http://bugs.winehq.org/show_bug.cgi?id=21065
Summary: Up-Down Controls appearance is broken since 1.1.34
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.8.11
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25263)
--> (http://bugs.winehq.org/attachment.cgi?id=25263)
Miranda 0.8.10 options in Wine 1.1.35
Wine 1.1.33 didn't have this problem, it was first introduced in wine 1.1.34
and still observable in wine 1.1.35.
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http://bugs.winehq.org/show_bug.cgi?id=21141
Summary: Notepad++ crashes on startup
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
rebar.c:263: REBAR_GetBand: Assertion `i >= 0 && i < infoPtr->uNumBands'
failed.
This computer was down while I was moving, but it worked last week, so it's a
fairly recent regression. I'll do the test this afternoon, if Nikolay needs it.
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http://bugs.winehq.org/show_bug.cgi?id=21260
Summary: Memory leak in comctl32/listview
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
CC: dank(a)kegel.com
This is a memory leak from running the Chromium unit_test.exe. I still need to
narrow down which test case causes this.
16 bytes in 2 blocks are definitely lost in loss record 672 of 5,709
at 0x47100EA: RtlAllocateHeap (heap.c:247)
by 0x481A4BA: HeapAlloc (heap.c:276)
by 0x481A8B7: GlobalAlloc (heap.c:369)
by 0x481AA92: LocalAlloc (heap.c:969)
by 0x4E305DC: Alloc (comctl32undoc.c:74)
by 0x4E4A86E: ranges_add (listview.c:3116)
by 0x4E53DCB: set_main_item (listview.c:1102)
by 0x4E521B9: LISTVIEW_SetItemT (listview.c:4325)
by 0x4E52696: LISTVIEW_SetItemState (listview.c:8591)
by 0x4E606EB: LISTVIEW_WindowProc (listview.c:11176)
by 0x4A24EB9: ??? (in /usr/local/wine-1.1.35/lib/wine/user32.dll.so)
by 0x4A254B4: call_window_proc (winproc.c:242)
by 0x4A26D2F: CallWindowProcW (winproc.c:980)
by 0x95BDBDB: views::NativeControlWin::NativeControlWndProc
(native_control_win.cc:202)
by 0x4A24EB9: ??? (in /usr/local/wine-1.1.35/lib/wine/user32.dll.so)
by 0x4A254B4: call_window_proc (winproc.c:242)
by 0x4A26D2F: CallWindowProcW (winproc.c:980)
by 0x95DB270: views::NativeTableWin::TableWndProc (native_table_win.cc:854)
by 0x4A24EB9: ??? (in /usr/local/wine-1.1.35/lib/wine/user32.dll.so)
by 0x4A254B4: call_window_proc (winproc.c:242)
by 0x4A281E9: WINPROC_call_window (winproc.c:899)
by 0x49EEB00: call_window_proc (message.c:1634)
by 0x49F30A8: send_message (message.c:2481)
by 0x49F35A5: SendMessageW (message.c:2604)
by 0x95D8BFF: views::NativeTableWin::SetSelectedState (native_table_win.cc:158)
(native_table_win.cc is part of Chromium, in src/views/controls/table/)
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http://bugs.winehq.org/show_bug.cgi?id=21379
Summary: File open dialog is extremely slow since wine 1.1.34
Product: Wine
Version: 1.1.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filejunkie(a)gmail.com
File open dialog becomes extremely slow in wine 1.1.34 (clicking "Open file" or
"Save file" in applications hangs them for a long period of time which depends
on file count in current directory). 1.1.35 and 1.1.36 have this bug, 1.1.33
does not.
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http://bugs.winehq.org/show_bug.cgi?id=21592
Summary: ResTrax: Up-down common control doesn't process arrow
keys the same as mouse clicks
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.cockrumpublishing.com/rttrial
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rickcockrum(a)gmail.com
Using stock Wine 1.1.37 on Ubuntu 9.10.
I have several dialogs in my application which create an up-down control and
set it's buddy to a static control. The up-down control has an acceleration of
25, with a time interval of 0. The up-down control also has the UDS_ARROWKEYS
style set.Under Windows clicking the up-down control's arrows with the mouse,
or pressing both change the position of the up-down control by 25. Under Wine,
using the mouse changes the position by 25. If I use the arrow keys, the
position only changes by 1.
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http://bugs.winehq.org/show_bug.cgi?id=21665
Summary: Heavy Metal Pro pagefaults when opening load screen
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www.heavymetalpro.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=26164)
--> (http://bugs.winehq.org/attachment.cgi?id=26164)
output
When trying to open the "load" screen in the program, it pagefaults. This
pretty much makes the program worthless.
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http://bugs.winehq.org/show_bug.cgi?id=21898
Summary: uTorrent 2.0 redraws the listview torrent progress
indicator incorrectly
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.utorrent.com/downloads
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: bunglehead(a)gmail.com
Created an attachment (id=26545)
--> (http://bugs.winehq.org/attachment.cgi?id=26545)
uTorrent 2.0 +listview trace
In wine-1.1.39-163-g583f0f0, when moving the horizontal scrollbar of the
torrent listview in uTorrent 2.0, the torrent progress indicator doesn't move
correctly along with the other listview elements, but is instead redrawn in the
same location over the other elements. Regression testing indicated:
3cd15e5db5b9b89abbc3d5a7a16b62ce28eed153 is first bad commit
commit 3cd15e5db5b9b89abbc3d5a7a16b62ce28eed153
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Fri May 29 01:35:36 2009 +0400
comctl32/listview: Don't offset subitem rectangles with item padding
returned by LVM_GETSUBITEMRECT.
:040000 040000 85aa1a9ccb92f30e8cc33386dfed7e48549f35ec
bd2bace8bb5080b042ea33b0271bf1db4cedc36f M dlls
A +listview trace when moving the horizontal scrollbar is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22001
Summary: datetime.c test fails when LC_CTYPE="ru_RU.UTF-8"
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Here's the output:
comctl32_test.exe.so datetime.c && touch datetime.ok
datetime.c:679: Test failed: Expected 3/10/2010, got 10.03.2010
make[1]: *** [datetime.ok] Error 1
If i set LC_CTYPE=en_US, the test passes.
Here are my locale settings:
$ locale
LANG=en_US
LC_CTYPE=ru_RU.UTF-8
LC_NUMERIC="en_US"
LC_TIME="en_US"
LC_COLLATE="en_US"
LC_MONETARY="en_US"
LC_MESSAGES="en_US"
LC_PAPER="en_US"
LC_NAME="en_US"
LC_ADDRESS="en_US"
LC_TELEPHONE="en_US"
LC_MEASUREMENT="en_US"
LC_IDENTIFICATION="en_US"
LC_ALL=
"3/10/2010" is en_US format, while "10.03.2010" is ru_RU, this means that it's
the test bug since it expects a string in other format than LC_CTYPE specifies.
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http://bugs.winehq.org/show_bug.cgi?id=22045
Summary: VirtualDub: cannot edit text informations
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
I'm actually unable to edit the file information in any file.
Here is what happens: I open VirtualDub, I open an AVI file, clic con `File'
menu, select `Set text information...' and the dialog pops up. Then if I clic
on the information area (either `Text' or `Field') the box closes. Nothing
changes and no message appears on the command line so I don't know what goes
wrong.
Of course I can navigate the dialog box using tab keys and cursor keys but I
cannot edit the informations.
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http://bugs.winehq.org/show_bug.cgi?id=22822
Summary: Utorrent progress bars regression in 1.2rc1
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psyclonejack(a)hotmail.com
Karmic, utorrent 2.0.2
With wine 1.2rc1 the progress bars stop show the percentage of the torrent
downloaded. They other say 100% and are all blue, or just 100%. The bar should
show the percentage downloaded and the blue moves to the right the higher the
percentage.
The bars worked in 1.1.44 and version before.
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http://bugs.winehq.org/show_bug.cgi?id=22857
Summary: Starcraft 2 Editor crashes when the "Data Editor" gets
opened.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
To be able to load only the "Data Editor" module set the following registry
key:
"HKEY_CURRENT_USER\Software\Blizzard
Entertainment\StarCraft II Editor Beta\Preferences\StartupModules" to 0
This will make a small window show up in which you can choose a module to load.
If you choose "Data Editor" the editor will crash silently without showing the
error report dialog of blizzard.
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http://bugs.winehq.org/show_bug.cgi?id=23049
Summary: Shareaza crash while starting
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28596)
--> (http://bugs.winehq.org/attachment.cgi?id=28596)
Console output
This is in Wine-1.2-rc2. Shareaza 2.5.2.0. Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=23056
Summary: BitComet 1.21: Fails to start
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://download.bitcomet.com/bitcomet/bitcomet_setup.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28606)
--> (http://bugs.winehq.org/attachment.cgi?id=28606)
Terminal output on Wine-1.2-rc2
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine bitcomet_setup.exe do default installation
4) wine BitComet.exe
Behaviour:
I get window with "BitComet has encountered a problem [...]"
Expected behaviour:
Bitcomet should start normally
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http://bugs.winehq.org/show_bug.cgi?id=23280
Summary: The Starcraft 2 Editor crashes when you add a Model to
the Previewer.
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Starcraft 2 Editor crashes when you add a Model to the Previewer by
clicking on the "Add" button.
The only output of the editor when it crashes is:
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x564b658,0x564b65c): stub
I am currently investigating further.
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http://bugs.winehq.org/show_bug.cgi?id=23479
Summary: notepad++: can no longer select file tabs when
multiple files are open
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://notepad-plus-plus.org/
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29302)
--> (http://bugs.winehq.org/attachment.cgi?id=29302)
+tab in 1.2-rc6
This is a regression caused by
http://source.winehq.org/git/wine.git/?a=commitdiff;h=6018b88913be5a252d1c0….
To reproduce, download/install notepad++. Open/create two files. Click an
alternative tab to open that file, which fails. It seems the first time you
attempt to switch may work, but after that, they fail.
Reverting the commit, of course, works fine. I'll attach a +tab.
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http://bugs.winehq.org/show_bug.cgi?id=23820
Summary: internet explorer 7 (ie7) crashes on start if cwd is
not C:\Program Files\Internet Explorer
Product: Wine
Version: 1.2
Platform: x86
URL: http://kegel.com/wine/winetricks
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29889)
--> (http://bugs.winehq.org/attachment.cgi?id=29889)
backtrace
Apparently it's been a known issue for a while, but I can't find a bug for it.
Easy to reproduce:
$ rm -rf .wine
$ winetricks -q ie7
$ wine iexplore.exe
CRASH!
workarounds:
A)
$ cd .wine/drive_c/Program\ Files
$ wine iexplore.exe
B)
$ wine "C:\Program Files\Internet Explorer\iexplore.exe"
C)
$ winetricks -q comctl32
$ WINEDLLOVERRIDES="comctl32=n" wine iexplore.exe
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http://bugs.winehq.org/show_bug.cgi?id=24290
Summary: GetOpenFileName() triggers read of uninitialized
variable
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Created an attachment (id=30599)
--> (http://bugs.winehq.org/attachment.cgi?id=30599)
Application source code and .sln file
How to reproduce:
- Extract the attached tgz file.
- Build the release configuration with MSVC 2005 SP1 (other MSVC versions will
probably work too).
- Run the generated .exe under valgrind + wine. The command I used was:
$HOME/software/valgrind/vg-in-place
--suppressions=$HOME/software/wine-memcheck.supp --trace-children=yes
--vex-iropt-precise-memory-exns=yes --num-callers=32
--prefix-to-strip=$HOME/software --error-limit=no --gen-suppressions=all wine
mfc-dialog-test.exe >& /open-file-dialog-log.txt
- Click on the "Select file ..." button and select a file.
- Close the application.
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http://bugs.winehq.org/show_bug.cgi?id=24336
Summary: Spreadsheet-like input form uses wrong column size
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Hi,
I have an application (LTSPICEIV - see
http://www.linear.com/designtools/software/#Spice and please try it if useful
to understand this report, since it comes at no cost) which uses
spreadsheet-like forms to enter some parameters.
As an example, consider the screenshot attached.
When the application is run with wine, entering parameters becomes extremely
problematic.
Indeed the spreadsheet is /shown/ correctly. However, when one clicks on a cell
to edit it, the cell width gets wrong (apparently the width of the last column
gets used rather than the current colum, see the attachment for details).
Hope this is clear enough to fix the issue.
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http://bugs.winehq.org/show_bug.cgi?id=24469
Summary: REGRESSION: ExplorerXP-black background on treeview
area
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Regression appears somewhere between 1.1.13 and 1.2. Can't make regress
testing. Please make someone this.
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http://bugs.winehq.org/show_bug.cgi?id=25347
Summary: Regression : AutoCAD 2005 crashes selecting files
after OPEN command
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
This commit :
119860b05f8c22d1525b573e461afe95e430a63b is the first bad commit
commit 119860b05f8c22d1525b573e461afe95e430a63b
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Nov 16 23:55:23 2010 +0300
comctl32/listview: Use a code set by dispinfo holder to convert data
encoding after LVN_GETDISPINFO.
:040000 040000 ad5c1c701754ee3c180ab7caab5106d2a01cfb52
d1387b25792aaa034c623d041be31e0f97f2a9ad M dlls
Make AutoCAD to crash (almost always) when selecting a file to open in the file
listview.
I marked as major as I guess it can affect many apps using comctl32/listview
control.
To test, just run AutoCAD2005, issue an OPEN command and fiddle a bit with
filenames in the list. Shortly app first hangs, than the crash message box
appears, then AutoCAD itself crashes.
Please ask if you need some logs....
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=25691
Summary: ImageList_Duplicate doesn't correctly duplicate full
length of has_alpha byte array
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmcdonald(a)bittorrent.com
In the case where an image list is created, then expanded enough so that the
byte array pointed at by the has_alpha member has been reallocated to a larger
size (and cMaxImage is larger), if that image list is duplicated, the duplicate
will have a has_alpha member that is shorter than the expected length.
Where ImageList_Create assigns:
himl->cMaxImage = cInitial + 1;
and then ensures the length of the has_alpha byte array is at least cMaxImage
bytes long,
ImageList_Duplicate assigns to the duplicate:
himlDst->cMaxImage = himlSrc->cMaxImage;
which throws off the internal checks that assume the length of the has_alpha
member is at least as long as cMaxImage says. This results in heap corruption
when the following line in add_with_alpha() is executed under the right
conditions:
himl->has_alpha[pos + n] = 1;
I worked around the bug by making the following changes to
dlls/comctl32/imagelist.c:
*** 1519,1524 ****
--- 1519,1537 ----
himlSrc->hdcMask, 0, 0, SRCCOPY);
himlDst->cCurImage = himlSrc->cCurImage;
+ if (himlSrc->has_alpha && himlDst->has_alpha
+ && himlSrc->cMaxImage > himlDst->cMaxImage)
+ {
+ /* ImageList_Create didn't create a long enough new_alpha */
+ char *new_alpha = HeapReAlloc( GetProcessHeap(),
HEAP_ZERO_MEMORY,
+ himlDst->has_alpha, himlSrc->cMaxImage );
+ if (new_alpha) himlDst->has_alpha = new_alpha;
+ else
+ {
+ HeapFree( GetProcessHeap(), 0, himlDst->has_alpha );
+ himlDst->has_alpha = NULL;
+ }
+ }
himlDst->cMaxImage = himlSrc->cMaxImage;
if (himlSrc->has_alpha && himlDst->has_alpha)
memcpy( himlDst->has_alpha, himlSrc->has_alpha,
himlDst->cCurImage );
I built Wine 1.2.2 from source (./configure; make; sudo make install), and then
applied the changes the same way and retested.
Looks like the 1.3 and development lines have the same issue.
I don't know if this patch is efficient enough for me to submit it (nicer if
ImageList_Create would accept cMaxImage as a parameter so it could create the
byte array with the correct length to save an allocation, but that's a bigger
change).
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http://bugs.winehq.org/show_bug.cgi?id=26919
Summary: ZipGenius: Crash at start-up
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.zipgenius.it/filesdl/current/zg63sui.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34325)
--> (http://bugs.winehq.org/attachment.cgi?id=34325)
WINEDEBUG=+relay,+tid,+seh on wine-1.3.18-171-g1ffb069
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install ZipGenius (default installation)
4) wine zipgenius.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
Terminal output:
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x17de924, overlapped 0x17de928): stub
wine: configuration in '/home/Wojnilowicz/.wine' has been updated.
fixme:shell:FileIconInit (true)
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetFileInfoW set icon to shell size, stub
fixme:shell:SHGetImageList Unsupported image list 2 requested
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b8388bb (thread
0009), starting debugger...
err:seh:setup_exception_record stack overflow 896 bytes in thread 0009 eip
7bc6fe90 esp 00230fb0 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=25032
Summary: Banana 6.0
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markusbreitenstein(a)hotmail.com
Program is working fine on any windows system since XP.
Wine crashes if a serial number is asked. i think it is a grafical problem,
because the picture is instable after the bug
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http://bugs.winehq.org/show_bug.cgi?id=22744
Summary: Incoming: missing textures, blocky characters
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://download.cnet.com/Incoming-demo/3000-7563_4-100
18278.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=28039)
--> (http://bugs.winehq.org/attachment.cgi?id=28039)
console log
Incoming (also known as Incoming: The Final Conflict) is a good old 3D shooter
from 1998. It doesn't render textures correctly: characters in the menu are
just colored blocks, in the main game whole textures are missing etc.
Appdb link: http://appdb.winehq.org/objectManager.php?sClass=version&iId=6534
The demo also shows the same issues.
According to Appdb the game rendered textures correctly around 0.9.15. That's a
very old version.
0.9.38: the game doesn't even start for me,
0.9.61: the game shows the same problems as in the current 1.1.44.
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http://bugs.winehq.org/show_bug.cgi?id=22977
Summary: SDP Downloader 2.3.0: No longer working on Wine 1.1.41
up to 1.2-rc2
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10959&iTestingId=53420
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Hi
SDP Downloader 2.3.0 doesn't longer work on Wine 1.1.41 up to Wine 1.2-rc2.
Not even a program window appears anymore. Just an SDP entry in the task bar is
the only thing where you can see that the program is running. In earlier
versions of Wine (< ~1.1.40) most functions of SDP worked properly.
The command for the attached gigantic WINEDEBUG logfile was
WINEDEBUG=+relay wine C:\\Programme\\SDP\ Multimedia\\SDP\ Downloader\\SDP.exe
> test.log 2>&1
Regards,
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=22167
Summary: SDP Downloader 2.3.0 doesn't start any longer on Wine
v1.1.40
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=2144
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Hi
I've just experienced a problem regarding the latest version 2.30 of the SDP
Downloader. I'm using Wine 1.1.40 on Ubuntu 9.10 x64 with Compiz window
manager. Last time I maximized the main window of SDP Downloader to full screen
and after some work I was closing the application. From this time on the SDP
Downloader didn't start any longer and never displayed any error message. The
entire program was like dead. In the end I removed Wine 1.1.40 and went back to
version 1.1.31, where SDP Downloader works properly.
Regards,
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=25345
Summary: Internet Explorer 7 loading https pages vary slow
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Clean wine drive using wine 1.3.8 using install method of (Tom Wickline) IE7
now takes two to three minutes to load https pages.
I also set up clean wine drive using winetricks method with same results.
OS Open Suse 11.3 x86_64 using wine 32 bit 1.3.8
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http://bugs.winehq.org/show_bug.cgi?id=22711
Summary: Dungeon Keeper 2: X11 cursor is not hidden in-game
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.filefront.com/10592819/Dungeon-Keeper-2-MP-
Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
Created an attachment (id=27999)
--> (http://bugs.winehq.org/attachment.cgi?id=27999)
Screen showing the X11 cursor in-game
When playing Dungeon Keeper 2, I have the X11 cursor sitting at the
same position all the time (can't be moved or anything) in the game. It's as if
the game doesn't properly hide the X11 cursor. The type of cursor shown in-game
is dependent on what cursor was used when the game was launched and at what
position it was at. In my case it's the caret because I was in console.
Attached a picture of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18554
Summary: Regedit import.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergeikrivonos(a)gmail.com
Export HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MSDTC\Security\XAKey under
windows.
Try import it under WINE by regedit - it fails because of key value.
Maybe file should be opened in binary format.
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http://bugs.winehq.org/show_bug.cgi?id=24748
Summary: Dangerous Waters: crashes when loading 688i platform
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgsuarez(a)gmail.com
Created an attachment (id=31273)
--> (http://bugs.winehq.org/attachment.cgi?id=31273)
Backtrace
Wine crashes when I try to load any mission that uses the 688i class submarine.
I have not tested every other platform yet, but all the other ones I tried work
fine. It certainly seems that this crash is being caused by the 688i platform.
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http://bugs.winehq.org/show_bug.cgi?id=25515
Summary: Microsoft Word 2003 crashes (or freezes) printing
Document with OTF
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gunwald(a)gmx.de
Created an attachment (id=32487)
--> (http://bugs.winehq.org/attachment.cgi?id=32487)
Messages which occur when Word 2003 crashes trying to print a Document which
uses OpenTypeFont
Every time I try to print a Document in Word 2003 it will crash or freeze when
in the document a OpenTypeFont (OTF) is used instead or together with
TrueTypeFont (TTF). The Error occurs only in combination with OpenTypeFont and
does not occur in Word 2007.
Maybe this error has something to do with Bug 16121. I got the same issue as
described in bug 16121 using OTF. And sometimes Word shows normal text as bold
and bold text as normal. I "fixed" this issue deleting the bold edition of the
affected OTF.
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http://bugs.winehq.org/show_bug.cgi?id=24610
Summary: Touhou games: no text in dialogue boxes
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgklink(a)gmail.com
Somewhere between 1.1.31 and 1.1.42, bug 22341 seems to have reappeared.
Exact same symptoms - no text in dialogue boxes. Verified with Touhou 6 to 8 on
Ubuntu Lucid, wine 1.1.42, 1.2 and 1.3.4.
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http://bugs.winehq.org/show_bug.cgi?id=15594
Summary: photosynth client won't present login dialog without
native msxml3
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://photosynth.net
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Noticed somebody at
http://alexeysmirnov.name/blog/?p=230
saying Photosynth didn't work with Wine, so I gave it a shot.
The installer went fine. The client app launches ok, too.
Clicking on the log in text gives the error
XPath error : Undefined namespace prefix
xmlXPathEval: evaluation failed
exception LiveID.cpp(65) hr(0x80004005)
and doesn't bring up a login dialog.
You can work around this with
winetricks msxml3
(To try online viewing, you have to do 'winetricks firefox flash'
and go to photosynth.net with windows firefox. Didn't work for me
on my Compaq Presario R3000, it said "Required number of texture blend stages
(4) not supported". This affects a lot of graphics cards, see
http://getsatisfaction.com/livelabs/topics/required_number_of_texture_blend…
so perhaps that's not a wine problem.)
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http://bugs.winehq.org/show_bug.cgi?id=15146
Summary: Touhou 10, 11 dialogue text transparent, difficult to
read
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www16.big.or.jp/~zun/ht
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=15860)
--> (http://bugs.winehq.org/attachment.cgi?id=15860)
Mountain of Faith run with wine 1.1.4 and on XP, windows XP to the right
When running Touhou 10: Mountain of Faith, or Touhou 11: Subterranean Animism
with wine 1.1.4, the in-game dialogue is transparent, making it nearly
impossible to read. This is also present in the "Music Room" selection.
This is with a standard wine install, except for running with a native
d3dx9_36.dll (necessary to get the games to run, see bug 13297)
Graphics card is NVIDIA Geforce 6200SE, with drivers 169.12
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http://bugs.winehq.org/show_bug.cgi?id=25143
Summary: Do not run EiskaltDC++
Product: Wine
Version: unspecified
Platform: x86
URL: http://code.google.com/p/eiskaltdc
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvat(a)gmail.com
$ wine EiskaltDC++\ Qt.exe
fixme:system:SetProcessDPIAware stub!
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
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http://bugs.winehq.org/show_bug.cgi?id=26588
Summary: A Farewell to Dragons: water has incorrect textures
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33847)
--> (http://bugs.winehq.org/attachment.cgi?id=33847)
terminal output
Water is not rendered correctly in the game (no demo available). See attached
screenshot.
As a side effect, character movement and scrolling the screen with the mouse
become jerky when water is nearby. If I move my character away from the water
(so water disappears from the screen and from the minimap) game speed/mouse
movements suddenly return back to normal speed.
The following line is printed out by Wine continuously when water is in sight:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4620
If I diverge from water, those lines cease to show up in the console.
Changing (lowering) the textures/shadows quality has no effect on the
appearance of water.
Workaround: disable GLSL (it makes water appear correctly but the unusual
slowdowns are still there.)
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=26824
Summary: Anomaly: Warzone Earth Demo crashes on start
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115200.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
fixme:dinput:IDirectInputAImpl_QueryInterface Unsupported interface:
{eb0d7dfa-1990-4f27-b4d6-edf2eec4a44c}
wine: Unhandled page fault on read access to 0x00000000 at address 0x44f6ea
(thread 0025), starting debugger...
couldn't load main module (32)
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0044f6ea).
...
Backtrace:
=>0 0x0044f6ea (0x00852780)
1 0x00000000 (0x00130f08)
2 0x7eac1a20 in dinput (+0x31a1f) (0x7eac19e0)
3 0x7eaa62f0 in dinput (+0x162ef) (0x7eaa7e60)
4 0xe8830845 (0x8be58955)
winetricks dinput8 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=21914
Summary: Can not Use Windows MS Office Workspace
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.harrison(a)baroni-limited.com
I am running Ubuntu 9.10
I also use, before changing, Windows Office Workspace that I store many files
on and share with a number of organisations.
Using IE7 with WINE 1.1.31 I can access the site and view documents. I can
also add documents, but I am unable to download or edit any.
I have reported on the forum, but users suggest it is a bug.
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http://bugs.winehq.org/show_bug.cgi?id=16129
Summary: Beyond TV Link - Error when entering server IP address
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steve.trelease(a)sbcglobal.net
Created an attachment (id=17365)
--> (http://bugs.winehq.org/attachment.cgi?id=17365)
log file output
This is a client program to the server application (Beyond TV) running on a
Windows XP PC on the LAN. The application prompts for the server IP address,
and promptly returns a "Couldn't get BTVServerAddress" error. The text of this
message is found within the application library FSGuiScreens.dll.
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http://bugs.winehq.org/show_bug.cgi?id=26292
Summary: OpenGL_Out_of_Memory (505). There's a leak in the
ARB_Vertex_Buffer_Object
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rochondil(a)gmail.com
Created an attachment (id=33520)
--> (http://bugs.winehq.org/attachment.cgi?id=33520)
My last run winelog for the beefy details
Basically it looks like Wine is trying to create a buffer on an already mapped
VBO...Which means. The real problem seems to me that the memory handling is the
problem. Wine can't clean the buffer properly and when it tries to create a new
buffer it fails thus being forced to use the mapped vbo which gradually fills
up then leaks.
It is not pretty.
The bug is occurring in "Oblivion GOTY".
And I have tested x amount of different settings though please come up with new
ones (i.e. not those already mentioned in the oblivion/fallout etc. threads.)
I do believe though that this can be fixed by implementing the same fix as
cedega does by limiting the GL Extension buffer to
"-GL_ARB_vertex_buffer_object". I know this works in cedega and cider. And I
know Wine and cedega doesn't exchange code (if they did I would have solved it
already). The thing is cedega is on to something with the GL extension and I
have no idea how to make it fixed in Wine.
Adding a disabledextensions in OpenGL key in Wine registry does not work; the
same error shows up.
I am using a mid 2009 MBP 15". My GFX GeForce 9600M GT 512 and my CPU 2.8GHz
with 4GB DDR3 Ram. I run the latest OSX. My wine is doh123s compiled Wineskin
Wrapper and I am running OBSE in Oblivion however it does not matter wether I
run with it or without.
The game crashes once the leak is to heavy. Furthermore it is easily recreated
by running a lot of mods and high graphics along with running around in a dense
polygon area or somewhere with a lot of stuff that needs rendering, thus the
buffer is filled quickly.
Believe it or not the crash seems to occur at a slower rate when running in
debug mode and it is also possible to purge the cell buffers in game so that
the in-game time may be extended even further before a critical leak occurs.
I would love to fix this. I believe it is rather easy to fix. Just a needed
injection in the registry should be all.
Any thoughts?
PS: I have added my error log for a bit more meat on the bones.
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http://bugs.winehq.org/show_bug.cgi?id=26327
Summary: ld.so: dl-close.c
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles.tersteeg(a)gmail.com
Inconsistency detected by ld.so: dl-close.c: 736: _dl_close: Assertion
`map->l_init_called' failed!
might be the same as bug 23654
lord of the rings online
I can't reproduce this error on demand, i've seen it from the shire and
breeland all the way through moria, lothlorien, and mirkwood.
ubuntu 10.10 patched. wine 1.3.14.
default install and patched.
i did make a setting it the registry to change my video memory as i was getting
an error for that.
winecfg set to windows2000.
audio set to emulation and ALSA for voice chat to work.
lotro game audio using pulseaudio (tried setting to ALSA with same results)
I have nothing else special installed or configured in ubuntu or lotro. i've
read, it might be openal error but i don't know.
if i can add something to my pylotro launcher to see more output for this,
please let me know and i'll up date this.
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http://bugs.winehq.org/show_bug.cgi?id=25314
Summary: Droplitz: product activation fails
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32158)
--> (http://bugs.winehq.org/attachment.cgi?id=32158)
terminal output
The game Droplitz requires product activation (email address + valid serial) on
the first start.
However activation fails in Wine-1.3.8 producing the following message from the
game:
'There was a problem activating Droplitz'. Then I can't proceed further.
The game was bought from Gamersgate however for activation it seems to use
Impulse Reactor DRM (whatever it is).
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http://bugs.winehq.org/show_bug.cgi?id=10870
Summary: New DirectDraw hardware acceleration slow on nvidia
driver 100.14.19 in Starcraft
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiebe(a)halfgaar.net
Created an attachment (id=9763)
--> (http://bugs.winehq.org/attachment.cgi?id=9763)
Outfrom from glxinfo using nvidia-drivers 100.14.19.
As I understand it, Wine can use a new way of accelerating DirectDraw, using
OpenGL, since version 0.9.47, which can be activated by setting
DirectDrawRenderer to opengl, and RenderTargetLockMode to "readtex". When I
still used Nvidia drivers 87.something, StarCraft (which uses 8 bit color) ran
perfectly smooth. However, now that I've upgraded to 100.14.19, it runs
extremely slow, but only when selecting an Overmind or an Egg. When selecting
any other building or unit, it runs as smooth as before.
When running with GDI, the game also runs slower with an Overmind selected.
However, not as slow as in OpenGL mode.
Specs:
- Gentoo Linux.
- Wine: 0.9.51 (also tested 0.9.50, which was the version I used together with
the older nvidia drivers).
- Video card: GeForce 6600 LE.
- nvidia-driver: 100.14.19
- CPU/RAM: AMD Athlon X2 3800+/2GB RAM.
- Glibc: 2.6.1.
- GCC: 4.1.2.
- Kernel: 2.6.22-gentoo-r5.
Output from glxinfo is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22407
Summary: Star Wars DroidWorks severe graphical glitch
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)mattmccutchen.net
I am running Star Wars DroidWorks on Fedora 12 with the nvidia proprietary
video driver and Wine 1.1.43 installed from the upstream source. Most of the
UI suffers a severe graphical glitch in which the screen flips back and forth
between two images several times per second. Typically, one image is of the
correct screen contents and the other is from several seconds ago. Moving the
cursor while one image is visible leaves a trail copied from the other image.
The glitch is a severe annoyance, but the only game feature to actually become
effectively unusable is the "Part Info" box in the workshop, when it is
flipping between text about two different parts. Luckily, the actual missions
do not exhibit the glitch.
The log in attachment 27425 is applicable to this bug. The crash in that log
happens upon exit from the game.
It makes no difference whether I enable the "virtual desktop" in winecfg.
I read that Wine has a "desktop double buffering" feature and it sounds like it
could be causing the phenomenon, but recent Wine versions do not seem to
provide a way to disable desktop double buffering.
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http://bugs.winehq.org/show_bug.cgi?id=22154
Summary: steam + flash crashes?
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Recently, I added a steam verb to winetricks (it installs flash, too,
since that's needed for scrolling or something).
Shortly thereafter, some change to wine caused this to regress -
steam as installed by winetricks now crashes after putting up its main
window, possibly while displaying some flash content.
I had some trouble bisecting, but it looks like the first bad commit is
commit 89fef0e669dcf323b6eeb481edfe9c91f68f4840
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Mar 16 19:02:22 2010 +0100
ddraw: Fix IDirectDraw4Impl_GetSurfaceFromDC().
Reverting it makes the problem go away (though because of
X bugs like
xcb_io.c:378: _XAllocID: Assertion `ret != inval_id' failed
I sometimes have to try several times. I hear this is fixed in Lucid.)
(Note that the steam verb uses ie6, so this isn't really supported, but it'd
be nice if it didn't regress.)
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http://bugs.winehq.org/show_bug.cgi?id=11698
Summary: Baldurs Gate 2: libglcore division by zero when right-
click on inventory items
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l.jirkovsky(a)gmail.com
Created an attachment (id=10918)
--> (http://bugs.winehq.org/attachment.cgi?id=10918)
wine crash log
Tested in wine 0.9.55 and 0.9.56
Steps to reproduce:
1. start a new game.
2. get weapons hidden in table next to the golem
3. try to get info about mace (right click on mace in inventory menu)
debugger output attached
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http://bugs.winehq.org/show_bug.cgi?id=10520
Summary: Sanitarium - bottom surface moving too fast
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wpk(a)culm.net
Created an attachment (id=9263)
--> (http://bugs.winehq.org/attachment.cgi?id=9263)
Screen after moving a little bit to the right - bottom surface too far to the
left
See attached screenshots, nothing is wrong with moving up/down, but when moving
to the left/right bottom surface seems to be 'faster' (about 2x) than all other
objects on screen
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http://bugs.winehq.org/show_bug.cgi?id=17086
Summary: Wonderland Online 3.0.1 crashes after agreeing to the
user agreement.
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://wl.igg.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: just.berg(a)aggiemail.usu.edu
Start Program
click -> Enter Game
pick update source ("download point")
click -> confirm
click -> begin update (successful for me)
click -> start game
click -> agree
Error message
Title: alogin
Message : You are unable to reset the default data. Please check your
information.
I have tested this in 24 bit color mode and will test in 16 bit color mode.
Using nvidia accelerated graphics driver 177.
Geforce 7600 GS
AMD Athlon 64 x2 dual core processor 5000+
2 gb ram
Ubuntu inside windows.
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http://bugs.winehq.org/show_bug.cgi?id=10027
Summary: Zoo Tycoon crashes when starting up
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoshifan1(a)gmail.com
Created an attachment (id=8556)
--> (http://bugs.winehq.org/attachment.cgi?id=8556)
Output from wine
Crashes during the now loading screen on startup.
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http://bugs.winehq.org/show_bug.cgi?id=9281
Summary: Characters in Sacred Demo are not being displayed
because of Specular Lighting not being supported yet
Product: Wine
Version: 0.9.42.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
Characters are not being displayed in Sacred Demo because of Specular Lighting
not being supported yet.
Following errors are being displayed:
err:ddraw:set_render_state Specular Lighting not supported yet.
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