http://bugs.winehq.org/show_bug.cgi?id=7640
--- Comment #60 from MacNean <dardack(a)gmail.com> 2011-03-17 07:52:02 CDT ---
(In reply to comment #59)
> Is there an easy solution, insteat of patching source wine, and build it? It's
> not hard, but as I understand, next update wine, will kill it patch.
You have to patch each Wine that you use. I just upgraded from 1.3.1 to
1.3.15, you don't have to upgrade each wine release, especially if the wine you
have is working great for what you use it for.
The problem is a software mouse. In windows it's probably a HW mouse cause of
DirectX, (or the software mouse behaves better because of directX, i'm not
really sure). The reason I know it's a software mouse, is cause if you compile
my patch into wine you generally see 2 mouse pointers. Your themed pointer and
the games pointer that lags behind the themed pointer.
Basically the patch gives you a Faux HW mouse. What I can do is add code that
looks for different mouse pointers, and for each game you could put a cursor
you like just rename it to what I say, and it would use that mouse pointer,
instead of the default Left Pointer.
But again you don't have to update wine if everything is working.
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http://bugs.winehq.org/show_bug.cgi?id=26455
Summary: [PATCH][STUB] unimplemented function
GetClusterInformation in clusapi
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannibal(a)astral.lodz.pl
Created an attachment (id=33688)
--> (http://bugs.winehq.org/attachment.cgi?id=33688)
Patch adding resonable stub for GetClusterInformation in clusapi
Program I've use trigger error about unimplemented function
GetClusterInformation in clusapi. There are existing only minimal stub for this
dll, so I've implemented only one more stub for this missing function. It works
for me.
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http://bugs.winehq.org/show_bug.cgi?id=26454
Summary: [PATCH] unimplemented function _mbsupr_s in msvcrt80
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannibal(a)astral.lodz.pl
Created an attachment (id=33686)
--> (http://bugs.winehq.org/attachment.cgi?id=33686)
Patch adding _msbupr_s & _msblwr_s functions to msvcrt
Program I've use trigger error about unimplemented function _mbsupr_s in
msvcrt80. I've implemented this function (see patch) and _mbslwr_s, and they
seems work for me.
I've newer adding new function to wine dll, so look my patch closely. If it is
not good enough, let it be, at least, inspiration for you to add something
better.
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http://bugs.winehq.org/show_bug.cgi?id=7640
Alexander <zah_al(a)rambler.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zah_al(a)rambler.ru
--- Comment #59 from Alexander <zah_al(a)rambler.ru> 2011-03-17 00:17:30 CDT ---
Is there an easy solution, insteat of patching source wine, and build it? It's
not hard, but as I understand, next update wine, will kill it patch.
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http://bugs.winehq.org/show_bug.cgi?id=8025
--- Comment #81 from Evan Goers <megatog615(a)gmail.com> 2011-03-16 23:19:04 CDT ---
Is there some way to force the Source engine to disable the use of
multithreading?
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http://bugs.winehq.org/show_bug.cgi?id=26446
Summary: GTA: San Andreas: mouse wheel does not work
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goodgod261(a)wp.pl
Mouse wheel worked perfectly in Wine 1.3.14, as good as in all older versions I
had. The problem appeared just after updating it to 1.3.15. It doesn't work
with changing weapon, radio, zooming map nor sniper rifle. Tested with pure
GTA:SA, SA:MP and MTA:SA.
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http://bugs.winehq.org/show_bug.cgi?id=26442
Summary: Mouse wheel doesn't work in Ragnarok Online client
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shadowflash(a)gmail.com
Mouse wheel (camera zoom or rotation) in RO client (any) doesn't work anymore
in 1.3.15. It worked perfectly in 1.3.14.
There's no errors related to mouse or dinput in console.
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http://bugs.winehq.org/show_bug.cgi?id=25862
Summary: Dragon Age: Origins - Image is garbage and menu is
completely black
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Created an attachment (id=32958)
--> (http://bugs.winehq.org/attachment.cgi?id=32958)
Screenshot from the game
In dragon age origins menu is completely black, nothing can be seen. You can
load game by sound of menu buttons, as I did. Loading screen is normal. When
the game starts, everything is painted in strange colors, usually red and
green, I attached a screenshot.
I experience this bug with wine 1.3.12, 1.3.11, maybe will all versions after
wine 1.3.6, do not remember.
Tested on opensuse 11.3 x86_64, core i7 860, video card gtx 570, also tested
with gt 220 - results are the same.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Christoph Korn <c_korn(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|c_korn(a)gmx.de |
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Brian Vuyk <brian(a)brianvuyk.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #15638|0 |1
is obsolete| |
--- Comment #448 from Brian Vuyk <brian(a)brianvuyk.com> 2011-03-15 12:08:53 CDT ---
(From update of attachment 15638)
Marking this patch as obsolete as Xinput2 is definately the way to go.
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