http://bugs.winehq.org/show_bug.cgi?id=27112
Summary: Avira Antivir Personal 10 doesn't install, requiring
w2kSP4+Update Rollup 1
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=34563)
--> (http://bugs.winehq.org/attachment.cgi?id=34563)
Screenshot error message
Doesn't install: says it requires Windows 2011 SP4 and Update Rollup 1
[Errocode:20]
Changing windows version in winecfg doesn't help (tried with XP, Vista and 7;
Antivir personal doesn't install on server versions)
Ubuntu Maverick x86-64, wine-1.3.19-204-ge0f7039
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--- Comment #23 from Damjan Jovanovic <damjan.jov(a)gmail.com> 2011-05-09 00:18:30 CDT ---
Created an attachment (id=34562)
--> (http://bugs.winehq.org/attachment.cgi?id=34562)
make IStorage_Commit succeed
Hi Roland
If the problem is that itss's IStorage_Commit fails, then this simple patch
should fix it. Please try it out and report back.
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http://bugs.winehq.org/show_bug.cgi?id=5310
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2011-05-08 18:11:57 CDT ---
Still present.
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
What |Removed |Added
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CC| |l_bratch(a)yahoo.co.uk
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Diego <paloseco(a)gmail.com> changed:
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CC| |paloseco(a)gmail.com
--- Comment #75 from Diego <paloseco(a)gmail.com> 2011-05-08 03:27:00 CDT ---
I think windows 7 comes with a lot of these bundles, and others like Net
Frameworks.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|INVALID |
--- Comment #74 from Dan Kegel <dank(a)kegel.com> 2011-05-08 00:42:43 CDT ---
Seems so.
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http://bugs.winehq.org/show_bug.cgi?id=6254
--- Comment #71 from James McKenzie <jjmckenzie51(a)gmail.com> 2011-05-07 18:15:14 CDT ---
This bug has not been forgotten, but AJ wanted this function implemented in a
different way that is correct. First EM_DISPLAYBAND must be implemented and
then EM_FORMATRANGE. This is being investigated.
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--- Comment #17 from EoD <EoD(a)xmw.de> 2011-05-07 13:45:10 CDT ---
(In reply to comment #14)
> Fixed in current git.
What exactly has been fixed? How did you get the game to run?
It doesn't work on any of my configurations/systems I have access to with the
current git version.
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Mike Ellery <mellery(a)gmail.com> changed:
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CC| |mellery(a)gmail.com
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Bas Hickendorff <hickendorffbas(a)gmail.com> changed:
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CC| |hickendorffbas(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=27086
Summary: SAS 9.1.3 crashes on start (regression)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nalimilan(a)club.fr
Created an attachment (id=34521)
--> (http://bugs.winehq.org/attachment.cgi?id=34521)
Wine output when running SAS
I'm always getting this crash when trying to start SAS 9.1.3 with Wine 1.3.19.
SAS was working with Wine 1.2.2.
I've tried with a completely clean user, and it still crashes.
I'm attaching the Wine output when running SAS. Please ask if I can do
something else to help. (There are illegal versions of SAS on Bittorent, if you
want to try... ;-)
Thanks for the hard work BTW - running such a beast as SAS for Windows on Linux
is an incredible challenge, and I was astonished when I saw it actually worked
(sometimes better than on Vista)!
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http://bugs.winehq.org/show_bug.cgi?id=27071
Summary: X11DRV_WTInfoW WTI_INTERFACE unhandled index 7
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34503)
--> (http://bugs.winehq.org/attachment.cgi?id=34503)
Corel draw debug log file
System : openSuse 11.4
Program : corel draw 11
Symptom : Program installs fine and seems to startup fine , but when given open
to create new image or open file the whole program disappears and cannot be
found anywhere (runs in background), we have attached the debug log file, hope
it helps, don't know if it is related to the program disappearing.
thank you
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GyB <gyebro69(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #20 from GyB <gyebro69(a)gmail.com> 2011-05-07 00:10:24 CDT ---
Still an issue in wine-1.3.19-203-gf555c2d: the game hangs at the splash
screen, spamming the console with:
err:gstreamer:push_data Sending returned: -2
As a workaround, I had to disable in-game music via the registry: under
'HKCU/Software/Malfador Machinations/Star Fury/' the 'Play Music' registry
value must be changed to 'false'.
Afterwards the game starts but the screen is mainly black: I had to change ORM
to backbuffer. The game is kinda slow, though.
I wouldn't be surprised if this one and bug #9059 were about the same problem:
both games are from the same developer and disabling music work arounds the
initial startup problem in both games.
In-game music files are encoded in MP3 format: 44,1 kHz, Stereo, CBR 128 Kbps.
They also contain some id3 tags: artist, album, genre.
I've tried the full version of the game (v1.17), with only built-in dlls in
use.
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http://bugs.winehq.org/show_bug.cgi?id=2467
Joel Pichette <jpichette(a)hotmail.com> changed:
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----------------------------------------------------------------------------
CC| |jpichette(a)hotmail.com
--- Comment #135 from Joel Pichette <jpichette(a)hotmail.com> 2011-05-05 19:12:49 CDT ---
Question : This bug is number 2467... is it the same bug as Bug 1347 ?
I think bug 1347 is the same bug as bug 2467...
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http://bugs.winehq.org/show_bug.cgi?id=27063
Summary: Unhandled page fault when i try to install patch 4.1
of World of Warcraft
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neorayzor(a)hotmail.com
Created an attachment (id=34498)
--> (http://bugs.winehq.org/attachment.cgi?id=34498)
Log from wine
Hi guys
When i try to update the game (World of Warcraft) from 4.0 to 4.1 it show this
message.
wine: Unhandled page fault on read access to 0x00000000 at address 0x7d15cc30
(thread 004d), starting debugger...
Im using Debian Sid, and i used the last versión from wine. there is a
attachment in this report.
Thanks a lot.
Atte
Ramón Ramos.
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Arnaud Bellec <arnaud.bellec(a)gmail.com> changed:
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CC| |arnaud.bellec(a)gmail.com
--- Comment #37 from Arnaud Bellec <arnaud.bellec(a)gmail.com> 2011-05-05 16:16:10 CDT ---
Hi,
Is someone still working on this bug ?
If not, I was thinking about adapting Austin's patch and starting from here.
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Alex Bradbury <asb(a)asbradbury.org> changed:
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CC| |asb(a)asbradbury.org
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http://bugs.winehq.org/show_bug.cgi?id=27051
Summary: Audiosurf - cannot login to game
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Open Steam in Wine and then open Audiosurf.
If you try to login to Audiosurf, the characters become garbled.
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--- Comment #73 from fracting <fracting(a)gmail.com> 2011-05-05 14:23:40 CDT ---
Dear all,
According to Bug 19816 , Alexandre Julliard says it is ok to start accepting
request for mfc42 , so is it right time for reopen this bug now?
Regards.
==========================================
Alexandre Julliard 2009-08-23 12:16:19 CDT
(In reply to comment #5)
> Windows also ships msvbvm50, mfc40, mfc42, mfc71, msvcp50, msvcp60, msvcp70,
> msvcp71, msvcr70, mdac.
>
> Is it ok to start accepting requests for those as well?
Yes, certainly.
==========================================
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
Summary|Ripp-It_AM app crashes |Ripp-It_AM app crashes
|after clicking "Re-encoder |after clicking "Re-encoder
|un film" button |un film" button (protect
|(SetSysColors needs SEH to |user32.SetSysColors against
|protect against bad |bad behaving apps)
|behaving apps) |
--- Comment #11 from Anastasius Focht <focht(a)gmx.net> 2011-05-05 13:07:12 CDT ---
Hello,
thanks, fixed by commit:
http://source.winehq.org/git/wine.git/commitdiff/666c40f398087466bd0cc2ff0f…
Regards
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TripleSpeeder <michael(a)m-bauer.org> changed:
What |Removed |Added
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CC| |michael(a)m-bauer.org
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Artem S. Tashkinov <t.artem(a)mailcity.com> changed:
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CC| |t.artem(a)mailcity.com
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--- Comment #484 from Pilot <pilota51(a)gmail.com> 2011-05-05 03:24:01 CDT ---
There appears to be a regression in 1.3.18 for Raven Shield. In 1.3.17 and
earlier, setting MouseWarpOverride to force worked perfectly, but in 1.3.18 and
1.3.19 it doesn't work at all. The cursor is stuck in the middle of the main
menu and the mouse escapes. The keyboard cannot be used to navigate the menu,
so it's now unplayable.
I also have Unreal Tournament 3 and I haven't noticed any change in this bug
for it. In this case MouseWarpOverride force works as before: prevents mouse
from escaping, but locks it to center of menus and requires keyboard
navigation.
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Juan Lang <juan_lang(a)yahoo.com> changed:
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CC| |fracting(a)gmail.com
--- Comment #72 from Juan Lang <juan_lang(a)yahoo.com> 2011-05-04 17:10:03 CDT ---
*** Bug 27039 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=27039
Summary: freegate needs mfc42.dll
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
The latest version of freegate can be download from a mirror below:
http://cell-phrases-for-ibus.googlecode.com/files/fg710p.exe
While running fg710p.exe, a dialog says "cannot find mfc42.dll",
a native mfc42.dll will workaround for it.
However, a winedump output of fg710p.exe has no import symbol of mfc42.
Will wine partial implement a buitin mfc42.dll to make freegate working?
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--- Comment #483 from Ivan <vaniaz(a)msn.com> 2011-05-04 16:20:02 CDT ---
(In reply to comment #482)
> That is the exact same patch I used!
>
> Ans what OS and Xorg version are you running if I may ask?
openSUSE 11.4 with xserver 1.9.3
Hope it is not offtopic here
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Gilles Bouissac <g.bouissac12345678(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |g.bouissac12345678(a)gmail.co
| |m
--- Comment #37 from Gilles Bouissac <g.bouissac12345678(a)gmail.com> 2011-05-04 15:52:41 CDT ---
Forgot my comment on the previous post, sorry.
I've got the same issue on 4Story, my attachment is the console output From the
start of HachShield to the error 108 popup.
Is it possible to now why "it's Hard" to fix ?
Is it due to various unimplemented methods ?
Last question: I suppose there is no workaround ?
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--- Comment #482 from David <davilando(a)gmail.com> 2011-05-04 14:57:44 CDT ---
(In reply to comment #481)
> (In reply to comment #480)
>
> > Like I stated in my previous post, I use xorg-server 2:1.10.1-1ubuntu1
> >
> > so the patching and compiling progress was fine, but it just didn't help :(
> >
> > Did you make any good progress?
>
> Yes, I used
> > Dan Kegel 2011-03-08 15:41:24 CST
> > Created an attachment (id=33574)
--> (http://bugs.winehq.org/attachment.cgi?id=33574) [details] [details]
> > Rediffed to apply to today's git
> that patch with wine 1.3.17 and it fixed all games with issue I had(unreal 3,
> mass effect, dragon age)
That is the exact same patch I used!
Ans what OS and Xorg version are you running if I may ask?
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--- Comment #481 from Ivan <vaniaz(a)msn.com> 2011-05-04 14:42:13 CDT ---
(In reply to comment #480)
> Like I stated in my previous post, I use xorg-server 2:1.10.1-1ubuntu1
>
> so the patching and compiling progress was fine, but it just didn't help :(
>
> Did you make any good progress?
Yes, I used
> Dan Kegel 2011-03-08 15:41:24 CST
> Created an attachment (id=33574)
--> (http://bugs.winehq.org/attachment.cgi?id=33574) [details]
> Rediffed to apply to today's git
that patch with wine 1.3.17 and it fixed all games with issue I had(unreal 3,
mass effect, dragon age)
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--- Comment #480 from David <davilando(a)gmail.com> 2011-05-04 14:11:15 CDT ---
(In reply to comment #479)
> (In reply to comment #478)
> > oops, a little mistake in my post:
> > 'patch -p1 < lib/wine-src/extracted/wine-1.3.17'
> >
> > should be:
> > 'patch -p1 < lib/wine-src/extracted/wine-1.3.17/bug6971-mar8.patch'
>
> Did it actually apply? It didn't for me, had to change all lines manually.
> Also, what is your xserver version?
Thanks for replying and Yup it did:
david@overlord:~/lib/wine-src/extracted/wine-1.3.17$ patch -p1 <
bug6971-mar8.patch
patching file configure
Hunk #1 succeeded at 8035 (offset 5 lines).
Hunk #2 succeeded at 8232 (offset 5 lines).
patching file configure.ac
Hunk #1 succeeded at 937 (offset 5 lines).
Hunk #2 succeeded at 976 (offset 5 lines).
patching file dlls/dinput/dinput_main.c
patching file dlls/dinput/mouse.c
patching file dlls/winex11.drv/event.c
patching file dlls/winex11.drv/mouse.c
Hunk #3 succeeded at 146 (offset -2 lines).
Hunk #4 succeeded at 1094 (offset -7 lines).
patching file dlls/winex11.drv/winex11.drv.spec
Hunk #1 succeeded at 159 (offset 1 line).
patching file dlls/winex11.drv/x11drv.h
Hunk #1 succeeded at 728 (offset -2 lines).
Hunk #2 succeeded at 857 (offset -2 lines).
patching file dlls/winex11.drv/x11drv_main.c
patching file include/config.h.in
Hunk #1 succeeded at 371 (offset -6 lines).
Hunk #2 succeeded at 1097 (offset -6 lines).
Like I stated in my previous post, I use xorg-server 2:1.10.1-1ubuntu1
so the patching and compiling progress was fine, but it just didn't help :(
Did you make any good progress?
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--- Comment #479 from Ivan <vaniaz(a)msn.com> 2011-05-04 14:03:47 CDT ---
(In reply to comment #478)
> oops, a little mistake in my post:
> 'patch -p1 < lib/wine-src/extracted/wine-1.3.17'
>
> should be:
> 'patch -p1 < lib/wine-src/extracted/wine-1.3.17/bug6971-mar8.patch'
Did it actually apply? It didn't for me, had to change all lines manually.
Also, what is your xserver version?
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--- Comment #478 from David <davilando(a)gmail.com> 2011-05-04 13:51:16 CDT ---
oops, a little mistake in my post:
'patch -p1 < lib/wine-src/extracted/wine-1.3.17'
should be:
'patch -p1 < lib/wine-src/extracted/wine-1.3.17/bug6971-mar8.patch'
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--- Comment #477 from David <davilando(a)gmail.com> 2011-05-04 13:48:05 CDT ---
(In reply to comment #475)
> (In reply to comment #474)
> > Im trying to get Mass Effect 2 working with 360 degress mouse rotation, but I
> > still didnt succeed :(
> >
> > I used wine 1.3.18 => didn't help at all
>
> I just tested ME2 on wine 1.3.18 and the mouse rotation works now. I do
> remember testing 1.3.16 or .17 and the mouse would leave the window, but it
> works now. I have the same Xorg and kernel, but I use Gentoo. If it makes any
> difference, I played in windowed mode in a Wine virtual desktop. Without the
> virtual desktop, the window sizes itself to only show the upper left corner of
> the game, but that's another bug.
Thanks a lot for replying!
Well since you had a positive result I tried it again and I also tested ME2 in
a virtual desktop, result:
wine 1.3.17 + dinput2 patch => NO 360 degrees rotation
wine 1.3.17 + dinput2 patch + virtual desktop => NO 360 degrees rotation
wine 1.3.18 => NO 360 degrees rotation
wine 1.3.18 + virtual desktop => NO 360 degrees rotation
wine 1.3.19 => NO 360 degrees rotation
wine 1.3.19 + virtual desktop => NO 360 degrees rotation
In conclusion I don't know how your setup differs from my setup, but apparently
there is something that is making my setup fail :(
It might be that the applied Ubuntu patches broke something that the Gentoo
kernel left intact. Or perhaps you compiled your kernel with different
parameters than the default Ubuntu kernel build, which just make the
difference. but I'm out of ideas :(
If you find anything special about your kernel or Xorg build, please let me
know!
some more info about the patched wine 1.3.17:
I downloaded wine 1.3.17 from sourgeforge and patched wine 1.3.17 using the
following commands:
patch -p1 < lib/wine-src/extracted/wine-1.3.17
./configure
make -j 4
And then I set the the correct wineprefix (using 'export
WINEPREFIX=/dir_to_wine_prefix' )
and I ran ME2 using this new wine (when I'm in the correct dir) using its
absolute path, as in:
~/lib/wine-src/extracted/wine-1.3.17/wine "MassEffect2.exe"
If anyone has a working Ubuntu 11.04 + wine + ME2 setup please let me know!
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http://bugs.winehq.org/show_bug.cgi?id=2547
--- Comment #24 from Saulius K. <saulius2(a)gmail.com> 2011-05-04 11:02:13 CDT ---
It seems I was testing Wine 1.3.10 ATM. Download link got busted since.
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http://bugs.winehq.org/show_bug.cgi?id=27025
Summary: fomit-frame-pointer causes crash in iexplore and WoW
Launcher
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranguvar(a)archlinux.us
I noticed this problem when using GCC 4.6, but it seems that is due to
-fomit-frame-pointer being enabled when it was not before, as GCC 4.5 also
fails using that option specifically.
This is from a 64-bit GNU/Linux distro, compiling Wine with 32-bit libraries
for running 32-bit programs.
Compiler options were "-march=x86-64 -O0 -pipe -ggdb -fomit-frame-pointer"
I found the problem when running World of Warcraft's Launcher program, but it
seems the problem is in anything dealing with web page viewing, as iexplore
also dies instantly.
The output from WINEDEBUG=+mshtml WINEPREFIX=/home/ranguvar/.winenew wine
winedbg iexplore is here: http://pastebin.com/9xx1Xg0N
This is with Gecko 1.2.0, without Gecko pages will not load in the first place.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Component|-unknown |user32
Summary|TaskCoach failed to view |TaskCoach failed to view
|Menu bar and right click |Menu bar and right click
|menu |menu
| |(user32.MENU_GetBitmapItemS
| |ize handles
| |HBMMENU_CALLBACK case
| |incorrectly)
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2011-05-03 19:09:23 CDT ---
Hello,
confirming, still present.
$ wine --version
wine-1.3.19-100-ga343c1f
$ sha1sum TaskCoach-0.67.0-win32.exe
aef9abff5fc45abb9cb079831c1e2b5c6a1a93a4 TaskCoach-0.67.0-win32.exe
Trace log snippet:
--- snip ---
...
0025:Ret window proc 0xa015b0
(hwnd=0x2007c,msg=WM_INITMENUPOPUP,wp=000100f8,lp=00000007) retval=00000000
...
0025:Call window proc 0xa015b0
(hwnd=0x2007c,msg=WM_DRAWITEM,wp=00000000,lp=0032ddb8)
...
0025:Call KERNEL32.OutputDebugStringW(01b01774 L"9:56:44 PM:
..\\..\\src\\msw\\ownerdrw.cpp(451): assert \"(nBmpWidth <= rc.GetWidth()) &&
(nBmpHeight <= rc.GetHeight())\" failed in wxOwnerDrawn::OnDrawItem().\r\n")
ret=00aaa771
0025:Ret KERNEL32.OutputDebugStringW() retval=0032d3b0 ret=00aaa771
--- snip ---
G00gling a bit, this thread came up:
http://wxpython-users.1045709.n5.nabble.com/C-assertion-in-PopupMenu-td2370…
--- quote ---
"I just received an
>> automated error report I've never seen before and can't seem to
>> reproduce on my system.
"
"I'm on WinXP Service Pack 3, while this user is only on
Service Pack 2, so it still could be that your theory is correct if Microsoft
fixed something under the hood."
--- quote ---
Both developers - Paul McNett, author of the app and Robin Dunn, creator of
wxPython - didn't notice its actually Wine the app was run on ;-)
-> "Platform: 0.9.27 Windows-XP-5.1.2600-SP2"
The source code of the corresponding member function
wxOwnerDrawn::OnDrawItem(), where the assert appears:
http://trac.wxwidgets.org/browser/wxWidgets/branches/WX_2_8_BRANCH/src/msw/…
>From debugging it seems the selected bitmap is valid but the rectangle (const
wxRect& rc) passed into OnDrawItem() member function seems to be width=0,
height=0, hence the assert().
--- snip ---
Wine-dbg>bt
Backtrace:
=>0 0x68392bdb MENU_DrawBitmapItem(hdc=0x5e0, lpitem=0x160d50, rect=0x33e0bc,
hmenu=0x4021c, hwndOwner=0x30236, odaction=0x1, menuBar=0)
[/opt/projects/wine/wine-git/dlls/user32/menu.c:862] in user32 (0x0033e148)
1 0x68395866 MENU_DrawPopupMenu+0x293(hwnd=0x501a2, hdc=0x5e0, hmenu=0x4021c)
[/opt/projects/wine/wine-git/dlls/user32/menu.c:1775] in user32 (0x0033e1b8)
2 0x68399e47 PopupMenuWndProc+0x188(hwnd=0x501a2, message=0xf, wParam=0,
lParam=0) [/opt/projects/wine/wine-git/dlls/user32/menu.c:3493] in user32
(0x0033e258)
...
Wine-dbg>n
867 int w = rect->right - rect->left;
...
Wine-dbg>p *rect
{left=0x2, top=0xb, right=0x2, bottom=0xb}
...
Wine-dbg>frame 1
...
Wine-dbg>p bmprc
{left=0x2, top=0xb, right=0x2, bottom=0xb}
...
Wine-dbg>p *lpitem
{fType=0, fState=0, wID=0x1391, hSubMenu=(nil), hCheckBit=(nil),
hUnCheckBit=(nil), text="&Help contents", dwItemData=0x1a6d738,
dwTypeData=0x0(nil), hbmpItem=0xffffffff, rect={left=0x3, top=0x3, right=0xaf,
bottom=0x1a}, xTab=0xa6, bmpsize={cx=0, cy=0}}
--- snip ---
I downloaded the sources and found the caller wxWindowMSW::MSWOnDrawItem()
here:
http://trac.wxwidgets.org/browser/wxWidgets/branches/WX_2_8_BRANCH/src/msw/…
It seems the bitmap rectangle calculation is tries to use a bmpsize (0,0)
which results in empty rectangle.
hbitmap == HBMMENU_CALLBACK -> MENU_GetBitmapItemSize -> WM_MEASUREITEM -> app
returns cx = cy =0 because it doesn't handle WM_MEASUREITEM at all (defers to
default winproc).
The reason is this code:
http://trac.wxwidgets.org/browser/wxWidgets/branches/WX_2_8_BRANCH/src/msw/…
(id -> wParam)
WM_MEASUREITEM Message MSDN doc:
http://msdn.microsoft.com/en-us/library/bb775925.aspx
--- quote ---
wParam
Contains the value of the CtlID member of the MEASUREITEMSTRUCT structure
pointed to by the lParam parameter. This value identifies the control that sent
the WM_MEASUREITEM message. If the value is zero, the message was sent by a
menu. If the value is nonzero, the message was sent by a combo box or by a list
box. If the value is nonzero, and the value of the itemID member of the
MEASUREITEMSTRUCT pointed to by lParam is (UINT) –1, the message was sent by a
combo edit field.
--- quote ---
MENU_GetBitmapItemSize -> HBMMENU_CALLBACK -> WPARAM must be _zero_ for
WM_MEASUREITEM.
If you fix that the app works fine (displays menus).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26773
Summary: HttpOpenRequest returns cached file despite
INTERNET_FLAG_RELOAD
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)eloxoph.com
HttpOpenRequest apparently doesn't redownload a cached file even if the flag
INTERNET_FLAG_RELOAD is supplied.
Also wine outputs this line while the download is in progress:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
This breaks applications that rely on redownloading a file even if it is
already in the local cache.
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http://bugs.winehq.org/show_bug.cgi?id=26141
Summary: Titan Quest requires vcrun2003
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles msvcr71.dll by default, but it also depends on msvcp71.dll
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\stlport_vc7146.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\Engine.dll") not found
mscodescan reveals some stubs for msvcr71.dll, but nothing for msvcp71.dll
msvcr71:__CxxCallUnwindDtor
msvcr71:__CxxExceptionFilter
msvcr71:__CxxRegisterExceptionObject
msvcr71:__CxxUnregisterExceptionObject
msvcr71:__security_error_handler
winetricks vcrun2003 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=25556
Summary: Resizing window in 1.3.9 causes SimSig to hang
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: albertpool(a)solcon.nl
The windows of SimSig (Scrolly sims) do not have the correct size in Wine. This
is no problem for me.
Since Wine 1.3.9, I can't resize the message window anymore: any attempt to do
will hang the program. The automatic scrolling does not work OK with the
standard size. In Windows (XP and Vista tested), it does not have problems
resizing. Resizing other programs and SimSig's main view is still OK.
In Wine 1.3.8 it worked fine.
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fracting <fracting(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fracting(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7067
--- Comment #22 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2011-05-03 03:35:18 CDT ---
Even though SC3 (1.0, not unlimited) works ok for me with wine-1.3.16 except
for "too slow" bug #26932, it still occasionally displays "??? Unknown
Exception" and aborts at start, sometimes twice in a row. Anybody else?
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #476 from Ivan <vaniaz(a)msn.com> 2011-05-03 01:23:45 CDT ---
(In reply to comment #475)
> I just tested ME2 on wine 1.3.18 and the mouse rotation works now. I do
> remember testing 1.3.16 or .17 and the mouse would leave the window, but it
> works now. I have the same Xorg and kernel, but I use Gentoo. If it makes any
> difference, I played in windowed mode in a Wine virtual desktop. Without the
> virtual desktop, the window sizes itself to only show the upper left corner of
> the game, but that's another bug.
I tried wine 1.3.19 - it does not work in mass effect 2 or unreal 3(but it
works in dragon age 1 and 2). Wine 1.3.17 with xinput patch works fine.
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http://bugs.winehq.org/show_bug.cgi?id=26972
Summary: Elevated demo crashes on start up
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=34399)
--> (http://bugs.winehq.org/attachment.cgi?id=34399)
Elevated demo
Backtrace:
0x7eb190aa: xorl %fs:0x39(%eax,%edi,2),%esp
I cannot get a better backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26993
Summary: Consistent X lock up, blank screen (GPU hang) after
playing 3D games for an hour or so
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom+bugs.winehq.org(a)falkensweb.com
Created an attachment (id=34417)
--> (http://bugs.winehq.org/attachment.cgi?id=34417)
Syslog extract showing GPU hung message
After playing 3D games for an hour or so, my screen goes black, and caps lock
no longer lights up. However disk still goes off now and again and network is
active (can ping from elsewhere).
Attached is a section of syslog output, looks like Wine is killing my Intel
i915 on board graphics in this laptop.
Ubuntu 11.4 with Wine 1.3 from the official Wine repository.
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Dutch Gecko <dutch.gecko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|dutch.gecko(a)gmail.com |
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