http://bugs.winehq.org/show_bug.cgi?id=26009
Summary: Adventure games from Kheops Studio have wrong text
alignment
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=33168)
--> (http://bugs.winehq.org/attachment.cgi?id=33168)
terminal output
This is only a minor glitch but it affects most, if not all point-and-click
adventure games from the developer Kheops Studio. At least I can reproduce the
issue in Return to Mysterious Island, Egypt 3, Journey to the Moon.
Symptom: in subtitles and in the logbook words at the end of the rows are cut
in half.
This didn't occur in Wine-1.1.15:
e93d3481092f7abe72cdbab066947717f5e568a0 is the first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
The commit has been already mentioned in: bug #18140, bug #19467, bug #20707,
bug #24024.
Workaround: 'winetricks corefonts'.
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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http://bugs.winehq.org/show_bug.cgi?id=20872
Summary: No texture in the minimap while loading a city
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25017)
--> (http://bugs.winehq.org/attachment.cgi?id=25017)
Screenshot of the problem
While the city is loading you just see blue, green and red buildings. This only
happens in Hardware mode, if you set the game to software mode the image appear
correctly.
This is ubuntu 9.10, latest git drivers for GM45.
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http://bugs.winehq.org/show_bug.cgi?id=20030
Summary: game, Taikodom doesn't run
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.taikodom.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
The game, Taikodom installs as it should, however none of the game executables
run at all that is "taikodom.exe, taikodom-game.exe launcher.exe"
all of them give an output (that is posted in the 1st attachment)
appdb says that it doesnt run on either mac os or linux
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http://bugs.winehq.org/show_bug.cgi?id=21647
Summary: Random hang in Europa Universalis III
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=26133)
--> (http://bugs.winehq.org/attachment.cgi?id=26133)
hang log
Europa Universalis randomly hangs. This is new since 1.1.31.
There is nothing interesting in the log except for hangup.
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http://bugs.winehq.org/show_bug.cgi?id=25591
Summary: MS Office Pro 2010 Trial: garbled display on ribbon
and file tab
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=32590)
--> (http://bugs.winehq.org/attachment.cgi?id=32590)
Screenshot of garbled ribbon in Excel
The ribbon in Word, Excel, and Powerpoint frequently becomes garbled. Mousing
over the ribbon will usually refresh it temporarily. The File tab also suffers
from this problem, but there mousing over is less consistently successful in
refreshing it.
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http://bugs.winehq.org/show_bug.cgi?id=13885
Summary: Visio 2003 crash on digit entry or paste
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=13975)
--> (http://bugs.winehq.org/attachment.cgi?id=13975)
HEAP_ValidateInUseArena error
Entering digits (0-9) or pasting within a text label in Visio 2003 causes Visio
to crash and start automagic application recovery. Log is attached.
NB: GDIPlus was installed in order for Visio to run.
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http://bugs.winehq.org/show_bug.cgi?id=25714
Summary: All tool buttons in CHM viewer are displayed as
printer
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=32758)
--> (http://bugs.winehq.org/attachment.cgi?id=32758)
screenshot
All tool buttons in CHM viewer are displayed as printer, including those for
"forward", "backward", "settings" etc.
ftp://ftp.ents.ru/ctm/dcl/distr/setup.chm
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http://bugs.winehq.org/show_bug.cgi?id=26601
Summary: The Void: audio stutters badly (when using ALSA full
hardware acceleration)
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33866)
--> (http://bugs.winehq.org/attachment.cgi?id=33866)
console log
The Void is an adventure game, developed by Ice-Pick Lodge (Russian title:
Turgor).
Both music and speech (voices) are stuttering/skipping heavily in the game on
my system. Cutscenes are not affected (they're playing audio correctly).
The problem can be observed right away in the main menu: the background music
is skipping so frequently that only every other second of the music can be
heard.
The same happens during dialogues in the game: in a spoken sentence only every
other word can be heard, the rest is skipped (it's very annoying, I must say).
Workaround: using ALSA with emulation mode (music/voices are playing
correctly).
No such problem when using OSS.
Fedora 14
I'm using ALSA for audio playback in Wine (Pulseaudio is not installed).
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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