http://bugs.winehq.org/show_bug.cgi?id=20043
Summary: uTorrent 1.8 does not start correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
'The application doesn't start. After copying itself to the destination folder
it gives the error "It seems like uTorrent is already running, but not
responding. Please close all uTorrent processes and try again."'
Seemed to work okay a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=27480
Summary: [Assassin's Creed]Transparent Ground
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Hi,
There is a problem with this game since many versions of wine.
The game runs completly without problem but there is a graphical bug when the
character is in the Kingdoms.
In the 4 city : Damas, Jerusalem, Acre and Masyaf, there isn't this problem,
the ground is visible correctly.
You can see the log, it's always the same message, there is nothing else.
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http://bugs.winehq.org/show_bug.cgi?id=26361
Summary: ExeFile.exe brokes on char creation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ret_majestik(a)mail.ru
Created an attachment (id=33583)
--> (http://bugs.winehq.org/attachment.cgi?id=33583)
console out
ExeFile.exe brokes when new character creation goes from 3 stage to 4.
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http://bugs.winehq.org/show_bug.cgi?id=27585
Summary: F.E.A.R.3 crashes once game starts
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35262)
--> (http://bugs.winehq.org/attachment.cgi?id=35262)
F.E.A.R.3 Crash Log
It's not my crash log but i have the same message when i launch the game with
Steam. This log come from the Wine Forums :
http://forum.winehq.org/viewtopic.php?t=12633
For me, i installed F.E.A.R.3 in a clean wineprefix. I installed vcrun2005 and
vcrun2008 before the game but i have always the same crash.
I'm not dev' so i can't decrypt myself the crash log to find where come from
the problem.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=27009
Summary: Fallout 3 Launcher crashes with builtin msvcp
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34441)
--> (http://bugs.winehq.org/attachment.cgi?id=34441)
+msvcrt,+msvcp90
Backtrace:
=>0 0x7b83a362 RaiseException+0x52(code=0xc0000417, flags=0x1, nbargs=0,
args=0x0(nil)) [/home/austin/wine-git/dlls/kernel32/except.c:84] in kernel32
(0x00a7fc38)
1 0x7e619d55 MSVCRT__invalid_parameter+0x84(expr=0x0(nil), func=0x0(nil),
file=0x0(nil), line=0, arg=0) [/home/austin/wine-git/dlls/msvcrt/errno.c:427]
in msvcrt (0x00a7fc98)
2 0x7e6be552 MSVCP_char_traits_char__Copy_s+0x61(dest="", size=0x7b826be5,
src=0x0(nil), count=0) [/home/austin/wine-git/dlls/msvcp90/string.c:77] in
msvcp90 (0x00a7fcc8)
3 0x7e6c0898 T+0xa7() in msvcp90 (0x00a7fd08)
4 0x7e6c0bb4 MSVCP_basic_string_char_assign_substr+0x53(this=0x41bbd0,
assign=0xa7fdb4, pos=0, len=0x8)
[/home/austin/wine-git/dlls/msvcp90/string.c:639] in msvcp90 (0x00a7fd58)
5 0x7e6c1034 MSVCP_basic_string_char_assign+0x33(this=0x41bbd0,
assign=0xa7fdb4) [/home/austin/wine-git/dlls/msvcp90/string.c:656] in msvcp90
(0x00a7fd78)
I'll attach a +msvcrt,+msvcp90 trace.
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http://bugs.winehq.org/show_bug.cgi?id=25117
Summary: Antialising does not work in portal.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewplayssax(a)gmail.com
The antialising in Portal is not selectable in the advanced graphics menu. When
one turns AA on in the nvidia settings, portal fails to render and screen is
black, save for the crosshair.
Intel core 2 quad Q8200
Nvidia GTS 250 (512MB) running with the 260.19.06 driver
4GB ram.
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http://bugs.winehq.org/show_bug.cgi?id=22608
Summary: EVE online planets and planetary interaction icons
fail to render correctly after 1.1.41
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcxdude(a)gmail.com
after wine 1.1.41, planets in EVE online (and some other effects) do not render
correctly - instead of an atmospheric glow a flat colour is shown. This is not
particularly important but in the latest test version of the client the icons
for the new planetary interaction feature do not appear at all, making this
part of the game unplayable.
I was able to bisect this to the commit:
[4cd69b8a097f16012f5c6ba3a6237df3495fba97] wined3d: Simplify the generated GLSL
for NRM.
and reversing the changes made there on the latest version of wine in git fixed
both the planet's atmospheres and the icons.
However, this appears to be graphics card dependent. I am using an NVIDIA
7950GT, while this bug was reported not to appear to occur on an NVIDIA GTX 275
(at least the planetary interaction icons appeared)
I have no idea what the above change does, but it appears to be incorrect in
some cases.
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http://bugs.winehq.org/show_bug.cgi?id=26961
Summary: Download Accelerator Plus: needs
msvcp60.dll.?_Xran@std@@YAXXZ
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://download.speedbit.com/dap96.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that we have a stub msvcp60, bug 23789 is fixed, so I tried this app. After
install, complains that msvcp60.dll.?_Xran@std@@YAXXZ is missing.
Running mscodescan on the wineprefix doesn't show this import, but a few
others:
./dapie.dll imports following stub symbols:
msvcp60:?_C@?1??_Nullstr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@CAPBDXZ@4DB
msvcp60:?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
./DAPIEMonitor.dll imports following stub symbols:
msvcp60:??0_Lockit@std@@QAE@XZ
msvcp60:??1_Lockit@std@@QAE@XZ
./DAPIEEngine.dll imports following stub symbols:
msvcp60:?_C@?1??_Nullstr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@CAPBGXZ@4GB
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http://bugs.winehq.org/show_bug.cgi?id=15759
Summary: CHL Network application fails to start with executable
in Z:\ path
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.niftytv.com/clients/CHL_Network_.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With 1.1.7, when attempting to start the application, a cryptic dialog box
displays with the message, "Failed to ensure dir exists: \desktop",
irrespective of the location of the executable in what would be the Z:\ Windows
drive. If moved to ~/.wine/drive_c (C:\), the application is able to start,
although it requires Windows Media Player 9. No relevant terminal output was
noted.
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