http://bugs.winehq.org/show_bug.cgi?id=23372
Summary: AOE III: Crash at Ensemble Studios video
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29127)
--> (http://bugs.winehq.org/attachment.cgi?id=29127)
Window at after crash
Steps to reproduce:
1) remove ~/.wine
2) winetricks mfc42
3) install Polish AOE III
4) wine aoe3-113-polish.exe
5) start the game
Behaviour:
Splash screen->crash at "ensemble studios" video with an window showed in
attachment
Expected behaviour:
no crash should occur
The problem can be fixed by setting msxml4 to native,built-in. Bug isn't
reproducible every time.
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http://bugs.winehq.org/show_bug.cgi?id=23704
Summary: winhelp failed to load any help file
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The winehelp wrapper starts winhlp32.exe, but the winhelp commandline
is appended to winhlp32.exe without a separator:
wine winevdm winhelp CONTROL.HLP
trace:winhelp:WinMain16 starting
"C:\\windows\\system32\\winhlp32.exeCONTROL.HLP"
I send already a patch. ( http://source.winehq.org/patches/data/63628 )
The bug is here to be nominated for Wine 1.2.1
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http://bugs.winehq.org/show_bug.cgi?id=23737
Summary: Modelsim XE III 6.4b/6.5c startup crashes on wine 1.2,
but works ok on wine 1.1.42.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicsuarez(a)alumnos.uvigo.es
Created an attachment (id=29731)
--> (http://bugs.winehq.org/attachment.cgi?id=29731)
Right: 6.4b error | Left: 6.5c error
6.4b tested on:
- openSUSE 10.3 / wine 1.1.?? (I don't remember) from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_10.3/ -> OK
- openSUSE 11.3 / wine 1.2-rc6 from official repositories -> FAIL
- Ubuntu 10.04 / wine 1.1.42 from official repositories -> OK
- Ubuntu 10.04 / wine 1.2 from https://launchpad.net/~ubuntu-wine/+archive/ppa
-> FAIL
(openSUSE and Ubuntu on different computers)
The REGRESSION TEST revealed this for both modelsim versions:
f76eef74018852253b03d305432b4864c724bed3 is the first bad commit
commit f76eef74018852253b03d305432b4864c724bed3
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Apr 26 12:33:28 2010 +0200
msvcrt: Change strtod_l implementation.
:040000 040000 3497b07093d0c642b5d57b43452245c58b62f4b2
4163e9139b36a04d7f8200141703d93aa10e11c3 M dlls
Steps to reproduce:
- Download Modelsim XE 6.5c from
http://www.xilinx.com/support/download/index.htm (registering is mandatory, but
free). Look for Modelsim XE, not ISE.
- Uncompress and run wine setup.exe. Select the free version. Select VHDL
Custom. Deselect all libraries. At the end say NO when asked for the USB key,
and then try to complete the licensing process through the webpage. I HAVEN'T
TRIED TO REQUEST THE LICENSE SINCE I HAVE MINE. In case it isn't possible to
get the web way to work, complete the lic_request.txt form and send it by mail.
Then wait a few days to receive your license.dat. (I would attach my
license.dat here, but I'm not sure if that's legal).
- Make sure you've an external MFC42.DLL (I would upload mine, but don't know
if that's legal. In place I'll put its MD5: 7e4d1b552ee1dfa859ba9033b3670590)
- Find the Licensing Wizard link, run it (wine start Licensing\ Wizard.lnk)
and follow instructions.
- If variable LM_LICENSE_FILE fails to be set automatically, set it manually
with regedit (It's value is the path to the license.dat file).
- After the second Licensing Wizard run, make sure that all checks completed
successfully. If LM_LICENSE_FILE isn't ok, this won't suceed.
- Now Modelsim should work, try to run wine start Modelsim.lnk.
Notes:
- Almost everything I've tried in this software worked fine with wine, so it's
a fully supported product (once this bug gets solved, of course)
- Modelsim windows are extremelly slow, don't think that to be a wine problem.
- Known fails (but not problematic nor related to this bug):
- On project navigator, contextual menu sometimes fail when used with mouse,
but works ok with arrow keys.
- Startup splash window is white! I don't consider that to be a problem.
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http://bugs.winehq.org/show_bug.cgi?id=23772
Summary: The bug in NtQueryInformationProcess with
ProcessInformationClass = ProcessDebugObjectHandle
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
The file http://source.winehq.org/source/dlls/ntdll/process.c has a bug in
NtQueryInformationProcess with ProcessInformationClass =
ProcessDebugObjectHandle
112 NTSTATUS ret = STATUS_SUCCESS;
113 ULONG len = 0;
...
319 case ProcessDebugObjectHandle:
320 /* "These are not the debuggers you are looking for." *
321 * set it to 0 aka "no debugger" to satisfy copy protections */
322 len = sizeof(HANDLE);
323 if (ProcessInformationLength == len)
324 {
325 if (!ProcessInformation)
326 ret = STATUS_ACCESS_VIOLATION;
327 else if (!ProcessHandle)
328 ret = STATUS_INVALID_HANDLE;
329 else
330 memset(ProcessInformation, 0, ProcessInformationLength);
331 }
332 else
333 ret = STATUS_INFO_LENGTH_MISMATCH;
334 break;
In the real Windows system without active debugger the result (the variable
"res") of that API is C0000353 but in WINE the result is 00000000.
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http://bugs.winehq.org/show_bug.cgi?id=23810
Summary: 16-bit setup program can't find its files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29869)
--> (http://bugs.winehq.org/attachment.cgi?id=29869)
Crossword Construction Kit 2.0
This bug applies to the installer for Crossword Construction Kit 2.0, as
included on the "At Home With Your PC" CD-ROM #44.
Unpack the attached archive and run SETUP.EXE. Two text fields are shown in the
window: Source points to the location you ran SETUP.EXE from (where the
installation files are). Destination is C:\CWKIT by default. Click Start
Installation. There is a dialog box saying "Program files not found at
specified source."
I will attach (the hopefully relevant part of) a WINEDEBUG=+relay log when
running SETUP.EXE. For that log, I ran SETUP.EXE from the original CD, however
the same error appears regardless of where you run it from.
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http://bugs.winehq.org/show_bug.cgi?id=23902
Summary: EVE Online crashes during audio initialization
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reboot(a)gmx.ch
EVE Online crashes when the game initializes it's audio service:
Replacing service 'audio' with 'eveAudio'
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x8100ce 0x00000000
osplash: simple.c:173: snd_mixer_selem_get_name: Assertion `elem' failed.
wine: Assertion failed at address 0xb7d42906 (thread 0084), starting
debugger...
6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25690
Summary: Silverfall fails to start (possible Securom issue)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: damian.dixon(a)gmail.com
Created an attachment (id=32724)
--> (http://bugs.winehq.org/attachment.cgi?id=32724)
terminal output
Silverfall and its standalone expansion SF:Earth Awakening quit silently,
shortly after starting (without a crash dialogue).
The commit causing the issue was introduced in yesterday's git:
a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e is the first bad commit
commit a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e
Author: Damian Dixon <damian.dixon(a)gmail.com>
Date: Sat Jan 1 20:19:55 2011 +0000
advapi32: Implement SetEntriesInAclA by calling SetEntriesInAclW.
Reverting the patch fixed the issue.
It seems the issue is somehow related to Securom (the games contain serial
check/online activation) which worked before the regression. Some other titles
are also affected: e.g. the Sam & Max series from Telltale's. It also has
Securom online activation and now they fail to start in the current git.
Please, let me know if you need a log with specific debug channels enabled.
wine-1.3.10-304-gf859535
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http://bugs.winehq.org/show_bug.cgi?id=24441
Summary: Fix the detection of the number of CPUs for OpenBSD.
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: OpenBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)comstyle.com
Created an attachment (id=30831)
--> (http://bugs.winehq.org/attachment.cgi?id=30831)
ntdll/nt.c diff
There is a mistake with the initially added code for the detection of the
number of CPUs with OpenBSD since it'll try to retrieve the value from the
sysctl MIB as well as store the return value from sysctl into the same variable
(num).
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http://bugs.winehq.org/show_bug.cgi?id=24394
Summary: cmd.exe locks up
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoar(a)gmail.com
I had a working installation of Wine 1.3 on Ubuntu 10.04. I recently upgraded
to the newest linux kerne Wine's cmd.exe stopped working. uname --all reports:
Linux samsung-netbook 2.6.32-24-generic #43~ppa1~loms~lucid-Ubuntu SMP Tue Aug
31 17:13:22 UTC 2010 i686 GNU/Linux
Cmd.exe works with internal commands, such as dir, date, etc. However, when it
looks for external commands, it freezes. I have to close by clicking the x.
It doesn't matter what external command. I tried notepad.exe, regedit.exe, etc.
All lock up. I first discovered the problem when trying to run python and perl
scripts. I am using Python 2.6.6 (from Python.org) and Strawberry perl.
It doesn't matter if the command includes the full path or if it must search
the %path% environment. Cmd.exe just freezes.
Other Windows apps work fine from a shortcut link. The Python Idle gui works
fine. Ctrl-C does not break the cmd.exe session.
I tried to uninstall/purge all Wine components and start from a new Linux user
(i.e. fresh ~/.wine). Didn't work. Still freezes.
Tom
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http://bugs.winehq.org/show_bug.cgi?id=23885
Summary: Build fails in dlls/d3dx9_36/tests
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: wine-bugs(a)winehq.org
Today's git won't build on my system:
mesh.o mesh.c
mesh.c: In function ‘new_mesh’:
mesh.c:91: error: ‘NAN’ undeclared (first use in this function)
mesh.c:91: error: (Each undeclared identifier is reported only once
mesh.c:91: error: for each function it appears in.)
make[1]: *** [mesh.o] Error 1
make[1]: Leaving directory `/home/dimesio/wine-git/dlls/d3dx9_36/tests'
make: *** [dlls/d3dx9_36/tests] Error 2
Tested with a fresh git clone. Reverting commit
cc1738ad3cf20f1744626ae122942c2728b03939 fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=24483
Summary: cmd hangs if run in background
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked two weeks ago:
wine cmd /c echo %windir% &
But now it hangs after printing until you bring it to the foreground.
This makes it hard to use winetricks et al in the background. Noticed
when running wisotooltest.
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http://bugs.winehq.org/show_bug.cgi?id=24536
Summary: environ is NULL under Wine but not on real Windows
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Running the program below prints NULL under Wine but non-NULL under real
Windows.
Thanks,
Simon
jas@mocca:~$ cat environ-wine.c
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
int main (void)
{
if (environ == NULL)
puts("NULL");
else
puts("non-NULL");
return 0;
}
jas@mocca:~$ i686-w64-mingw32-gcc -o environ-wine.exe environ-wine.c
jas@mocca:~$ wine ./environ-wine.exe
NULL
jas@mocca:~$ wine --version
wine-1.2
jas@mocca:~$
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http://bugs.winehq.org/show_bug.cgi?id=24589
Summary: Make NTDLL_mergesort() stable.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31055)
--> (http://bugs.winehq.org/attachment.cgi?id=31055)
Patch to make NTDLL_mergesort() stable.
Make NTDLL_mergesort() stable.
A mergesort is stable per definition.
qsort() is the only function calling NTDLL_mergesort().
qsort() is not stable - so there is no problem pending.
But if we use double memory and name the function ...mergesort()
we can take the benefit without performance issues getting a stable
result.
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http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
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http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
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http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
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http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
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http://bugs.winehq.org/show_bug.cgi?id=25678
Summary: 'Wine reg add' with longer hive name error
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silverkornxtrem(a)hotmail.com
when using reg.exe, by exemple,
wine reg add "HKEY_CURRENT_USER\Control Panel\Desktop" /v "FontSmoothing" /t
"REG_SZ" /d "2"
there's an error "Erreur : nom de clé non valable" (French) or probably "Error
: unavailable key name" (English)
if written with the shorter hive name, it works (HKCU instead of
HKEY_CURRENT_USER).
The error seems also happening with HKEY_LOCAL_MACHINE (HKLM) and HKEY_USERS
(HKU).
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http://bugs.winehq.org/show_bug.cgi?id=25720
Summary: Invisible input text in wineconsole
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using ./wine wineconsole cmd
typing in to the wineconsole moves the cursor but no text shows
9febdf3f582a3bf443391633bf14297c09d4e088 is the first bad commit
commit 9febdf3f582a3bf443391633bf14297c09d4e088
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jan 3 21:25:21 2011 -0600
kernel32: Improve parameter validation for WriteConsoleInputA.
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http://bugs.winehq.org/show_bug.cgi?id=26014
Summary: Printing produces garbled output, characters rotated
and sliced.
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
This is a regression in a downloadable application.
PAF5 printing worked fine with Wine 1.3.9. In 1.3.13, it looks like each
character is rotated 180 degrees in its bounding box. Also, on most lines of
text, only a narrow horizontal strip is printed. The latter effect looks
similar to what you see with an inkjet printer that has severely clogged jets.
(I'm using a laser printer, and printing with Wine 1.2.rc4 worked perfectly.)
In print preview, it looked okay.
I'm using Mandriva Linux 2010.0, 32-bit. While there have been some issues
with recent CUPS updates on that OS release, I printed with Wine 1.2.rc4 today
on the same OS release with perfect results.
To get some data to allow the application to print, just enter something for
Fred Flintstone or ...
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http://bugs.winehq.org/show_bug.cgi?id=26381
Summary: mcmap.exe help text is wrong
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download http://www.spieleplanet.eu/get/mcmap-win32.zip
unzip it and run wine mcmap
First few lines on wine:
adys@azura:~/downloads$ wine mcmap
ê( [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
On windows:
C:\Users\adys\downloads>mcmap
mcmap by Zahl - an isometric minecraft map rendering tool. Version 2.0c
Usage: mcmap [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
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http://bugs.winehq.org/show_bug.cgi?id=26418
Summary: Guitar Hero World Tour: Playstation 3 (ps3) hardware
detection in game
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Guitar Hero World Tour has two modes:
* Keyboard usage to play the instruments
* Using the PS3 guitar and drum kit
The game does work in "keyboard" mode. But it does not detect the hardware. In
fact, the hardware works (the drum and guitar are detected as joysticks in
Linux). I can use the devices if i use joy2key to map the buttons to
keystrokes. But then i use the game in "keyboard" mode. The disadvantage of
this is that orange (the ride) is not available and two player mode is
impossible.
In Windows the game finds the hardware at startup. So i guess that a component
is looking for this particular device in Windows. I hope this is DInput?
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http://bugs.winehq.org/show_bug.cgi?id=26881
Summary: Portal 2 main menu fonts are too big, entries get
truncated
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34274)
--> (http://bugs.winehq.org/attachment.cgi?id=34274)
Truncated main menu entry text
Kubuntu 11.04 x86_64 beta, running Wine 1.3.18 from Wine ppa (plus winepulse
patches). Portal 2 was downloaded via Steam and then patched with the updated
SKIDROW crack to get past the splash screen.
The menu fonts are too large so the entries get truncated. Notably 'Cooperative
Game' becomes 'Cooperative G', and the 'Wait For Vertical Sync' option text
bleeds into the text of the choice you pick for it (eg 'Enabled (Triple
Buffered)').
I've tried replacing ~/.wine/drive_c/windows/Fonts with a symlink to my Windows
7 fonts directory, just in case it's not finding the font it wants (as seems to
be the case with the dev console and lucon.ttf), but that didn't help. Perhaps
that just means I'm missing the font there too. corefonts were installed via
winetricks when installing Steam. My ~/.fonts.conf file (if Wine listens to
fontconfig settings) is essentially empty.
See attached picture.
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http://bugs.winehq.org/show_bug.cgi?id=27116
Summary: Darkspore: Water effects display with a green outline
and dark stripes
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
Created an attachment (id=34579)
--> (http://bugs.winehq.org/attachment.cgi?id=34579)
Green outline and dark banding running in wine
During gameplay, water effects are displayed with a green outline and dark
stripes. There appears to be no used data in the output logs. Windows
counterpart does not suffer from this issue.
Water effects can be found on 1-4 towards the end of the level. Although the
water effect is probably used throughout the game, this is the first encounter
of it.
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http://bugs.winehq.org/show_bug.cgi?id=12295
Summary: Star Trek Klingon Academy 1.02: Ship textures are partly
invisible
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joulusaatana(a)yahoo.com
Created an attachment (id=11741)
--> (http://bugs.winehq.org/attachment.cgi?id=11741)
a snippet of Wine output to console while the game is running
The game Star Trek Klingon Academy 1.02 installs and the simulator runs without
crashes, but the 3d ship models textures flicker from visible invisible,
Usually the edges of the models can be seen but the center cannot etc.
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http://bugs.winehq.org/show_bug.cgi?id=22602
Summary: KP500-Utils-EN.exe fails silently to extract .kdz
files
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saxando4u(a)gmail.com
KP500-Utils-EN.exe is a program included in LG-Utils-0.4.2.zip.
(download link: http://www.megaupload.com/?d=LTQS4EF9 - I think this is legit
as it's a community-made suite)
It has an option to decrypt a .kdz file, used by Lg to distribute their
firmwares, and output a .cab file. Here's the issue, the .cab is corrupted and
can't be opened. There's no error message in the process. All works fine under
Windows, I also exclude a cabextract issue as it can extract .cab files created
under windows and the file output under linux can't be read under windows.
Tested under Ubuntu 10.04
If someone wants to test this here's a link to a kdz file:
csmg.lgmobile.com:9002/swdata/WEBSW/GW620/ANEUBB/V10i_00/V10I_00.kdz
I've tried both wineconsole and wine, no luck. I've also run "WINEDEBUG=+relay
wineconsole KP500-Utils-EN.exe", same issue, but I haven't printed the log to a
file so I can't post it. I'll do that as soon as I relaunch it.
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http://bugs.winehq.org/show_bug.cgi?id=15111
Summary: Photoshop CS2 tools stop working in maximised images
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)todnet.demon.co.uk
When working with maximized images in Photoshop CS2, tools (e.g. crop, marquee,
clone etc. etc.) will eventually stop working. All tools except the colour
picker seem to be affected. When the tool is clicked on the image, the tool
symbol disappears whilst the mouse key is pressed and nothing is done.
The problem usually appears after several images have been opened, but can
happen after a single image has been opened and worked on. Sometimes tool
functionality becomes intermittent at first, then eventually stops working
altogether. Closing all images except one does not restore tool functionality.
The tools work normally in non-maximized windows. However, menu based commands
(e.g. filters) work normally with the maximized images - just the tools are
affected.
Easiest way to replicate: Open several images in Photoshop CS2, maximize, work
on them, open some more images, repeat.
WM: Metacity; Ubuntu Hardy 8.04
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http://bugs.winehq.org/show_bug.cgi?id=20015
Summary: X-Lite don`t work with ALSA driver correctly
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slacker.rus(a)gmail.com
When I am using X-Lite (http://counterpath.com) with ALSA sound driver in WINE
- I hear the sound with frequent short interruptions. With OSS - it`s all
right, but other applications that use sound card don`t work, or x-lite don`t
work if, for example audio player runs first.
I have this problem on many PC and any versions of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=18474
Summary: DPP (Digital Photo Professional): Instruments windows
returns to its starting position (in the center)
automatically when the image windows is selected
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.pannucci(a)gmail.com
Tested with DPP 3.5.2 and 2.2 with WINE 1.0.1 and WINE 1.1.21:
When you double click on a listed image, dpp automatically opens an image
window and an instruments windows.
Instruments window automatically stay on the top (itsn't possible to change
this) and opens in the center of the screen hiding (in part) the opened image
below!
When you move the inst. windows away and then re-select the image windows, the
inst. windows returns in the center.
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http://bugs.winehq.org/show_bug.cgi?id=22521
Summary: .NET 2.0 sp2 installer does not successfully install.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pettigrewnet(a)comcast.net
Created an attachment (id=27601)
--> (http://bugs.winehq.org/attachment.cgi?id=27601)
A failed install log
The installer sometimes fails to run. It does sometimes run, but ends with a
fairly typical GUI installer error.
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http://bugs.winehq.org/show_bug.cgi?id=13137
Summary: IE6 crashes due to unimplemented function
wininet.dll.GetDiskInfoA
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddie(a)lania.nl
Created an attachment (id=12940)
--> (http://bugs.winehq.org/attachment.cgi?id=12940)
Crash-when-trying-to-set-Temporary-Internet-Files-settings-in-ie6_related_to_wininet_wine-1.0-rc1
When trying to change the settings for the "Temporary Internet Files", IE6
crashes. See the attachment for more information.
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http://bugs.winehq.org/show_bug.cgi?id=18431
Summary: Lords 2: Autoplay doesn't realize that game is installed
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
After installing the game through wine, and running autoplay again, "Play" and
"Uninstall" is still greyed out, and "Install" is clear. Clicking on "Install"
starts the installation procedure all over again. Running the game directly
("wine C:\\SIERRA\\Lords2\Lords2.exe") works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=11217
Summary: X Error of failed request: BadAlloc
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viehl(a)fzi.de
Created an attachment (id=10295)
--> (http://bugs.winehq.org/attachment.cgi?id=10295)
Crash log
The game Archlord (available free at www.archlordgame.com) installs using wine.
For starting some dlls were missing and were copied an registered to the
necessary location (shdocvw.dll).
Now, the application crashs on startup. A splash screen could be seen for a
split second. The problem is a "BadAlloc" in the X system.
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http://bugs.winehq.org/show_bug.cgi?id=12346
Summary: Installation second cd
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tkachenkok(a)gmx.de
Created an attachment (id=11827)
--> (http://bugs.winehq.org/attachment.cgi?id=11827)
console-output of wine
At the installation of the Lingvo 12.0 the second cd is requested. After wine
eject it is possible to eject cd by pushing the eject-button at the cd-rom.
But after insertion and automounting of the second cd it isn't recognized
(pushing retry button in the "insert second cd" dialog does nothing).
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http://bugs.winehq.org/show_bug.cgi?id=12380
Summary: Microsoft Word Viewer 2003: Cannot associate with *.doc
files
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
To reproduce:
1) Start with a clean .wine profile just to make sure (delete .wine and run
wineprefixcreate)
2) Install Microsoft Office Word Viewer 2003. Installation should succeed
without problems.
3) Create a shortcut in KMenu (in KDE) or Applications menu (in Gnome). The
command should look similar to this:
env WINEPREFIX="/home/bamm/.wine" wine "C:\Program Files\Microsoft
Office\OFFICE11\WORDVIEW.EXE"
depending, of course, on the installation path you selected, and label it
Microsoft Office Word Viewer 2003 (or whatever you please).
Note that this step may be unneccessary because Wine may have already created
this shortcut for you.
4) Associate *.doc files (application/msword) with the Microsoft Office Word
Viewer 2003.
5) Double click on a *.doc file. Word Viewer opens but the document does not
open.
==
Analysis:
It seems the wrong path to the document is sent to Word Viewer. To test this,
replace wordview.exe with a script that displays the full path name.
You can see this problem without actually associating *.doc files with the
viewer. In my desktop you can right-click on a *.doc file, select Open With,
choose Other, then browse to the shortcut you created in Step 3. The result is
the same; Word Viewer opens but the document is not loaded.
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http://bugs.winehq.org/show_bug.cgi?id=12771
Summary: Multiple graphic problems in "The Witcher"
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
In "The Witcher" there is no progress bars shown, at left-top of screen, for
own health (red), for energy (yellow), for part progress (green) and for
experience (sky blue around wolf medalion).
And no health bar for targeted creature (green circle under foots of creature),
you can see part of it in the middle of Windows screen shot under the wolf
body.
Also in key binding menu the button with corresponding letters are empty under
Linux-Wine.
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http://bugs.winehq.org/show_bug.cgi?id=13795
Summary: Babylon 7: dictionary installation fails
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://dl.babylon.com/files/Babylon7/Babylon7_setup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: furox(a)gmx.net
Installation of a new dictionary from disk (BGL file) with Babylon 7 crashes.
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http://bugs.winehq.org/show_bug.cgi?id=13832
Summary: Circuitmaker schematic does not print to a printer
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Created an attachment (id=13887)
--> (http://bugs.winehq.org/attachment.cgi?id=13887)
snapshots of the "printing" effect
In schematic section of the Circuitmaker 2000 invoking printing operation
directed to a printer gives no printing at all and the screen is losing wired
connections.
I am enclosing snapshots of the normal view of the design and the broken (after
printing attempt) one.
Refreshing screen can be made only by reopening the design file, so some work
can be lost while invoking printing of an unsaved file/design.
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http://bugs.winehq.org/show_bug.cgi?id=13872
Summary: Audiosurfs main menus displays incorrectly
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja.gofer(a)gmail.com
Created an attachment (id=13952)
--> (http://bugs.winehq.org/attachment.cgi?id=13952)
Game Menu 1
In windowed mode, the games graphics for the main menu is not resized to the
size of the window. The buttons can still be clicked as if they were in there
original position, in other words you have to hover the mouse above button
graphic till its highlighted. Also, if you change from fullscreen to windowed
the game graphics are not resized in the window.
The in-game song browser displays all the song names on the same line, making
it very difficult to select a song. Unsure though if this is related to the
above problem.
Note, these issues are reproducible in the demo version that is available on
steam.
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http://bugs.winehq.org/show_bug.cgi?id=14188
Summary: utorrent - it disconnects fast leaching peers with Error
10022
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yvko(a)mail.com
Running utorrent 1.7.7 on Wine 1.0.0 (but 0.9.55 is the same) on ubuntu 7.04
feisty (Intel based).
When seeding and single peer reaches speed above approx 1MB/s it disconnects
this peer with the following error: Peer error: Error 10022.
Seeding to peers with speed below 1MB/s works well and is not affected by this
disconnections.
Consulted with utorrent developers and they are not aware of this behavior on
any other platform.
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http://bugs.winehq.org/show_bug.cgi?id=14320
Summary: Game starts, but has so much 'lag' that it becomes
unplayable.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.bronner(a)gmail.com
Created an attachment (id=14597)
--> (http://bugs.winehq.org/attachment.cgi?id=14597)
School Tycoon Terminal Log
This has happened with multiple games from Cat Daddy Games so far. I have
attached the terminal log from School Tycoon, and will attach the terminal log
from Medieval Campaign when I re-install it.
Both games are exhibiting the same behavior, and the terminal log may suggest
that it might have something to do with DirectMusic or DirectPlay?
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http://bugs.winehq.org/show_bug.cgi?id=14559
Summary: Rosetta stone v3 microphone detection
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: groennevik(a)gmail.com
Rosetta Stone v3 has a simple mic detection, which simply says it's not found.
It seems to work for many, but many others have the same issue I have. I've
tried every setting I could think of, but obviously I could've missed
something.
The software appears to work well other than the mic recognition, but it would
be very useful to have that feature enabled.
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http://bugs.winehq.org/show_bug.cgi?id=14819
Summary: Rockman 7 Famicom Edition causes crash,
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Rockman 7 Famicom edition causes a severe crash, additionaly, the Japanese
character set is not displayed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=15013
Summary: Thunder:Can't finish any task.
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wineappdb(a)sina.com
CC: wineappdb(a)sina.com
Thunder(xunlei) download link(You need to install it
first):http://down.sandai.net/Thunder5.8.4.572.exe
I can't use it to finish tasks.(It is the main use of this software)You can
read the picture below to know the situation.(The task stop at the 99.9%)
http://appdb.winehq.org/appimage.php?iId=19736
Here is a test link.You can try to use Thunder(xunlei) to download it and you
may know what the bug I find is.(only
4M)ftp://202.107.228.143:26/pub/games/games/koei/sea2a.zip
distribution:RedFlag Linux Desktop 6.0 SP1
compiler:
Using built-in specs.
Target: i386-pc-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-libgcj-multifile --disable-libmudflap
--enable-languages=c,c++,java,fortran --disable-libgcj --with-cpu=generic
--host=i386-pc-linux
Thread model: posix
gcc version 4.2.1
command line:wine .wine/drive_c/Program\ Files/Thunder\
Network/Thunder/Thunder.exe
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http://bugs.winehq.org/show_bug.cgi?id=15654
Summary: Tournament director needs Microsoft HTML Application
Host to start (mshta.exe)
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.thetournamentdirector.net/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Saw this reported on wine user's. Guy needs it for his job, so thought I'd
help. First bug, requires mshta.exe, otherwise it fails with a cryptic error:
CreateProcess failed (2).
Not sure what component that would be...leaving as unknown for now.
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http://bugs.winehq.org/show_bug.cgi?id=16966
Summary: Powerslide segfaults under wine-1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: specious(a)gmail.com
Created an attachment (id=18746)
--> (http://bugs.winehq.org/attachment.cgi?id=18746)
Powerslide segfaults on wine-1.1.13 on Gentoo/amd64
Powerslide segfaults right before game starts (both the original CD install,
and with the 1.04 patch applied). The menu works, but after you click through
the menus to play, wine crashes.
This is after running ps_clo.exe and setting "-nopollsound", without which the
game won't start at all.
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http://bugs.winehq.org/show_bug.cgi?id=17325
Summary: Multiwinia locks up when you exit it
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.introversion.co.uk/multiwinia/downloads/index
.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soulblade(a)ntlworld.com
When attempting to the exit the game by clicking on 'Quit', the game locks up.
The X server and Linux are not effected.
To replicate this issue:
1. Run 'pkill pulseaudio' if you are using Pulseaudio.
2. Launch Multiwinia using the Application menu short cut.
3. Wait the the game has loaded.
4. Click on quit.
5. The game locks up.
Pc specifications are as follows:
CPU: Intel Q6600 2.4Ghz
RAM: 2Gb DDR2
GFX: Nvidia 8800GT 512MB
MOBO: GA-965P-DS3 (rev. 1.0)
Network: WUSB54GC
OS: Ubuntu 8.10 "Intrepid" x86_64
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