http://bugs.winehq.org/show_bug.cgi?id=21256
Summary: Copy & Pasting Asian fonts does not work
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winjeel(a)hotmail.com
When I copy and paste from an MS Word 2000 document or Open Office document
into another …
[View More]MS Word, the Asian fonts (Japanese) changes to empty squares. I'm
using Open Office 3.1, MS Word 2000, and Ubuntu 9.10 with Wine 1.1.33. The
Asian fonts were first entered in SCIM in Ubuntu (9.04), and on Windows XP. The
font originally used was MS Mincho, which is the commonly used font in Japanese
documents.
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http://bugs.winehq.org/show_bug.cgi?id=19908
Summary: wine jack audio out is mono
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p.drezet(a)inx-systems.com
configuring wine to use jack then run a win32 application the following
Readable client is created in …
[View More]jack.
wine_jack_out_0
within this there re two ports: out_l and out_r - which woujld presumable be
the stereo channels.
when running an audio source programme in wine audio is outputted from both
these ports however both have the same signal and the audio is not the original
stereo audio. I think it is just one channel split onto both out_l and out_r
rather than a summed mix.
>From audio.c this appears to be the behaviour if the audio source is considered
mono - the data is copied to both channels.
The win32 audio source application has been verified to operate with wine in
stereo using the alsa output.
Is there anyway of making wine output the missing stereo data? Should
wine_jack_out_1 carry the lost second channel? If so how do you get wine to
create output on wine_jack_out_1 too?
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http://bugs.winehq.org/show_bug.cgi?id=20726
Summary: error in wine 64 bits
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.novedoso.tk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reduardowise(a)gmail.com
error in wine 64 bits running project 64 version 6.
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http://bugs.winehq.org/show_bug.cgi?id=22032
Summary: Steam in-game overlay does not work outside winedbg
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Enrico_m(a)gmx.de
CC: stefandoesinger(a)gmx.at
Thanks to the amazing work of Stefan …
[View More]Dösinger (my wine hero), the Steam in-game
overlay is finally working - but only if I run Steam in winedbg. Outside
winedbg i get the following error, if I try to run the game with in-game
overlay enabled:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ede1bf5
Tested with "Supreme Commander 2", "Mirror's Edge" and "Team Fortress 2"
I'm happy to provide logs, if someone could point me to the right trace
channel(s).
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http://bugs.winehq.org/show_bug.cgi?id=18256
Summary: Quicktime 2 Unimplemented function
olesvr32.dll.OleRevokeServer on exit
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20781)
--> (http://bugs.winehq.org/attachment.cgi?id=20781)
wine-1.1.20-36-gdc31d87 console output
When closing Quicktime 2's PLAYER32.EXE, there is an unhandled exception in
olesvr32.
wine: Call from 0x7b844463 to unimplemented function
olesvr32.dll.OleRevokeServer, aborting
Quicktime 2.1.2.59
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http://bugs.winehq.org/show_bug.cgi?id=24571
Summary: System error: Code 1814
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birla.sunil(a)gmail.com
i am trying to get Skype running on rhel 5.3 ...
the problem is that I as soon as …
[View More]I start skype the error: 1814 occures.
System error: Code 1814
Resource name not found.
It says in a different window
The programm skype.exe has encountered a serioys problem and needs to close...
This can be caused by a problem in the programm or a defiency in Wine
You may want to check...for tips. Well I cant find anything with the same or
similar problem and I also can not uninstall skype using the wine uninstaller.
It just doenst do it
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http://bugs.winehq.org/show_bug.cgi?id=22297
Summary: ICQ 7.x under Wine (windows 7 ) Error at Setup
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)community-chaos.de
At the attachment you can see the Error in the Installation under Ubunt 9.04
Jaunty …
[View More]with GNOME 2.0x.x.
Pleas check this bug at the Step how ICQ take the "Update at laste minuite".
Note; I've just Wine with Windows 7 and RollerCoaster Tycoon 3 Delux and
Thunderbird 2.x installed - nothing else -.
I hope you can fix the Bug and releas a fixed Version of Wine.
If you've more question please ask me with a Mail.
Best Regards
Marcel
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http://bugs.winehq.org/show_bug.cgi?id=15224
Summary: Remove the "Clone This Bug" link from the bug page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
"Related actions -> Clone This Bug" is confusing. …
[View More]Creating bug clones
should be discouraged in Wine bugzilla. Have a look at the bug 15211
as an example.
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http://bugs.winehq.org/show_bug.cgi?id=21029
Summary: Runes of Magic fails to load in WINE 1.1.34
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16051
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: jimmy(a)boombatower.com
Runes of Magic still installs using the method described on the winehq page,
but no longer loads.
I have it working on my laptop which runs WINE 1.1.33, but it fails on my
desktop with same distro and version except WINE 1.1.34. This has also been
confirmed by a number of comments from users.
The game window opens and remains black for a long time (like usual, even on
Windows), then you hear the music and then in WINE 1.1.33 you see the main
screen. As of WINE 1.1.34 this does not seem to happen after several minutes.
Let me know if there is anything else I can provide, possibly install devel
libs and dumb some debug?
OpenSUSE 11.2
ATI Radeon 4870 (with proprietary driver)
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http://bugs.winehq.org/show_bug.cgi?id=19499
Summary: Halo CE's built-in chat does not work.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you're playing you usually press "T" or "H" to get a one-line chat prompt.
Problem is …
[View More]that you can't see what you're typing. Neither what others say.
I'll play with a friend to ask if he can see what I send (I'll just type
something and then press enter to send the message), as I think it's just a
problem with the text drawing.
This text is the only with a font one in pure white color, maybe it's related
to it or some missing font?.
What could I do to help debugging this?.
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http://bugs.winehq.org/show_bug.cgi?id=17051
Summary: finepix_5.4.10E
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabona(a)freestart.hu
I've got an ubuntu 8.04.
when I used wine 1.0 the finepixviewer 5.4.10E runs without error.
when I …
[View More]upgraded to wine 1.1.13, this software cannot run.
the installation is OK, but the software cannot run, just exiting.
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http://bugs.winehq.org/show_bug.cgi?id=22568
Summary: Spore: Shows black screen when run using Wine 1.1.42
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silver(a)silvermb.com
I am new to Linux operating system so please bear with me if my explanation or
…
[View More]details shown below are not specific enough.
Description of problem
Spore shows black screen on start up. No Graphics, No Sound and No Cursor
displayed.
Installation process worked OK with no errors.
Software/Hardware
Wine 1.1.42
Spore 1 - Installed from DVD. (I am currently using the Correct No-CD to get
around the DVD not recognised issue).
Latest Graphics driver for Intel 945GM built in card.
32 bit Ubuntu 10.04 Operating System. (Also tried using previous Ubuntu 9.10
with no luck).
Dell Latitude D620 Laptop.
Other Details
I have tried to fix this issue using information from other bug reports with no
luck, details are shown below:
1. Changed the following Registry entries:
HKEY_CURRENT_USER, Software, Wine, Direct 3D.
DirectDrawRederer = opengl.
OffscreenRenderingMode = backbuffer.
UseGLSL = disabled.
I have also tried using OffscreenRederingMode = fbo and had same error.
2. I have run the software from terminal using the -safe flag and got the
following message:
fixme:thread:SetThreadIdealProcessor (0x64): stub
fixme:thread:SetThreadIdealProcessor (0x6c): stub
after this message the terminal seems to wait and do nothing.
Does anyone have any ideas how to fix this issue ?
Thanks
Silver
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http://bugs.winehq.org/show_bug.cgi?id=22111
Summary: Ultraedit 14.10 crash with FTP function
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)mailitalia.it
Created an attachment (id=26955)
--> (http://bugs.winehq.org/attachment.cgi?id=26955)
…
[View More]terminal crash log wine 1.1.41 in ultraedit 1.1.41 using FTP
FTP function in ultraedit 14.10 works quite well in wine 1.1.40 (sometimes
crashes, but not always like in wine 1.1.41)
In wine 1.1.41 crashes every times i try to use it. In every action like: open
a folder, open a file etc (always with FTP).
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http://bugs.winehq.org/show_bug.cgi?id=21659
Summary: World of Warcraft doesn't paint ground textures
outside anymore
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cryogenfx(a)gmail.com
since upgrading to 1.1.38, WoW doesn't want to …
[View More]paint textures on the ground
outside anymore, it just flickers white and black. downgrading to 1.1.36 and
the textures are back. all inside textures show, and all terrain features are
there.
I have no idea what else to report really, or what mroe info you need, but feel
free to ask.
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http://bugs.winehq.org/show_bug.cgi?id=20620
Summary: syslevel.c: Win16Mutex and loader.c: loader_section
thread time outs
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.king177(a)ntlworld.com
a single thread on syslevel.c: Win16Mutex
…
[View More]and two threads on loader.c: loader_section
issue "wait timed out in thread ####, blocked by each other.
and then dumps.
Was trying to install bitware bitfax software with wine 1.1.32 compiled from
source on PCLOS 2009.1
Have previously been able to get past this point (last tested in 1.1.7)
have tried with setting at W98,W2K and XP.
uname -a:
Linux localhost 2.6.26.8.tex3 #1 SMP Mon Jan 12 04:33:38 CST 2009 i686 AMD
Athlon(tm) 64 X2 Dual Core Processor 5200+ GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19609
Summary: Framemaker regression: Drawing element window is drawn
incorrectly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ulrich.gemkow(a)ikr.uni-stuttgart.de
When using Framemaker 7. …
[View More]with the latest git version the window to select the
drawing elements is drawn to broad (it should only contain the two icon rows)
and when changing its size, it is redrawn incorrectly (border missing,
background color wrong).
This worked in earlier git versions (and in cxoffice).
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http://bugs.winehq.org/show_bug.cgi?id=23606
Summary: Flight Simulator 2004 cannot click lessons as in rc6
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
In rc 7 I cannot click on flight lessons with Rod anymore. This was working in
…
[View More]Wine rc6 so I guess it's a gecko related error.
Many thanks to check for 1.2
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http://bugs.winehq.org/show_bug.cgi?id=23548
Summary: Black Field (Shadow) behind an for the Cars by GTR 2,
rFactor, BMW-M3 Challenge an Volvo the Game
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: postbox.thomasf(a)versanet.de
"…
[View More]GTR 2" works with 1.1.41 100% perfekt. From 1.1.42 > 1.2.rc5 has the in Game
Graphic a black Field (Shadow? ) for an behind the Car (Playing in Cockpit
View)
The same Effekt aslso in "BMW-M3 Challenge" , "Volve the Game" and "rFactor"
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http://bugs.winehq.org/show_bug.cgi?id=22643
Summary: FIFA 10 does not work.
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://news.bigdownload.com/2009/09/16/download-fifa-1
0-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
On Wine …
[View More]1.1.44 EA`s Game FIFA 10 does not work. See log for details.
On Wine 1.1.43 and older it worked, but very, very, very slow and
unplayable.
On Wine 1.1.20 it works just as in windows (and network game too with
vcrun2005) on ATI Radeon HD 3600 with latest fglrx.
This issue affects demo too. See download link.
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http://bugs.winehq.org/show_bug.cgi?id=21718
Summary: fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to
(0,0)-(1400,1050) err:ntdll:RtlpWaitForCriticalSection
section 0x7e0d79a0 "x11drv_main.c: X11DRV_CritSection"
wait timed out in thread 001e, blocked by 0009,
retrying (60 sec)
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status:…
[View More] UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryces_dad(a)yahoo.com
I moved from 1.1.32 to 1.1.38. Had problems so I wiped my entire .wine system
clean and did a fresh install of 1.1.38.
I installed my BattlezoneII, which ran flawlessly on 1.1.32, and after a very
short period of time it will freeze but background sounds still play. A few
second later, a black box appears in the middle of the app yet it's
unresponsive. If I wait a minute or so, the app stops leaving the light blue
background of the virtual desktop. The shell shows me this..
"fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1400,1050)
err:ntdll:RtlpWaitForCriticalSection section 0x7e0d79a0 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001e, blocked by 0009, retrying
(60 sec)"
The thread and blocked by number change from incident to incident.
My system is a 64bit Sabayon 5.1 (Gentoo)
Excellent product by the way. :)
Marc
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http://bugs.winehq.org/show_bug.cgi?id=20141
Summary: Trackmania constantly rumbles joystick with Wine
1.1.29
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
After upgrading to Wine 1.1.29, running Trackmania United …
[View More]Forever with a joypad
attached (a Logitech Rumblepad 2) constantly rumbles the joypad at all times,
except when loading. This didn't happen with earlier Wines. Reassignment of
joypad controls has also stopped working reliably.
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http://bugs.winehq.org/show_bug.cgi?id=19989
Summary: MCI Regression from 1.1.28 to 1.1.29 (No MCI Device
Open)
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sortell(a)gmail.com
Created an attachment (id=23516)
--> (http://bugs.…
[View More]winehq.org/attachment.cgi?id=23516)
console output
Kubuntu 09.04
wine version 1.1.29
Using a software package called Exercitia Latina for a college latin course.
The program is called Exercitia Latina and it seem to work alright until I
updated to 1.1.29.
There is a section where you type in the appropriate word or phrase and hit
enter and you move to the next line if you are correct.
This worked alright in 1.1.28, but 1.1.29 opens an error dialog upon hiiting
the enter key that states "No MCI Device Open" and I am not able to move on.
I reverted back to 1.1.28 and it works again.
This is reproducable and happens on my girlfriends computer as well (fresh
kubuntu install virtualized using virtualbox on an OSX host) where the problem
was first observed.
I added an attachment of the basic wine output.
I can also try to attach a full WINEDEBUG=+relay or any other debug outputs as
well if desired.
Thanks
-Scott
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http://bugs.winehq.org/show_bug.cgi?id=19794
Summary: a retrogress
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jilingshu(a)Gmail.com
two problems:
1. the winedbg cannot work in wine 1.1.27(downloaded from debian sid
repositories,wine-unstable) but it can …
[View More]work well in wine 1.0.1(downloaded from
debian sid repositories,wine)
2. i try to run QQ2009 English Version Beta2 by wine.wine 1.0.1 will crashed
after i logged in and wine 1.1.27 will crashed while i logging in.
the new error which shown in 1.1.27 is:
err:ntdll:RtlpWaitForCriticalSection section 0x70460350 "?" wait timed out in
thread 0009, blocked by 0028, retrying (60 sec)
this error not shown in 1.0.1
the full backtrack is in the attachment.
thx
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=23661
Summary: Star Wars Episode I -The Phantom Menace : No longer
will install
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brande77(a)gmail.com
The installer returns the pop-up window error …
[View More]when run "Severe: get prof
failed!" You can click "OK" and attempt to continue the installer, but soon
after during file copy another warning window pops up: "Severe: file set
execute failed". Clicking "OK" again will then give you a series of pop up's
with no text, just a red "X" and an OK button which constantly reappears after
clicking OK about 10 times, then the installer skips right to the end of the
process with "Install complete" but nothing was installed except a menu entry
in wine. This used to be a platinum rated wine app that installed normally in
prior versions of wine.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=22195
Summary: SILKYPIX Developer Pro slow menus and sliders
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.silkypixuk.com/index.php/View-details/Silky
pix-Software/21-Silkypix-Developer-Studio-Pro-UK-Windo
ws
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -…
[View More]unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.huettemann(a)gmx.net
Silkypix Developer Pro Version: 4.1.31.2 is working significant slower than
under WINE 1.1.27, especially the sliders and menus for image processing are
slow and sloppy.
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http://bugs.winehq.org/show_bug.cgi?id=22022
Summary: Turbocad 4 won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaheme(a)gmx.de
when I start TurboCad V4 in Wine 1.1.40 I get an error.(watch at the
attachment)
The programm works well with …
[View More]Wine 1.0.1
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http://bugs.winehq.org/show_bug.cgi?id=21623
Summary: The game Serious Sam 2 does not start on wine 1.1.38
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergo(a)bk.ru
On my OpenSUSE 11.2 with wine 1.1.38 I tryed to install Serious Sam 2.
Installation …
[View More]was excellent. No problems were while beginning of the game (video
about Sam's mission and so on). But when the 1 level of game was loaded
everything stopped and I got a warning dialog telling me about a bug in the
game.
My hardware: nvidia 7900 GT, driver 190.53. I know that this game run on the
previous versions of Wine. That's why I tryed to play SS2 on Linux. X-server
remain in 1024x768 resolution. Re-login corrected problems with relolution and
restore 1280x1024.
Wine's settings were by default, directx I did't install.
Ready to get another descriptions and make another tests:)
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http://bugs.winehq.org/show_bug.cgi?id=21151
Summary: Battlefield Vietnam Invisible Rockets, 1.1.33 OK ,
1.1.35 broken
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steven.wooding(a)gmail.com
I have played battlefield Vietnam on 1.1.…
[View More]33 just fine without any problems.
But after I upgraded to 1.1.35 the rockets where all invisible. Everything
else seems to work 100%, the rockets even do damage and all the animations
around the rocket is where. Just the rocket and smoke that is missing.
Makes it really difficult to play with the helicopters since you can't see
exactly where the rocket went
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http://bugs.winehq.org/show_bug.cgi?id=17293
Summary: wine from version 1.1.7 to 1.1.12 no longer uses winecfg
advanced settings for drive mapping
Product: Wine
Version: 1.1.7
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinrs(a)softhome.net
After running winecfg …
[View More]Drives->Show Advanced to set drive Type, wine versions
from 1.1.7 no longer uses this information to find the drive type. This is
confirmed by tracing through wine debug.
For example, run winecfg, choose Drives tab, Add.., D: drive, Show Advanced,
Path:/some-normal-directory-path, Type: CD-ROM
The D: drive is not detected as CD-ROM but rather as a normal disk.
Also confirmed with Type: Local using a path that is a bind mount point (not
even a network mount), and it detects as remote drive rather than local drive.
This is confirmed from version 1.1.7 to 1.1.12 (not sure after that).
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http://bugs.winehq.org/show_bug.cgi?id=23652
Summary: gmax crashes during startup with unimplemented
function msvcirt.dll.??0ifstream@@QAE@PBDHH@Z
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.turbosquid.com/gmax
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)…
[View More]winehq.org
ReportedBy: dank(a)kegel.com
Installation and registration run fine. Starting the game crashes with
wine: Call from 0x7eda8093 to unimplemented function
msvcirt.dll.??0ifstream@@QAE@PBDHH@Z, aborting
winetrics vcrun6 works around the problem and lets the app start.
(Unrelated note: If you choose opengl in the initial dialog, it aborts; you can
edit gmax.ini to get back to a working state.)
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http://bugs.winehq.org/show_bug.cgi?id=14761
Summary: Wine does not support DRM content
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
Guild Wars supports on windows DRM content, which can be purchased through
www.directsong.com…
[View More]So I have purchased it but it does not work in an Linuxenvironment or in wine,
because of the lack of supporting Digital Rights Management inside wma-files.
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http://bugs.winehq.org/show_bug.cgi?id=24855
Summary: Kindle for PC 1.2.1 does not run
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://kindleforpc.amazon.com/30427/KindleForPC-instal
ler.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)…
[View More]hotmail.com
Ubuntu 10.10
Installer seems to run okay.
Trying to run the program gives only
fixme:system:SetProcessDPIAware stub!
err:ole:CoGetClassObject class {6e4fcb12-510a-4d40-9304-1da10ae9147c} not
registered
err:ole:CoGetClassObject class {6e4fcb12-510a-4d40-9304-1da10ae9147c} not
registered
err:ole:create_server class {6e4fcb12-510a-4d40-9304-1da10ae9147c} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {6e4fcb12-510a-4d40-9304-1da10ae9147c}
could be created for context 0x17
Please advise.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=17582
Summary: Version/install test crashes on OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/0d7bec3578e02e1f551813e86100
b59e36aec542/wine_ae-opensolaris/version:install.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
…
[View More]Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19739)
--> (http://bugs.winehq.org/attachment.cgi?id=19739)
+relay,+seh,+tid,+ver
austin@opensolaris:~/wine-git/dlls/version/tests$ make install.ok
../../../tools/runtest -q -P wine -M version.dll -T ../../.. -p
version_test.exe.so install.c && touch install.ok
wine: Unhandled page fault on read access to 0x00000000 at address fed13d80
(thread 0009), starting debugger...
Can't attach process 0008: error 6
make: *** [install.ok] Error 5
+relay,+seh,+tid,+ver attached
I debugged it a bit...something in these tests go haywire:
static void test_install_file(void)
...
/* testing Invalid Parameters */
memset(tmpname,0,sizeof(tmpname));
rc = VerInstallFileA(0x0, NULL, NULL, NULL, NULL, NULL, tmpname, &size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
memset(tmpname,0,sizeof(tmpname));
size = MAX_PATH;
rc = VerInstallFileA(0x0, szSrcFileName, NULL, NULL, NULL, NULL, tmpname,
&size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
memset(tmpname,0,sizeof(tmpname));
size = MAX_PATH;
rc = VerInstallFileA(0x0, szSrcFileName, szDestFileName, NULL, NULL, NULL,
tmpname, &size);
ok (rc == 0x10000 && tmpname[0]==0," expected return 0x10000 and no
tempname, got %08x/\'%s\'\n",rc,tmpname);
Commenting those out with #if 0, #endif allows the test to pass.
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http://bugs.winehq.org/show_bug.cgi?id=25089
Summary: Regression in usp10 - completely garbled output
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.wilck(a)ts.fujitsu.com
Created an attachment (id=31811)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]31811)
screen shot
I found a regression in recent Wine (1.3.3 and newer) with a commercial program
I am using from time to time. The characters in simple dialog (buttons and
labels) are completely garbled ("$BODFM" instead of "Cancel"). See attached
screen shots.
Bisection turned out that the regression was caused by
commit e8816357416a8d3c6bc3d539b869e2e5c29656b2
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Sep 8 13:30:46 2010 -0500
usp10: Attempt to shape with non TMPF_TRUETYPE fonts.
Just do not do the parts that are known to require ttf tables.
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http://bugs.winehq.org/show_bug.cgi?id=14271
Summary: Inital size of scroll bar "thumb" incorrect
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrmikejj(a)gmail.com
The "thumb" in the scroll bar's of DC++ (version 0.706 and 0.707) Notepad Frame
can …
[View More]initially start the wrong size, but moving it makes it turn to the correct
size.
To replicate this, open up DC++ in wine. Open the Notepad Frame. Put in about
7 vertical scrolls worth of text. Close the Notepad. Re-open.
After re-opening the notepad frame, the "thumb" is tiny, after scrolling it
changes to the correct size.
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http://bugs.winehq.org/show_bug.cgi?id=25629
Summary: Left 4 Dead 2 - Only a sound channel is heard in the
Introduction.
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When one of the characters starts reading …
[View More]a list in the intro of L4D2 the sound
is not heard properly. It looks like a channel is not working correctly, no
duplex, no eax or something related.
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http://bugs.winehq.org/show_bug.cgi?id=20043
Summary: uTorrent 1.8 does not start correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
'The application doesn't start. After copying itself to the destination folder
it gives the …
[View More]error "It seems like uTorrent is already running, but not
responding. Please close all uTorrent processes and try again."'
Seemed to work okay a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=25117
Summary: Antialising does not work in portal.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewplayssax(a)gmail.com
The antialising in Portal is not selectable in the advanced graphics menu. When
one turns …
[View More]AA on in the nvidia settings, portal fails to render and screen is
black, save for the crosshair.
Intel core 2 quad Q8200
Nvidia GTS 250 (512MB) running with the 260.19.06 driver
4GB ram.
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http://bugs.winehq.org/show_bug.cgi?id=22608
Summary: EVE online planets and planetary interaction icons
fail to render correctly after 1.1.41
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcxdude(a)gmail.com
after wine 1.1.41, …
[View More]planets in EVE online (and some other effects) do not render
correctly - instead of an atmospheric glow a flat colour is shown. This is not
particularly important but in the latest test version of the client the icons
for the new planetary interaction feature do not appear at all, making this
part of the game unplayable.
I was able to bisect this to the commit:
[4cd69b8a097f16012f5c6ba3a6237df3495fba97] wined3d: Simplify the generated GLSL
for NRM.
and reversing the changes made there on the latest version of wine in git fixed
both the planet's atmospheres and the icons.
However, this appears to be graphics card dependent. I am using an NVIDIA
7950GT, while this bug was reported not to appear to occur on an NVIDIA GTX 275
(at least the planetary interaction icons appeared)
I have no idea what the above change does, but it appears to be incorrect in
some cases.
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http://bugs.winehq.org/show_bug.cgi?id=15759
Summary: CHL Network application fails to start with executable
in Z:\ path
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.niftytv.com/clients/CHL_Network_.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: …
[View More]arethusa26(a)gmail.com
With 1.1.7, when attempting to start the application, a cryptic dialog box
displays with the message, "Failed to ensure dir exists: \desktop",
irrespective of the location of the executable in what would be the Z:\ Windows
drive. If moved to ~/.wine/drive_c (C:\), the application is able to start,
although it requires Windows Media Player 9. No relevant terminal output was
noted.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=26075
Summary: Eve Online: Incursion 1.x doesn't start with fglrx
8.81.5 (catalyst 11.1)
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimir(a)slate-project.org
CC: wine-…
[View More]bugs(a)winehq.org
Steps to reproduce:
1) Install Catalyst 11.1 driver (released 27th Jan '11)
2) Install EVE Online Incursion 1.1 from their website
3) Install corefonts from winetricks
4) Launch EVE online, and get a crash just after it loads the jukebox, with a
stacktrace leading to fglrx_dri.so
System information:
Ubuntu 10.10, kernel 2.6.35-26, wine 1.3.13 from the wine PPA on launchpad
Radeon HD5870 1GB, AMD Phenom X6 1050T
I did get EVE to launch on both 1.1.1 and 1.1.1 client update while following
the information in
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1464799&page=1#3 but
once it updated to client update 2 it didn't work any more, no matter how I
tweaked settings.
To clarify, EVE started up with 1.1.0 version and a vanilla wine setup with the
following winetricks things:
corefonts
ddr=opengl
glsl-disable
orm=fbo
winxp
gecko
vcrun2005
I will be trying to reinstall again and see precisely which configuration seems
to work. In no way however does EVE run for me just with corefonts installed.
Attached is the first and last 1000 lines of the log. The whole log was
obtained by running:
export WINEDEBUG="+dinput,+d3d9,+d3dx"
env WINEPREFIX="${HOME}/.wine" wine explorer /desktop=EVE1,1920x1080
C:\\Program\ Files\\CCP\\EVE\\eve.exe
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http://bugs.winehq.org/show_bug.cgi?id=24247
Summary: Windows Live Essentials Beta (wlsetup-webc.exe) fails
to install programs
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://wl.dlservice.microsoft.com/download/B/2/9/B2954
09B-AAAB-4415-B32D-A36EFD6DC36E/en/wlsetup-webc.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
…
[View More] Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=30524)
--> (http://bugs.winehq.org/attachment.cgi?id=30524)
Terminal output (wine-1.3.1-443-gd223b30)
This is a follow-up to bug 23472, for the following installer:
sha1sum wlsetup-webc.exe
318440388b2e15c5e25948120c0fae39dab0b229 wlsetup-webc.exe
After selecting a program to install and completing the download process, the
installer fails with "an unknown error occurred". The exact procedure I've used
is this:
1. Run winetricks dotnet30
2. Set Windows version to Win7 in winecfg
3. Run the installer, selecting any one program
4. Wait for the download to complete, and the error should appear
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http://bugs.winehq.org/show_bug.cgi?id=17857
Summary: Gothic 3 works in no OffscreenRenderingMode
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=20130)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]20130)
issues without OffscreenRenderingMode set
Hello,
I am trying to run Gothic 3 1.7 on wine-1.1.17 using Ubuntu 8.10 (amd64).
My video card is: NVIDIA Quadro NVS 140M
Nvidia driver version: 180.29
I tried multiple OffscreenRenderingMode settings but all have graphic issues.
I will attach a screenshot of each.
The first screenshot shows the issues that occur when no OffscreenRenderingMode
has been set in the registry.
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http://bugs.winehq.org/show_bug.cgi?id=15610
Summary: When compiling with CFLAGS="-Werror", sys/asoundlib.h is
unusable
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CFLAGS="-Werror" CC="…
[View More]ccache gcc" ./configure --verbose
checking sys/asoundlib.h usability... no
checking sys/asoundlib.h presence... yes
configure: WARNING: sys/asoundlib.h: present but cannot be compiled
configure: WARNING: sys/asoundlib.h: check for missing prerequisite
headers?
configure: WARNING: sys/asoundlib.h: see the Autoconf documentation
configure: WARNING: sys/asoundlib.h: section "Present But Cannot Be
Compiled"
configure: WARNING: sys/asoundlib.h: proceeding with the preprocessor's result
configure: WARNING: sys/asoundlib.h: in the future, the compiler will take
precedence
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
Works fine without -Werror though.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=23962
Summary: Borderlands will not start
Product: Wine
Version: 1.3.0
Platform: x86-64
URL: http://store.steampowered.com/app/8980/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=30086)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=30086)
Output with wine-1.3.0
Using the currently up to date version of Borderlands on Steam, the game fails
to start at all. Wine complains of a bad EXE format. Terminal output
attached.
I have tried deleting the executable and having Steam redownload it, to no
avail.
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http://bugs.winehq.org/show_bug.cgi?id=22155
Summary: Civilization IV Colonization crashes when making
diplomatic contact
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause(a)informatik.uni-halle.de
"Civilization IV: Colonization" …
[View More]which crashes with pagefault when making
diplomatic contact.
in wine 1.1.40 it crashes in
"=>0 0xb7e46776 memcpy+0x46() in libc.so.6 (0x7c0ce990)",
in wine 1.1.34 it crashes in
"=>0 0xb7aea18e in d3d9 (+0x1a18e) (0x0033fb88)",
in wine 1.1.28 it works correctly
i have done a bisection, and
commit ff92e6eb6a6b0f5b6ee0d062f8434cad8f31c33d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Dec 4 11:50:47 2009 +0100
d3d9: Simplify GetDevice().
seems to be the cause
I am on openSUSE 11.0 with fglrx drivers 9.3 on a Radeon 9700 Pro (old card not
supported by newer drivers)
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http://bugs.winehq.org/show_bug.cgi?id=25527
Summary: iexpress.exe does not display a user interface
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
On a windows 7 machine, from c:\windows\syswow64, I copied iexpress.exe and
en-us\…
[View More]iexpress.exe.mui to a linux machine, preserving the directory structure.
Running 'wine iexpress.exe' results in a 1x50px window with no contents (an
interactive wizard should have been shown).
running 'wine iexpress.exe /help' results in an empty MessageBox with the error
icon (a usage message should have been shown).
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http://bugs.winehq.org/show_bug.cgi?id=19518
Summary: packet tracer 5.2 error on solaris
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Created an attachment (id=22713)
--> (http://bugs.winehq.org/attachment.cgi?id=22713)
log
…
[View More]error patket tracer could not start see attached for logs
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http://bugs.winehq.org/show_bug.cgi?id=25722
Summary: Anti-aliasing option disabled in Mirror's Edge (with
'multisampling=enabled')
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
The anti-aliasing option is …
[View More]greyed out in mirror's Edge even though I have
multi-sampling set to be enabled in registry (via 'winetricks
multisampling=enabled').
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http://bugs.winehq.org/show_bug.cgi?id=23671
Summary: Adobe Acrobat 9.0.0 Pro Extended Crashes On Startup
from Fresh Install
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=29622)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=29622)
wine start C:\\Program\ Files\\Adobe\\Acrobat\ 9.0\\Acrobat\\Acrobat.exe
Downloaded Adobe Acrobat 9.0.0 Pro Extended directly from Adobe. I immediately
turned off my WLAN switch for testing purposes. Installed successfully. Open
Adobe Acrobat via commandline, Acrobat.exe crashes after clicking Edit ->
Preferences. Happens everytime the app is opened. Based on the CLI output,
looks like it is related to the WLAN not being on, but it should not crash the
app!?
lsb_release -rd
Description: Ubuntu 10.04 LTS
Release: 10.04
apt-cache policy wine1.2
wine1.2:
Installed: 1.2~rc7-0ubuntu2
Candidate: 1.2~rc7-0ubuntu2
Version table:
*** 1.2~rc7-0ubuntu2 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
100 /var/lib/dpkg/status
1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
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http://bugs.winehq.org/show_bug.cgi?id=21301
Summary: Terragen 0.9.43: Right clicking on any field causes
crash
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.planetside.co.uk/content/view/19/31/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: …
[View More]gaming4jc2(a)yahoo.com
Created an attachment (id=25632)
--> (http://bugs.winehq.org/attachment.cgi?id=25632)
page fault on read access to 0x5cfe85df in 32-bit code (0x66045b17)... followed
by msvbvm60 DBG...
This seems to be much like the honeybot issue which is now resolved. Attached
is the log showing msvbvm60 as possible culprit. Terragen is a free download.
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http://bugs.winehq.org/show_bug.cgi?id=25188
Summary: Femap: Cannot open help window
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install FEMAP 10
4) wine femap.…
[View More]exe
5) click on Help
Behaviour:
Nothing happens.
Expected behaviour:
Help window should be opened.
Terminal output:
gvfs-open:
file:///media/DATA2/Programy/zainstalowane/FEMAP/dosdevices/c:/FEMAPv101/help/index.htm%3Fcontext=&topic=:
error opening location: Error stating file
'/media/DATA2/Programy/zainstalowane/FEMAP/dosdevices/c:/FEMAPv101/help/index.htm?context=&topic=':
No such file or directory
The file index.htm exists.
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http://bugs.winehq.org/show_bug.cgi?id=15874
Summary: Dead Space doesn't start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Dead Space game doesn't start in Wine. It gracefully quits with a message box
saying "Your graphics …
[View More]card doesn't meet the minimum requirements of Dead Space
TM". The game doesn't work in Windows 2000 or Windows XP mode, even if DirectX
9 is installed through winetricks script.
My WINE version:
wine-1.1.7-126-gf34f9ba
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http://bugs.winehq.org/show_bug.cgi?id=14212
Summary: Winuae freeze as soon as you hit a key after starting
the emulation.
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.winuae.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorefice2(a)libero.it
The …
[View More]emulator works quite well,but when hitting a key, the emulation hard
freezes (you need ctrl-c to exit), and fps goes to 0.
Tried on 32bit and 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=20570
Summary: In vb6 drop down combo width cannot be altered
Product: Wine
Version: 1.1.32
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)pdadevelopments.co.nz
when running wine version(1.1.32) on osx(winebottler), it has been …
[View More]discovered
that drop down boxes do not expand to the width of the longest data row, when
the following code at
www.http://www.vbforums.com/showthread.php?p=593960
is run.
The problem also occurs when running wine(stable) on centos 5.3
I have just started using wine, but I am guessing that either:-
i) The set statement between vb6, or the corresponding win code, and the
linux(X) gui is missing, or
ii) The X drop down widget does not have a modify drop down width setting, or
iii) none of the above :)
Basically,
SendMessage(mCombo.hwnd, CB_SETDROPPEDWIDTH, PixelWidth, 0)
does not work.
The drop down width stays at the initial combo box width, as set when the
control was initially layed out.
Or, the drop down combo width cannot be changed.
thanks
peter
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http://bugs.winehq.org/show_bug.cgi?id=14932
Summary: Spore Prototype CityMaze: Rendering issue
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.spore.com/static/war/images/community/prototy
pes/CityMaze.zip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy:…
[View More] andrewfenn(a)gmail.com
There is some kind of rendering issue with the CityMaze prototype where the
screen will continuously flicker and shake vertically.
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http://bugs.winehq.org/show_bug.cgi?id=16977
Summary: Enable Multisampling again
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Multisampling was disabled because of driver bugs, but nvidia released a stable
driver (180.22) …
[View More]where the issue has been fixed. So it should enabled again for
users who have this driver installed.
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http://bugs.winehq.org/show_bug.cgi?id=21077
Summary: AOEIII: Antialiasing crops display area
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25278)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]25278)
Different AA options
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
When I set anti-aliasing in AOE III graphic settings menu then display area is
cropped. The higher anti-aliasing is set the less display area I see (please
see attachment). There are only three options for AA in AOE III: disable, low,
high.
The problem occurs in main screen of the game (please see attachment) and
during play. The problem doesn't occur in menus.
Additional info:
1) AOE III patched to version 1.13
2) GFX: NVIDIA 9xxx
3) Drivers: 195.22 from vendor's site
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http://bugs.winehq.org/show_bug.cgi?id=22627
Summary: Emperor fails to switch from Windowed Mode to Full
Screen
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
Emperor has no problem switching …
[View More]resolutions when either in fullscreen or
windowed mode. It also has no problem switching from fullscreen to windowed
mode. However, when changing from windowed mode to fullscreen, there is just a
black screen. The game doesn't crash and i can click around the game, but
nothing is displayed and you have to alt-f4 out of the application.
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http://bugs.winehq.org/show_bug.cgi?id=20239
Summary: 15mb VB6 applications
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elcotorro(a)gmail.com
15mb VB6 applications desaparear after 2 minutes, it doesnt matter if they are
active or not
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http://bugs.winehq.org/show_bug.cgi?id=22955
Summary: Broken icon rendering in PeaZip
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://peazip.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28419)
--&…
[View More]gt; (http://bugs.winehq.org/attachment.cgi?id=28419)
PeaZip in Windows and Wine
Many of the icons in PeaZip's interface are displayed strangely. It looks to me
like the program leaves a "hole" in the interface and displays the icon behind
it, but Wine positions the "hole" upside-down. A screenshot should describe it
better than words.
There's no terminal output from this.
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http://bugs.winehq.org/show_bug.cgi?id=17030
Summary: uTorrent 1.8.1 final crashes when deleting files
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crapforacc(a)gmail.com
utorrent 1.8.1 final crashes with an " uTorrent has crashed. A crash dump as
been …
[View More]saved as: ..."
http://i44.tinypic.com/8wf41g.jpg
This error occures when you delete a file from shell that you downloaded with
utorrent. But without deleting the torrentfile inside of uTorrent. Now you
choose to delete torrentfile + data (but the data doesn't exist anymore) inside
of utorrent and uTorrent will crash.
http://download.utorrent.com/1.8.1/utorrent.exe
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http://bugs.winehq.org/show_bug.cgi?id=24581
Summary: timeSetEvent(), a function of multimedia timer doesn't
work after about 500 calls.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai_nsk(a)ngs.ru
Created an attachment (id=31044)
…
[View More] --> (http://bugs.winehq.org/attachment.cgi?id=31044)
exe and C++ source for bug reproducing.
I fond a bug and implemented simple C++ code (a project of MS Visual Studio)
for reproducing the bug.
(See the attachment for details.)
Also I development a work-around that partialy fixed timeSetEvent() crash.
But visual instability of the timer can be observed still.
Call under wine 1.2 BugTest.exe for bug reproducing,
and WorkAround.exe for work around example.
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http://bugs.winehq.org/show_bug.cgi?id=21663
Summary: ElsterFormular fails to install update due to missing
administrator rights
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schweer(a)cityweb.de
Created an attachment (id=26158)
--> …
[View More](http://bugs.winehq.org/attachment.cgi?id=26158)
terminal log messages
Hi,
the official German tax payer program ElsterFormular 2009/2010, version 11.1.2
(https://www.elster.de/elfo_down4.php?who=2009/2010 <-- that's already 11.1.3)
has a main menu entry Extras/Update. A search for updates is working, but the
next step - installing the downloaded update - fails. A window pops up telling
me that administrator rights are missing.
I supposed, Wine tells each program that it is running in administrator role.
Am I wrong?
Wolfgang
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http://bugs.winehq.org/show_bug.cgi?id=25022
Summary: GetImageListForDrawing error with MT5
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
i'm using MT5 (metaquotes) on wine 1.3.6, default installation
got this error logged and …
[View More]flooding .xsession-errors (maverick i386):
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=18586
Summary: Cannot build wine-1.1.22 on OpenSolaris snv_112 with
GNU ld
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylitvinenko(a)slb.com
Errors when building:
gcc -c -I../../../wine-1.…
[View More]1.22/dlls/acledit -I. -I../../../wine-1.1.22/include
-I../../include -D__WINESRC__ -D
_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wtype-limits -W
pointer-arith -march=pentium-m -mtune=pentium-m -o main.o
../../../wine-1.1.22/dlls/acledit/main.c
../../tools/winegcc/winegcc -B../../tools/winebuild -shared
../../../wine-1.1.22/dlls/acledit/acledit.spec m
ain.o -o acledit.dll.so -lkernel32 ../../libs/port/libwine_port.a
-lsocket -lnsl
Archive member included because of file (symbol)
../../dlls/winecrt0/libwinecrt0.a(dll_entry.o)
acledit.dll-Phx6qc.spec.o (__wine_spec_dll_entry)
../../dlls/winecrt0/libwinecrt0.a(init.o)
../../dlls/winecrt0/libwinecrt0.a(dll_entry.o)
(__wine_spec_init_state)
../../dlls/winecrt0/libwinecrt0.a(stub.o)
acledit.dll-Phx6qc.spec.o
(__wine_spec_unimplemented_stubacledit.dll-LoJFfh.map:3:
undefined symbol `A0x1000' referenced in expression
collect2: ld returned 1 exit status
I think this error because of winegcc creates linker's map files that GNU ld
doesn't understand.
The file tools/winegcc/winegcc.c contains line
create_file( mapfile, 0644, "text = A%s;\ndata = A%s;\n", align, align );
that produces this "undefined symbol A0x1000"
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http://bugs.winehq.org/show_bug.cgi?id=24746
Summary: Missing graphics in FBO OffscreenRenderingMode
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
Telltale Games, in particular the third season of Sam & Max and the …
[View More]Wallace and
Gromit games, have missing in-game graphics when OffscreenRenderingMode is set
to fbo and the graphics quality is higher than the default. Switching to
"backbuffer" gets rid of the problem.
I have an nVidia 9800 GTX+ card and I'm using version 195.36.31 of the
proprietary drivers. At the default quality all looks fine, but when I raise
the quality to the maximum during in-game sequences I only see a film grain
effect. The menus and some other animations (like the space images from Sam &
Max 301 intro) display fine, but everything else is completely missing, I
assume covered by some shader effect that becomes solid (but I don't know
enough to make an educated guess).
On the other hand other games with film grain effects (from other developers),
such as Penumbra Overture and Mass Effect, worked fine in fbo mode.
Unfortunately I'm at loss at what kind of detailed information I could provide
to help developers diagnose this bug, but I can be of help with minor guidance.
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http://bugs.winehq.org/show_bug.cgi?id=17565
Summary: Half-Life 2 pauses after first key pressed
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordm.s(a)gmail.com
The first key pressed after loading a game for the first time after starting
Half-Life 2 …
[View More]will cause the game to pause. It only happens the first time you
load a game after just starting the app, loading any game afterwards will not
cause the issue.
The bug isn't very serious, all you have to do is hit "Resume Game" in the
menu, but nonetheless, shouldn't be happening.
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http://bugs.winehq.org/show_bug.cgi?id=12689
Summary: Input messages lingering in server slowing down wine
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=12347)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=12347)
testcase for problem
Attached testcase illustrates the problem. The problem was originally found in
a fan-developed Forsaken mod. I couldn't get feedback on this on wine-devel, so
I'm opening a bug for this. Close if it's not a bug or is non-fixable.
How to reproduce: hold a key and move mouse over the window, preferably also
clicking mouse buttons, main loop latency steadily increases from 10 to 50 (and
even 100) in a short time. In a game this means going from 100 fps to 20 or 10
just because of input messages. Has to be noted that in the actual game the
rate of slowdown seemed at least 2-3 times faster when just holding one key and
moving mouse, for reasons I don't know, but the testcase still should enough to
show the problem.
What the testcase is doing is bad practice, it's basically refusing to process
certain types of messages, and PeekMessage just once during a loop is probably
bad as well, but that's what the game was originally doing in its main game
loop. There are several concerns about it:
1) No slowdown happens on Windows, either in game or in this testcase. No
matter how much I move the mouse holding key and clicking madly, it shows same
stable 15-16 ticks latency in the testcase. I don't know what it does, but
somehow it handles this situation better than Wine.
2) Can this (broken) way of doing things be exposing some inefficiency in
message handling, maybe something that could use optimization? I tried to put
debug hacks into queue_hardware_message(), it seems that when slowdown is
already VERY bad in Forsaken (10fps), message queue in wine server has about
400 or maybe 600 messages. Is that kind of processing overhead per message
inevitable? (This is happening on AMD Athlon(tm) 3200+). Perhaps somebody who
knows that part of code well may be interested in looking into performance
issues in this case. Because, if 400-600 messages in the queue slow down the
application to a crawl, then who knows, perhaps it decreases performance of
more well-behaved but input-intensive apps as well, just less drastically
(holding one or several keys to move, all the while aiming with mouse and
abusing mouse buttons is a common thing in games, so there can be quite a few
input messages flooding the server).
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http://bugs.winehq.org/show_bug.cgi?id=13752
Summary: Kega Fusion: Direct 3D output does not fill window in
windowed mode
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://www.eidolons-inn.net/tiki-index.php?page=Kega
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: tgheretford(a)fast4.net
When the program first starts in windowed mode, the graphics in the application
window are shifted down to the bottom and to the right. On the desktop, the
further to the bottom and the right you move the Kega Fusion application
window, the further down and right the graphics move in the window.
Fullscreen mode is not affected by this bug.
Currently using NVidia 169.12 drivers on a Zotac 512MB AMP! Edition card but I
do know that the same problem occurred on my old computer using a Geforce 6200
card.
Below will be two picture attachments of my desktop showing the bug when I move
the application window around my desktop.
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http://bugs.winehq.org/show_bug.cgi?id=22528
Summary: King's bounty armored princess really slow
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
The first scenario, your father's castle is played flawlessly, the console
output …
[View More]shows no errors. But when you enter on the second scenario, debir
island, there is a severe slowdown after 5 seconds. Yes you notice that 5
second of good frame rate and then suddenly a severe slow down. When this
happens the console output constantly throws:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x3a446e8 stub!
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x3a446e8 stub!
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http://bugs.winehq.org/show_bug.cgi?id=12520
Summary: Yoda Stories main window is too small
Product: Wine
Version: unspecified
Platform: PC
URL: ftp://ftp.lucasarts.com/demos/pc/yodademo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megazzt(a)gmail.com
When running Yoda Stories (…
[View More]full game or demo) the main window is too small (it
seems to be minimum size for a window) and cannot be resized. The game is
unplayable since the window is so small as to have no client area.
Get the demo from ftp://ftp.lucasarts.com/demos/pc/yodademo.exe for testing.
You can extract it with unzip if you don't want to go through the hassle of
installing it.
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http://bugs.winehq.org/show_bug.cgi?id=20115
Summary: Double titlebar
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teusjannette(a)gmail.com
CC: teusjannette(a)gmail.com
Wine draws double identical titlebars under the following …
[View More]circumstances:
- Download http://www.bibledit.org/downloads/olb_beta_39020.exe and install it.
- Run ~/.wine/drive_c/Program Files/Bible/Olb.Exe a couple of times.
- Notice that most of the times wine draws double identical titlebars.
The application has been written in Delphi.
The programmer of the application says that the version above has "Vista
Themes" switched on.
If the same application has Vista Themes off, then no double titlebars are
drawn.
If the application window is mazimized while it has double titlebars, it
reverts to drawing one titlebar only.
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http://bugs.winehq.org/show_bug.cgi?id=9291
Summary: iexplore http://pack.google.com crashes
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Wine's built-in iexplore crashes on http://pack.google.com.
Unhandled …
[View More]exception: page fault on read access to 0x0000005c in 32-bit code
(0x7c7bd7a8).
Backtrace:
=>1 0x7c7bd7a8 nsChannel_AsyncOpen+0x4e8(iface=0x1063958, aListener=0x1063998,
aContext=0x0) [/home/dank/wine-git/dlls/mshtml/nsio.c:107] in mshtml
0x7c7bd7a8 nsChannel_AsyncOpen+0x4e8
[/home/dank/wine-git/dlls/mshtml/nsio.c:107] in mshtml: movl
0x5c(%esi),%edi
107 while(!container_iter->doc)
I peeked at nsio.c, and it does look vulnerable to container_iter going
unexpectedly null during that loop, but a real fix wasn't immediately obvious.
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http://bugs.winehq.org/show_bug.cgi?id=22880
Summary: Lemmix sound effects are missing
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://ericenzwaan.nl/eric/lemmings/LemmixPlayer_1_3.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.…
[View More]uk
When playing Lemmix (a clone of the Lemmings game), the sound effects are
missing. Fortunately the background level music plays - only the sound effects
don't work.
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http://bugs.winehq.org/show_bug.cgi?id=25633
Summary: Chip's Challenge crashes Wine after about 10 minutes
of gameplay.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Created an attachment (id=32645)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=32645)
Output in the Wine Debugger when Chip's Challenge crashes Wine.
If you play Chip's Challenge for approximately 10 minutes, Wine totally
crashes.
Download Chip's Challenge here: http://www.freewebs.com/chipshome/chips.html
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http://bugs.winehq.org/show_bug.cgi?id=20380
Summary: Heroes of Might and Magic III hangs with
err:seh:setup_exception_record nested exception on
signal stack
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mc2374(…
[View More]a)mclink.it
Starting from wine 1.1.31, the game always hangs quickly after starting a
campaign scenario or a previously saved game.
Sometimes the sound starts stuttering and sometimes it does not; in any case
the game crashes and the console shows the following message:
err:seh:setup_exception_record nested exception on signal stack in thread 0009
eip 7efb2d50 esp 7ffdbc7c stack 0x242000-0x340000
Segmentation fault.
This seems a sound related thing and a regression for wine 1.1.31, because:
* disabling entirely the sound in wine (i.e. unchecking all the drivers in the
audio tab of wineconfig) fixes the problem: homm3 works fine, without any
sound;
* reverting to wine 1.1.30 also makes the problem disappear: homm3 works fine
with sound (as it did for me until wine 1.1.31).
The hang and the error message are very similar to those described in bug
#15195, but for homm3 they were absent before wine 1.1.31.
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http://bugs.winehq.org/show_bug.cgi?id=25581
Summary: Printing in Landscape Mode on Legal Paper skewed.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhmanas(a)yahoo.com
I am having problem printing in Landscape mode. I have a program that requires
…
[View More]landscape printing. I have a Canon ip2770 attached directly to my machine, and
is configured properly in Cups, correct driver and all. Linux OpenOffice and
gedit works perfectly in Portrait and Landscape printing.
In Wine, Portrait printing works perfectly for my program and the Wine Notepad.
However, in both my program and the Wine Notepad, printing in Landscape will
print the document skewed to the right, thus giving me a a good 3 inches of
white space on the left side of the paper and my document is cut off when it
reaches end of paper.
I have tried with this with multiple printers, HP Deskjet and 2 Epson
Dot-Matrix and it is all the same way. Is this a bug in Wine handling landscape
modes? My Wine version is 1.3.9 and OS is Ubuntu 10.04, paper size is US Legal.
Please help.
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http://bugs.winehq.org/show_bug.cgi?id=22261
Summary: Love: "device already allocated" handling - requires
patching winealsa.drv or using esound backend
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ttimo(a)ttimo.net
Created an …
[View More]attachment (id=27188)
--> (http://bugs.winehq.org/attachment.cgi?id=27188)
alsa driver patch
While figurinig out the kinks to get Love working, I had to patch the Alsa
driver to make it behave like the esound one.
The thread about that process is available here:
http://www.gaminglove.net/forums/showthread.php?t=1057
AppDB entry for the game:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11327
To summarize, my understanding is that love.exe tries to open the sound device
twice. It works if you use the esound backend, and after a bit of investigation
we found that applying the attached patch would make things work with the Alsa
backend as well (e.g. change the return code from MMSYSERR_ALLOCATED to
MMSYSERR_NOERROR).
(thanks to Kevlarman for initially coming up with this fix)
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http://bugs.winehq.org/show_bug.cgi?id=25067
Summary: NFS Porsche: Background slides are flickering in main
menu
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31787)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=31787)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install NFS Porsche Unleashed
3) patch the game with NFS5-3.5.20040310.ZIP
4) rename gimme.dll to gimme.dll.bak
5) wine Porsche.exe driver=dx7z
Behaviour:
Background slides are flickering in main menu (see attachment)
Expected behaviour:
Background slides shouldn't be flickering in main menu.
Additional info:
GFX: NVIDIA 9xxx
Drivers: 260.19.12
wine-1.3.6-240-g791b22a
Terminal output:
lot of these lines:
err:d3d_surface:surface_prepare_system_memory Surface without memory or pbo has
SFLAG_INSYSMEM set!
If background slides aren't played then wine stops generating those lines in
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=21805
Summary: The game "Which" has incorrect rendering with
whitewashed visuals
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://gamejolt.com/freeware/games/adventure/which/152
3/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
…
[View More]AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26378)
--> (http://bugs.winehq.org/attachment.cgi?id=26378)
Which game terminal output
After launching the Which-3D.exe executable, the game visuals appear totally
white, washing out most of the game details and making the game unplayable. On
Windows, the game should render mostly black and white with color tinges in
various areas. Terminal output and screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=20413
Summary: AtcWindows - sound broken
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sportflieger2004-wbug(a)yahoo.de
With TTS sound enabled, sound output stops after the first initial call of an
aircraft (and after …
[View More]the first number of the call sign of that aircraft).
On closing the application, the following is printed on the console:
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open
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http://bugs.winehq.org/show_bug.cgi?id=21814
Summary: The game "Which" fails to load a d3dxof object file
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://gamejolt.com/freeware/games/adventure/which/152
3/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More] ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26396)
--> (http://bugs.winehq.org/attachment.cgi?id=26396)
Which game +d3dxof trace
After installing vcrun2005 and d3dx9 from winetricks, launching Which-3D.exe
yields a dialog box stating:
"Runtime Error 7018 - Could not load 3D object at line 157"
Native d3dxof allows the game to proceed to bug 21805. A +d3dxof trace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=21102
Summary: Hitman 2: Silent Assassin fails to draw intro
cinematic
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: stefan(a)codeweavers.com
With wine-…
[View More]1.1.35, when starting a new game in Hitman 2: Silent Assassin, an
intro cinematic is supposed to be rendered, but instead, the cinematic is drawn
as black for the entire duration, although in-game rendering seems fine. A
related problem occurs with the Eidos logo animation shown when starting the
game, where it is drawn extremely slow. Testing showed that rendering worked in
wine-1.0, and regression testing revealed:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
Testing wine-1.1.18-300-g7b2a44f immediately prior to the commit did not show
the problem with either the Eidos logo animation or the intro cinematic.
glxinfo reports for my machine:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 3.2.0 NVIDIA 190.42
Interestingly, Hitman 2: Silent Assassin on a machine with an integrated Intel
video card and wine-1.1.35 does not exhibit the rendering problem. glxinfo on
that machine reports:
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) G45/G43 GEM 20090712 2009Q2 RC3
OpenGL version string: 2.1 Mesa 7.7-devel
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http://bugs.winehq.org/show_bug.cgi?id=13085
Summary: TH06: No FPS limit in fullscreen mode
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
The game seems to not limit FPS amount in fullscreen mode. It speeds up to >200
FPS instead …
[View More]of not going above 60.
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http://bugs.winehq.org/show_bug.cgi?id=22722
Summary: Wine running out of address space (MacOS)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
This is the MacOS variant of bug #13335: mmap failures on 32bit Mac …
[View More]OS X 10.5.8
+ NVidia
After upgrading my Mac from 1GB RAM to 4GB, Lego Star Wars 2 started crashing
in Wine-1.1.24 after a variable amount of play time. The error always starts
with:
wine(6017,0xa022e720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
This is repeated 6/8/10 times, size always 16MB, followed by a crash like:
wine: Unhandled page fault on write access to 0x0000003c at address 0x7305cadb
(thread 0018), starting debugger...
The backtrace shows nothing particular.
The machine is an "early 2009" Mac mini 2GHz core duo with Nvidia 9400 graphics
processor. Using Mac OS X 10.5.8 and XQuartz 2.3.3.2. So this is a strict 32bit
system.
The crashes occur sometimes after half an hour, sometime after an hour of game
play. I'm pretty confident that the RAM upgrade is the cause because
- no SW upgrade of any kind was done around that time
(let's hope I got no trojan),
- I'm using LSW2 in wine-1.1.24 with a prefix distinct from
my git snapshot work,
- the app has been very stable in the past (the children played for hours),
- another app started failing as well (see next comment),
- syslogs prove the mmap failures began following the RAM upgrade,
- the crashes appear in levels the children played in the past, not new ones,
- such a huge RAM upgrade affects the memory mapping. Among others, the Nvidia
chip is said to make use of more main memory when the machine has more than 1GB
RAM (256MB? instead of 128MB).
Obviously the machine is not running out of memory. It now has more than
before. Instead, I believe this confirms the hypothesis about running out of
address space, c.f. R. Colenbrander in bug #13335, comment #96.
I have no reasons to believe that the new RAM is faulty. The machine is very
stable and only 2 apps in Wine are affected. I'm not going to remove the RAM
because of the effort it was to open the Mac mini box (the back sat so tight
that you couldn't slide in a putty knife, not even a sheet of paper).
Perhaps somebody knows a SW tool that can simulate a Mac equipped with 1GB RAM
only?
Few people ever reported the dependency of the mmap failure on the amount of
RAM. http://forums.adobe.com/message/1875853 mentions a perhaps similar failure
with native Photoshop.
Because of bug #22029 I cannot test the app in current Wine. It's unfortunate
that this mmap issue affects wine-1.1.24 because this release was excellent at
3D games with the 1GB Mac Mini.
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http://bugs.winehq.org/show_bug.cgi?id=20758
Summary: Missing nul termination in string passed to callback
of RtlQueryRegistryValues()?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://…
[View More]kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-ntdll_reg.txt
shows the error message
Invalid read of size 2
at strlenW (unicode.h:216)
by lstrlenW (string.c:214)
by QueryRoutine (reg.c:201)
by RTL_ReportRegistryValue (reg.c:992)
by RtlQueryRegistryValues (reg.c:1231)
by test_RtlQueryRegistryValues (reg.c:326)
Address 0x7f03c184 is 0 bytes after a block of size 52 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by RtlQueryRegistryValues (reg.c:1226)
by test_RtlQueryRegistryValues (reg.c:326)
It looks like an argument between len and null-terminated strings.
RtlQueryRegistryValues calls a user-supplied callback whose first
parameter is to a nul-terminated string... but it passes pInfo->Name,
which is not nul-terminated. (It comes from NtEnumerateValueKey,
and has a corresponding NameLength member.)
So... either we need to copy Name to a new buffer and terminate
it before calling the callback, or NtEnumerateValueKey needs
to silently nul-terminate Name. I guess it's time for another
conformance test.
(This error was seen before by Valgrind, but with a slightly
less informative description.)
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http://bugs.winehq.org/show_bug.cgi?id=18873
Summary: Civilization IV beyond the sword crashing at startup
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zipu92(a)hotmail.com
Civilization IV beyond the sword is crashing at startup after message display
"…
[View More]Init XML(cached)"
For me it looks like a regression as I have just shifted from wine 1.1.22 to
1.1.23 and it worked fine before my Ubuntu upgrade
I am currently compiling wine to try to do some regression tests as you
indicate on the site. I already post the description to see if somebody else
has the same problem
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http://bugs.winehq.org/show_bug.cgi?id=23871
Summary: Stuttering animation in Devil May Cry 4
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Created an attachment (id=29973)
--> (http://bugs.winehq.org/attachment.cgi?id=29973)
…
[View More]backtrace
Any animation in Devil May Cry 4 is stuttering. Record video to show how it's
look is necessary?
How I can create backtrace with information about calls to video driver?
Backtrace with default settings is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14377
Summary: Crusader Kings: Instant crash when using bride ledger
(and some other ledgers)
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel(a)jackson.kz
CC: daniel(a)jackson.…
[View More]kz
Created an attachment (id=14674)
--> (http://bugs.winehq.org/attachment.cgi?id=14674)
Printout from the terminal from starting the game, loading a game, navigating
to the bride ledger and the following crash
Steps to reproduce:
1. Open Crusaders.exe
2. Load a game (or start one)
3. Go to the ledger and find the "Bride ledger" where you can locate possible
brides.
Result:
Crash to desktop after a few seconds of thought, with an error message
displayed but blanked out due to graphical glitch.
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http://bugs.winehq.org/show_bug.cgi?id=21492
Summary: Creating new/opening existing project fails in
WinterMute Engine
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://dead-code.org/download/download_wme.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: …
[View More]iliotropion2006(a)yandex.ru
This is impossible to create new or open existing project in WinterMute Engine
(game engine), the engine crashed with error:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 3 (X_GetWindowAttributes)
Resource id in failed request: 0x3201163
Serial number of failed request: 51374
Current serial number in output stream: 51375
libxcb: WARNING! Program tries to lock an already locked connection,
which indicates a programming error.
There will be no further warnings about this issue.
The problem exists since wine 1.1.36
I'll run regression test later
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http://bugs.winehq.org/show_bug.cgi?id=17040
Summary: Portal crashes when facing towards the exit on the first
level
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=18843)
--> (http://bugs.…
[View More]winehq.org/attachment.cgi?id=18843)
Crash log
The game seems to be running fine unless you turn to face where the exit should
be (turn left after the game gives you control). The game either locks up or
crashes and closes itself (guessing it's crashed in the first instance too but
it doesn't always kill itself).
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http://bugs.winehq.org/show_bug.cgi?id=10340
Summary: Pro evolution soccer 2008
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco.r24(a)libero.it
During the game of the master league, legue or other, the game blocker while
save or load data! I hope in …
[View More]solution, thank you
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http://bugs.winehq.org/show_bug.cgi?id=23870
Summary: Text not displayed in King's Bounty: the Legend
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Check attached screenshot - it's results of run King's Bounty: the Legend 1.7
with …
[View More]DirectX (June 2010) installed.
What can be reason of the lack of text?
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http://bugs.winehq.org/show_bug.cgi?id=14762
Summary: Max Payne 2: sepia tone filter issues (high PPE)
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: …
[View More]liquid.acid(a)gmx.net
CC: onety-three(a)gmx.net
Hi,
this is a cleaned up version of the issues first described in
http://bugs.winehq.org/show_bug.cgi?id=14038.
Game affected: Max Payne 2 (demo version tested)
Issue: MP2 uses some fullscreen post-processing effects to enhance gaming
experience. The famous bullet time effect is using a sepia tone filter, which
breaks on wine when certain ingame options are set.
MP2 offers two modes of post-processing effect quality (switching them
completly off is also possible):
(i) medium -> the sepia filter works
(ii) high -> sepia filter breaks
Notice that MP2 also uses some other PP (post-processing) effects, like a
motion blur filter in cutscenes. The filter from the cutscenes is NOT affected
by this issue described here, although it also affects the entire screen.
The issue also appears with wine-0.9.56.
Issue is gone when going back to wine-0.9.45, but the rendered area is now
confined in a rectangular portion of the visible screen. (read more about this
at the end (*))
Regression testing turned up this commit:
[d09cbcec91561186bee77aaba55b29cbf2d7e7ef] wined3d: Activate
GL_ARB_texture_rectangle.
http://source.winehq.org/git/wine.git/?a=shortlog;h=d09cbcec91561186bee77aa…
Notice the other five wined3d commits by Stefan Dösinger.
Somehow using ARB_tex_rect instead of using NP2 emulation breaks the sepia
filter, but leaves the motion blur intact.
In fact this commit does also correct "scaling" issues with the other PP
effect, motion blur (again see below (*)).
My wine settings for MP2:
UseGLSL=disabled
OffscreenRenderingMode=backbuffer
RenderTargetLockMode=auto
It doesn't matter though is ORM is set to backbuffer or fbo, the issue also is
reproducible with ORM=fbo. However testing this with ORM=backbuffer makes it
easier for me because of other issues with FBO (plus FBO generates a lot of
FIXME noise on the console).
Graphics hardware used to confirm:
(i) Me, using a Geforce FX 5900
(ii) Frank Roscher, using a Geforce FX 5700
Drivers versions:
(i) FX 5900 driven with 100.14.19 and 173.14.09 (makes no difference)
(ii) FX 5700 driven by driver version 169.12
(*) Interesting facts with wine-0.9.45:
Like I said above PPE set to high work with this version, but the rendered area
is suffering from "scaling issues". This can be reproduced all the time with
the bullettime filter.
However there are also the cutscenes, using the motion blur filter. The funny
thing there is that they are also affected by the scaling issue, BUT not
always.
Watch the first cutscene sequence after you gain control over Max in the
hospital room (the cutscene begins when you are right in front of the double
door). The scaling issue changes during the cutscene to correct rendering, and
back after some moments.
I don't know if the changes from "wrong scaling" to "correct scaling" and
vice-versa are always the same but I'm going to check that again.
Greets,
Tobias
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