http://bugs.winehq.org/show_bug.cgi?id=25552
Summary: winecfg audio test under-run errors
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max+winebugs(a)mtew.isa-geek.net
Reproduce by:
1) Run winecfg from the command line (so you can see the error reports).
2) Select the 'Audio' tab.
3) Select an audio device (so the test button is enabled).
4) Activate the test button.
Result:
For each activation of the test button:
1) The test sound is produced.
2) An under-run error is reported.
What should happen:
Result 1) should occur, but Result 2) should NOT occur.
Note:
Fixing this may fix or at least reduce the number of errors generated during a
'make test' run.
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http://bugs.winehq.org/show_bug.cgi?id=20600
Summary: City of Heroes crashes when disabling 3D sound in
preferences
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
City of Heroes crashes when disabling 3D sound
Steps to reproduce:
1) Run City of Heroes
2) Under Options->Graphics and Audio, enable 3D sound
3) Click "Apply now"
4) Disable 3D sound
Expected result:
3D sound is disabled
Actual result:
City of Heroes crashes with the following console output:
PROGRAM CRASH OCCURRED!
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps)
with wine and native directx
(see image in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=27449
Summary: "pause" command behaviour differs from windows
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
$wineconsole cmd
pause
On Wine: "Press Return key to continue:"
On Windows Vista and 7: "Press any key to continue . . . "
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http://bugs.winehq.org/show_bug.cgi?id=17864
Summary: ipstats.c:1427: warning: 'append_udp_row' defined but
not used on FreeBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but it's the only compiler warning on FreeBSD, so pretty
annoying.
AJ wouldn't accept an #ifdef linux or #ifndef FreeBSD, so filing a bug so
someone can implement it.
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http://bugs.winehq.org/show_bug.cgi?id=21409
Summary: Progecad 2009 Pro crashes on save - save us
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruno.zerbo(a)gmail.com
Copy and paste by the closed bug n. 12778, I had the same problem.
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application successfully saved new created file but only once (opening and
saving it again crashes program the same way).
read bug n. 12778 for more (provably related) information
This application is downloadable in full trial version from
http://www.progecad.com/
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http://bugs.winehq.org/show_bug.cgi?id=24297
Summary: Google Earth Plugin install via BITS quits with an
error message
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Created an attachment (id=30618)
--> (http://bugs.winehq.org/attachment.cgi?id=30618)
debug log for Google Earth Plugin installation
The installer for the Google Earth Plugin uses Background Intelligent Transfer
Service
"Installation failed. Ensure that your computer is connected to the Internet
and that your firewall allows GoogleUpdate.exe to connect and then try again.
Error code = 0x80070057"
It could be a duplicate of Bug 5713, but I was not sure because of the
different error code. Installation works only by overriding msxml3,
bitsprx2.dll, bitsprx3.dll, system32\bits\qmgr.dll, qmgr.dll, qmgrprxy.dll
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http://bugs.winehq.org/show_bug.cgi?id=22787
Summary: Irfanview: Crashes after clicking on website link
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://storage.dobreprogramy.pl/akcesoria/iview427_set
up(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28119)
--> (http://bugs.winehq.org/attachment.cgi?id=28119)
Terminal output on Wine-1.1.44-245-g943eefc
Steps to reproduce:
1) winetricks gecko mfc42
2) install IrfanView
1) start IrfanView by wine i_view32.exe
2) press F1 for help
3) click on any of http links
The application crashes
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http://bugs.winehq.org/show_bug.cgi?id=23619
Summary: GTA San Andreas doesn't find 1024x600 mode on EEE PC
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
I can set 640x480 and 800x600 modes in GTA SA but not 1024x600. Enabling
1024x600-sized virtual desktop doesn't help. At the same time, GTAVC & GTA3 can
use this mode without any difficulties. In windows on the same machine GTASA
was able to use 1024x600 mode.
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http://bugs.winehq.org/show_bug.cgi?id=20565
Summary: Emu42: regression in StretchBlt causes black display
background
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)intevation.de
Emu42 1.12 contains a workaround for the BitBlt problem discussed in
http://bugs.winehq.org/show_bug.cgi?id=4140
This bugzilla entry was split out of above entry, because it is a different
problem.
As noted in http://hp.giesselink.com/Emu42/CHANGES.TXT Emu42 now uses
StretchBlt instead, which worked fine until wine 1.1.30, but no longer in
1.1.31 (and still does not work in .32 and yesterday's git).
I did a git bisect on the regression and tracked it down to:
| 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
| commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
| Author: Alexandre Julliard <julliard(a)winehq.org>
| Date: Wed Sep 30 20:39:51 2009 +0200
|
| winex11: Move the DIB locking and the client-side optimizations into
| BITBLT_InternalStretchBlt.
|
| This way they also apply to the non-stretching StretchBlt case.
After this commit the display looks exactly like in previous versions of Emu42
which use BitBlt: extremely dark red pixels on a black background (=
unreadable)
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