http://bugs.winehq.org/show_bug.cgi?id=18389
Summary: Registering after installing Roblox doesn't work
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing 'winetricks pdh' to work around bug 18388,
it takes you to a web page; clicking Register and then Over 13
takes you to a nice page where you put in your desired userid
and password. Clicking "Sign Up!" does nothing. On the log one sees
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/json; charset=utf-8"
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/x-www-form-urlencoded; charset=utf-8"
'winetricks ie6' doesn't work around the problem - it shows a blank web page.
Workaround is to go to http://www.roblox.com/ in Firefox and register there;
then you can log in in the iexplore window roblox opened up.
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http://bugs.winehq.org/show_bug.cgi?id=10332
Summary: Irfanview crashes in thumbnail mode when previewing
certain text file
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malte(a)cornils.net
Created an attachment (id=8998)
--> (http://bugs.winehq.org/attachment.cgi?id=8998)
file in folder makes irfanview's thumbnail browser crash
Normal thumbnail browse mode is fine. However, when I enter a directory with a
certain file in it (attached as nautilus-debug-log.txt), IrfanView crashes.
Other files (images, text files) are fine. I have been unable to get a
backtrace; gdb won't let me since the application exits with 01 status, and
winedbg doesn't return to its shell after I typed "run" once. It's an X error,
so maybe wine catches the error condition and "gracefully" shuts down.
The X error output is also attached.
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http://bugs.winehq.org/show_bug.cgi?id=17856
Summary: JFlothows Wuerfel crashes with BAD_DRAWABLE "Cannot get
FB Config for iPixelFormat 0"
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://download.jflothow.de/fvstein/WuerfelWIN.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
The program linked here should open up a window and display a unit cube to
demonstrate the effects of a transformation-matrix.
The application crashes right after opening the window. There is no OpenGL-cube
drawn. Here's a log: http://pastebin.com/f1c718e52
---
fixme:richedit:ME_HandleMessage WM_STYLECHANGING: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGED: stub
err:wgl:internal_SetPixelFormat Invalid iPixelFormat: 0
err:wgl:X11DRV_wglCreateContext Cannot get FB Config for iPixelFormat 0, expect
problems!
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 936
Current serial number in output stream: 936
Locking assertion failure. Backtrace: [...]
---
GFX card: Geforce 8800GTX, prop. driver version 177.82, one display.
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http://bugs.winehq.org/show_bug.cgi?id=20414
Summary: Crash in Tales of Monkey Island
Product: Wine
Version: 1.1.31
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Created an attachment (id=24221)
--> (http://bugs.winehq.org/attachment.cgi?id=24221)
log info/traceback
Sometime between release of chapter 20 (27/8 iirc) and chapter 3 (29/9), wine
has started to crash when trying to play Tales of Monkey Island for me.
I've tried various clean .wine dirs / using native dlls, but nothing seems to
help. Crash log is attached
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http://bugs.winehq.org/show_bug.cgi?id=12639
Summary: ZENcast Organizer installer fails with error -5002
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.zencast.com/downloads/download.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
When running the ZENcast Organizer installer, the installer proceeds to unpack
itself, but when the actual installation is run, a dialog box with error code
-5002 is shown. No relevant standard error messages were outputted.
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http://bugs.winehq.org/show_bug.cgi?id=22530
Summary: CDBurnerXP 4.0.x with Mono exits when entering data
disc mode
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/4.x/cdbxp_setu
p_4.0.022.370.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27618)
--> (http://bugs.winehq.org/attachment.cgi?id=27618)
Terminal output
Starting the program and clicking "Create Data CD/DVD" results in the program
exiting when using Mono (installed via winetricks mono26). Mono prints
"Unhandled Exception: System.NotImplementedException: COM/ActiveX support is
not implemented"...
(It also exits when trying to enter audio CD mode, but that looks like a
different exception.)
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http://bugs.winehq.org/show_bug.cgi?id=24273
Summary: Some objects in Source games are black
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.monreal+wine(a)gmail.com
Some objects in games based on Valve's Source engine are displayed all black:
- Half-Life 2: the airboat, the (drivable) car
- Left 4 Dead: weapons, pickup items and player models
Running on a GeForce 7950. I tried various graphics settings but they all lead
to the same black textures in both games.
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http://bugs.winehq.org/show_bug.cgi?id=25775
Summary: World of Warcraft: crashes several seconds after
logging in to a character.
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geekgymnast(a)gmail.com
Created an attachment (id=32847)
--> (http://bugs.winehq.org/attachment.cgi?id=32847)
log of console text for running world of warcraft
World of Warcraft successfully loads and allows me to log in. After selecting a
character on the character select screen, it successfully loads and enters the
game world for a few seconds before crashing. The sound continues to run even
after crashing.
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http://bugs.winehq.org/show_bug.cgi?id=22687
Summary: Bonzai3D crashes and wine freezes when project window
is moved
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
Bonzai3D is a 3D drawing application.
Running Bonzai opens several application windows including menu palettes and
the main project window, which contains the 3D view of our drawing. If you left
click and grab the project window bar to move it then Bonzai encounters a
serious error and crashes. On my installation the OS also becomes unresponsive
to keyboard and mouse and I have to Alt F2, wineserver -k to get back my
desktop.
None of the other Bonzai windows produce this crash and all windows, including
the project window, can be resized.
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http://bugs.winehq.org/show_bug.cgi?id=26101
Summary: riched20/editor tests show a ton of valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33289)
--> (http://bugs.winehq.org/attachment.cgi?id=33289)
valgrind log
Most seem related to:
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (editor.h:30)
by ME_MakeStringB (string.c:35)
by ME_MakeStringN (string.c:46)
by ME_InsertTextFromCursor (caret.c:576)
by ME_HandleMessage (editor.c:3557)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by test_scrollbar_visibility (editor.c:2752)
by func_editor (editor.c:7112)
by run_test (test.h:556)
by main (test.h:624)
there's also:
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (editor.h:30)
by ME_MakeStringB (string.c:35)
by ME_MakeStringN (string.c:46)
by ME_InsertTextFromCursor (caret.c:576)
by RTFFlushUnicodeOutputBuffer (reader.c:2558)
by RTFFlushOutputBuffer (reader.c:2603)
by ME_RTFParAttrHook (editor.c:826)
by ControlClass (reader.c:2364)
by RTFRouteToken (reader.c:342)
by RTFRead (reader.c:310)
by ME_StreamIn (editor.c:1488)
by ME_Paste (editor.c:1998)
by ME_KeyDown (editor.c:2305)
by ME_HandleMessage (editor.c:4020)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
...
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:386)
by set_dataobject_format (clipboard.c:2071)
by OleSetClipboard (clipboard.c:2134)
by ME_Copy (editor.c:2022)
by ME_KeyDown (editor.c:2317)
by ME_HandleMessage (editor.c:4020)
by RichEditWndProc_common (editor.c:4491)
by RichEditWndProcA (editor.c:4516)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by test_WM_PASTE (editor.c:4805)
by func_editor (editor.c:7131)
by run_test (test.h:556)
and more. I'll attach the full log.
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