http://bugs.winehq.org/show_bug.cgi?id=18672
Summary: Free application WinBUGS crashes right away when
executed within a Linux OS using any Wine version >
1.1.12.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.conti(a)gmx.co.uk
WinBUGS, a freely downloadable (URL: http://www.mrc-bsu.cam.ac.uk/bugs/)
statistical software available under Windows only, can be successfully run on
Linux by means of Wine.
However the application would produce an outright crash if used with any Wine
version later than (and including) 1.1.13; utilisation of Wine versions up to
1.1.12 would give no problem.
Following is the full outcome of my regression testing attempt:
==
11c1d7a0e7ff8d4713c8177dce4ba54781e69ead is first bad commit
commit 11c1d7a0e7ff8d4713c8177dce4ba54781e69ead
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Wed Jan 7 11:58:29 2009 +0300
ole32: Fix return value for DefaultHandler_GetMiscStatus.
:040000 040000 c714b9a367c8894e61a1c528a1e014e66e3a35c9
5e1fd0df7307b205054fdc2316e17b3b56dda223 M dlls
==
Very many thanks in advance for taking your time and attention.
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http://bugs.winehq.org/show_bug.cgi?id=27555
Summary: Text is not displayed on Wine 1.3.22+git in
Civilization IV
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.bys(a)gmail.com
Since commit 410a8e86f5cfbae84ea8f011d769d4e63fa67b78, text isn't displayed on
Civilization IV Beyond The Sword 3.19's menus. Attached image.
Commit Description:
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Tue, 14 Jun 2011 18:28:09 +0000 (20:28 +0200)
Committer: Alexandre Julliard <julliard(a)winehq.org>
Wed, 15 Jun 2011 10:51:50 +0000 (12:51 +0200)
Commit 410a8e86f5cfbae84ea8f011d769d4e63fa67b78
Tree 18bf0e2d90c96eb5c5011015e1d37869272c8524
Parent b9133d7de059035220ba95cf2fb96b6f4146dd6e
wined3d: Check for a valid source rectangle and destination in
wined3d_device_update_surface().
http://source.winehq.org/git/wine.git/commit/410a8e86f5cfbae84ea8f011d769d4…
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http://bugs.winehq.org/show_bug.cgi?id=26809
Summary: iexplore crashes when clicking on Home while it is
already loading a URL
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34161)
--> (http://bugs.winehq.org/attachment.cgi?id=34161)
Wine 1.3.17 console output
I tested this on a SLOW connection so that I have time to interrupt iexplore
while it is trying to load a page (I was actually testing Bug 26651).
$wine iexplore https://my.if.com
And while it's doing that, click on the Home button.
Backtrace:
=>0 0x7ed43119 set_doc_state+0x9(This=(nil), doc_state=READYSTATE_LOADING)
[/build/buildd/wine1.3-1.3.17/dlls/shdocvw/dochost.c:165] in shdocvw
(0x0032deb8)
1 0x7ed5070d navigate_url+0x9c(This=(nil), url="http://www.winehq.org",
Flags=(nil), TargetFrameName=(nil), PostData=(nil), Headers=(nil))
[/build/buildd/wine1.3-1.3.17/dlls/shdocvw/navigate.c:853] in shdocvw
(0x0032ef58)
2 0x7ed50b54 go_home+0x113(This=(nil))
[/build/buildd/wine1.3-1.3.17/dlls/shdocvw/navigate.c:963] in shdocvw
(0x0032f1c8)
3 0x7ed4745c InternetExplorer_GoHome+0x5b(iface=0x12f298)
[/build/buildd/wine1.3-1.3.17/dlls/shdocvw/ie.c:153] in shdocvw (0x0032f1f8)
Apparently iexplore doesn't like being interrupted while it is busy loading a
page. I could only get it to do this on this particular URL though. I'm sure
there must be others.
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http://bugs.winehq.org/show_bug.cgi?id=14942
Summary: White trees (missing textures) in Drakensang
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://drakensang.de/oe_uploads/downloads/drakensang_dem
o.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)eikel.org
In the Drakensang demo version the trees which are near to the viewer are
rendered white. Maybe the textures are not applied correctly. See the
screenshot and the startup log of bug 14911 (I do not want to upload it twice).
Wine version wine-1.1.2-628-g5d900bb. Maybe this is due to the hack from bug
14758.
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http://bugs.winehq.org/show_bug.cgi?id=23410
Summary: OnLive fails to connect to service
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quadomatic(a)gmail.com
Created an attachment (id=29187)
--> (http://bugs.winehq.org/attachment.cgi?id=29187)
WINE command line output
When logging into OnLive through both the launcher and through a browser
installed in WINE (in my case, Firefox), credentials are successfully
authenticated, but the program gives an error: "Unable to contact the OnLive
Gaming Service. Please check play.onlive.com for details" error.
"a512" also appears in the bottom left corner of the launcher window, so I'm
guessing that's the error code.
A log of WINE's command line output, as well as a record of TCP connections
made during the program's connection process is listed as well.
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http://bugs.winehq.org/show_bug.cgi?id=27822
Summary: Warcraft 3 Demo crashes during the installation
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35585)
--> (http://bugs.winehq.org/attachment.cgi?id=35585)
Console log from 1.3.24-174-g4b4dd30
When you run the Warcraft 3 Demo installer, at the end it asks whether to place
shortcut to the desktop. I choose NO and the installer crashes.
1. I did a regression test between 1.3.24 and 1.3.24-174-g4b4dd30:
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
:040000 040000 428f760df6efda7a37b4a84f97721523ab72863f
2b94a3c0b7a42f4f83b037adc317d17565c1f7a9 M dlls
2. There is another bug report suffering from this commit, see bug 27795.
3. Revert of this patch after git checkout makes that problem go away.
--private keyword: bisected
Notice that binary mess in the attached Wine's Backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=8543
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2011-07-22 12:45:20 CDT ---
Closing bugs fixed in 1.3.25.
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http://bugs.winehq.org/show_bug.cgi?id=1841
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> 2011-07-22 12:45:18 CDT ---
Closing bugs fixed in 1.3.25.
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http://bugs.winehq.org/show_bug.cgi?id=19030
Summary: Escape from Monkey Island - saving game freezes
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
When you save a game in EFMI, the game is saved properly (can be succesfully
loaded in the future), but the Saving Game screen does not go away. The game
engine works, because you can Alt-f4 and click YES, but it seems, like the game
waits for some close() operation or sth.
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http://bugs.winehq.org/show_bug.cgi?id=17890
Summary: Unreal Tournament shows only a quarter of the screen in
full screen mode
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20196)
--> (http://bugs.winehq.org/attachment.cgi?id=20196)
Screenshot
Screenshot shows the problem.
The mouse is also uncontrollable for some reason.
All is fine in windowed mode, but unplayable as the mouse leaves the Wine
window when moved quickly.
I have to use the software renderer as the hardware renderer slow the game down
to an unusable pace.
Radeon 9200.
Works fine under Windows.
No workaround that I know of.
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