http://bugs.winehq.org/show_bug.cgi?id=23116
Summary: No sound inDawn Of War - Soulstorm Demo
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: discodestroyer(a)gmx.net
CC: wine-bugs(a)winehq.org
Created an attachment (id=28731)
--> (http://bugs.winehq.org/attachment.cgi?id=28731)
regression test result identifying the bad commit
I and 2 other guys don't have sound while playing DoW. Other games work fine.
I made a regression test and found the bad commit, see attachment.
Removing the commit from yesterdays trunk I can play the game with sound.
All tests are done on a Sidux x64 Box, running a Debian unstable 32bit chroot
environment in which I compile and use wine.
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http://bugs.winehq.org/show_bug.cgi?id=22948
Summary: Caesar3: there is only black screen and playing
sounds.
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Created an attachment (id=28406)
--> (http://bugs.winehq.org/attachment.cgi?id=28406)
wine output from caesar 3
When I starts the game, I can hear sounds from intro video an main theme. But
no graphics here.
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http://bugs.winehq.org/show_bug.cgi?id=22931
Summary: Hearts of Iron III - loader doesn't show HTML content
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28378)
--> (http://bugs.winehq.org/attachment.cgi?id=28378)
Screen shot
1. Picture shows that better.
2. I did a regression test between 1.1.40 and 1.1.41:
commit 172f82e1a5841fcff93f7299c791625c3ffa2190
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Mar 13 16:44:43 2010 +0100
shdocvw: Use IHTMLPrivateWindow for navigation in navigate_url if
available.
:040000 040000 53f15a84b789d86d962f993d6fb53820eb7f07f7
da67d7fc3aa1d1134b549f6576429fe0b87b908f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.2-rc2 makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: Demo of Hoi 3 doesn't have this loader, thus can't be reproduced in demo
version.
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http://bugs.winehq.org/show_bug.cgi?id=22811
Summary: graphical rendering regressions on cad programs (most
likely since 1.1.44)
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Created an attachment (id=28168)
--> (http://bugs.winehq.org/attachment.cgi?id=28168)
screenshot illustrating the rendering problem.
Please do not ship 1.2 before this regression is fixed.
Attached screenshot illustrates the issue. In cad program, text labels appear
in the wrong place (note the "vss") label that overlaps other stuff, when it
should be going downwards, symmetrically to the "vdd" one.
Historically, this bug has come out every now and then, apparently being
re-inserted and re-fixed multiple times.
Unfortunately, it makes impossible to use CAD applications for anything
serious, since you cannot deliver mangled drawings.
A way to test is to use the LTspice scad3.exe program (that can be downloaded
for free). A link for the download is
http://www.linear.com/designtools/software/switchercad.jsp.
Please test by opening the attached schematics.
In case a non-wine ddl can temporarily fix the issue, please be so kind to
report it.
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http://bugs.winehq.org/show_bug.cgi?id=22735
Summary: Resize of PlayOnline viewer's window makes it's
content upside down
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
In windowed mode, resize of PlayOnline viewer's window makes it's content
upside down.
1. This is not 100% regression as everybody imagine under this term, but i
didn't want to make more mess with this bit different behavior in bug 22290 and
because this patch may not be correct i filled up new bug. Actually there is a
"nearly perfect" patch for this resize issue in bug 22290, see comment #9.
2. I did a regression test between 1.1.43 and 1.1.44:
commit be43c867a5fd06dc6b9f5b686abb22a1e17a712e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon May 3 22:03:27 2010 +0200
wined3d: Split context_apply_state() into separate functions for each
usage.
:040000 040000 d82b202d5a2928a54657cdb72c22bae5f324cacb
f7c2e8dfdb1fdadad39807822c75d5ed62efaca0 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22725
Summary: Entering two columns of numerical data in Excel 2003
leads to crash
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28017)
--> (http://bugs.winehq.org/attachment.cgi?id=28017)
result of git bisect
In a new empty spread sheet in (Excel 2003) entering two columns of numerical
but not alphabetical data leads to crash. Excel 2003 then closes with generic
error report.
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http://bugs.winehq.org/show_bug.cgi?id=22702
Summary: Cyberboard maps, markers and units display as all
black.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimbal(a)optonline.net
Cyberboard maps, markers and units display as all black. All display correctly
in Wine 1.1.30. Test files attached. To reproduce, run CBPlay.exe, open
AC2-Crete.gam. Examples can be seen on all of the playing boards listed on the
left side.
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http://bugs.winehq.org/show_bug.cgi?id=22699
Summary: Swapchain_blit enhancement introduces x-axis inversion
Product: Wine
Version: 1.1.36
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
Created an attachment (id=27970)
--> (http://bugs.winehq.org/attachment.cgi?id=27970)
1.1.36 with the problem plainly visible. Notice that there are no y-axis
displacements.
Wine release 1.1.36 includes the following changes:
wined3d: Add support for source and destination rectangles to swapchain_blit().
wined3d: Handle source and destination rectangles in
IWineD3DSwapChainImpl_Present().
These changes do however introduce a new problem, when using
D3DSWAPEFFECT_COPY.
It looks very much as rectangles are blitted on screen at position (x, h - y)
instead of at (x, y).
The attached screen shots illustrate the problem. The 1.1.35 screen shot shows
what the application looks like in windows, and in wine version <= 1.1.35.
Second screenshot shows artefacts from all wine versions >= 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=22694
Summary: Spiceworks will not install due to missing netstat.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
Created an attachment (id=27961)
--> (http://bugs.winehq.org/attachment.cgi?id=27961)
Trace for Spiceworks Installation Failure
The newer versions of Spiceworks checks for netstat.exe during installation.
This causes the installer to abort.
Attached is the trace using latest git wine: wine-1.1.44-143-g2ba53f4
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http://bugs.winehq.org/show_bug.cgi?id=22684
Summary: Jedi Knight: Dark Forces II screen flips when picking
up an item
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When an item is picked up in Jedi Knight: Dark Forces II, screen should blue
flicker for a short time. Instead it looks like, that normal picture is
interleaved with blue and upside down picture of the screen.
2. I did a regression test between 1.1.40 and 1.1.41:
commit fb8812db8945c23eeb6655cc94f6c36d7d15d05f
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Thu Mar 18 23:59:02 2010 +0100
wined3d: Get rid of d3dfmt_get_conv in RealizePalette.
:040000 040000 a6e92a0eb31fd2ef3327b5fdbe3c8f52e2df64be
985592ba3a21105d8f56fd9899eef0215ee84250 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
Other bug reports in this saga: bug 22683, bug 22356.
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