http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #422 from James McKenzie <jjmckenzie51(a)gmail.com> 2011-05-29 18:39:48 CDT ---
(In reply to comment #421)
> (In reply to comment #420)
> > Won't patch to source for Wine 1.3.21
>
> Please see http://www.winehq.org/pipermail/wine-patches/2011-April/100557.html
> . An engine written by Huw Davies has been under development in the main WINE
> tree since April.
Huw has been quite busy and Max's patch, as noble as it is, should no longer
apply nor be used. There may be portions that may work, still, but that is
much work. I applaud Huw for staying with this effort and his continuous
'grinding' at building a functional DIB engine. I also applaud Max for staying
with this as well.
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Jeff Cook <jeff(a)deserettechnology.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeff(a)deserettechnology.com
--- Comment #421 from Jeff Cook <jeff(a)deserettechnology.com> 2011-05-29 17:50:45 CDT ---
(In reply to comment #420)
> Won't patch to source for Wine 1.3.21
Please see http://www.winehq.org/pipermail/wine-patches/2011-April/100557.html
. An engine written by Huw Davies has been under development in the main WINE
tree since April. I don't know if Max's engine is still necessary; you may want
to test with the latest WINE and roll back to the last known good version of
this patch, since I don't know if the conflicting engines would cause problems
or not.
I was quite surprised to see so little information divulged about such a major
step for WINE. As we know from this bug, a DIB engine has been one of the most
requested and longest-standing bugs in WINE, so for it to be merged essentially
without commentary is a bit funny. I'd like to get perspectives from Max and
others on the subject and on the engine that's being merged now if they have a
minute.
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--- Comment #420 from pyro_1v1aniac(a)yahoo.com 2011-05-29 17:45:17 CDT ---
Won't patch to source for Wine 1.3.21
Fails at
dib-engine-0003-fork-ddb-dib-behavi.patch
With loads of errors.
I'm not fantastic at this, and I'd really appreciate it if somebody that could
get this compiled could upload a deb or update the instructions for how to
patch and compile it.
Though only if it's not a bother, I'm not demanding anything. Winedib enabled
in registry no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=27255
Summary: Mouse Jumps Around
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
This is a general problem with the mouse. In several games and apps the mouse
is jumping around when moved. Does not matter how much you move it, it will
jump to the left and up.
It is not so bad with 2D apps, but with 3D apps like games that use the mouse
to point & click, point & navigate, point & drag, or just to move the mouse to
mark where you want to see or head to, it is a very bad problem.
The following tested games have this issue:
Shadowgrounds
Shadowgrounds Survivors
Revenge of the Titans
Counter Strike Source
Half Life 2 + Expansions
Left4Dead + Expansions
Left4Dead2 + Expansions
Quake 3
Hitman 3
Hitman Blood money
Penumbra + Expansions
Amnesia
Call of Duty 2
Call of Duty 3
Call of Duty 4
I have to add that the jumpy problem does not happen in the menu of the game.
It happens when you go inside the world of the game. When the 3D world for it
appears. An example is Hitman, in the menu the mouse works perfect. When i go
inside a world the problem starts. Same for Call of Duty, Penumbra, L4D, etc..
This are the games i tested since this are the ones i have access to.
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Bruni <earns.61(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |earns.61(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=21973
Summary: Fallout 3: err:d3d:resource_init Out of memory!
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
err:d3d:resource_init Out of memory!
This results in hangs/lockups usually when changing areas and/or loading new
maps. Attached is the normal debug output/glxinfo/fo3rendererinfo.txt.
Let me know if you need more info.
System Information
Linux 2.6.33/Ubuntu 9.10
Phenom II X3 720 / 2 Gig Ram / 2 Gig Swap
Geforce GT220 1024 MB DDR3
Fallout 3 Game of the Year Edition Ultra/High Settings
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
"VideoPciDeviceID"=dword:00000a20
"VideoPciVendorID"=dword:000010de
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.3.21 |0.9.20.
--- Comment #78 from Jeff Zaroyko <jeffz(a)jeffz.name> 2011-05-28 19:42:17 CDT ---
Please don't change the original reported version.
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Aaron Slunt <tonglebeak(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.20. |1.3.21
Summary|MOTD in counter-strike 1.6 |MOTD in counter-strike 1.6
|and counter-strike source |does not render
|does not render |
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--- Comment #77 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-05-28 13:58:55 CDT ---
Please read comment #62 and #63 #64 #65 and change title of this bug
accordingly.
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--- Comment #76 from Ilya Chernykh <neptunia(a)mail.ru> 2011-05-28 10:29:46 CDT ---
I also have black MOTD. Wine 1.3.21
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--- Comment #75 from Jan Kalab <pitlicek(a)gmail.com> 2011-05-28 10:02:34 CDT ---
Created an attachment (id=34939)
--> (http://bugs.winehq.org/attachment.cgi?id=34939)
Black MOTD in Wine 1.3.20
No MOTD for me either!
Wine 1.3.20, Ubuntu 10.10 64bit, nVidia GF9600GT (drivers 270)
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #74 from Dan Kegel <dank(a)kegel.com> 2011-05-28 09:56:09 CDT ---
Two people report not fixed.
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--- Comment #73 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-28 09:54:56 CDT ---
Hmmm, I haven't tested it with 1.3.21, I'll try that when I get home from work.
I'll also try and see if I can get a screenshot of it working. I played CS:S
on Windows for years and Wine was definitely showing the correct behavior.
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--- Comment #72 from YuGiOhJCJ <yugiohjcj(a)1s.fr> 2011-05-28 09:37:53 CDT ---
I have just installed wine-1.3.21, and I again got a black screen at the place
of the MOTD.
So, the bug should be reopen.
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--- Comment #71 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-28 09:13:51 CDT ---
(In reply to comment #70)
> No it's not fixed. Please reopen the bug.
I don't know what would cause this bug to be fixed on one computer and not
another, but it sure seems fixed to me. The last time I had checked for this
bug was a few months ago and at that time all the MOTD screen would show was a
black screen. I joined a Counter-Strike: Source server yesterday and was
greeted with a full HTML MOTD, and then again at the end of the game (Gun Game)
the MOTD was shown again correctly.
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--- Comment #70 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-05-28 07:14:51 CDT ---
No it's not fixed. Please reopen the bug.
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http://bugs.winehq.org/show_bug.cgi?id=27316
Summary: patching wine: error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tectp(a)telefonica.net
Created an attachment (id=34937)
--> (http://bugs.winehq.org/attachment.cgi?id=34937)
terminal output of patching error
I attempted to build wine from source applying the patch abletonexport.diff
which is a patch that supposedly makes it possible for Ableton Live to record
audio.
This patch is posted on Bug 15695 as a possible solution.
I created a git clone of the latest wine source on my machine, I copy the patch
abletonexport.diff to the wine directory and then from within that directory
type:
patch -p1 <abletonexport.diff
At which point it fails.
resulting error attached.
Since this is my first ever attempt to patch the source and build it I'm very
ignorant as to how to go about it. Will a patch only work with a specific
version of wine?
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http://bugs.winehq.org/show_bug.cgi?id=8354
--- Comment #40 from Luke Benstead <kazade(a)gmail.com> 2011-05-28 04:32:38 CDT ---
Still happens in Zoo Empire with 1.3.20
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #69 from Austin English <austinenglish(a)gmail.com> 2011-05-27 18:01:19 CDT ---
Reported fixed.
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Jordan Smith <jordm.s(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jordm.s(a)gmail.com
--- Comment #68 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-27 15:58:08 CDT ---
This bug appears to be fixed in Wine 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=25106
Summary: mingw make/rm problems on shedskin test set
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
attachment shows some problems with make.exe/rm.exe under mingw. I can't
reproduce it for a single test, but the following typically results in some
hits:
(install python 2.6.6 msi from python.org)
wineconsole cmd
cd shedskin-0.3
init
cd tests
python run.py -f
this will run a bunch of tests, and it will stop at the first one that fails
(-f). usually with a message like the following:
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x7110E000, BaseAddress 0x71110000, RegionSize 0xA700000, State
0
x2000
Z:\home\srepmub\Desktop\shedskin-0.3\msys\bin\make.exe: *** Couldn't reserve
spa
ce for cygwin's heap, Win32 error 487
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x7110E000, BaseAddress 0x71110000, RegionSize 0xA700000, State
0
x2000
Z:\home\srepmub\Desktop\shedskin-0.3\msys\bin\make.exe: *** Couldn't reserve
spa
ce for cygwin's heap, Win32 error 487
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=25969
Summary: Lords of the Realm 2 crash after intro video
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nisselarsson(a)home.se
Created an attachment (id=33106)
--> (http://bugs.winehq.org/attachment.cgi?id=33106)
stdout
After running Lords2 ( the GoG version ) I hit a crash right after the intro
video.
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http://bugs.winehq.org/show_bug.cgi?id=25864
Summary: Crashes while editing tags in Foobar2000
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.nyren(a)gmail.com
Created an attachment (id=32963)
--> (http://bugs.winehq.org/attachment.cgi?id=32963)
foobar2000 log
Bring up properties of a track (right click->properties or alt+enter), navigate
to some field and press F2 to edit. Now the field is completely blue and it's
not possible to enter anything. Press escape, and press F2 again. Application
freezes and after a while it simply crashes.
Editing tags works just fine in wine 1.3.11. Makes no difference if i use a 64
or 32 bit prefix it seems.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:38:25 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=20221
Summary: Pressing "Details..." button causes nothing in
Nullsoft Install System
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
When installer starts copying files, "Details..." button appears. Pressing this
button shows a read-only edit box that displays current progress on processing
files. It works on Windows, but not on Wine. I've tested it with VLC's and Qt's
installers.
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http://bugs.winehq.org/show_bug.cgi?id=23852
Summary: Gothic 3: Intro plays only with native quartz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29941)
--> (http://bugs.winehq.org/attachment.cgi?id=29941)
Terminal output on Wine-1.3.0
Steps to reproduce:
1) remove ~/.wine
2) install Gothic3.exe (default installation with DirectX)
3) wine Gothic3.exe
4) New Game
5) Wait until loading screen finishes
Behaviour:
Loading screen stays on display and mouse pointer appears. No intro film is
displayed.
Expected behaviour:
After loading screen an intro should be played.
Workaround:
Set quartz.dll to native,built-in
Additional informations:
WINEDEBUG=+quartz doesn't give any line with quartz in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16453
Summary: Chrome outer installer can't download inner installer
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried Chrome today by going to chrome.google.com in firefox under wine and
downloading what they offered.
The small (750KB) outer installer starts, but fails because
WinHttpCrackUrl is too picky about its arguments. I
removed the extra checks (see attached patch) and it got
a fair bit further; the failure seems to be associated with the log message
err:winhttp:netconn_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
(which might mean all sorts of things, including we tried
to connect to an http server with https...)
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http://bugs.winehq.org/show_bug.cgi?id=20671
Summary: google chrome can't log in to gmail
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Google Chrome works pretty well -- heck, I'm using it under Wine to
post this bug report -- but it can't log in to gmail.
Ditto for chromium built from sources.
See also bug 20340 and bug 20622.
(Installing Chrome requires "winetricks msxml3",
and running it requires --no-sandbox;
running debug builds also requires a stub for GdiInitializeLanguagePack, see
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/renderer/render_proc…)
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http://bugs.winehq.org/show_bug.cgi?id=26048
Summary: cmd tests show some uninitialized value errors under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33220)
--> (http://bugs.winehq.org/attachment.cgi?id=33220)
valgrind log
Conditional jump or move depends on uninitialised value(s)
at real_length (sortkey.c:329)
by wine_compare_string (sortkey.c:338)
by CompareStringW (locale.c:2824)
by WCMD_expand_envvar (wcmdmain.c:548)
by handleExpansion (wcmdmain.c:823)
by WCMD_ReadAndParseLine (wcmdmain.c:1783)
by WCMD_batch (batch.c:93)
by WCMD_run_program (wcmdmain.c:1131)
by WCMD_execute (wcmdmain.c:1554)
by WCMD_process_commands (wcmdmain.c:2170)
by wmain (wcmdmain.c:2431)
by __wine_spec_exe_wentry (exe_wentry.c:36)
by ??? (process.c:1034)
by start_process (process.c:1086)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_process (loader.c:2606)
by ??? (port.c:60)
Uninitialised value was created by a stack allocation
at WCMD_expand_envvar (wcmdmain.c:483)
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http://bugs.winehq.org/show_bug.cgi?id=18868
Summary: Volvo - The Game: extremely slow install
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16710
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
Created an attachment (id=21688)
--> (http://bugs.winehq.org/attachment.cgi?id=21688)
log with 1.23 version of wine
i used clean installation of wine 1.1.23. all what was changed in default .wine
was, that i set with winecfg audiodriver to alsa and virtual screen to 1024x768
when game installation is launched it starts normally for first ~25%, then it
takes several minutes to reach about half of the installation, only then it
continues in normal speed again. installation itself works, its only very
sluggish
attached log is ordinary because i didn't knew what exactly will be needed. if
you want some additional information let me know (or try application yourself,
its free to download and try)
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18588
Summary: VRTool works too slow in Wine
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_s_y(a)sama.ru
Hello.
VRTool ( http://www.tecepe.com.br/nav/vrtool/ ) works too slow in Wine. And
VRTool works normally on the same computer in VirtualBox/Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=17319
Summary: ImageList_DrawIndirect ILS_ALPHA needed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Dibanet.exe (application to desing bathrooms) does not show the bathroom type
selected because of unimplemented ImageList_DrawIndirect ILS_ALPHA.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #513 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:55 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=5158
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:50 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=23061
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:49 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=17489
Summary: JigsawADay.com puzzle applications do not display a
window
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://jigsawaday.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.15-221-g79cc416), launching any puzzle application
download from the JigsawADay.com site yields no window and the following
output:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x153bf0:12; TargetFrameName
0x153c00:12)
fixme:msvideo:DrawDibBegin wFlags == 0x00001004 not handled
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http://bugs.winehq.org/show_bug.cgi?id=26933
Summary: Iexplore relative links not work ok
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
wine iexplore http://netikka.net/dev/rel.html
Click link -> Fail!
<html>
<body>
<a href="./rel.php?s=1">Click</a>
</body>
</html>
<?php
$tst=$_GET["s"];
if ($tst=="1")
{ echo("Ok!"); }
else
{ echo("Fail!"); }
?>
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=27114
Summary: LTspice IV installer freezes after installation
completes
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Installing 4.11v, installer freezes after license acceptance and "Install Now"
click.
"Install now" installs correctly the program (with "Extracting foo...")
messages-, but when installation is complete, the installer doesn't return.
No error message on console.
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http://bugs.winehq.org/show_bug.cgi?id=27008
Summary: Lucent Heart: crashes on start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34439)
--> (http://bugs.winehq.org/attachment.cgi?id=34439)
bt all
Free mmorpg, installs fine under wine. After install, it attempts to run it's
updater, and hangs:
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002d), starting debugger...
never giving a good backtrace. If I ctrl+c it, I get:
Backtrace:
=>0 0x00000000 (0x0033fe60)
1 0x00591e23 in bfupdate (+0x191e22) (0x0033fe88)
2 0x00000000 (0x0033fea8)
3 0x7b85af7b start_process+0x5a(peb=0x1e)
[/home/austin/wine-git/dlls/kernel32/process.c:1086] in kernel32 (0x0033fee8)
4 0x7bc708a8 call_thread_func+0xb() in ntdll (0x0033fef8)
5 0x7bc70a7e call_thread_entry_point+0x6d(entry=0x7b85af20, arg=0x7ffdf000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x0033ffc8)
6 0x7bc4c19e start_process+0x1d(kernel_start=0x7b85af20)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x0033ffe8)
7 0xb772bb9d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
I'll attach a winedbg 'bt all' and relay/seh/tid traces.
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http://bugs.winehq.org/show_bug.cgi?id=27147
Summary: Mass Effect 2 demo: cursor is offset
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffec
t2DemoDE.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Now that bug 27137 is semi-fixed, tested again. I can now click the menu items,
but the cursor is offset, e.g,. if I want to click somewhere, I must click
about 50 pixels lower for the click to register.
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http://bugs.winehq.org/show_bug.cgi?id=27107
Summary: Corel Ventura 10 - the impossiblility to install
software
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=34551)
--> (http://bugs.winehq.org/attachment.cgi?id=34551)
Setup32.exe error message
Arch Linux.
wine-1.3.19
Setup32.exe requires administrative privileges.
Trying passing by Setup32.exe with help of direct use "wine msiexec /i
Ventura.msi" interrupts the installation immediately after Wizard's Welcome
Screen [Next] button pressing.
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http://bugs.winehq.org/show_bug.cgi?id=14864
Summary: Google Lively installer requires native msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See bug 14381 for the overall bug; this is just the msxml3 part.
Roy's recipe in bug 14381#14 (http://bugs.winehq.org/show_bug.cgi?id=14381#c14)
for installing lively includes copying msxml3 and msxml3r from windows xp.
We shouldn't need to do that.
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http://bugs.winehq.org/show_bug.cgi?id=27134
Summary: osu!: Video memory lack error and crash.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evilth94(a)gmail.com
Created an attachment (id=34651)
--> (http://bugs.winehq.org/attachment.cgi?id=34651)
Error screen after crash.
osu! requires .NET Framework 2.0 to run, so it cannot be checked on ABSOLUTELY
CLEAR Wine (also there must be gdiplus lib override). Game wasn't installed
from original installer, I extracted it from that package -
http://tinyurl.com/osuunpack - they're absolutely identical.
Game runs, all is working properly before I select a song to play. After
selecting I can play only about 20-30 seconds, and after that music continue
playing, but there is no game window, only error screen (see attachment pic).
Also, pressing both "Restart osu!" and "Exit osu!" buttons make game restart.
My computer hardware: Processor - Intel Pentium 4 506 (overclocked to 3,66
GHz), M/B - MSI G31TM-P35, Videocard - NVidia GeForce 8600 GTS.
OS: Ubuntu 11.04, with custom bulit 2.6.38.4 kernel. DE: LXDE. NVidia
proprietary drivers for Linux - installed.
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http://bugs.winehq.org/show_bug.cgi?id=24074
Summary: configure: printf: Argument list too long
Product: Wine
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I only see this on FreeBSD (PC-BSD 7.1)
Running with sh -x configure, I found a bit more info:
+ printf %s\n ALL_MAKEFILE_DEPENDS='# Makefile dependencies
Make.rules: Make.rules.in config.status
Maketest.rules: Maketest.rules.in Make.rules config.status
dlls/Makedll.rules: dlls/Makedll.rules.in Make.rules config.status
dlls/Makeimplib.rules: dlls/Makeimplib.rules.in Make.rules config.status
programs/Makeprog.rules: programs/Makeprog.rules.in Make.rules config.status
Makefile: Makefile.in Make.rules config.status
...
...
tools/wmc/Makefile tools/wmc/__depend__: tools/wmc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wmc/Makefile && cd tools/wmc && $(MAKE)
depend
tools/wrc/__clean__ tools/wrc/__install__ tools/wrc/__install-dev__
tools/wrc/__install-lib__ tools/wrc/__uninstall__ tools/wrc: tools/wrc/Makefile
tools/wrc/Makefile tools/wrc/__depend__: tools/wrc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wrc/Makefile && cd tools/wrc && $(MAKE)
depend'
configure: printf: Argument list too long
seems printf doesn't like that big list, may need to break it up.
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http://bugs.winehq.org/show_bug.cgi?id=19058
Summary: foobar2000 regressions
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legato777(a)gmail.com
CC: damjan.jov(a)gmail.com
this bug is a foobar2000 (latest version) regression. when i upgraded from
1.1.24 from 1.1.23 foobar2000 no longer worked (an apparant display issue where
everything inside the window was messed up: displays a copy of the windows
below it), you'll notice the bug right after launching the program
this was my first attempt at regression testing and i could have done it wrong!
(the last several bisects were "git bisect bad" which formed a suspicious
pattern)
in other words, this might be the wrong section of code, but i am sure this is
a regression that occured with the latest update
:~/wine-git$ git bisect bad
36685b076188d1e38b30bf9608778dda9fcd4e21 is first bad commit
commit 36685b076188d1e38b30bf9608778dda9fcd4e21
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Sun Jun 14 12:25:48 2009 +0200
winex11.drv: Fix file drops on KDE4 and XFCE.
:040000 040000 f54402a5ddb27e75fba87ed1821acb4639a84131
423352eb87ac90825172aaf9be957173c09eddcc M dlls
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