http://bugs.winehq.org/show_bug.cgi?id=12053
Summary: User32: msg test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11419)
--> (http://bugs.winehq.org/attachment.cgi?id=11419)
+msg trace in git
User32's msg.c test fails for me consistently in git. +msg log attached. This
is on a fresh install of Ubuntu Hardy on an few years old toshiba laptop.
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http://bugs.winehq.org/show_bug.cgi?id=25654
Summary: Anarchy Online 18.4.x unable to mouse-look or
mouse-steer
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llie(a)nano.exofire.net
Anarchy Online 18.4.x patch changed the way it handles mouse input do use
something that one of their developers referred to as "raw mouse input stuff"
in this post on the official Anarchy Online forums:
http://forums.anarchy-online.com/showpost.php?p=5917231&postcount=10
The result is that now it is impossible to use the left mouse button to look or
right mouse button to steer in Anarchy Online.
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http://bugs.winehq.org/show_bug.cgi?id=27746
Summary: fbo vs backbuffer regression in wine 1.3.24
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
CC: stefan(a)codeweavers.com
This is a follow up of bug 25717.
As noted there, commit cd96c59d9168fbda25536d328edb24c0bc0e5139 (wined3d: Track
framebuffer changes.) caused a regression, in that certain elements aren't
drawn if fbo is used, while they're still displayed correctly with backbuffer.
The game in question spits following warnings repeatedly, regardless of commit,
that caused the regression:
err:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindBufferARB @ state.c / 4319
err:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindBufferARB @ state.c / 4319
err:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glEnd and previous calls @ drawprim.c / 309
If it matters:
linux-2.6.39, r200, libdrm-2.4.25, mesa-7.10.3, xf86-video-ati-6.14.2
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http://bugs.winehq.org/show_bug.cgi?id=20498
Summary: fglrx didn't work correctly again
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llazy(a)tut.by
Some bilds ago Civilization IV works out of fine. Since last 6-7 releases it is
something broken again in fglrx support, main testing game for me is
Civilization IV and it is painting like yu can see on attachment. Main game
logos and intros working just fine but menus and game is looking like this.
Ubuntu 9.04, wine from
deb http://wine.budgetdedicated.com/apt jaunty main, Radeon HD2600/4670,
Catalyst 9.10.
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http://bugs.winehq.org/show_bug.cgi?id=17300
Summary: openlp.org output/preview scrambled.
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.openlp.org/en/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
Created an attachment (id=19313)
--> (http://bugs.winehq.org/attachment.cgi?id=19313)
screenshot
with wine1.1.14 the output of openlp.org is scrambled in the preview aswell as
in the main window, see attached screenshot.
last time i had it working was with 1.1.10 or 1.1.11, but I don't use the
program to often on my linux machine.
it should be easy to reproduce the bug, since the program is foss.
if you would like to get any logs, please let me know - i will gladly provide
them.
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http://bugs.winehq.org/show_bug.cgi?id=24989
Summary: ALT+Left Click Not Functioning In Kitsu Saga
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
When in kitsu saga, trying to ALT+Left Click something to link it within the
chat input box, doesn't do anything, ALT+Left click doesn't work. This does,
however, work in Windows.
Not sure if it's possible to show a log of this...
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http://bugs.winehq.org/show_bug.cgi?id=24988
Summary: Game crashes on fixed points with newer wine releases
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: GatoLoko(a)gmail.com
Created an attachment (id=31660)
--> (http://bugs.winehq.org/attachment.cgi?id=31660)
Crash log on 1.3.5
Nearing the end of "Which girl should I choose", there is a point in each game
path that crashes wine 1.3.x.
The game works nicely on Wine 1.2.1, allowing completion of each path, but on
Wine 1.3.5 it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27856
Summary: more than one back buffer
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goraxmax(a)gmail.com
Created an attachment (id=35629)
--> (http://bugs.winehq.org/attachment.cgi?id=35629)
2 logs
Hello guys,
I was trying to install the game Rome Total War.
As you can see
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3083
there is no problem to install and lunch the game.
In fact, i have a problem i can resolve.
I tried with wine V1.2 and V1.3.24 and V1.10.
As you can see with the up attachment below, the d3d create a problem.
As a consequence, i tried with d3d desactivated and i have the down attachment.
Google found me lot of other games (diablo II, footbal manager) wich have the
same problem, but no solution to resolve this.
I hope this help people who have the same problem.
Thanks to the community to resolve this :)
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http://bugs.winehq.org/show_bug.cgi?id=12446
Summary: Call of Cthulhu: overall low performance compared to
Vista
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vkojouharov(a)gmail.com
The wine version for this bug is actually 0.9.59, but as of the time of
writing, this version is not available from the select box.
This bug is about the overall slow game performance of Call of Cthulhu (
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3981
), compared to the same game with the same settings under Windows Vista.
Overall, the game is at least twice as slow, as compared to Vista, maybe more.
The test machine is a core 2 duo @ 2.20 GHz, with an 8400M GS video card, with
an nvidia driver version of 100.14.19. The same settings are used on both wine
and vista. The the resolution is set to 1600x1200, and the other graphics
related setting, the AA, is set to None.
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