http://bugs.winehq.org/show_bug.cgi?id=27119
Summary: SJphone crashing, probably on dsound
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
Created an attachment (id=34582)
--> (http://bugs.winehq.org/attachment.cgi?id=34582)
log and trace from execution
I tried to install SJphone today. It installed, but crashed on startup. Logs +
traces attached.
Marking as dsound since it's the only identifiable thing that appears on the
stack.
wine's dialog about an error was displayed and the app crashed.
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http://bugs.winehq.org/show_bug.cgi?id=26104
Summary: oleaut32/safearray shows a memory leak according to
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
40 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by SAFEARRAY_Malloc (safearray.c:94)
by SafeArrayAllocData (safearray.c:539)
by SAFEARRAY_Create (safearray.c:235)
by SafeArrayCreate (safearray.c:579)
by test_safearray (safearray.c:583)
by func_safearray (safearray.c:1813)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26100
Summary: rpcrt4/cstub shows a couple valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by CStdStubBuffer_Construct (cstub.c:88)
by CStdPSFactory_CreateStub (cpsf.c:135)
by create_stub (cstub.c:659)
by test_Connect (cstub.c:861)
by func_cstub (cstub.c:1168)
by run_test (test.h:556)
by main (test.h:624)
...
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by CStdStubBuffer_Construct (cstub.c:88)
by CStdPSFactory_CreateStub (cpsf.c:135)
by create_stub (ndr_ole.c:418)
by CStdStubBuffer_Delegating_Construct (cstub.c:346)
by CStdPSFactory_CreateStub (cpsf.c:131)
by create_stub (cstub.c:659)
by test_Connect (cstub.c:890)
by func_cstub (cstub.c:1168)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=25957
Summary: d3d_compiler / d3dx9_36: asm tests show a ton of
valgrind warnings
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org, matteo.mystral(a)gmail.com
Created an attachment (id=33089)
--> (http://bugs.winehq.org/attachment.cgi?id=33089)
valgrind log 1
Though it may be wpp:
Invalid write of size 4
at wpp_open_mem (compiler.c:232)
by pp_open_include (preproc.c:510)
by pp_do_include (ppl.l:1600)
by ppy_parse (ppy.y:186)
by wpp_parse (wpp.c:194)
by preprocess_shader (compiler.c:350)
by D3DAssemble (compiler.c:493)
by D3DXAssembleShader (shader.c:191)
by assembleshader_test (asm.c:177)
by func_asm (asm.c:457)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f000304 is 4 bytes inside a block of size 10 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetLocaleInfoW (locale.c:1391)
by get_lcid_codepage (locale.c:190)
by LOCALE_Init (locale.c:3078)
by __wine_kernel_init (process.c:1153)
by __wine_process_init (loader.c:2872)
by wine_init (loader.c:831)
by main (main.c:228)
I'll attach the Valgrind logs.
Cc'ing Matteo, since he wrote all of that code (though, quite a while back..).
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http://bugs.winehq.org/show_bug.cgi?id=26134
Summary: d3d9/query test shows a few leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_occlusion_query_states (query.c:169)
by func_query (query.c:278)
by run_test (test.h:556)
by main (test.h:624)
...
32 bytes in 1 blocks are definitely lost
at malloc (vg_replace_malloc.c:236)
by realloc (vg_replace_malloc.c:525)
by ??? (in /usr/lib/libGL.so.1.2)
by ??? (in /usr/lib/libGL.so.1.2)
by drawStridedFast (drawprim.c:47)
by drawPrimitive (drawprim.c:718)
by IWineD3DDeviceImpl_DrawPrimitiveUP (device.c:4926)
by IDirect3DDevice9Impl_DrawPrimitiveUP (device.c:1954)
by test_occlusion_query_states (query.c:203)
by func_query (query.c:278)
by run_test (test.h:556)
by main (test.h:624)
...
56 bytes in 2 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_query_support (query.c:107)
by func_query (query.c:277)
by run_test (test.h:556)
by main (test.h:624)
...
56 bytes in 2 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IWineD3DDeviceImpl_CreateQuery (device.c:1247)
by query_init (query.c:161)
by IDirect3DDevice9Impl_CreateQuery (device.c:2703)
by test_query_support (query.c:121)
by func_query (query.c:277)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26132
Summary: dsound/capture tests shows some leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26131
After bug 26131, there are some more leaks in dsound:
828 bytes in 46 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:494)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
...
846 bytes in 47 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:473)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
and one possible leak:
18 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DSOUND_CopyFormat (primary.c:455)
by IDirectSoundCaptureBufferImpl_Create (capture.c:866)
by IDirectSoundCaptureImpl_CreateCaptureBuffer (capture.c:1256)
by dscenum_callback (capture.c:569)
by a_to_w_callback (dsound_main.c:291)
by DirectSoundCaptureEnumerateW (dsound_main.c:494)
by DirectSoundCaptureEnumerateA (dsound_main.c:423)
by capture_tests (capture.c:677)
by func_capture (capture.c:698)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26924
Summary: Beta League of Legends Patcher locks up.
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Using the new League of Legends patcher found at:
http://amshaegar.de/lol/LoLRADS_US.zip
Which requires you to have vcrun2005 installed with winetricks I get the
following error message and it locks up.
err:ntdll:RtlpWaitForCriticalSection section 0x509838 "?" wait timed out in
thread 0022, blocked by 0025, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=26067
Summary: user32/dialog tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33246)
--> (http://bugs.winehq.org/attachment.cgi?id=33246)
valgrind log
Invalid read of size 4
at DIALOG_DoDialogBox (dialog.c:817)
by DialogBoxParamA (dialog.c:846)
by test_DialogBoxParamA (dialog.c:1047)
by func_dialog (dialog.c:1291)
by run_test (test.h:556)
by main (test.h:624)
...
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DIALOG_get_info (defdlg.c:335)
by DefDlgProcA (defdlg.c:362)
by test_WM_NEXTDLGCTL (dialog.c:600)
by func_dialog (dialog.c:1287)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=24470
Summary: winegcc: 32-bit libs are not found with -m32 on 64-bit
host
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Use a 64-bit Linux, and save following as main.c:
#include <windows.h>
int main(int argc, char **argv)
{
MessageBoxA(0,"test","app",0);
return 0;
}
in the folder containing that file type:
winegcc main.c -m32 -o main.exe.so
you can verify the normal behaviour with:
winegcc main.c -o main64.exe.so
but you will get a 64-bit winelib app.
this worked before, so i added regression.
other projects like lmms depend on that, so setting keyword regression
see also Bug 24402
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http://bugs.winehq.org/show_bug.cgi?id=16792
Summary: BaseHead 1.7 crashes while moving window around
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.baseheadinc.com/downloads/47?task=download
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.winehq.org/pipermail/wine-devel/2009-January/071730.html
was a post from an ISV who mentioned that his app "runs pretty chunky"
in Wine, so I tried it out. He mentioned that it needed flash,
so I did 'winetricks flash' first.
First problem: The installer uses a tiny, tiny font, which looks like bug
16264.
Second problem: playing around with the app's window, trying to position
it right on my laptop's 1024x768 screen, I got the following crash:
Unhandled exception: page fault on read access to 0x00000148 in 32-bit code
(0x7
eb1e72b).
Backtrace:
=>0 0x7eb1e72b PEN_SelectObject+0x2b(handle=0x64, hdc=0x26f8)
[dlls/gdi32/pen.c:238] in gdi32 (0x0032f9d4)
1 0x7eb09d8c SelectObject+0xac(hdc=0x26f8, hObj=?) [dlls/gdi32/gdiobj.c:1129]
in gdi32 (0x0032fa04)
2 0x734759fb in msvbvm60 (+0x559fb) (0x00b9410c)
0x7eb1e72b PEN_SelectObject+0x2b [dlls/gdi32/pen.c:238] in gdi32: movl
0x148(%eax),%edx
238 if (dc->funcs->pSelectPen && !dc->funcs->pSelectPen( dc->physDev,
ha
ndle ))
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