http://bugs.winehq.org/show_bug.cgi?id=24961
Summary: BioEdit errors if datafile is closed
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=31611)
--> (http://bugs.winehq.org/attachment.cgi?id=31611)
Program error Dialogue box
BioEdit gives an error when closing an open datafile. This error provides no
console output, just a dialogue box with the following message:
External exception: C000001D
After clicking "OK" the program continues to run. However, closing BioEdit
after this results in the attached dialogue box.
Afterwards there is console output (in attachment too).
Steps to reproduce:
Download and install BioEdit (http://www.mbio.ncsu.edu/BioEdit/bioedit.html);
Open a datafile (example datafile in attachment);
Close the datafile;
Close BioEdit.
Note: Do not use a very large datafile, or this will trigger bug 24960. The
example will work fine.
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http://bugs.winehq.org/show_bug.cgi?id=25826
Summary: msctf:inputprocessor tests fail on clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/msctf:inputprocess
or.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
inputprocessor.c:892: Current Language 409
Unhandled exception: page fault on write access to 0x0046004a in 32-bit code
(0x7e435db8).
winedbg: Internal crash at 0x7ec81e4d
test failed: crash
+msctf attached
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http://bugs.winehq.org/show_bug.cgi?id=21627
Summary: Black surfaces on sims 3 characters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristjan.ugrin(a)gmail.com
Created an attachment (id=26106)
--> (http://bugs.winehq.org/attachment.cgi?id=26106)
screenshot
Sims 3 characters have black areas on their bodies.
After bisecting, seems like commit bef792f5ff2cd87db98b58acb182123ef76be6e6 is
the problem.
More in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=15145
Summary: Regression, graphics corruption, caused by
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)mysteryvortex.com
Commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 patches
dlls/wined3d/surface_base.c
This causes a regression exhibited in the game "Prince of Persia 3D" as well as
the demo.
During the game, icons are displayed at the bottom of the screen indicating
health/weapon/etc. After the commit, the icons are surrounded by squares.
In virtual desktop mode only (not full screen mode), this commit does fix the
menus which flash/strobe what appears to be the previous contents of the
screen.
To recreate:
Download the demo, prince_of_persia_demo.zip, from one of the following URLs:
(the original site, pop3d.com, is gone. (now a link farm))
http://www.digit.pl/ftp/gry_297/Prince.of.Persia.3D..htmlhttp://www.idg.pl/ftp/gry_297/Prince.of.Persia.3D..html
Unzip, run the .exe and install.
Run c:/Program Files/Red Orb/Prince of Persia 3D De
mo/PoP3DDemo.exe
Choose "New Game"
Look at the vial icons in the lower left or the sword icon in the lower right.
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http://bugs.winehq.org/show_bug.cgi?id=26643
Summary: Undefined symbols _SSLCopyPeerCertificates on Mac OS X
10.4.11
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2011(a)ryandesign.com
Created an attachment (id=33919)
--> (http://bugs.winehq.org/attachment.cgi?id=33919)
build log from MacPorts
Building wine 1.3.16 or 1.3.17 with MacPorts on Mac OS X 10.4.11 with Xcode 2.5
fails with:
:info:build /usr/libexec/gcc/i686-apple-darwin8/4.0.1/ld: Undefined symbols:
:info:build _SSLCopyPeerCertificates
Attached is the full log.
1.3.15 built ok on Mac OS X 10.4.
1.3.16 and 1.3.17 build fine on Mac OS X 10.6.
I did not test Mac OS X 10.5.
P.S: I am the maintainer of wine in MacPorts
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http://bugs.winehq.org/show_bug.cgi?id=24806
Summary: Guilty Gear X2 #Reload crashes on startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twilightinzero(a)gmail.com
Created an attachment (id=31371)
--> (http://bugs.winehq.org/attachment.cgi?id=31371)
Log of crash
I upgraded from Wine 1.3.4 to Wine 1.3.5 recently, and when I tried to play
Guilty Gear X2 #Reload, it crashed when it tried to play the intro movies.
Before, it would just fail to play them and skip them.
This can be worked around by checking "Movie off" in the config, and it won't
try to play any movies at all.
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http://bugs.winehq.org/show_bug.cgi?id=26427
Summary: AutoCAD 2008: AdMigrator.exe crashes
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33641)
--> (http://bugs.winehq.org/attachment.cgi?id=33641)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 (WINETRICKS_VERSION=20110312)
3) install AutoCAD 2008
4) wine AdMigrator.exe
Behaviour:
(See attachment) + Wine error.
Expected behaviour:
None of above things.
Additional information:
1) I use wine-1.3.15-297-gbd8b13a.
2) This is regression because it didn't happen in Wine 1.3.15.
3) Running AdMigrator.exe with Wine 1.3.15 doesn't help. Therefore regression
test would need me to re-install whole AutoCAD many times and I won't do this.
4) AdMigrator.exe complains when there is no dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27173
Summary: ACDSee Pro 4 causes Wine to crash during installation
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Hello everyone,
A new version of "ACDSee Pro" is out. AppDB entry is at the following address
but there is no entry for version 4. Could this be added?
http://appdb.winehq.org/objectManager.php?sClass=application&iId=299
Fortunately they offer a trial version which can be downloaded at:
http://downloads.acdsystems.com/en/acdseepro.exe
When I tried installing the trial version I had a window popping up mentioning
that "Wine has crashed" during installation. The installation went through for
some reasons though and the application doesn't work either.
I am using Mandriva 2010.2 with 2.6.36 Kernel from "Backports repository". PC
is an Athlon 2,6 Ghz with Nvidia 173-drivers.
Could you take a look at the application please?
Thanks,
Maik
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