http://bugs.winehq.org/show_bug.cgi?id=12730
Summary: gdi32: some tests fail when X is run in 16 bit mode, but
not 32 bit
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12382)
--> (http://bugs.winehq.org/attachment.cgi?id=12382)
+gdi trace in git
+make[2]: *** [bitmap.ok] Error 2
+make[2]: *** [font.ok] Error 2
+make[2]: *** [palette.ok] Error 3
+make[2]: Target `test' not remade because of errors.
+make[1]: *** [gdi32/tests/__test__] Error 2
Tried running make -k test with X in 16 bit mode. Surprisingly, all the
graphics tests still passed (more likely skipped, didn't check). However, gdi32
is fishy and not skipping, but instead failing.
+gdi log attached
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http://bugs.winehq.org/show_bug.cgi?id=20090
Summary: Theme Park World: Mouse pointer displayed wrong on
GeForce 4 MX
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23651)
--> (http://bugs.winehq.org/attachment.cgi?id=23651)
Difference between both GeForce cards
The problem is in graphic rendered on two different NVIDIA graphic cards in
Theme Park World
GeForce 4 MX 440:
Distribution: Ubuntu 8.10 32 bit
Drivers version: 96.43.13
Mouse pointer is displayed as black rectangle. Sometimes it flickers very much
between black rectangle and correct mouse pointer appearance.
GeForce 9600M GT:
Distribution: Fedora 11 32 bit
Drivers version: 190.32
Mouse pointer is displayed as it should and doesn't flicker
Additional info:
-graphic drivers downloaded from nvidia website
-Windows version set to 2000
-Wine 1.1.29
-screen resolution set to 800x600 in fullscreen (no difference in virtual mode)
-MouseWarpOverride set to disabled
-TPW patched to 2.0
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http://bugs.winehq.org/show_bug.cgi?id=20089
Summary: Theme Park World: Loading screen displayed wrong on
GeForce 4 MX
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23650)
--> (http://bugs.winehq.org/attachment.cgi?id=23650)
Difference between both GeForce cards
The problem is in graphic rendered on two different NVIDIA graphic cards in
Theme Park World
GeForce 4 MX 440:
Distribution: Ubuntu 8.10 32 bit
Drivers version: 96.43.13
Loading screen is displayed as red screen. I can see progress bar
GeForce 9600M GT:
Distribution: Fedora 11 32 bit
Drivers version: 190.32
Loading screen is displayed as in attached image. I can see progress bar
Additional info:
-graphic drivers downloaded from nvidia website
-Windows version set to 2000
-Wine 1.1.29
-screen resolution set to 800x600 in fullscreen (no difference in virtual mode)
-TPW patched to 2.0
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http://bugs.winehq.org/show_bug.cgi?id=25472
Summary: Oblivion: Conversation engine causes crashes
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twicescorned(a)gmail.com
This is using pretty much stock Fedora Linux 14, with the addition of WINE and
the latest nVidia drivers.
SYNOPSIS:
In The Elder Scrolls: Oblivion, the game installs, initialises, and runs fine.
Game runs, graphics render, able to move, etc. However, when the conversation
engine runs to provide conversation in the game, the game slows to a crawl.
SUSPECTED CAUSE:
The TES: Oblivion game uses an internal scripting engine to run dialogue within
the game. WINE is probably not cooperating well with this scripting engine.
TECHNICAL INFORMATION:
The conversation engine in TES: Oblivion is run by an internal, LUA-like
scripting engine in the game that has leaves with certain conditions that
determine if the leaves are available. These leaves display a conversation
text on screen, play a related SFX file, and execute a lipsynch animation on
the NPC ("actor") that is speaking. Several conversation leaves use LUA-like
scripts to run game commands, such as giving the player items, setting game
flags, adding quest journal entries, etc.
INSTANCE SPECIFICS:
This crash occurs for me specifically on the opening dialogue with the Emperor
when the Emperor first meets the player character in the Imperial City Prison.
The game slows significantly, and then will eventually crash after a few
dialogues. This is probably related to the crash of certain game
initialisation scripts.
WORKAROUND/FIX:
I was unable to find a way to work around this problem without modifying the
game data. Modifying the conversation script resulted in the game running
longer, but it still seems very unstable in conversation scripts, especially
those heavy in scripting.
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http://bugs.winehq.org/show_bug.cgi?id=16897
Summary: Text colours inverted (black on white not white on
black) - MUSHClient
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Created an attachment (id=18651)
--> (http://bugs.winehq.org/attachment.cgi?id=18651)
Inverted colours on text
Running from ae48e09.
Screenshot of problem attached.
Application is mushclient downloaded from:
http://www.gammon.com.au/files/mushclient/mushclient437.exe
Please tell me which logging options to turn on.
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http://bugs.winehq.org/show_bug.cgi?id=22771
Summary: TagScanner: Doesn't run anymore with newer Wine
builds.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.xdlab.ru/en/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Created an attachment (id=28089)
--> (http://bugs.winehq.org/attachment.cgi?id=28089)
Terminal output
TagScanner used to work quite well in Wine. With newer builds of Wine it
doesn't run anymore. Unfortunately I can't tell exactly at what Wine version it
no more runs. Terminal throws some errors and Tagscan.exe quits.
I've tried with a clean ~/.wine directory with no difference. I'm using the
Lucid Lynx build of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15237
Summary: After install of Mathematica 6, incorrect font in other
programms
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=16010)
--> (http://bugs.winehq.org/attachment.cgi?id=16010)
screenshot
After installing Mathematica 6 under Wine, in other programs fonts sometimes
displayed incorrectly. See the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=22855
Summary: Prince of Persia: The Sands of Time screen transitions
to black
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.gamershell.com/download_4925.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=28241)
--> (http://bugs.winehq.org/attachment.cgi?id=28241)
bzipped console output (uncompressed size 1.3 Mbyte)
In the game PoP: SoT, in-game water effects cause the following glitches: the
screen turns to black intermittently, as you rotate the camera with the mouse.
How to reproduce the issue in the demo:
1. Start the demo, create a new profile. If you suffer from the 'fog effect'
bug, go to options and turn off 'Fog effect', but make sure 'Water effects' are
enabled.
2. Start a new game, move your character into the light (skip the video), when
your character re-appears switch to first-person view (by pressing 'F') and
turn the camera with the mouse >> see the intermittent black-outs.
During gameplay the console is flooded with the following two lines of
messages:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4718
err:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 757
Workaround: disable in-game water effects or disable pixel shader support in
winecfg's Graphics tab.
Fedora 12 x86
Wine-1.2-rc1
Nvidia 7600 GT card with driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=13769
Summary: Extreme graphical glitches with Sim City 4 Deluxe
harwdare rendering mode
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: authentec(a)gmail.com
Created an attachment (id=13804)
--> (http://bugs.winehq.org/attachment.cgi?id=13804)
Whiteness in Sim City 4 Deluxe city view
Sim City 4 installs and runs in software rendering mode but has severe
graphical glitches in hardware rendering mode. In hardware mode fog/smoke is
rendered in a blocky manner and the entire terrain is white so it is very
difficult to distinguish anything. In addition, rendering performance is very
slow in hardware mode. In software mode the game is very responsive. I have
encountered this problem in release candidates 1-4. I was unable to install it
at all using one of the 9.5x versions so overall there has been improvement.
I have attached a screenshot of the city view which is most affected by the
glitch. The cityscape is supposed to be mostly green and brown. Region view has
blocky fog but no whiteness.
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http://bugs.winehq.org/show_bug.cgi?id=24493
Summary: Gecko crashes when attempting to display cnn.com
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)earthlink.net
Gecko (mshtml) can display www.winehq.org but when I attempted to display
cnn.com it crashed. Crash log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17008
Summary: .Net SP1 fails to install
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/thankyou.aspx?familyI
d=a8f5654f-088e-40b2-bbdb-a83353618b38&displayLang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordan.w.bradley(a)gmail.com
Created an attachment (id=18803)
--> (http://bugs.winehq.org/attachment.cgi?id=18803)
Error Log
I'm trying to install .Net Framework Service Pack 1 and I get an error about
being unable to parse something (see log). I've seen bug #13995 but I don't
think its the same.
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http://bugs.winehq.org/show_bug.cgi?id=13801
Summary: Very slow text rendering in AutoCAD
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
Tested on AutoCAD 2005 and AutoCAD 2008, after installation following
http://bugs.winehq.org/show_bug.cgi?id=13799 guidelines.
Working on a drawing with many texts/quotes zooms/scrolls/pans becomes
painfully slow. Bug concerns just texts, NOT images or other drawing elements.
I suppose is a performance problem on gdi, but not sure about.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=10636
Summary: simcity 4 D3D 0.9.50 REGRESSION from 0.9.49
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
On 0.9.49, simcity 4 runs almost flawlessly. On 0.9.50, it becomes unplayable
because the 3d objects become invisible, and only sometimes they flicker back
visibly, but just for an instant.
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http://bugs.winehq.org/show_bug.cgi?id=23516
Summary: Left 4 Dead 2 Sound Drop
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tumpster84(a)gmail.com
The sound drop is likelier to happen when you either rescued (by incap or fall)
or you rescue someone else. You expect the rescue sound to play, but it
doesn't, and then most sounds don't play. This or after you rescue someone
parts of the sound will drop, i.e. you can hear a gun firing but rain drops and
voices cannot be heard.There are other instances where this also occurs (like
luck), but the rescue one is the most reliable one to reproduce. Maps like the
Passing and Dark Carnival, and game types like realism have a higher chance as
well. I have not noticed any trends on weapons (melee or guns) and items, or
characters (survivors or infected).
If you turn on captions and play the game, you expect to see readable words.
When the sound problems occur, you'll see garbage appear in the captions
whenever a sound event happens. You could play with the sound drop until:
- you get kicked off the server (even your own) and get the Server not able to
authenticate message
- there is a round change, then the game "breaks", and you'll have to kill
left4dead2.exe and/or crashes back to desktop.
- you take the initiative, quit, and restart the game before the first two
happen
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http://bugs.winehq.org/show_bug.cgi?id=20893
Summary: Project One: some graphic elements are not displayed.
Product: Wine
Version: 1.1.28
Platform: PC
URL: ftp://ftp.scs-trc.net/pub/c64/Tools/Graphics/Project1_
V0.5.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfram(a)the-dreams.de
Created an attachment (id=25034)
--> (http://bugs.winehq.org/attachment.cgi?id=25034)
Hack to remove display-flaws in ProjectOne
After installing and running the software, the pixels in the zoom-mode and the
grid are all black. So, you can paint, but will see the results in the overview
window only. Selecting View->Palette shows also black boxes instead of the
C64-colors.
I took this opportunity to get started with wine-hacking, and finally came up
with the attached patch, which removes the above flaws. It is based on git as
of yesterday, but I could also apply it to 1.1.28 which I had installed on
another computer. The problem itself was noticed way earlier, maybe pre 1.0.0,
but I can't give exact numbers here. I am aware this is not a true fix; still
it should be a good hint where differences between wine and Windows are. I am
afraid my (yet) lacking windows-skills won't take me much further, so I'll file
this as a bug-report now. I will also attach screenshots before/after the patch
later.
Note that this program was coded by a friend of mine and I do have the
sourcecode. If worthwhile, I can ask him for allowance to give the source to
interested wine-developers (but beware of hackish, first-time VB-code ;)) or
just ask me for details, if needed.
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http://bugs.winehq.org/show_bug.cgi?id=22705
Summary: Coffeecup HTML editor 2010 retail - unable to start
program
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kimiskov(a)yahoo.dk
I got a problem.
After installing Coffeecup HTML editor 2010 (pay version) Coofee.exe will not
start.
I got this message:
Program Error
The program Coffee.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
NB. The program is to download as full working 30 days trial at
http://www.coffeecup.com
Kim Iskov
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http://bugs.winehq.org/show_bug.cgi?id=19510
Summary: UHA SFX file can't decompress
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
I got a UHA SFX.
The first thing to notice is that the SFX starts fine, the file checksum pass.
But after you choose the directory to extract the files then application get
graphical corrupted. You're still able to press "Extract" button, but it does
nothing.
Still you can uncompress the SFX in this way:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4003&iTestingI…
$wineconsole cmd
$uharc.exe e uha-sfx-file.exe
(decompress nicely)
There's no console output when running the SFX, so I don't know what WINEDEBUG
channels would be appropriated to use in this case?
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http://bugs.winehq.org/show_bug.cgi?id=25360
Summary: Word viewer crashes when going online for help
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Created an attachment (id=32255)
--> (http://bugs.winehq.org/attachment.cgi?id=32255)
Startup and Backtrace
Word Viewer 2007 crashes when you click for help. It used to just link to the
MS website for help. This is a regression..
Traced to:
a3aa115ac3bbbc3c1d2156448d5e11057cbb25dc is the first bad commit
commit a3aa115ac3bbbc3c1d2156448d5e11057cbb25dc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Oct 6 21:36:18 2010 +0200
urlmon: Use default binding callback if no callback is provided.
:040000 040000 abf2d05f08ce9225acf50d36edcb1bca272e3a19
bc11697b220653d38f05fa8cb2911fa54daf4eb7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22328
Summary: I get the same error with every game I download with
wine.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lolypopgirlxoxo(a)gmail.com
I get the same error whenever I try to play a game using wine. It says that the
program encountered a serious problem and needs to close. It has done this with
every single game I try. Including World of Warcraft, Sims 2, and Genforge 5.
Please tell me what I need to do.
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http://bugs.winehq.org/show_bug.cgi?id=24760
Summary: FIFA 11: doesn't run throwing an error on
fifasetup.exe
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luca76(a)gmail.com
FIFA 11: doesn't run throwing an error on fifasetup.exe
This only on wine 1.3.5.
On wine 1.3.4 and before it worked flawlessy.
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http://bugs.winehq.org/show_bug.cgi?id=20564
Summary: day of defeat source : CFIleSystem_Steam::Init()
failed : failed to find steam....
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jetboo(a)gmail.com
Created an attachment (id=24526)
--> (http://bugs.winehq.org/attachment.cgi?id=24526)
console output when i try to lunch dod:s from steam interface
Hi, hi, each time i launch dod source from steam i got
CFIleSystem_Steam::Init() failed : failed to find steam interface
i am running on wine-1.1.32 with clean prefixe
how to fix this ?
i attached the terminal output
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http://bugs.winehq.org/show_bug.cgi?id=17651
Summary: Haufe SteuerOffice: Installer crashes
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=19837)
--> (http://bugs.winehq.org/attachment.cgi?id=19837)
log file
Haufe SteuerOffice is a information database for the German tax law.
The Installer pops up for some seconds, than wine crashes.
Appending bzipped log, created using WINEDEBUG=+relay,+seh,+tid,+msgbox.
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http://bugs.winehq.org/show_bug.cgi?id=12283
Summary: Source Insight does not refresh the screen
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/208853
I have installed Source Insight, v3.50.0058 (http://www.sourceinsight.com),
under Wine (0.9.58-0ubuntu2) under Hardy Beta.
Source Insight is a code editor and browser. You can install a time-limited
copy if you want.
Anyway, having used this under Wine under Ubuntu for 18 months, with only a
couple of niggly problems, I decided to upgrade (by doing a wipe + fresh
install) to Hardy Beta. Since then, Source Insight has exhibited major
problems.
These all centre around NOT refreshing the screen after things happen:
(1) Opening a new source-file window and moving it. Also resizing an existing
window.
(2) Minimising and then maximising the Source Insight window itself.
In both cases, the screen inside the Source Insight window does not refresh.
Moving the window around the screen does nothing (except get a nice swirly
pattern of a repeating window title-bar inside the window itself.
The only way I have found to cure the problem and make the window refresh
itself is to switch to the second workspace, wait a few seconds (until the
window with the "Go to left workspace ..." pops up) and then switch back. THEN
the window refreshes. Sometimes. If it does not, switch to the other workspace
again and wait longer before switching back.
This is on a Dell D620 with an nVidia "G72M [Quadro NVS 110M/GeForce Go 7300]"
and a second Dell 2007FP display attached. I'm running the graphics in TwinView
mode (which means a manually configured xorg.conf, attached [see launchpad]).
Going to System -> Preferences -> Appearance -> Visual Effects shows that
"None" is currently active.
---
The problem seems a LOT worse when running with the two displays and with the
Source Insight window on the second (non-laptop) display.
When running in single-display mode (i.e. at home instead of work), the "new
source file window" problem does not seem to occur so much. The
"minimising/maximising" problem occurs all the time, whatever the display being
used.
---
I believe the last version this worked with for this user was 0.9.46 (the one
that came with Ubuntu Gutsy).
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http://bugs.winehq.org/show_bug.cgi?id=24269
Summary: Steam loads but then exits
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Created an attachment (id=30559)
--> (http://bugs.winehq.org/attachment.cgi?id=30559)
console output
It exits right after it logs the user in. Any help is appreciated. I tried
reading the console output, but I could not see anything that I understood
enough to make sense of it.
I'm using Arch Linux kernel 2.6
Wine 1.2
Console output is attached
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http://bugs.winehq.org/show_bug.cgi?id=23244
Summary: Fleet Operations 3.1.x (Star Trek Armada II) crashes
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28941)
--> (http://bugs.winehq.org/attachment.cgi?id=28941)
crash log
After selecting a construction ship, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15519
Summary: Soldier of Fortune 2
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian_obst(a)gmx.de
Does not get past the intro when starting the game. Instead, it falls back to
the console that is shown in the beginning, complaining:
FS_FOpenFileRead: name has a space (fonts/Creating STM %s...
.fontdat)
Note: this error message is generated by the game itself, not by wine. It is
printed in "Soldier of Fortune 2 Console".
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http://bugs.winehq.org/show_bug.cgi?id=23132
Summary: Firefox 3.7rc6 nightly build x64 crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a213391(a)bofthew.com
After applying patch from bug 23130
(http://bugs.winehq.org/show_bug.cgi?id=23130) I am able to execute firefox,
but it crashes. First screen to set is as default browser is shown (at least I
think so, the message seems to be loaded from invalid memory location?) and
then it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=18804
Summary: WordPro's printed letters run occasionally run
together
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
I am using Lotus Word Pro N9.8.0208.1200. My printer is an Okidata B4350 LED
printer (like a laser printer only fewer moving parts and the fuser does have
to get as hot). I print through cups cups-1.3.7-8.el5_3.4 locally and
cups-lpd-1.3.7-8.el5_3.4 remotely (virtual machines) using cups' "Generic PCL
5e Printer Foomatic/ljet4" driver.
Occasionally, when printing from Word Pro under Wine, the letters will run
together. I will attach a sample and the file that generated it.
Please note. No program in Linux or any of my virtual machines does this,
including this same version of Word Pro running under XP-Pro-SP3 and Virtual
Box 2.2.4.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21436
Summary: Steam: launching game, "Performing first time setup"
everytime
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jzuckerman(a)gmail.com
Created an attachment (id=25814)
--> (http://bugs.winehq.org/attachment.cgi?id=25814)
log from the point of launching game from within steam, to the point when the
game actually starts
When launching a game from Steam (in this case, Torchlight or Trine), Steam
performs "first time setup" every time. For these games on my system, the
setup consists of
"Installing: Microsoft DirectX for Windows (step 1 of 1)"
This happens everytime I launch a game, even if it happens during the same
instance of Steam.
I am using version 1.1.36 of the wine-devel package in macports on OS X.
I have attached the text that was logged to my console during this setup, I
think the last few lines were generated by the game itself and not by Steam.
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http://bugs.winehq.org/show_bug.cgi?id=18552
Summary: Kompas-3D 10: icons are turned over
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://ascon.net/download/kompas/
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=21214)
--> (http://bugs.winehq.org/attachment.cgi?id=21214)
Toolbar with incorrectly drawn icons
Icons in menus, toolbars and tooltips in Kompas-3D 10 are turned over.
I'm not using DLL submission in wine, program has ben run after removing .wine
directory in $HOME. I don't know whether it's a regression.
Demo version in English can be downloaded for free, but it's not exactly the
same version that I'm using.
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http://bugs.winehq.org/show_bug.cgi?id=17344
Summary: Lightwave Screamernet: v9.6 fails to start with
"gcore9.ll failed to initialize"
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip(a)emcorp.force9.co.uk
Created an attachment (id=19379)
--> (http://bugs.winehq.org/attachment.cgi?id=19379)
Debug trace (+relay,+seh,+tid)
Overview:
Attempting to run Newtek Lightwave Screamernet (LWSN.EXE) version 9.6 results
in the following error message:
err:module:attach_process_dlls "gcore9.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\lwsn96\\lwsn.exe" failed, status c000001d
Steps to reproduce:
Kick off LWSN from the command line in mode 3, eg:
wine C:/lwsn96/lwsn.exe -3 -cC:/lwsn96/Config -dC:/Content scenes/testscene.lws
1 1 1
Actual result:
LSWN.EXE fails to start (error message above)
Expected result:
LWSN.EXE should load the Lightwave scene data, render a 3D image and save it.
Build & Platform:
Wine 1.1.14 on openSUSE 11.1 & openSUSE 11.0
Additional Info:
Trial version of Lightwave 9.6 (which includes LWSN.EXE) available here:
http://www.newtek.com/lightwave/lwtrial.php
NOTE: All versions 9.x prior to 9.6 work fine with Wine 1.1.14 on openSUSE 11.0
& 11.1
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http://bugs.winehq.org/show_bug.cgi?id=19863
Summary: Counter Strike: Source goes blank and then goes
garbled
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cokehabit(a)gmail.com
Created an attachment (id=23292)
--> (http://bugs.winehq.org/attachment.cgi?id=23292)
console dump from the start of steam to killing the window
When starting Counter Strike: Source from steam the game goes to the usual
black full-screen but instead of going to the game it goes back in to a window
and what appears to be a garbled mess of whatever was under the screen.
That means that I have to kill the screen which then means I can't exit out of
Steam in the proper manner because it thinks the game is still running.
I have tried pressing the arrow buttons to listen to the telltale clicks that
the game uses when you hover the cursor over an option but alas, nothing.
Half Life 2 works like a charm though.
Linux leviathon 2.6.30-gentoo-r2 #1 SMP PREEMPT Fri Jul 17 00:54:19 BST 2009
x86_64 Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz GenuineIntel GNU/Linux
6Gb of RAM, nVidia 6600GT (yes I know it's old), nvidia-drivers-185.18.31
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http://bugs.winehq.org/show_bug.cgi?id=18898
Summary: Steam: EULA window is blank and unresponsive
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stonej4(a)mcmaster.ca
Created an attachment (id=21740)
--> (http://bugs.winehq.org/attachment.cgi?id=21740)
Debug output from running Steam then running Unreal to get EULA Window
The EULA window for Unreal and Unreal Tournament(possibly other apps) does not
fill and becomes unresponsive bringing steam down with it. Debug output
included.
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http://bugs.winehq.org/show_bug.cgi?id=13839
Summary: Steam hangs in SteamStartup() attempting to connect to
servers
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
Created an attachment (id=13899)
--> (http://bugs.winehq.org/attachment.cgi?id=13899)
Gzipped output of WINEDEBUG=trace+relay wine Steam.exe
Running Steam results in strange behaviour on Solaris and OpenSolaris.
When Steam is first installed (using either the current MSI installer or an
older standalone installer), it successfully updates itself and automatically
restarts.
,
On restart, it spews extensive messages to the console about connection
attempts to all 100+ CSDS servers with latency.
For example, the last couple of lines are:
CellID: Connecting to 87.248.209.212:27031. . .
CellID: Connect to 87.248.209.212:27031 took 110 MS
CellID: !! Got Cell ID 2 from server 69.28.153.90:27031
It then makes no further progress and appears to hang. If interrupted with
Ctrl-C, it displays a "SteamStartup() failed" messagebox before exiting.
When started again, Steam.exe prints set of "CellID:" messages showing that is
is connecting to a particular server, then blocks for at least a minute, then
connects to a different server. This goes on indefinitely.
I'm attaching a WINEDEBUG=trace+relay log (to reduce log size, this Steam
instance was interrupted after about 30 seconds). I can't do
WINEDEBUG=trace+all because it results in an error message from Steam about
being unable to load SteamUI.dll.
This seems to be a network related issue, but I'm not entirely certain.
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http://bugs.winehq.org/show_bug.cgi?id=19207
Summary: eve online voice chat crappy audio
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pht(a)spatium.org
whenever i try the echo test in eve voice i hear myself severely distorted as
if parts of the speech haven't made it through or as if the game had problems
with continuous sound recording. works fine on same hw in windows x64.
some specs:
- amd radeon4850 and proprietary driver v9.6
- quad core phenom with 4G ram (plenty of it free)
- 64-bit kernel 2.6.28.10 with preemption off (tried it both/all three ways)
- xorg server 1.6.1
- wine itself runs inside a chrooted 32bit arch linux (stock packages)
- wine runs in a virtual desktop mode
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http://bugs.winehq.org/show_bug.cgi?id=22467
Summary: Natural Selection 2 crashes on start up
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epssyis(a)gmail.com
Created an attachment (id=27523)
--> (http://bugs.winehq.org/attachment.cgi?id=27523)
NS2 console output, clipped
The Natural Selection 2 Test Engine crashes when attempting to start just after
sound has started to play and a black window has spawned. I have been given a
key by one of the developers to debug this issue and if you require it please
contact me privately.
This application did function correctly as of Wine ~1.1.33 and stopped working
shortly after. Regression testing is not possible as Steam no longer starts
with these older versions of Wine and NS2 crashes with the first version where
they both work.
NS2 requires Steam be running in the background to function. There are two
sections of note in the attached console log.
The first appeared at the same time the game stopped functioning so is most
likely related:
err:d3d9:device_parent_CreateSurface (0x1280e4) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0xc4f8790, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
This function was defined by Henri in commit
a966293f593e8b75e796a0a923626a1e73403a20 on the 16th of January which fits the
time line roughly.
The second was introduced in 41 as part of a patch set by Henri to add texture
compression support last month:
err:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ device.c / 5298
bb94bc382329f4c9950aad1aa6f32fe0514f1dd9
eced5fe8ec16c9bc502f293754774d1763eef004
61ca407151649dc763950414e076ea7c640afee9
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http://bugs.winehq.org/show_bug.cgi?id=19354
Summary: Dreamweaver-Wine-MySQL
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smeggingtommy(a)hotmail.com
I've installed Dreamweaver MX OK, but no matter what I tried I cant get it to
make a database connection because I get Access denied Huh
I've created the database, added a user and password to the database in
question.
another fault is when testing the URL for localhost, I get Access to
Z:\var\www\temp.html was denied
I have apache2 installed so the path would be /var/www
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http://bugs.winehq.org/show_bug.cgi?id=19179
Summary: steam starts, connects to server and stops.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schelehond(a)gmail.com
After installing steam i start the app with
wine steam.exe which results in the following output:
CellID: Fetching server list from CSDS. . .
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
CellID: CSDS returned 172 servers.
CellID: Connecting to 203.77.185.185:27031. . .
CellID: timeout connecting to 203.77.185.185:27031
CellID: Connecting to 79.141.165.2:27031. . .
CellID: Connect to 79.141.165.2:27031 took 47 MS
CellID: Nothing beat our old best time of 11 MS
Deleting active MRSW lock (0x114dfc), expect failure
That's it. Nothing more happens. When I deleted the clientregistry.blob file
mentioned in plenty of other howto's. Running steam afterwards just makes it
update right before the same output as mentioned above is displayed. I have run
the same wine command with winsock which gave me the log i attached.
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http://bugs.winehq.org/show_bug.cgi?id=24081
Summary: Garena is not opening
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
Created an attachment (id=30292)
--> (http://bugs.winehq.org/attachment.cgi?id=30292)
This is the execution output on terminal with WINEDEBUG=warn+all
Garena is not loading properly. It crashes before showing anything.
The client is available to download freely, and have no dependences.
Here you can find the client: http://www.garena.com
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http://bugs.winehq.org/show_bug.cgi?id=20124
Summary: problems running STEAM in fedora 11
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vampirs_slayer(a)hotmail.com
Created an attachment (id=23693)
--> (http://bugs.winehq.org/attachment.cgi?id=23693)
error
After installing STEAM.msi in fedora 11 with wine i reseave a program error
message:
**********************************************
THE PROGRAM WINEDBG.EXE HAS ENCOUNTERED A SERIOUS PROBLEN AND NEEDS TO CLOSE.
THIS CAN BE CAUSED BY A PROBLEM IN THE PROGRAM OR A DEFICIENCY IN WINE.
**********************************************
I tried to close the error by it shows again and again and again. To close the
error I have to loguot or reboot the system !!!
Here is a image of the error
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http://bugs.winehq.org/show_bug.cgi?id=15431
Summary: Problem with several Xservers
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
Created an attachment (id=16294)
--> (http://bugs.winehq.org/attachment.cgi?id=16294)
screenshot
I have several Xservers with different geometry:
:0 - real Xorg server - 1280x1024
:1 - vnc server (or Xnest) - 1024x768
If I run any wine app first time in smaller X (:1) and then on bigger X (:0),
it gets corrupted outside 1024x768 region - exactly the size of smaller X.
If I use wine virtual desktop feature (X server does not matter), this bug
does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=19476
Summary: PaintTool SAI English Pack demands administrative
privileges on startup
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://sai.detstwo.com/sai/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22638)
--> (http://bugs.winehq.org/attachment.cgi?id=22638)
PaintTool SAI English Pack standard error messages
With wine-1.1.26-231-gfe9d360, when trying to launch PaintTool SAI with the
start-sai.exe binary, the application informs the user about a setup process
with a dialog. When confirmation is given, the application errors out with:
"SAI can not complete setup process because current user dose not have
administrator right. Please launch SAI with one of the following way.
- Logon as administrator and launch SAI
- Right click SAI program file -> [Run as other user]?Enter administrator
account (Windows 2000/XP)
- Right click SAI program file -> [Run as Administrator] (Windows Vista)"
The captured standard error traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21277
Summary: python's test_winsound test fails
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25588)
--> (http://bugs.winehq.org/attachment.cgi?id=25588)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_winsound
======================================================================
ERROR: test_alias_asterisk (__main__.PlaySoundTest)
----------------------------------------------------------------------
Traceback (most recent call last):
File "C:\Python31\lib\test\test_winsound.py", line 89, in test_alias_asterisk
winsound.PlaySound('SystemAsterisk', winsound.SND_ALIAS)
RuntimeError: Failed to play sound
Full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=18909
Summary: Avid media composer doesn't work
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiccio84(a)yahoo.it
Created an attachment (id=21756)
--> (http://bugs.winehq.org/attachment.cgi?id=21756)
I tried to launch avid media composer 2.8
Wen i launch the application avid media composer wine show me the error report
in the attached file
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http://bugs.winehq.org/show_bug.cgi?id=25190
Summary: Steam hardware survey crashes during hardware
detection
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
This used to work at some point, however rather than a regression in Wine I
think it may be a case of the hardware survey getting more pervasive. These
two errors show in the terminal:
fixme:process:GetLogicalProcessorInformation ((nil),0x33fc84): stub
fixme:process:GetLogicalProcessorInformation (0x433c00,0x33fc84): stub
As a random guess, the crash may just be steam getting confused by the output
given by the stubs.
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http://bugs.winehq.org/show_bug.cgi?id=25298
Summary: Divinity2 crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=32138)
--> (http://bugs.winehq.org/attachment.cgi?id=32138)
wine Divinity2.exe
In some situations the game will crash. For example at the initiation city near
the mage trainer there are a few boxes. If you destroy them, the game will
crash. Next is when you go back to the airship there will be a sequence and
after the dialog you can move where you want. If you turn around after that
dialog the game will also crash.
I tried various times and those crashes are 100% reproducable with version 1.03
of the game (original dvd, no crack!).
I attached the output from terminal to this post.
The last lines are:
err:heap:validate_block_pointer Heap 0x2b32000: bad flags 00000003 for in-use
arena 0x69fc9840
err:seh:setup_exception_record stack overflow 888 bytes in thread 000d eip
7bc73326 esp 09c50fb8 stack 0x9c50000-0x9c51000-0xa150000
err:seh:setup_exception_record stack overflow 976 bytes in thread 0009 eip
7bc3e61a esp 021c0f60 stack 0x21c0000-0x21c1000-0x26c0000
It reminds me to this bug which is marked as fixed though...
http://bugs.winehq.org/show_bug.cgi?id=10778
ArchLinux 64Bit
AMD II x3 435 @ 2,9 Ghz
4 GB Ram
Nvidia GTS 250 (260.19.21)
wine-1.3.7
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http://bugs.winehq.org/show_bug.cgi?id=22795
Summary: Macrium Reflect's cdrun.exe causes a page fault in Win
7 mode
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://download.cnet.com/Macrium-Reflect-Free/3000-224
2_4-10845728.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28130)
--> (http://bugs.winehq.org/attachment.cgi?id=28130)
wine-1.1.44-380-g0d84ccb console output
Macrium Reflect comes with some sort of CD burner software for making rescue
discs. Under Windows 7 this application (cdrun.exe) causes a page fault. The
application continues on happily afterwards.
Note: There are two page faults in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=25332
Summary: eXtreme Movie Manager: No menu bar and status bar with
built-in gdiplus
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32201)
--> (http://bugs.winehq.org/attachment.cgi?id=32201)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet mdac26
3) install eXtreme Movie Manager 7
4) wine FTP Manager.exe
Behaviour:
Left part of image
Expected behaviour:
Right part of image
Workaround:
sh winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=23932
Summary: bakkslide 7: divide by zero error on startup
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.rociek.com/audiovisual/bakkslide7_win32.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jhaberman(a)gmail.com
Created an attachment (id=30039)
--> (http://bugs.winehq.org/attachment.cgi?id=30039)
Terminal output when I run wine on bakkslide7_win32.exe
When the app first starts up, a dialog is successfully shown that lets you
choose options.
Whatever options I choose, I get the attached divide-by-zero error.
Andrew Hurst has a report in appdb that the demo worked correctly on Gentoo
Linux with Wine 1.1.43, but I cannot replicate his results. Besides 1.1.42 I
have tried 1.3.0 and got the same results.
appdb entry is:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12871
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http://bugs.winehq.org/show_bug.cgi?id=23605
Summary: steam crashes after going to suspend mode
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benny.gaechter(a)bluewin.ch
Everytime my ubuntu 10.04 goes to suspend mode i need to restart steam if i
switch back to normal mode.
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http://bugs.winehq.org/show_bug.cgi?id=15682
Summary: Naviter Seeyou ignores 'Register' button
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.naviter.si/products/seeyou.php?Itemid=213
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in the appdb that he could not register Naviter SeeYou,
so I gave it a try.
To register, you have to do Help / Register, type in your key, and click
the Register button.
Sure enough, clicking that button seems to do nothing.
Annoyingly, the app's main menu was detached when I ran it, and
the floating main menu was behind all the windows. So if you
can't find the Help menu, try closing the app's inner windows.
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http://bugs.winehq.org/show_bug.cgi?id=21996
Summary: Far Cry terminates with Illegal instruction
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monraaf(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=26721)
--> (http://bugs.winehq.org/attachment.cgi?id=26721)
back trace
As of wine 1.1.38 Far Cry terminates with an Illegal instruction. OS is Ubuntu
Karmic 32-bit with Kernel 2.6.32. Back trace attached. I've bisected it down to
this commit:
2f3fa8596bc6410a3b535e2f12bf551841334ad7 is first bad commit
commit 2f3fa8596bc6410a3b535e2f12bf551841334ad7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 2 15:58:02 2010 +0100
server: Allow changing a thread affinity before it is initialized.
:040000 040000 ab45f9c4877812d1a70110f1280dd75d34ff9487
279e2ccf7470e8c19254a739a903ad88971d4e26 M server
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http://bugs.winehq.org/show_bug.cgi?id=21789
Summary: Regression: Vampire - Bloodlines Crashes During Level
Load
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Vampire Bloodlines crashes after loading a level using Wine v1.1.39. It does
not crash using v1.1.38.
Please tell me what logs are required (and what commands to use to get them)
and I will attach them ASAP.
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http://bugs.winehq.org/show_bug.cgi?id=12045
Summary: foobar2000 0.9.4.4 - window close lag
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
I have some mysterious lag when working with foobar2000 version 0.9.4.4
When having windows (opened by foobar2k itself) open, like the file property
dialogue, or a file scan result window and I close this particular window
SOMETIMES (not always) I have some serious lag. Which means I click the
X-button, and at first nothing happens.
Now I can do different things:
1) Sometimes moving the mouse around triggers window closing
2) Sometimes dragging the still open window around triggers closing
3) Pushing the X a second time sometimes does the trick
I didn't notice this with wine-0.9.56, so it seems to be a regression. I'm
still trying to figure out some actions to always reproduce the problem, but
currently I'm not successful.
This problem is not bound to CPU usage. It also appears when the CPU is idling
at 99%.
Gonna try a bisect, but as I know no way to accurately reproduce it...
Someone with similar problems? Maybe not only fb2k?
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=18627
Summary: Sudden Strike 2 crashes after first movie.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dik_again(a)yahoo.com
Created an attachment (id=21327)
--> (http://bugs.winehq.org/attachment.cgi?id=21327)
output to a console
A game crashes after it plays the intro movie. Or, when it find no movie, then
crashes immediatly with the same backtrace.
details in an attaachment
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http://bugs.winehq.org/show_bug.cgi?id=22068
Summary: The first time running wine-1.1.40, I get the message
err:setupapi:create_dest_file failed to create
L"c:\\windows\\system32\\comctl32.dll" (error=80)
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
The first time I ran wine-1.1.40 I got the following entries on the console.
I have no clue if they are important, and if not, please remove them.
The first one looks suspicious.
err:setupapi:create_dest_file failed to create
L"c:\\windows\\system32\\comctl32.dll" (error=80)
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33d054
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5ce908, overlapped 0xa5ce910): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
wine: configuration in '/home/jhh/.wine' has been updated.
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http://bugs.winehq.org/show_bug.cgi?id=21723
Summary: When Steam starts it gives error "To run Steam, you
must first connect to the Internet" after trying to
update.
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktcox(a)rogers.com
When I try to start Steam (the install went fine) it tries to update but never
gets past 0% and then gives the error "Steam.exe (main exception): To run
Steam, you must first connect to the Internet".
Steam worked fine on my first Ubuntu install but after I reinstalled (same
version 9.10 Karmic Koala) Steam can't find the internet.
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http://bugs.winehq.org/show_bug.cgi?id=24077
Summary: starcraft 2: textures are not rendered
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30270)
--> (http://bugs.winehq.org/attachment.cgi?id=30270)
Screenshot of texture clearly missing from the background planet
I have a video card ATI Technologies Inc M52 [Mobility Radeon X1300], I tried
dxdiag, and it seems to work just fine, however, inside the game, structures
are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=26061
Summary: Oblivion does not work with widescreen resolutions
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When selecting a widescreen resolution. Oblivion crashes after selecting the
play button in the Oblivion Launcher. Tried on a Thinkvision LCD and on a AOC
one.
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http://bugs.winehq.org/show_bug.cgi?id=14848
Summary: PVPGN loader for Warcraft 3 v1.22
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saidin54(a)gmail.com
Running w3l.exe produces a "Memory protection" error. The line of code which
fails has a call to VirtualProtectEx. A copy of the loader can be found at
http://war3.co.za/downloads/patches/w3l-1.22.rar. My Linux distribution is
Gentoo. I have this bug on all versions of Wine. I have tried updating to 1.1.2
off the wine-9999 ebuild for git - and it worked. But, as soon as I reset the
machine, the problem returned. Uninstalling and reinstalling 1.1.2 did not
(even temporarily) fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23484
Summary: Texture missing on briefcase in Team Fortress 2
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Created an attachment (id=29307)
--> (http://bugs.winehq.org/attachment.cgi?id=29307)
Screenshot of textureless briefcase
In Team Fortress 2, ctf maps are played with briefcases containing "enemy
intelligence" as flags. On my machine, the briefcases have no texture. An image
of the error is attached.
I am running Wine 1.2rc6, Linux 2.6.34, nvidia blob 256.35, Geforce GTX 285.
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http://bugs.winehq.org/show_bug.cgi?id=23404
Summary: [Microsoft Flight Simulator 98] clicking on button
makes nothing
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=29170)
--> (http://bugs.winehq.org/attachment.cgi?id=29170)
the start screen where wine seems to be frozen
After installing Microsoft Flight Simulator 98 successfully, I tried to launch
the game.
However, I click on the "choisir un vol" link but it makes nothing. This screen
seems to be frozen (making a window appear on top of it and hide it doesn't
refresh the content).
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http://bugs.winehq.org/show_bug.cgi?id=24633
Summary: Diablo II LOD With 1.13c Patch no sound problem
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dupuydeg(a)gmail.com
Hi, I currently have the ubuntu 10.04 version with wine 1.3.4, i have installed
Diablo II LOD game with the last blizzard patch 1.13c i i have no sound in the
menu and the game it self, only de blizzard logos and de videos of the game
have sound but all the rest don't have, i have readed many posts and tutorials
but the problem persist, i have tried with the older versions of wine in this
ubuntu versioon but the problem is the same, with the 9.04 and 9.10 this
problem don't exist, but in this new version i can not resolve this. i have
installed the starcraf game and run perfect. if someone can help me i' really
will apreciated.
thanks!
PD: sorry if my english is not so good.
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http://bugs.winehq.org/show_bug.cgi?id=24183
Summary: XMedia Recode - profile list differs from wine to
windows
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.gansser(a)t-online.de
Xmedia Recode differs under wine to the native windows version and that happens
to in the 'output format' Profile. The list of the selectable profiles a very
long, because the devices (nokia, samsung ..) a listed several times.
Systeminfo:
Xmedia Recode 2.2.63 Dialog in Linux with wine-1.2.0-2 on Fedora 13 x86_64
used xmedia version:
http://www.xmedia-recode.de/download/XMediaRecode2263_setup.exe
In winecfg under Application, i alread set the window version to Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=25890
Summary: Kindle 1.4.0 installer fails
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Created an attachment (id=32997)
--> (http://bugs.winehq.org/attachment.cgi?id=32997)
backtrace
Trying to install kindle 1.4.0 fails
err:ole:CoCreateInstance apartment not initialised
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xa6fe914, overlapped 0xa6fe918): stub
wine: configuration in '/home/dad/.wine' has been updated.
[dad@frank ~]$ fixme:system:SetProcessDPIAware stub!
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:win:FlashWindowEx 0x33f2a8
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:win:FlashWindowEx 0x33f358
fixme:win:FlashWindowEx 0x33f358
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x100d8, 0x182908): stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33f2bc
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
wine: Unhandled page fault on read access to 0x00000022 at address 0x64054eb3
(thread 0038), starting debugger...
Unhandled exception: page fault on read access to 0x00000022 in 32-bit code
(0x64054eb3).
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http://bugs.winehq.org/show_bug.cgi?id=19021
Summary: Settler 2 - The Next Generation needs
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context
recreation support to SetDepthStencilSurface
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam-abuse(a)bloodgate.com
Starting a German Settlers 2 - The next generation (Siedler 2 - die nächste
Generation) patched to 11757, I get the following error in a tiny message box:
Can't create device!
The console shows:
te@te-laptop:~/.wine/drive_c/Program Files/Ubisoft/Funatics/The Settlers II -
10th Anniversary$ wine bin/S2DNG
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13c690,0x13c590): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x92f268,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:winmm:MMDRV_Exit Closing while ll-driver open
The result does not change wether I use a no-cd patch version, or not. Running
from inside the root dir or the bin/ subdir doesn't change it, either.
Adding a d3dx9_29.dll and/or d3dx9_36.dll to my wine/windows/system32 doesn't
help either.
Googling around leads me to believe my graphic card might be the culprit, but I
don't know for sure.
Specs:
* Dell Inspiron 6400
* 2Gb memory
* Linux version 2.6.24-24-generic (Ubuntu 8.04 Hardy 32bit)
* Genuine Intel(R) CPU T2080 @ 1.73GHz (dual-core)
* wine 1.1.23
* 1280x800 @ 24bit
* Intel integrated graphics 945GM/GMS/GME 943/940GML (Couldn't find out which
one exactly it is)
If there is anything more I can do, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=20887
Summary: Dragon Age: Origins: Fails to find the DVD
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)seelge.de
Created an attachment (id=25030)
--> (http://bugs.winehq.org/attachment.cgi?id=25030)
wine daorigins.exe log using warn+all
When launching the DVD version of the application, it displays an error message
about not finding the DVD and exits.
As far as I could find out the application uses a "simple" DVD check but I
could not get a specific copy protection name.
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http://bugs.winehq.org/show_bug.cgi?id=15311
Summary: The TV viewer MeuhmeuhTV crashes in a Wine internal
library
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.bellevache.com/site/index.php?page=telecharge
ments
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=16142)
--> (http://bugs.winehq.org/attachment.cgi?id=16142)
console output
MeuhMeuhTV crashes when configuring the sound. It looks like that the crash
occurs in an internal Wine library.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=15394
Summary: Incorrect menu behaviour when only a item is present
(rare)
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cosoleto(a)gmail.com
Hi.
If a Windows program has a menu as the following:
-_File - -_Search- -_?-
_Quit _About
where '_Search' is used to call a dialog window, and if the user press ALT + S
keys, then Windows (since version 3.1 I think) opens directly the related
dialog, instead using WINE you have to press Return to call the function
because ALT + S select only the menu.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22815
Summary: Alt.binz 0.28.5 gives access violation and fails to
load settings.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
CC: dmitry(a)codeweavers.com
Logs stay identical for good and bad builds. See forum post or ask here if you
actually want a debugless log...
http://forum.winehq.org/viewtopic.php?t=8495
Regression test result: (was good in 1.1.44, bad in 1.2-rc1)
7d3cb53cf1a5f40094fbc3332524ec98781d3779 is the first bad commit
commit 7d3cb53cf1a5f40094fbc3332524ec98781d3779
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue May 18 20:53:18 2010 +0900
gdi32: Do not use VDMX for mapping of negative font heights, based on a
test case.
:040000 040000 06c1fd576cfebd3c095713c9ced67c992f890a9d
f0dd2f0ff66c09581dc1093700023deb525a133e M dlls
Application errors:
On starting: (Settings / queue does not load when it gives this error)
Access violation at address 00519D0F in module 'altbinz.exe'. Write of
address 02792000.
On exiting:
Access violation at address 00677706 in module 'altbinz.exe'. Read of
address 00000000.
Wine x86 under Ubuntu 10.04 x86_64.
Last git bisect log: (I failed to save log after my last git bisect good)
$ git bisect log
git bisect start
# good: [91431e0859cec1ff0cfba484a27c084717c83f22] Release 1.1.44.
git bisect good 91431e0859cec1ff0cfba484a27c084717c83f22
# bad: [821cd38e1734137e6eab199334ecc182bd605680] Release 1.2-rc1.
git bisect bad 821cd38e1734137e6eab199334ecc182bd605680
# good: [4ac898d7cf7a5bf2ad975ea58c2c12bd1a71de59] wordpad: Replaced
toolbar.bmp with a Tango compliant tool strip.
git bisect good 4ac898d7cf7a5bf2ad975ea58c2c12bd1a71de59
# bad: [abb489b29d73cb13f07103b3d871cdbd84d11b03] d3dx9: Add ps_3_0
instructions parsing to the shader assembler.
git bisect bad abb489b29d73cb13f07103b3d871cdbd84d11b03
# good: [6178e86a7415507219e541a2c78b22ed9b3dad71] avifil32: Remove some
redundant "not NULL" checks (coccicheck).
git bisect good 6178e86a7415507219e541a2c78b22ed9b3dad71
# bad: [bea0daa281dd184c3f3e5fc5ac93a3723b4b3707] shlwapi: Implement
SHRegEnumUSValue.
git bisect bad bea0daa281dd184c3f3e5fc5ac93a3723b4b3707
# good: [3af7e99ba0bc7509e01edc4ff73aa57260b9e0b8] winealsa: Supply FFFFFFFF
for midiOutGetVolume, no garbage.
git bisect good 3af7e99ba0bc7509e01edc4ff73aa57260b9e0b8
# good: [7c785581061119e7467baaefb0ccd3ff584c56c2] wmc: Remove 10 year old
unmaintained file.
git bisect good 7c785581061119e7467baaefb0ccd3ff584c56c2
# bad: [7d3cb53cf1a5f40094fbc3332524ec98781d3779] gdi32: Do not use VDMX for
mapping of negative font heights, based on a test case.
git bisect bad 7d3cb53cf1a5f40094fbc3332524ec98781d3779
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http://bugs.winehq.org/show_bug.cgi?id=15105
Summary: Wine cannot run Microsoft Office Communicator 2007
(MSVCR80.dll/UCCP related)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.negrete(a)gmail.com
Created an attachment (id=15791)
--> (http://bugs.winehq.org/attachment.cgi?id=15791)
This is the brief error I get when I try to run the program
I've succesfully installed Microsoft Office Communicator 2007 with help from
winetricks.
I installed corefonts, gecko, msxml3, vcrun2005 and tahoma, and it installs
correctly with winxp wine version.
When I try to run it, it sends a window with the infamous "Runtime Error!
Program C:\P... - R6034: An application has made an attempt to load the C
runtime library incorrectly", and it drops an error about :actctx: and
MSVCR80.dll on the console.
I seem to have the correct manifest files on the winsxs directory, and I think
all the needed dll's are in place.
I do NOT have a manifest for a ~/.wine/drive_c/Program Files/Microsoft Office
Communicator/Uccp.dll file that I got over there.
What are the manifest files anyway? Is there a way to create these files out of
a dll file?
I've also tried to register the dll using regsrv32 Uccp.dll, but the result is
the same.
I can provide the Office Communicator 2007 installer if it helps.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=19323
Summary: Digidelivery Client can't attach files correctly
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.asperasoft.com/download/sw/digi-client/Digi
Delivery-2.1.1.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freemind(a)wp.pl
Created an attachment (id=22371)
--> (http://bugs.winehq.org/attachment.cgi?id=22371)
Digidelivery Client logs
Digidelivery Client can receive a delivery without any problem, but can't make
correctly New Delivery because attached files have 0 bytes.
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http://bugs.winehq.org/show_bug.cgi?id=17510
Summary: Regression: EngIntsite CSS Editor crashes with 1.1.5
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.enginsite.com/css-editor.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19622)
--> (http://bugs.winehq.org/attachment.cgi?id=19622)
crashlog
EngInSite CSS Editor crashes under version 1.1.5 with an access exception
warning irregularly in particular when using the editor but within 1 minute of
use. Related according to the message to "js3250.dll". The particular problem
did not occur under 1.1.4.
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http://bugs.winehq.org/show_bug.cgi?id=22446
Summary: AutoCAD 2008: Quick Help Toolbar doesn't hide itself
at the edge of screen
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=27493)
--> (http://bugs.winehq.org/attachment.cgi?id=27493)
Image showing the problem
The problem is that Quick Help Toolbar don't want to hide itself as main
AutoCAD window does. I showed the problem in the attachment. Regression test
did give
391afac66fe4865cef2fa9508e8741fca2cd4fe1 is the first bad commit
commit 391afac66fe4865cef2fa9508e8741fca2cd4fe1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 23 12:34:19 2010 +0100
winex11: Windows that own popups should be managed.
:040000 040000 60e70de301a838708df9356603557f1e426f410f
c6814fe8b83424a634f466b9514d8ba0bb392b7e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18197
Summary: AutoCAD 2008: .chm files aren't rendered correctly
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20679)
--> (http://bugs.winehq.org/attachment.cgi?id=20679)
Image showing the problem
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that .chm files aren't rendered (attachment) when:
-run from AutoCAD 2008 by help->help
-run by 'wine hh acad171.chm'
Maybe it is because of this error in terminal
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed
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http://bugs.winehq.org/show_bug.cgi?id=22866
Summary: Cannot input new warrior name in the game Taikou
Risshiden 5
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
The game Taikou Risshiden 5 (太閤立志伝 5) has an option to create new warriors.
When it asks for the name of the new warrior, nothing can be input at all.
This is a regression. The first bad commit is :
commit f7b18148d4787adbd9b0993da366e09c1230e53b
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Feb 18 23:06:31 2010 +0900
winex11.drv: Keep the state of XIM and IME consistent.
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http://bugs.winehq.org/show_bug.cgi?id=15139
Summary: A private .net program won't connect to mssql server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=15849)
--> (http://bugs.winehq.org/attachment.cgi?id=15849)
+winsock log
We are using an administration program on windows written in c# (.net), and
with wine it will not connect to the ms sql server. With mono it goes further,
but it fails due an unimplemented .net function. With microsoft's dotnet 2.0 it
hangs on connection, and repeadly prints this message:
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
I'm attaching +winsock log, which shows, after this fixme it drops connection,
and tries again. Lastly it displays connection error message.
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http://bugs.winehq.org/show_bug.cgi?id=18244
Summary: Yahoo messenger 9: Crashes after logging in
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamer.junkie(a)yahoo.com
It logins succesffuly,and crashes when I open text window.
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http://bugs.winehq.org/show_bug.cgi?id=22902
Summary: QIP (single) icon transparency problem
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28328)
--> (http://bugs.winehq.org/attachment.cgi?id=28328)
Screenshot showing the problem in wine-1.2-rc1-142-ga72f3f3
I found a single icon, which has transparency problem in QIP. It's in
preferences and pointed by red arrow. Notice that blue arrow shows that other
one is fixed in current git (wine-1.2-rc1-142-ga72f3f3), so maybe we can't have
them all transparent.
Maybe this could be marked as regression, but doing a regression test when
there is everyday change would not be useful (speculation: failing commit
showing non-existing code or code heavily changed??).
Sorry if this is a duplicate of some bug - i simply got lost in so many
transparency issues and tell me, if regression test can help here.
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http://bugs.winehq.org/show_bug.cgi?id=14575
Summary: Tarr Chronicles: fails to start
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.gamershell.com/download_21082.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=14927)
--> (http://bugs.winehq.org/attachment.cgi?id=14927)
plain console output (wine tarr.exe)
Demo and retail version alike fails to start, with error message dialog:
TGameCamera.Tick: Camera Update fault, followed by a floating point exception
and wine backtrace. No obvious candidate in plain console output.
Demo is downloadable, and I'm able and willing to run debugging and test
patches.
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http://bugs.winehq.org/show_bug.cgi?id=18238
Summary: MAMEUIFX32 disappears Whenever you click audit roms or
refresh/reload to update your roms list.
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=20748)
--> (http://bugs.winehq.org/attachment.cgi?id=20748)
Terminal Output of program start up until crash
Whenever you click audit roms or refresh/reload to update your roms list,
MAMEUIFX32 just disappears.
This bug is consistent from MAMEUIFX32 0.126 till 0.127u8 from WINE 1.1.18 till
1.1.20. I don't know if it exists in other versions (for both WINE and
MAMEUIFX32)
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http://bugs.winehq.org/show_bug.cgi?id=25618
Summary: Super Meat Boy fails to output audible sound
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When Super Meat Boy is launched, no music or sound effects can be heard. Using
native dsound works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=11343
Summary: WSAIoctl only partly implemented
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hmailserver.com
WSAIoctl is only partly implemented. When setting dwIoControlCode to
SIO_GET_EXTENSION_FUNCTION_POINTER, WSAIoctl will result in WSAEOPNOTSUPP.
This has the effect that hMailServer does not work under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=25921
Summary: SolidWorks 2008: Hangup at starting application
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 dotnet30
3) install SolidWorks 2008
4) wine SLDWORKS.exe
Behaviour:
Splash screen->Program screen-> hang up
Expected behaviour:
No hang up
Terminal output:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0046, blocked by 0083, retrying (60 sec)
wine: Critical section 00110060 wait failed at address 0x7bc35c3b (thread
0078), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
Regression test did give:
1fa5ddfad927c03ebf4e9bcbd28062fb316a1743 is the first bad commit
commit 1fa5ddfad927c03ebf4e9bcbd28062fb316a1743
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Dec 30 16:32:58 2010 -0600
mshtml: Make nsIIOService::NewURI IUri-based.
:040000 040000 b95e6ba1c07724dd92a0c3e64305456120777aa8
724803bf9f989cfa3ab94f35269cd693b0fd1913 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=15427
Summary: RagTime 5.6.5 does not start
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)AngieBecker.ch
After (successfully) installing RagTime 5.6.5 one can start the config-tool
"Konni" but the main application shows an error right after the splash-screen
appeared:
CErrorException during gApplication->Startup Error -2146648008 PlfmError 0
This might be due to the animated mouse cursor (a nut eating squirrel, which is
sooo sweet!), but this is just an asumption.
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http://bugs.winehq.org/show_bug.cgi?id=24346
Summary: No sound in Prince of Persia: The Forgotten Sands
except for intro videos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Sound plays during the UBISoft intro and stutters through the intro video once
you start a new game. Once you actually enter the game, there is no sound at
all. Tried switching emulation modes, tried alsa, jack, oss and nothing helped.
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http://bugs.winehq.org/show_bug.cgi?id=17372
Summary: Adobe Framemaker 9 installer crashes
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
fixme:msxml:xmlnode_put_nodeTypedValue
fixme:msxml:Internal_QueryInterface interface
{df0b3d60-548f-101b-8e65-08002b2bd119} not implemented
wine: Unhandled exception 0x40000015 at address 0x7efd0073:0x004556d8 (thread
0030), starting debugger...
winetricks msxml3 lets it get much further.
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http://bugs.winehq.org/show_bug.cgi?id=15538
Summary: gdi32: path.ok test succeeds in todo block in PC-BSD
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16515)
--> (http://bugs.winehq.org/attachment.cgi?id=16515)
+gdi
[pcbsd@pcbsd ~/wine-git]$ make test
`makedep' is up to date.
../../../tools/runtest -q -P wine -M gdi32.dll -T ../../.. -p gdi32_test.exe.so
path.c && touch path.ok
path.c:161: Test succeeded inside todo block: Path size 21 does not match
expected size 21
path.c:178: Test succeeded inside todo block: Expected #8: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #9: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #10: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
*** Error code 4
Stop in /usr/home/pcbsd/wine-git/dlls/gdi32/tests.
*** Error code 1
+gdi attached
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http://bugs.winehq.org/show_bug.cgi?id=19203
Summary: Paint Shop Pro 6.0 crashes on startup
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz.bz.ejlddll(a)recursor.net
Created an attachment (id=22203)
--> (http://bugs.winehq.org/attachment.cgi?id=22203)
backtrace
As the summary says. Attempting to start PSP 6 with a clean .wine directory
causes it to complain about needing mfc42.dll. If a native mfc42.dll is
provided, it then crashes with an "Unhandled page fault on read access" before
the expected splash screen appears.
The mfc42.dll I'm using probably comes from Windows 2000, as that is the last
Windows version to which I have access.
While I've filed this bug for the version of Wine I'm currently using (and in
which I can therefore prove the error occurs), I don't think there has ever
been a version of Wine under which PSP 6 started successfully.
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http://bugs.winehq.org/show_bug.cgi?id=21073
Summary: no sound in wow&warcraft 3 sound crackle
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terrymagee11(a)hotmail.com
ok when i set the windows version to vista or windows 7 the sound does not work
in wow(world of warcraft with bc and wotlk) and with warcraft 3 with tft(same
thing with the windows version windows 7 and vista) and the sound crackles in
warcraft 3 and if i set the windows version to xp for wow and warcraft 3 its
fine.
by the way i compiled this
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http://bugs.winehq.org/show_bug.cgi?id=26060
Summary: When exiting Oblivion wine does not close Oblivion.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When exiting Oblivion wine does not close Oblivion.exe the process Oblivion.exe
stays there. Am using latest updated Oblivion with shivering Isle updated too.
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http://bugs.winehq.org/show_bug.cgi?id=17946
Summary: In Firefox Tiny-MCE-Editor shows strange Signs
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://tinymce.moxiecode.com/examples/full.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
If you open Firefox in Wine you can see on
http://tinymce.moxiecode.com/examples/full.php an wysiwyg editor.
It has a footer for some formating and there are strange Signs printed in it.
Normally there you could see something like "Path: " (just try it in your
native Browser)
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http://bugs.winehq.org/show_bug.cgi?id=24217
Summary: Victoria 2 demo crashes during load without
MaxShadowSize 0
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Victoria 2 demo currently crashes on startup due to bug 13297
http://bugs.winehq.org/show_bug.cgi?id=13297
If you workaround it with winetricks d3dx9_36, however, the game will crash
during load when it reaches "loading flags" (just after loading sounds).
Setting HKCU/Software/Wine/DirectSound/MaxShadowSize to "0" allows the game to
work.
Demo is available here: http://www.gamershell.com/download_62070.shtml
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http://bugs.winehq.org/show_bug.cgi?id=24563
Summary: Black Mirror 2: error message on startup
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=31019)
--> (http://bugs.winehq.org/attachment.cgi?id=31019)
Screenshot of the error dialog
Running Black Mirror 2 gives error message with following text:
"Microsoft Visual C++ Runtime Library
Program:C:\Program Files\Black Mirror 2\BlackMirror2.exe
File: w:\blackmirror2\sourcecode\win32dx9\DynamicBuffer.h
Line:248
Expression:memcmp(&aDesc, &mDesc,sizeof( mDesc ) )==0
For informasion on how your program can cause an assertion failure, see the
Vissual C++ documentasion on asserts"
Options are A/R/I, pressing 7(seven) times Ignore runs the game.
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http://bugs.winehq.org/show_bug.cgi?id=26038
Summary: 'wine iexplore gmail.com' fails with 'Gmail requires
cookies to be enabled'
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, do
rm -rf ~/.wine
wine iexplore http://gmail.com
and log in to gmail. gmail will let you log in, but then complain
'Gmail requires cookies to be enabled'.
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http://bugs.winehq.org/show_bug.cgi?id=26032
Summary: Please, enable gzip compression for bugs.winehq.org
website
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
URL: http://bugs.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Enough said.
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http://bugs.winehq.org/show_bug.cgi?id=18002
Summary: err:msi:call_script Could not find CLSID for Windows
Script
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)hamen.us.com
Attempting to install Verizon Access Manager (VZAccess\ Manager.msi) I get the
"err:msi:call_script Could not find CLSID for Windows Script" error.
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http://bugs.winehq.org/show_bug.cgi?id=23004
Summary: Video setting "Texture Quality" is malfunctioning on
value "High" in games Video settings.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
When I set option "Texture Quality", located in Options -> Video menu, to value
"High", the menus looks incorrectly drawn.
See screenshot.
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