http://bugs.winehq.org/show_bug.cgi?id=22034
Summary: EXIT_ON_ERROR should use ERR instead of WARN in
winealsa.drv
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superquad.vortex2(a)gmail.com
In winealsa.drv , WARN() should not be used in EXIT_ON_ERROR() since those
functions in waveout.c and wavein.c are all fatal errors
(e.g. snd_pcm_hw_params_set_period_time() may return error on when using "hw"
device for some alsa driver by modifying registry "ALSA Driver" "UseDirectHW"
to "Y" for those hardware mixing sound cards)
wine is unable to report those error message for those alsa drivers
#define EXIT_ON_ERROR(f,e,txt) do \
{ \
int err; \
if ( (err = (f) ) < 0) \
{ \
WARN(txt ": %s\n", snd_strerror(err)); \
+ ERR(txt ": %s\n", snd_strerror(err)); \
retcode=e; \
goto errexit; \
} \
} while(0)
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http://bugs.winehq.org/show_bug.cgi?id=24579
Summary: Steam windows move twice as far as they are moved
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sheeettin(a)gmail.com
(From bug 20865)
Moving any Steam window by its own decorations (never the window manager's)
often results in the window moving twice as far as it should.
Dragging windows to a new position works fine, but on release of the left mouse
button, the window jumps the same distance you moved it beyond where you moved
it to.
This effect occurs most often with short, jerky moves. Waiting before releasing
the LMB may result in proper behavior.
This bug occurs with or without a virtual desktop. However, WITH a virtual
desktop, it DOES occur when resizing. (Without a virtual desktop, resizing
works properly.)
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http://bugs.winehq.org/show_bug.cgi?id=25604
Summary: Faerie Solitaire [Steam]: mouse clicks don't register
in the menu
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32602)
--> (http://bugs.winehq.org/attachment.cgi?id=32602)
terminal output
This bug seems to affect only the Steam version of the game (the demo works
fine): mouse clicks don't register in the main menu thus making the game
unplayable.
I can move the mouse pointer freely on the screen, hovering the cursor over any
of the menu items it displays a tooltip but clicking on the buttons has no
effect.
I tried with Wine's fullscreen mode and virtual desktop mode: the same problem
occurs.
The only difference in the terminal log while starting the game that the
following lines are not present in the (working) demo:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
Fedora 14
Gnome-2.32.0
Nvidia Geforce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=16471
Summary: New version of Mplus (5.2) does not work under wine
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gg.alex.weiss(a)gmail.com
Created an attachment (id=17848)
--> (http://bugs.winehq.org/attachment.cgi?id=17848)
Message I get when trying to run Mplus 5.2 under wine
I am a user of Mplus, a statistical software package. For some time and from
versions 4.2 to 5.1, I successfully ran Mplus under wine in Linux.
Unfortunately, the newest version (5.2) no longer runs under wine.
I contacted the authors of Mplus and they indicated that the problem appears to
have arisen due to their use of the latest version of the Intel Fortran
compiler (10.1.025).
At present, I am using version 5.1 of Mplus, though it would be nice to be able
to use the more recent version.
If any more information is needed, I can ask the people who produce Mplus; they
are quite good about supporting their product and this would likely benefit
them as well.
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http://bugs.winehq.org/show_bug.cgi?id=18590
Summary: Silent Heroes: Out of adapter memory
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=21260)
--> (http://bugs.winehq.org/attachment.cgi?id=21260)
Console output WINEDEBUG=+d3d
Game starts and while loading initial data errors out with message "Program
will be terminated".
In console it writes:
err:d3d:resource_init Out of adapter memory
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http://bugs.winehq.org/show_bug.cgi?id=24790
Summary: Trainz 2004: crash with "Hardware Exception" dialog on
start
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Oddly, on one of my machines, this game works... for user A.
Other users see the crash on startup.
A +seh,+module log for the unfortunate users implicated dsound, and
a +seh,+dsound log showed
trace:dsound:DSOUND_MixToPrimary Mixed at least 0 from all buffers
trace:dsound:norm16 0x1f59aa8 - 0x1f44218 0
trace:dsound:DSOUND_timer completed processing at 8239, duration = 0
trace:seh:__regs_RtlUnwind code=c0000027 flags=2
Happily, winetricks dsound seems to work around the crash.
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http://bugs.winehq.org/show_bug.cgi?id=16366
Summary: Wine crashes with graphics exception
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
Created an attachment (id=17685)
--> (http://bugs.winehq.org/attachment.cgi?id=17685)
Shell dump
Once I tricked A Vampyre Story into thinking it was properly installed (broken
installer did the registry things and I copied the files from a windows
installation) I get an error message. I start the game in Windows XP mode and
with a replaced d3d_x38 (or whatever the name is) DLL.
The really weird thing are these two lines which is the last of the output I
get before it crashes completely:
Assertion failed: _pipe == (GraphicsPipe *)NULL at line 194 of
c:\orenpanda\panda\src\display\graphicsOutput.cxx
Assertion failed: _window == (GraphicsOutput *)NULL at line 99 of
c:\orenpanda\panda\src\display\displayRegion.cxx
There is no such thing as "panda" installed by the game and I didn't do it
either. I have no clue what that is.
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http://bugs.winehq.org/show_bug.cgi?id=25489
Summary: GLC_Player: Fails to start
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32453)
--> (http://bugs.winehq.org/attachment.cgi?id=32453)
Terminal output on Wine 1.3.9
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko vcrun2008
3) install GLC_Player_2.2.0-setup.exe
4) download http://www.down-dll.com/dll/q/qtsvg4.dll.zip and unpack qtsvg4.dll
to the main directory of the application
5) wine glc_player.exe
Behaviour:
Application hangs up.
Expected behaviour:
Application shouldn't hang up.
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http://bugs.winehq.org/show_bug.cgi?id=24707
Summary: RobotZ DX freezes just after you start a level
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.freegamearchive.com/game.php?id=10359
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31217)
--> (http://bugs.winehq.org/attachment.cgi?id=31217)
~/wine-git/wine RobotzDX.exe &> log.txt
After you start the level in just a few seconds it becomes unplayable and
requires to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=19457
Summary: Starfleet Command graphics distorted (lacking
transparency)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22607)
--> (http://bugs.winehq.org/attachment.cgi?id=22607)
Screenshot of graphics glitch
When playing the game Starfleet Command (either the full game or the demo), the
graphics of items needing transparency (torpedoes, in-game menu, explosions
etc) have permanent black squares around them, as though lacking transparency.
In particular, if the player's ship flies "inside" of one of these squares
(such as towards an explosion), the ship turns completely blue against the
black square background.
I've attached a screenshot to demonstrate the issue as well as console logs
from the app.
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http://bugs.winehq.org/show_bug.cgi?id=24896
Summary: Lord of the Rings Online crashes at startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devh(a)stuffit.at
When trying to start LOTRO or for the matter also DDO wine hangs and last line
on the log is ReportFault. The dndclient.log of DDO than contains the error
INT_DIVIDE_BY_ZERO. All logs are from Ubuntu 10.10 32bit edition using pylotro
with LOTRO.
Linux 2.6.35-22-generic-pae #35-Ubuntu SMP Sat Oct 16 22:16:51 UTC 2010 i686
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19215
Summary: Dragon NaturallySpeaking 10 Standard crashes
performing Language Model Optimization
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This bug was uncovered on July 6 2009, by the correction of bug #15631. The bug
concerns a sub-menu in DNS 10's Accuracy Center.
To replicate:
Open program
CTL-T to open Tools drop-down menu
Select Accuracy Center
Select Run the Acoustic and Language Model Optimizers
Uncheck Perform Acoustic Optimization (this runs, and I think it runs well)
Check Perform Language Model Optimization (this function causes the crash)
Wine-dbg>attach 0x8
0xb80da42e: jmp 0xb80da423
Wine-dbg>set $BreakOnFirstChance=0
Wine-dbg>cont
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const value
szNlsKeyName (a)
start_process () at /home/susan/wine/dlls/kernel32/process.c:941
0x7b877bba start_process+0xda [/home/susan/wine/dlls/kernel32/process.c:941] in
kernel32: movl %esi,0x0(%esp)
941 ExitThread( entry( peb ) );
Wine-dbg>
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http://bugs.winehq.org/show_bug.cgi?id=27218
Summary: virtualbox needs ntoskrnl.exe.IoAcquireRemoveLockEx
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
0. download virtualbox for windows, 32bit.
http://www.virtualbox.org/wiki/Downloads
1. register native netcfgx.dll, works around Bug 27060
2. install virtualbox
3. start virtualbox.
$ wine VirtualBox.exe
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
wine: Unimplemented function ntoskrnl.exe.IoAcquireRemoveLockEx called at
address 0x7b839ab2 (thread 0027), starting debugger...
wine: Call from 0x7b839ab2 to unimplemented function
ntoskrnl.exe.IoAcquireRemoveLockEx, aborting
though virtualbox will not crash ,but running virtualbox for windows on wine
may be a good testcase for the function ntoskrnl.exe.IoAcquireRemoveLockEx.
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http://bugs.winehq.org/show_bug.cgi?id=20213
Summary: AutoCAD 2009: Cross-hair leaves trace on drawing sheet
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23839)
--> (http://bugs.winehq.org/attachment.cgi?id=23839)
Traces on drawing sheet
I'm using Wine-1.1.30 on Fedora 11 32 bit. My graphic card is NVIDIA 9xxx with
drivers version 190.32.
When I move cross-hair or "create" selection windows (green or blue), it leaves
it's copy there but it should disappear. It also doesn't disappear when I move
drawing sheet.
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http://bugs.winehq.org/show_bug.cgi?id=26943
Summary: copy command has different behaviour
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
how to test:
- concatenate all txt files into files name alltxt.dat:
copy *.txt alltxt.dat
on Wine, it will ask for confirmation whether we want to overwrite or no, so
alltxt.dat will be the same as the last .txt copied.
on Windows, if alltxt.dat is not directory, it will create files named
alltxt.dat and if file alltxt.dat already exist, it will ask confirmation only
for the first time, and then it will concatenate all .txt files into
alltxt.dat. if alltxt.dat is a directory, it will copy .txt files under
alltxt.dat (separated file)
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http://bugs.winehq.org/show_bug.cgi?id=15336
Summary: DirectInputCreate(): hInst is ignored; NULL value
doesn't result in an error.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerbilsoft(a)verizon.net
While porting an application from Linux to Win32, I noticed a bug in Wine's
implementation of DirectInputCreate(). Specifically, Wine allows a NULL value
for hInst, whereas on Windows, specifying a NULL hInst results in error
0x80070057 ("The parameter is incorrect.")
Code:
HRESULT rval;
LPDIRECTINPUT lpDI;
HINSTANCE ghInstance = NULL;
rval = DirectInputCreate(hInst, 0x0500, &lpDI, NULL);
Expected Result: rval should contain 0x80070057 and lpDI should remain
uninitialized.
Actual Result: rval contains 0 and lpDI is initialized.
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http://bugs.winehq.org/show_bug.cgi?id=20773
Summary: Borderlands can't get install correctly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuyatzu(a)hotmail.de
Created an attachment (id=24867)
--> (http://bugs.winehq.org/attachment.cgi?id=24867)
install_log
I've a DVD version of Borderlands and want to install this on Linux.
I run the Setup and install but get some errors with .dll Files and
amdcpusetup.exe.
I've tried to reinstall the .dlls manual in the dir:../Borderlands/Binaries/
but still get errors like in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=26430
Summary: Post Mortem quits before reaching the main menu
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.fileplanet.com/116849/110000/fileinfo/Post-
Mortem-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33648)
--> (http://bugs.winehq.org/attachment.cgi?id=33648)
plain terminal output
The game plays the intro videos fine on startup but as soon as the main menu
appears it simply quits.
'Read failed on temporary file' message in the console.
Workaround: native msvcrt.dll
The same with 0.9.33, 1.0.1, 1.2.2 and so on.
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http://bugs.winehq.org/show_bug.cgi?id=25440
Summary: Guitar Pro 6 fails to start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
In current git (1.3.8), Guitar Pro 6.0.7 fails to start. With vcrun2005
installed to avoid http://bugs.winehq.org/show_bug.cgi?id=25439, I get the
following output.
xavier@xavier /wine/gp6/drive_c/Program Files/Guitar Pro 6 $ wine GuitarPro.exe
fixme:system:SetProcessDPIAware stub!
app dir path: "C:/Program Files/Guitar Pro 6"
current: QDir( "C:/Program Files/Guitar Pro 6" , nameFilters = { * },
QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters(
Dirs|Files|Drives|AllEntries ) )
current: QDir( "C:/Program Files/Guitar Pro 6" , nameFilters = { * },
QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters(
Dirs|Files|Drives|AllEntries ) )
The app works fine in native Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=15539
Summary: quartz: referencemapper.ok sometimes fails in pc-bsd
(race condition?)
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looks like it might need some slop:
[pcbsd@pcbsd ~/wine-git/dlls/quartz/tests]$ rm referenceclock.ok ; make
referenceclock.ok
../../../tools/runtest -q -P wine -M quartz.dll -T ../../.. -p
quartz_test.exe.so referenceclock.c && touch referenceclock.ok
referenceclock.c:89: Test failed: SystemClock - Expected difference around
10000000, got 11750000
*** Error code 1
Fails around 1/4 time.
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http://bugs.winehq.org/show_bug.cgi?id=12069
Summary: native msvcp60.dll enhaces wines
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hi.
This is not exactly a bug, but i think that you should have it in mind. I dont
know how can it be related to wines internal behavior or not.
I only play one game. Tactical Ops 3.5
This game uses Unreal99 Engine.
It works in Wine as a Gold and sadly with at most 30 fps with all builtin.
With only one override it can grow to 70 fps in the same test conditions.
This native is msvcp60.dll
The game runs better with this dll present on the system. I dont know why or
what does this dlls or why the game can run without it but, it does makes a
difference.
I think that this override can improve all Unreal99 based games.
Close this bug if you think that it is invalid. I post to contribute and
documentate to other looking for the same issue.
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=23071
Summary: UltraEdit 16.10 : Fails to update itself
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.ultraedit.com/files/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28642)
--> (http://bugs.winehq.org/attachment.cgi?id=28642)
Terminal output on Wine-1.2-rc2 after clicking Continue
Steps to reproduce:
1) remove ~/.wine
2) do default installation of ue_english.msi downloaded from given url
(IMPORTANT)
3) wine Uedit32.exe
4) close all popup windows (buy now, tip of the day etc.)
5) "Help->Check for Updates" new window will appear
6) "Download Update Now!" wait till it downloads updates
7) press "Continue" if prompted to shut down UltraEdit in order to begin
updating process
Behaviour:
Fatal Error window with following message
"Installation ended prematurely because of an error."
Expected behaviour:
UltraEdit should update itself to newer version
Additional info:
I tried to update from version 16.10.0.1025 to 16.10.0.1027
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http://bugs.winehq.org/show_bug.cgi?id=22786
Summary: ALLPlayer fails to start
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.allplayer.org/en/download/53-allplayer-4/do
wnload
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28117)
--> (http://bugs.winehq.org/attachment.cgi?id=28117)
Error at start
ALLPlayer 4.3.6.9 fails to start. It displays error like in attachment + error
from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=19935
Summary: Colobot game don`t work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
when i try to run the game, it`s freeze and wine start debugger. but debugger
cant give any information for long time, so i must kill them.
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http://bugs.winehq.org/show_bug.cgi?id=15510
Summary: Rockwell check for OS fails
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.rockwellautomation.com/rockwellsoftware/desig
n/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Created an attachment (id=16455)
--> (http://bugs.winehq.org/attachment.cgi?id=16455)
Setup Log
RS Logix demo software for programming PLC's works for 90days. On clean wine,
without net1.1 installed and also using winetricks with net1.1 on a clean wine,
the install terminates quickly. The install log shows
RSLogix 5000 Setup: Begin loading step: Verifying operating system is
supported
RSLogix 5000 Setup: OS check failed: There is no available software that
will run on this OS
RSLogix 5000 Setup: End loading step: Verifying operating system is
supported
to reproduce:
run setup.exe
The window will open for the RSLogix 5000 series
Click Install RS Logix 5000 Demo Edition V16 and select English.
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http://bugs.winehq.org/show_bug.cgi?id=21046
Summary: cmd does not handle all operators in 'if' command
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
bug 15359 mentions that firefox's build scripts use commands like
IF %ERRORLEVEL% EQU 0
wine's cmd only supports == and != operators;
windows' cmd also supports equ, neq, lss, leq, gtr, geq.
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http://bugs.winehq.org/show_bug.cgi?id=17849
Summary: Tree doesn't fold/unfold on mouse click
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20122)
--> (http://bugs.winehq.org/attachment.cgi?id=20122)
Tree
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is in CATIAV5R19 with tree (attached image) in main window and this
is very annoying:
1) LMB in drawing area to lose focus on tree
2) LMB on "plus sign" in tree
behaviour:
nothing does happen
expected behaviour:
tree should unfold
3) move mouse pointer and tree unfolds as it should earlier
1) LMB in drawing area to lose focus on tree
2) LMB on "plus sign" in tree
behaviour:
nothing does happen
expected behaviour:
tree should unfold
3) LMB on "plus sign" again and tree unfolds but if i move mouse pointer the
tree folds again which is unwelcome
LMB-left mouse button
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http://bugs.winehq.org/show_bug.cgi?id=24638
Summary: UTAU singing voice synthesizer fails to generate wav
file
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nekomukuro(a)yahoo.it
Created an attachment (id=31139)
--> (http://bugs.winehq.org/attachment.cgi?id=31139)
Output with "No batch file" checked
Getting and installing the program:
Program download on http://utau2008.xrea.jp/ by clicking on the link that says
"v0.2.76 インストーラ"
The program is in Japanese, but there's an English translation here ->
http://utau.wikia.com/wiki/UTAU_wiki:UTAU_GUI_Translation
I installed the program with
$ LANG="ja_JP.UTF-8" wine utau0276inst.exe
It won't work without setting the LANG environment to Japanese, because it
generates the default voicebank with Japanese filenames.
I went forward accepting all the default values.
Then I copied the res folder of the English translation in the installation
directory (the bug happens even without adding the translation, so it's not
related).
Steps to reproduce:
Launch the program like this
$ LANG=ja_JP.UTF-8 wine "C:\Programmi\UTAU\utau.exe"
Click the pencil button and place some notes on the piano roll.
Select the notes.
Press the play button.
The program doesn't play any note, and gives a "Failed to generate a wav file.
Please check settings." error message.
No settings I could try managed to solve the problem, but I noticed the program
has a slightly different behavior depending on the value of the "No batch file
for rendering" option in Tools->Option...->General
- With the option checked, the output of the resampler.exe tool (which does
pitch manipulation of the voice samples) is shown in the console and a bunch of
wav files corresponding to the notes are generated in the cache directory.
- With the option unchecked, it doesn't generate any wav file in the cache dir
and tries to execute wavtool.exe (which I believe applies the envelope to the
rendered samples) on wav files that don't exist (probably because the previous
step failed).
Either case, it eventually shows the above mentioned error and it doesn't play
anything.
I have a log file for both cases. The output of Wine and the one of the program
are mixed together in the files, I don't know how to set them apart, sorry.
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http://bugs.winehq.org/show_bug.cgi?id=26911
Summary: Command & Conquer Tiberian Sun: no sound in skirmish
mode without dsound emulation?
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game seems to run fine, but entering skirmish
mode seems to break the sound (and it stays broken
upon return to main menu). Setting winetricks dsoundhw=Emulation
seems to work around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22556
Summary: Multiple issues with Raisonance Ride7 IDE
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)andrewsmith.plus.com
After a fresh install of the Ride7 IDE, the application hangs (with high CPU
usage) when attempting to exit.
Additionally, after installing the RKit-ARM addon, the application no longer
starts - the program window appears and parts of the UI are shown, but then
crashes.
Software available as free download from:
http://www.mcu-raisonance.com/mcu_downloads.html (first link on that page is
the Ride7 IDE, the second link is the RKit-ARM add-on).
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http://bugs.winehq.org/show_bug.cgi?id=24143
Summary: TGA image is not visible in Layered Windows Demo
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/LayeredWindow.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The window captures any window you move over it and only thing is displayed in
the terminal is.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=23591
Summary: EditPadPro: Access violation when using function
navigator with mouse double-click
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarekczek(a)poczta.onet.pl
Created an attachment (id=29490)
--> (http://bugs.winehq.org/attachment.cgi?id=29490)
last 100 lines of +relay
Open the source code file, eg.
/usr/src/wine-1.2-rc6/dlls/user32/winproc.c
Open the File Navigator window with Ctrl-F9 (left side pane)
Try double-clicking a function name in this pane.
You get:
Access violation at address 00559FCA in module 'EditPadPro.exe'. Read of
address 00000018.
After closing this message you can go on. The function we called positions the
editor at the right place and places focus in the right pane. It works as
expected. The only thing is this message.
This may be connected with windows switching / activating / deactivating as it
is a 2 pane app.
Prerequisites:
After installing the demo app
http://download.jgsoft.com/editpad/SetupEditPadProDemo.exe follow the
guidelines from AppDb
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20710 to properly
configure it for wine. Just 2 simple steps.
Additional info:
The same result as double-clicking can be achieved by clicking once and
following it with the enter key. This does not cause any problems.
Trying to locate the same function name many times doesn't bring the access
violation banner any more.
It appears only when you try to follow a new function. After that the function
is freed from the annoying message box.
I contacted Jan Goyvaerts, the author of the app. He is familiar with wine and
he says this is a wine bug.
What else can I provide to make it solved? Brothers programmers, this editor is
a powerful crossplatform tool for editing code. It's worth investigating some
time. I spent already several hours to test this bug and report it. Maybe I
should make another report with specific WINEDEBUG options?
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http://bugs.winehq.org/show_bug.cgi?id=22266
Summary: some text disappears after several minutes in Qt
Dominate
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://dominategame.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan(a)bryanrussell.com
I've installed Qt Dominate from www.dominategame.com and noticed that the text
in the status window in the lower left disappears after several minutes of
playing the game (every time). It works with no problem on my windows XP
machine. I updated Wine with no affect. Also I saw that there was a similar bug
with Qt apps where txt was not showing up, but the testcase app for that bug
works fine on my system.
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http://bugs.winehq.org/show_bug.cgi?id=24395
Summary: Gratuitous Space Battles demo crashes with ERROR -
FMOD[Failed to getDriverCaps]
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://positech.co.uk/gratuitousspacebattles/
installs, but when I try to start it, I get
ERROR - FMOD[Failed to getDriverCaps] (62) Error initializing output device.
..\src\GUI_Sounds.cpp 661
The next run tries to create a 0 x 0 screen and crashes because the game left
C:\\users\\dank\\My Documents/My Games/GratuitousSpaceBattles/prefs.ini
empty; deleting that directory recovers from this secondary problem.
This is on Ubuntu with pulseaudio. speaker-test shows the speakers are
working.
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http://bugs.winehq.org/show_bug.cgi?id=11972
Summary: not able to chat in the chat rooms
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durgesh2487(a)gmail.com
The chat/messenger client Rediffbol is getting correctly installed via wine but
when in a private message or in a chat room , the messages of other users and
myself cannot be seen. The user list can be seen.
While the message typed from here on linux can be seen by the ones on windows.
To make the long story short, it is not possible to "chat" in the chat rooms
or in the private messaging windows.
here is a link to the 8th version of that software:
http://imdownloads.rediff.com/newbol/bolinstaller.exe
while the website for that software:
http://messenger.rediff.com/newbol/
am attaching the 7th, i.e the older version of this software as an attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=18788
Summary: firefox 3 won't take input in HTML password form
fields
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: njt(a)ayvali.org
Created an attachment (id=21559)
--> (http://bugs.winehq.org/attachment.cgi?id=21559)
I typed 'foo' in the username field and hit tab, and typed 'foo' in the
password field
I'm running Wine on FreeBSD 7.1-RELEASE. I was successfully able to install
Firefox 3.0.10 via wine.
However, in Firefox itself, I cannot enter passwords into any of the HTML
password form fields.
Under any other platform, Firefox displays dots for each character in a
password field, under Wine, nothing is displayed, no matter what key is
pressed.
Under normal HTML text fields, everything is fine.
See the attached screenshot. In the top Gmail login, this was Firefox running
in my OS. I typed 'foo' in the username field, hit TAB, and then typed 'foo' in
the password field.
In the bottom Gmail login, I did the exact same thing, but Firefox was running
through wine. Notice how the same keystrokes show nothing in the password
field.
This is not a display error, if I hit 'submit', the server seems to receive
nothing from the password field.
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http://bugs.winehq.org/show_bug.cgi?id=26840
Summary: CyclePad software fails in setup (32-bit version)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcalarcon(a)gmail.com
The message says that winevdm has found a serious problem and needs to close.
CyclePad is a freeware software that can be downloaded at:
http://www.qrg.northwestern.edu/software/cyclepad/cyclesof.htm
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http://bugs.winehq.org/show_bug.cgi?id=26457
Summary: Photoshop CS2 color picker "OK" button doesn't works
anymore
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Since 1.3.14 or 15, color picker "OK" Button isn't clickeable anymore. I have
to hit "Enter" on my keyboard to validate. Here is picture to show you :
http://i.imgur.com/WMSsl.jpg
Also I can't reproduce the bug, it appear sometimes. Never get it before
1.3.14. Also, maybe others windows are affected to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=26814
Summary: Mini Golf crashes in-game with XI_BadDevice
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.myrealgames.com/download-free-games/mini-go
lf/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Just playing the game and it crashes with
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 144 (XInputExtension)
Minor opcode of failed request: 46 ()
Device id in failed request: 0x1ad
Serial number of failed request: 20979
Current serial number in output stream: 20979
Cannot play the game again after this crash but I will will consider creating a
new bug for that.
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http://bugs.winehq.org/show_bug.cgi?id=19540
Summary: Wine crashed out after add an evidence file in
EncaseDemo.exe (EncaseDemo.exe from Guidance®).
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickityman(a)hotmail.com
I'm running latest wine (1.1.26) in Ubuntu Jaunty x86. I was trying to run the
ENCASE DEMO forensic application from Guidance®. It started without issue but
when a tried out to add an evidence file the application crashed out. The
Guidance® application was started from a terminal (bash) as follows:
$ wine EnCaseDemo.exe
The report from the crash is in attachment.
I will provide gladly any further information if necessary.
Thanks in advance,
CW
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http://bugs.winehq.org/show_bug.cgi?id=23320
Summary: regedit regsvr
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Just a quite simple bug : when installing SolidWorks 2010, the installer
crashes with this message :
regedit: ERROR, invalid hex value
regedit: ERROR Key HKEY_LOCAL_MACHINE\Software\SolidWorks\SolidWorks
2010\General not created. Value: EnableImproveDrawingViewCreation, Data:
dword:0000000000000001
As 0000000000000001 is definitely not a dword, i guess that some
cast/formatting should be needed to avoid such cases.
reg.exe command works perfectly :
wine reg add "HKLM\Software\SolidWorks\SolidWorks 2010\General" /t REG_DWORD /v
EnableImproveDrawingViewCreation /d "0000000000000001"
ADD - HKLM\Software\SolidWorks\SolidWorks 2010\General
EnableImproveDrawingViewCreation 0 REG_DWORD 0000000000000001 0
L'op�ration s'est termin�e avec succ�s
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http://bugs.winehq.org/show_bug.cgi?id=19299
Summary: fixme:quartz:MediaControl_RenderFile
(0x7c20978/0x7c2097c)->(L"D:\\assimil\\d_fr\\sounds\\e
001_01.mp3" (0x7c47674)): stub !!!
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quickhelp(a)gmail.com
CC: quickhelp(a)gmail.com
Created an attachment (id=22346)
--> (http://bugs.winehq.org/attachment.cgi?id=22346)
output of the WINEPREFIX=/bla wine Assimil.exe command
- I copied all files from the cd into /blub.
- I created a clean wine v1.1.25 environment: WINEPREFIX=/bla winecfg
windows XP
sound turned on with default (ALSA) settings that work for me in other
programs
d: = /blub as type CD-ROM
- I installed the application (ASSIMIL french CD version 3.10): WINEPREFIX=/bla
wine d:\setup.exe
This seems to have worked.
- cd /bla/drive_c/Programme/Assimil/d_fr
- WINEPREFIX=/bla wine Assimil.exe
The program starts.
But when it comes to play sentences that are stored in mp3 files I hear nothing
and see the above error message.
Unfortunately with google I didn't found a lot about it.
I tried several reinstalls with "winetricks vb6run d3dx9 ie6 vc6run" but it
does not work.
Any hint will be highly appreciated!
Please let me know if you need anything else!
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http://bugs.winehq.org/show_bug.cgi?id=26356
Summary: Mouse "lags" and doesn't pick up quick movements.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheart(a)gmail.com
After installing wine 1.3.15 and running F.E.A.R. (from steam) Mouse ingame
(the menu is fine) is not responsive enough and doesn't pick up fast movements
at all.
Related console output is:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
I suspect one of Alexandre's commits
winex11: Synchronize the mouse cursor in update_mouse_state.
winex11: Update the window cursor at most once every 100ms if nothing changed.
is the culprit. I'll do a regression testing later to find out exactly the
offending commit.
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http://bugs.winehq.org/show_bug.cgi?id=19776
Summary: Diablo 1.09 Sound error
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midian(a)netikka.fi
Created an attachment (id=23170)
--> (http://bugs.winehq.org/attachment.cgi?id=23170)
errormsg
Diablo ingame suddenly crashes while ur playing, happens early or late in the
game.
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http://bugs.winehq.org/show_bug.cgi?id=15118
Summary: PokerTracker HUD dysfunctional (UpdateLayeredWindow
needs implementing?)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wtipton(a)hmc.edu
Created an attachment (id=15822)
--> (http://bugs.winehq.org/attachment.cgi?id=15822)
normal output
PokerTracker (www.pokertracker.com -- trial version available) creates a bunch
of small windows which overlay poker clients' windows and give various
statistics about opponents' play.
The most recent versions of PokerTracker include updates to this functionality
which, unfortunately, break the application under wine. Instead of the small,
information-bearing dialog appears a very large blank gray one with which the
user can not interact.
The most relevant-seeming line in the normal output is:
fixme:win:UpdateLayeredWindow
(0x10a40,0x354,0x33f300,0x33f2d4,0x380,0x33f2bc,0x007b7b7b,0x33f334,2): stub!
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http://bugs.winehq.org/show_bug.cgi?id=18057
Summary: mishandled has_space==1 && opt_s==0 in
programs/wcmdmain.c for built in commands
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
When using ActivePerl to execute Perl statements such as
my $p=`set PATH`;
ActivePerl will pass it as a quoted argument to CreateProcessW:
CreateProcessW app L"cmd.exe" cmdline L"cmd.exe /x/d/c \"set PATH\""
wcmdmain.c:wmain will get the following arguments:
0 => L"cmd.exe"
1 => L"/x/d/c"
2 => L"set PATH"
and determine that has_space==1 && opt_s==0 thus creating
cmd = L"\"set PATH\""
This command is later passed to WCMD_execute where there's no match with
the "inbuilt[]" commands (because of the leading double-quote) and it's in
turn passed to WCMD_run_program. That function tries to do its best but in
the
if ((opt_c || opt_k) && !opt_s && !status
&& GetLastError()==ERROR_FILE_NOT_FOUND && command[0]=='\"')
branch (wcmdmain.c, lines #1158-1162 in wine 1.1.19) it strips the quotes
and calls _itself_ thus missing the check for "inbuilt[]" commands. What's
required here is to call back to WCMD_execute but unfortunately some of
the WCMD_execute's arguments are not available at this point.
PS: I'm trying to use S60_5th_Edition_SDK_v1.0 on debian lenny and the
first point of failure was the Perl statement
open PIPE, "set EPOCROOT |";
I have made experiments with wine 1.0.1 and 1.1.19 and with ActivePerl
5.10.0.1004 and StrawberryPerl 5.10.0.4 with the same results. However,
Wine 1.1.19 with ActivePerl and `set PATH` is the only test case I have
investigated in depth.
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http://bugs.winehq.org/show_bug.cgi?id=21131
Summary: cmd /c echo "&" returns 'Echo is ON', not '"&"'
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
echo /c ^&
should give
&
as well, but that's bug 18346...
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http://bugs.winehq.org/show_bug.cgi?id=25202
Summary: Wine should use pkg-config --libs freetype2 instead of
freetype-config --libs
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Currently the Wine configure script uses freetype-config --libs to figure out
the flags needed for linking (freetype-config returns "-lfreetype -lz"). But
freetype-config returns the values needed for _static_ linking. Please use
pkg-config --libs freetype2 which gets it right and only reports "-lfreetype"
back.
This problem lead to e.g. <http://forum.winehq.org/viewtopic.php?t=1951> on 64
bit builds on Debian and its derivatives (and maybe others). And even though I
can work around this by having the 32 bit libz around in the build environment,
the better solution would be not to link needlessly against it.
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