http://bugs.winehq.org/show_bug.cgi?id=15674
Summary: Sacred 2 - Fallen Angel startup problem
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fausap(a)unina.it
Created an attachment (id=16735)
--> (http://bugs.winehq.org/attachment.cgi?id=16735)
debug output of run session
Sacred 2 - Fallen Angel doesn't work.
The game register and activate itself in the right way, but it seems there's a
problem with DirectX.
I didn't find a way to use opengl instead, maybe there isn't.
Attached the output, running wine sacred2.exe
Thanks,
Fausto
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http://bugs.winehq.org/show_bug.cgi?id=27363
Summary: Frhed encode/decode needs
msvcp80.dll.?find_first_of@?$basic_string@DU?$char_tra
its@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
Product: Wine
Version: 1.3.21
Platform: x86-64
URL: https://sourceforge.net/project/showfiles.php?group_id
=236485&package_id=308801&release_id=688790
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
I used the standalone Frhed-1.6.0 executable available at the URL attached to
this report. Run Frhed.exe, click the Misc menu and then choose Encode/Decode.
It will then crash with:
wine: Call from 0x7b839d62 to unimplemented function
msvcp80.dll.?find_first_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=27508
Summary: Text rendering regression for World of Tanks
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
Created an attachment (id=35165)
--> (http://bugs.winehq.org/attachment.cgi?id=35165)
An image showing the incorrect and correct rendering of the login screen.
Text is not renderer in World of Tanks using latest WINE git.
git bisect shows that the breaking commit was:
commit c19c26e4be76e206043f8a81b5b5f39589df4cbd
Author: Henri Verbeet
Date: Tue Jun 14 20:28:10 2011 +0200
wined3d: Check the source rectangle is a multiple of the format block size
in wined3d_device_update_surface().
Reverting the patch removes the issue.
See the attached image for visual reference.
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=26799
Summary: Zoo Empire: mouse clicks don't register
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/144590/140000/fileinfo/Zoo-E
mpire-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
If you start the game in a clean wineprefix (without any native dlls) you can
observe that the mouse pointer is always recentered in the middle of the
screen. That should be bug #8354.
The problem arises if you work around that bug either by
1) setting MouseWarpOverride to 'disable'
or
2) using native dinput/dinput8 dlls
In either case the mouse pointer is moving fine but mouse clicks don't register
in the game, making it impossible to get past the main menu.
Terminal output is very sparse, showing only:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e4,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(1024,768)
The same problem with Wine-1.0.1, 1.2.3 etc.
Fedora 14 32-bit
Xorg 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=27460
Summary: Regression in 1.3.21 - Buzz tracker crashes
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimmeapill(a)gmail.com
Created an attachment (id=35113)
--> (http://bugs.winehq.org/attachment.cgi?id=35113)
error message
Buzz tracker 1.2b (old version) doesn't run anymore (it was working fine in
1.3.20):
It happens with a clean wine prefix. Rolling back to 1.3.20 and everything is
fine again.
Here's a link to the installer (from buzzmachines.com):
http://avdl1064.oli.tudelft.nl/buzzmachines/Buzzmachines_Stealth_Pack_Feb20…
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http://bugs.winehq.org/show_bug.cgi?id=15729
Summary: No videos ,UI in Command and Conquer 3:Tiberium Wars
v1.09
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vsen123(a)gmail.com
On launching CandC3,the screen remains blank,while audio plays on.The cursor
then appears but the screen remains blank,audio is normal.
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http://bugs.winehq.org/show_bug.cgi?id=19491
Summary: WSASend() fails when lpNumberOfBytesSent is NULL
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arzwine(a)yahoo.com
WSASend() returns an error when lpNumberOfBytesSent (which is an output
parameter) is NULL. There is a condition in WSASendTo() in ws2_32/socket.c
which returns an EFAULT when lpNumberOfBytesSent is a NULL pointer.
While this makes sense, setting this argument to NULL is explicitly allowed by
the MSDN documentation, if the lpOverlapped parameter is present.
Not immediately clear how to fix this, since it involves checking how
overlapped i/o and i/o completion play out.
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http://bugs.winehq.org/show_bug.cgi?id=27266
Summary: dinput keyboard no longer works in winedbg
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainy6144(a)gmail.com
commit 437a8384 (server: Don't run low-level hooks in debugged processes)
causes the keyboard to stop working in dinput-based games under winedbg, making
it very hard to debug such games.
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http://bugs.winehq.org/show_bug.cgi?id=6719
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #35 from Alexandre Julliard <julliard(a)winehq.org> 2011-06-24 17:44:43 CDT ---
Closing bugs fixed in 1.3.23.
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http://bugs.winehq.org/show_bug.cgi?id=7078
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2011-06-24 17:44:37 CDT ---
Closing bugs fixed in 1.3.23.
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