009 -0400
wined3d: Add missing HD 3400 renderer string.
040000 040000 b8bcfcd899589def0b08f3f1aba3b6f3be97f621 c0e9effd5eb7e932f3d
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http://bugs.winehq.org/show_bug.cgi?id=21238
Summary: Stranded II: Bitmap loading errors
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10876
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Some bitmaps in Stranded II are messed up with WINE, but work fine in windows.
For example, the mouse-cursor and title in main-menu are wrapped wrong. The
left part is cut off and added on the right side. Here's an image:
http://appdb.winehq.org/appimage.php?iId=17662
I tried around a bit and found something about that. The mousecursor and title
bitmaps (in mods/s2/sys/gfx/) are messed up ingame and both non-power-of-two
textures. The "shoot"-cursor is 64x64 and looks ok. I resized them to make
their width a power-of-two one. The title looks okay and the menu-cursor did
too.
Then I made the shoot-cursor 63x63 and tested again. It was messed up then.
I will attach the bitmaps I used. You can download the game for free here:
http://stranded.unrealsoftware.de/s2_download.php (I suggest zip-download on
the bottom of the page)
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http://bugs.winehq.org/show_bug.cgi?id=19938
Summary: GuitarPro: Prints empty tabs
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntrrgc(a)gmail.com
GuitarPro: Prints empty tabs
Steps to reproduce
==================
Install GuitarPro5 and try to print the example Demo v5.gp5. Only header es
printed.
Note: If trying to reproduce it you have a problem with gdiplus.dll see this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3782&iTestingI…
==================
Exporting to PDF works "fine".
No special fixme's were print in the console. My printer is a HP Deskjet 3745.
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18327
Summary: Minor voice glitches in Call of Cthulhu DCOTE
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
While playing the game, some voices are glitched, as if the game were having
buffer problems. Don't know if this is due to a regression, or some new bug.
How to reproduce: Use GNU/Linux Ubuntu Hardy 8.04, install the game, play the
game and watch as many cutscenes as you can.
Also, configure wine to use ALSA drivers.
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=24321
Summary: Installation of FrameMaker 9 crashes
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meicks(a)novell.com
Created an attachment (id=30647)
--> (http://bugs.winehq.org/attachment.cgi?id=30647)
Log of Framemaker 9 Installation
I've got the following winetricks addons installed:
- msxml3, msxml4, msxml6
- vcrun6, vcrun6sp6. vcrun2005, vcrun2008
The installation of Framemaker 9 works fine until Adobe Air (which is part of
the installation) is installed.
This throws the following error (see line 141 of the attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 0009)
It is possible to continue with the installation, but shortly after that the
installation of the Framemaker Linguistics also crashes (see line 144 of the
attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 002b)
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=24232
Summary: Arena chess gui : time stamp function not correct
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuurdekat(a)gmail.com
Created an attachment (id=30506)
--> (http://bugs.winehq.org/attachment.cgi?id=30506)
wine log
Arena seems to function well in Ubuntu under Wine but when connected to ICS the
timeseal function is not working properly. This results in playing too slow
when there is little time remaining or even halting of Arena.
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http://bugs.winehq.org/show_bug.cgi?id=24716
Summary: Alfa Ebook Manager crashes with Unhandled Exception
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=31224)
--> (http://bugs.winehq.org/attachment.cgi?id=31224)
Application Console output
Upon Installing dotnet 1.1, 2.0 and 3.5 (albeit with some errors) and mdac 2.8
the application crashes with an Unhandled Exception about
"System.IO.FileNotFoundException: Could not load file or assembly
'System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies."
The following log is the application console output with no DEBUG variables
enabled. I'm adding the dotnet 3.5 installation log in the eventuality that the
problems are in some way interlinked.
the application demo could be found on http://alfaebooks.com/files/aemdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=24836
Summary: Continue to get serious problem error
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucario289(a)yahoo.com
ive tried installing west point brigde builder, a couple emulators and other
games and a serious problem error appears and will not run the games at all,
wine says its installed correctly
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http://bugs.winehq.org/show_bug.cgi?id=24905
Summary: Audio Tab in Wine config makes the window close
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bou.gui(a)laposte.net
Hi.
When clicking on the Audio Tab in Wine config, the window of configuration
closes.
Best regards
Guillaume
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http://bugs.winehq.org/show_bug.cgi?id=24786
Summary: Wine Crashes when finish encoding.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigomojeda(a)gmail.com
After finish encoding a dvd iso wine sends a splash dialog reporting that the
aplication has some kind of problem an will be close by force.
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=24962
Summary: LayOut.exe must close this must be a software's
problem or a wine problem
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otxando(a)gmail.com
Created an attachment (id=31614)
--> (http://bugs.winehq.org/attachment.cgi?id=31614)
error file
When creating a new project after lunching google's layout.exe, a message says
that the programme doesn't unser. Probleme may come from Wine.
see error attachment
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http://bugs.winehq.org/show_bug.cgi?id=25237
Summary: Half Life 2: light visible through walls
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Created an attachment (id=32037)
--> (http://bugs.winehq.org/attachment.cgi?id=32037)
screenshoot #1
In HalF Life 2 light sources are visible through walls. Screenshot #2 and #3
show the same light from different angles.
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http://bugs.winehq.org/show_bug.cgi?id=24964
Summary: Rose Online refuses to uninstall, reinstalls itself
when using Uninstaller, has trojan
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
I installed Rose Online to help with another bug reported on this site. I have
tried to uninstall it countless times and the uninstaller says that it
uninstalled the software but when I looked in the .wine directory on my
hard-disk, the "Gravity" directory, which contains Rose Online, was still
there. So I manually deleted the Gravity (SHIFT+DEL) directory and then
proceeded to go to the "Uninstall Wine Software" app to remove Rose Online. The
Rose Online install was still in the list, as expected, so I proceeded with the
uninstaller again, which takes a long time to start by the way. After the
uninstall completed, I looked back at the list and Rose Online was still there.
I then went back to the .wine folder and the program had actually reinstalled
itself so I had then deleted the directory the same way again. Before deleting
it however, I scanned my laptop with KlamAV and it told me that there was a
Trojan in the Rose Online directory.
Rose Online STILL will not remove itself from my machine. Help would be
appreciated. Any ideas besides completely removing Wine?
Linux Katormix 2.6.35-23-generic #36-Ubuntu SMP Tue Oct 26 17:03:18 UTC 2010
i686 GNU/Linux
Wine Version: 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=24727
Summary: Can't compile 1.3.4-git of 12th October 2010 with
Xorg-server 1.9.901
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Hello.
When trying to compile wine today, I got this error:
xvidmode.c:60: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before
‘*’ token
xvidmode.c:64: error: ‘XF86VidModeGetAllModeLines’ undeclared here (not in a
function)
xvidmode.c:64: warning: type defaults to ‘int’ in declaration of
‘pXF86VidModeGetAllModeLines’
xvidmode.c:65: error: ‘XF86VidModeGetModeLine’ undeclared here (not in a
function)
It seems xf86vidmodproto has changed since Xorg-server-1.8.2.
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F. Delente
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=24402
Summary: winegcc does not properly pass cmdline args, e.g.
-Wb,--as-cmd="as --32"
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
When trying to build a simple test.c file with winegcc, winegcc fails to
properly pass over commandline arguments to winebuild.
test.c only contains an emtpy main function. In practise this error was
verified with the vst plugin of lmms.
Test cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386"
Resulting output:
winebuild: as --32 failed with status 1
winegcc: winebuild failed
Another testcase
Cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as ",--ld-cmd="ld "
Output:
winebuild: as failed with status 1
winegcc: winebuild failed
Running the same first cmdline with the -v option reveals the error:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386" -v
-----
gcc -m32 -fshort-wchar -DWINE_UNICODE_NATIVE -D_REENTRANT -fPIC -DWIN32
-D_WIN32 -D__WIN32 -D__WIN32__ -D__WINNT -D__WINNT__
-D__stdcall=__attribute__((__stdcall__)) -D__cdecl=__attribute__((__cdecl__))
-D_stdcall=__attribute__((__stdcall__)) -D_cdecl=__attribute__((__cdecl__))
-D__fastcall=__attribute__((__fastcall__))
-D_fastcall=__attribute__((__fastcall__)) -D__declspec(x)=__declspec_##x
-D__declspec_align(x)=__attribute__((aligned(x)))
-D__declspec_allocate(x)=__attribute__((section(x)))
-D__declspec_deprecated=__attribute__((deprecated))
-D__declspec_dllimport=__attribute__((dllimport))
-D__declspec_dllexport=__attribute__((dllexport))
-D__declspec_naked=__attribute__((naked))
-D__declspec_noinline=__attribute__((noinline))
-D__declspec_noreturn=__attribute__((noreturn))
-D__declspec_nothrow=__attribute__((nothrow))
-D__declspec_novtable=__attribute__(())
-D__declspec_selectany=__attribute__((weak)) -D__declspec_thread=__thread
-D__int8=char -D__int16=short -D__int32=int -D__int64=long long -D__WINE__ -c
-o test-5hFdhw.o -m32 -v test.c -isystem/usr/include/wine/windows
STRIPPED
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.5.1/cc1 -fpreprocessed
/home/armin/.ccache/tmp/test.tmp.Armin-Lappy.24225.i -quiet -dumpbase
test.tmp.Armin-Lappy.24225.i -m32 -mtune=generic -march=x86-64 -auxbase-strip
/home/armin/.ccache/8/f/e763402f4ba107ebe0a46887176150-5354.o.tmp.Armin-Lappy.24225
-version -fshort-wchar -fPIC -o /tmp/cc1MonbO.s
STRIPPED
winebuild -v -fno-asynchronous-unwind-tables -m32 -D_REENTRANT -fPIC --exe -o
test.exe-mBoapU.spec.o -F test.exe --subsystem console -L/usr/lib/wine
-L/usr/lib -L/usr/lib -L/usr/local/lib -L/lib --as-cmd=as --32 --ld-cmd=ld
-melf_i386 -- test-5hFdhw.o
as --32 --32 -o test.GRCnmk.o test.QLV4hW.s
winebuild: as --32 failed with status 1
winegcc: winebuild failed
------
The error lies in $WINESRC/tools/winegcc/winegcc.c lines 1360 and following.
Winegcc assumes that the command line arguments remain quoted as shown in the
cmdline above, but instead winegcc receives the following as 4th arg
"--as-cmd=as --32" (as verified with a simple program just outputting the
args), so actually the quotes get lost and need to be manually filled in if
winegcc starts a script running winebuild. Franky, I don't know too much of the
process used here.
Attached is a chatlog between me and A. Hentschel.
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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