http://bugs.winehq.org/show_bug.cgi?id=23913
Summary: The material navigator in gmax fails to open items in
the filesystem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orignaux(a)canada.com
If you create a scene in gmax and then attempt to place a material from the
file system on it as a skin, the file system doesn't open on any of the places
where there are stored. You are restricted to solid colours only.
There appears to be no evidence of why this occurs in the back trace. Works
fine on XP. Perhaps there is some failure in the file system interface.
UBUNTU 10.4 wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=19928
Summary: Wine windows disapear on drag window into second
desktop
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TheBuzzer(a)videotron.ca
I wanted to put the wine window that running ImToo windows program but it
disapear right away and I don't see it anymore, don't know how to get back but
process are still running!
wineserver, winedevice.exe and wineconsole are still running.
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http://bugs.winehq.org/show_bug.cgi?id=23430
Summary: Installer can't extract .cab files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander(a)gruessung-online.de
The MSI Installer can't extract .cab packages during install Mirror's Edge.
unshild is installed.
Why it is not work? During other installs it work, i think, it's a bug.
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http://bugs.winehq.org/show_bug.cgi?id=24708
Summary: ctrl + enter does not work as expected (microworlds
pro)
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konstantinos.poursalidis(a)gmail.com
by pressing the combination ctrl+enter in microworlds pro (greek version) there
is no new line character. This key combination is just ignored.
As a workaround I used the riched20.dll from windows vista and it did work for
me.
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http://bugs.winehq.org/show_bug.cgi?id=18439
Summary: Crash dialog appears underneath fullscreen (D3D9?) apps
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Any game, be it Oblivion, be it some random free MMO, be it whatever, if it's
fullscreen, and it crashes, the "encountered a problem and needs to close"
dialog appears UNDERNEATH the game, unclickable, so you have to go to another
window / X server and manually kill it to get back to normal. Obviously this
kinda kills the debugger too. Using a virtual desktop doesn't help, because the
dialog appears INSIDE the virtual desktop, UNDERNEATH the game.
I know this is happening with D3D9 games, haven't really tested outside of
that.
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http://bugs.winehq.org/show_bug.cgi?id=27330
Summary: Black Mirror 2: crashes in 4th section of game after a
fire
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sabraq(a)email.cz
This game is normally playable even with the known bug (Bug24563) till to the
fourth section of game.
In backtrace from terminal is everything OK till the eleventh line. In twelveth
line is the begining of the problem I thought.
The version is original in czech localization from TopCD, with no-cd crack.
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http://bugs.winehq.org/show_bug.cgi?id=26366
Summary: Some Wargames get black screen.
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
There's a black screen instead of gaming board/minimap.
Affected games:
Future Force Company Commander - gaming board - unplayable
War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 - gaming board -
unplayable
Airborne Assault: Conquest of the Aegean - minimap
Command Ops: Battles from the Bulge - minimap
According to developer of the last two games, the code for minimap creates a
DIBSection and calls ::StretchBitmapSmoothly()
The problem exists since many versions (possibly since ever).
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http://bugs.winehq.org/show_bug.cgi?id=25078
Summary: Gateway (game distribution client) can't log in.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dahanso(a)gmail.com
Created an attachment (id=31797)
--> (http://bugs.winehq.org/attachment.cgi?id=31797)
I placed a comment describing my actions prior to crashing..
After entering your username and password, you are told to wait.. the program
simply never advances beyond that point. If you hit close, it closes.. if you
his minimize however, it fatally crashes.
As far as I know (I could be wrong - possibly with the exception of Ragnarok)..
Gravity Interactive's lineup of games now requires the Gateway client to play,
so we can't test the games until we get past this.
I have a post in the Wine user forums, regarding this problem.. I hope it's
okay to add the link to the thread here:
http://forum.winehq.org/viewtopic.php?t=9985
I have tried every version since 1.2
(Let me know if I can supply any more information..)
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http://bugs.winehq.org/show_bug.cgi?id=24733
Summary: Everquest 2 Extended - much of world is black if
shader model 3 selected?
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
There was a required update to Everquest 2 Extended in the last couple days.
Because the EQ2 installer doesn't work on Wine, you have to run the updater
on Windows, then copy C:/ProgramData/Sony to wine.
With shader model 1, it behaves much as before, except for a
blue waterfall problem in the character selection screen ( bug 24726 ).
With shader model 3, however, half the world looks black, even
with d3dx9_36 installed to work around bug 24726.
Confusingly, the character selection screen seems to be drawn
with shader model 3 even if you have sm1 selected, and as a result,
its left side is all black.
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http://bugs.winehq.org/show_bug.cgi?id=23672
Summary: EAC - Cannot detect USB CDRW/DVD Read Mode
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unwantedspamhere(a)gmail.com
Created an attachment (id=29627)
--> (http://bugs.winehq.org/attachment.cgi?id=29627)
Terminal Output
I'm using a CDRW/DVDROM drive (ATAPI) via ide to usb. Upon opening Exact Audio
Copy (EAC), a 'Configure AccurateRip' dialog pops up. When trying to configure,
a problem occurs, popping up a dialog saying "Exact Copy couldn't detect a
matching read command for the CD-ROM drive.
It's strange; it can detect that my cd/dvd drive is there (Toshiba DVD-ROM
SDR2002, as it says) and the number of tracks that exist on the audio disk. I
can also obtain the cd information via freedb.
However, I cannot play any tracks in the program, detect read features of the
drive under EAC > Drive Options > Extraction Method, Autodetect read commands
now under EAC > Drive Options > Drive, or (as I said above) use AccurateRip.
I believe doing any of the above in the same 'fixme:aspi:ASPI_ExecScsiCmd
Failed' problem (please read terminal output).
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